void OnFrame(ushort channel, ulong code, List fields, ByteBuffer payload) { switch (code) { case 0x10ul: // open Fx.DebugPrint(false, channel, "open", fields, "container-id", "host-name", "max-frame-size", "channel-max", "idle-time-out"); this.state |= OpenReceived; // process open.idle-time-out if exists: final value is determined by the min of the local and the remote values uint remoteValue = uint.MaxValue; if (fields.Count >= 5 && fields[4] != null) { remoteValue = (uint)fields[4]; } uint timeout = this.idleTimeout < remoteValue ? this.idleTimeout : remoteValue; if (timeout < uint.MaxValue) { timeout -= 5000; timeout = timeout > MaxIdleTimeout ? MaxIdleTimeout : timeout; this.heartBeatTimer = new Timer(onHeartBeatTimer, this, (int)timeout, (int)timeout); } break; case 0x11ul: // begin Fx.DebugPrint(false, channel, "begin", fields, "remote-channel", "next-outgoing-id", "incoming-window", "outgoing-window", "handle-max"); this.nextIncomingId = (uint)fields[1]; this.outWindow = (uint)fields[2]; this.state |= BeginReceived; break; case 0x12ul: // attach { Fx.DebugPrint(false, channel, "attach", fields, "name", "handle", "role", "snd-mode", "rcv-mode", "source", "target"); Link link = null; uint remoteHandle = (uint)fields[1]; Fx.AssertAndThrow(ErrorCode.ClientInvalidHandle, remoteHandle < this.links.Length); lock (this) { for (int i = 0; i < this.links.Length; i++) { if (this.links[i] != null && this.links[i].Name.Equals(fields[0])) { link = this.links[i]; int index = (int)~link.RemoteHandle; Fx.AssertAndThrow(ErrorCode.ClientInvalidHandle, index == i); if (index != (int)remoteHandle) { Fx.AssertAndThrow(ErrorCode.ClientHandlInUse, this.links[(int)remoteHandle] == null); this.links[(int)remoteHandle] = link; this.links[i] = null; } break; } } } Fx.AssertAndThrow(ErrorCode.ClientLinkNotFound, link != null); link.RemoteHandle = remoteHandle; link.State |= AttachReceived; link.OnAttach(fields); break; } case 0x13ul: // flow { Fx.DebugPrint(false, channel, "flow", fields, "next-in-id", "in-window", "next-out", "out-window", "handle", "dc", "credit"); uint nextIncomingId = (uint)fields[0]; uint incomingWindow = (uint)fields[1]; lock (this) { this.outWindow = incomingWindow < uint.MaxValue ? nextIncomingId + incomingWindow - this.nextOutgoingId : uint.MaxValue; } if (fields[4] != null) { Link link = this.links[(uint)fields[4]]; Fx.AssertAndThrow(ErrorCode.ClientLinkNotFound, link != null); link.OnFlow(fields); } break; } case 0x14ul: // transfer { lock (this) { this.nextOutgoingId++; if (--this.inWindow == 0) { this.inWindow = DefaultWindowSize; List flow = new List() { this.nextIncomingId, this.inWindow, this.nextOutgoingId, this.outWindow }; this.WriteFrame(0, 0, 0x13, flow); Fx.DebugPrint(true, 0, "flow", flow, "next-in-id", "in-window", "next-out", "out-window", "handle", "dc", "credit"); } } Link link = this.links[(uint)fields[0]]; Fx.AssertAndThrow(ErrorCode.ClientLinkNotFound, link != null); ((Receiver)link).OnTransfer(fields, payload); break; } case 0x15ul: // disposition { Fx.DebugPrint(false, channel, "disposition", fields, "role", "first", "last"); bool role = (bool)fields[0]; uint first = (uint)fields[1]; uint last = fields[2] == null ? first : (uint)fields[2]; for (int i = 0; i < this.links.Length; i++) { Link link = this.links[i]; if (link != null && role != link.Role) { link.OnDisposition(first, last, fields[4] as DescribedValue); } } break; } case 0x16ul: // dettach { Fx.DebugPrint(false, channel, "detach", fields, "handle"); Link link = this.links[(uint)fields[0]]; Fx.AssertAndThrow(ErrorCode.ClientLinkNotFound, link != null); link.State |= DetachReceived; if ((link.State & DetachSent) == 0) { this.CloseLink(link); this.RaiseErrorEvent(link, GetError(fields, 2)); } break; } case 0x17ul: // end Fx.DebugPrint(false, channel, "end", null); this.state |= EndReceived; if ((this.state & EndSent) == 0) { this.WriteFrame(0, 0, 0x17ul, new List()); Fx.DebugPrint(true, channel, "end", null); this.ClearLinks(); } break; case 0x18ul: // close Fx.DebugPrint(false, channel, "close", null); this.state |= CloseReceived; if ((this.state & CloseSent) == 0) { this.Close(); this.RaiseErrorEvent(null, GetError(fields, 0)); } break; default: Fx.AssertAndThrow(ErrorCode.ClientInvalidCodeOnFrame, false); break; } }