Пример #1
0
        public static Item Random(Vec pos, ItemType type, int level)
        {
            Item item = new Item(pos, type);

            // let the level wander
            level = Rng.WalkLevel(level);

            // randomly give it a power
            if (Rng.Int(150) <= level)
            {
                PowerType powerType = type.Content.Powers.Random(level, item.Type.Supercategory, item.Type.Subcategory);

                if (powerType != null)
                {
                    item.mPower = new Power(powerType);
                }
            }

            return(item);
        }