public MakeMapImage()
 {
     this.Load += new EventHandler(this.MakeMapImage_Load);
       this.iTerrain = new ClsTerrainTable();
       this.iAltitude = new ClsAltitudeTable();
       this.iLogger = new LoggerForm();
       this.InitializeComponent();
 }
Пример #2
0
 public Veiwer()
 {
     Veiwer veiwer = this;
     base.Load += new EventHandler(veiwer.Veiwer_Load);
     this.i_Menu = 0;
     this.i_Altitude = new ClsAltitudeTable();
     this.i_Terrain = new ClsTerrainTable();
     this.InitializeComponent();
 }
 public AltImagePrep()
 {
     AltImagePrep altImagePrep = this;
     base.Load += new EventHandler(altImagePrep.AltImagePrep_Load);
     this.iTerrain = new ClsTerrainTable();
     this.iAltitude = new ClsAltitudeTable();
     this.iLogger = new LoggerForm();
     this.InitializeComponent();
 }
 public DragonConv()
 {
     this.Load += new EventHandler(this.DragonConv_Load);
       this.iTerrain = new ClsTerrainTable();
       this.iAltitude = new ClsAltitudeTable();
       this.iDragon = new ClsDragonTable();
       this.iLogger = new LoggerForm();
       this.InitializeComponent();
 }
 private void Make()
 {
     TransitionTable transitionTable = new TransitionTable();
       DateTime now = DateTime.Now;
       this.iLogger.StartTask();
       this.iLogger.LogMessage("Loading Terrain Image.");
       try
       {
     string str = string.Format("{0}\\{1}", (object) this.ProjectPath.Text, (object) this.TerrainFile.Text);
     this.iLogger.LogMessage(str);
     this.i_Terrain = new Bitmap(str);
       }
       catch (Exception ex)
       {
     ProjectData.SetProjectError(ex);
     Exception exception = ex;
     this.iLogger.LogMessage("Problem with Loading Terrain Image.");
     this.iLogger.LogMessage(exception.Message);
     ProjectData.ClearProjectError();
     return;
       }
       this.iLogger.LogMessage("Loading Altitude Image.");
       try
       {
     string str = string.Format("{0}\\{1}", (object) this.ProjectPath.Text, (object) this.AltitudeFile.Text);
     this.iLogger.LogMessage(str);
     this.i_Altitude = new Bitmap(str);
       }
       catch (Exception ex)
       {
     ProjectData.SetProjectError(ex);
     Exception exception = ex;
     this.iLogger.LogMessage("Problem with Loading Altitude Image.");
     this.iLogger.LogMessage(exception.Message);
     ProjectData.ClearProjectError();
     return;
       }
       this.iLogger.EndTask();
       this.iLogger.LogTimeStamp();
       this.iLogger.LogMessage("Preparing Image Files.");
       this.iLogger.StartTask();
       int width = this.i_Terrain.Width;
       int height = this.i_Terrain.Height;
       Rectangle rect = new Rectangle(0, 0, width, height);
       BitmapData bitmapData1 = this.i_Terrain.LockBits(rect, ImageLockMode.ReadWrite, PixelFormat.Format8bppIndexed);
       IntPtr scan0_1 = bitmapData1.Scan0;
       int length1 = checked (bitmapData1.Width * bitmapData1.Height);
       byte[] destination1 = new byte[checked (length1 - 1 + 1)];
       Marshal.Copy(scan0_1, destination1, 0, length1);
       BitmapData bitmapData2 = this.i_Altitude.LockBits(rect, ImageLockMode.ReadWrite, PixelFormat.Format8bppIndexed);
       IntPtr scan0_2 = bitmapData2.Scan0;
       int length2 = checked (bitmapData2.Width * bitmapData2.Height);
       byte[] destination2 = new byte[checked (length2 - 1 + 1)];
       Marshal.Copy(scan0_2, destination2, 0, length2);
       this.iLogger.EndTask();
       this.iLogger.LogTimeStamp();
       this.iLogger.LogMessage("Creating Master Terrian Table.");
       this.iLogger.StartTask();
       MapCell[,] mapCellArray = new MapCell[checked (width + 1), checked (height + 1)];
       ClsAltitudeTable clsAltitudeTable = new ClsAltitudeTable();
       clsAltitudeTable.Load();
       try
       {
     int num1 = 0;
     int num2 = checked (width - 1);
     int index1 = num1;
     while (index1 <= num2)
     {
       int num3 = 0;
       int num4 = checked (height - 1);
       int index2 = num3;
       while (index2 <= num4)
       {
     int index3 = checked (index2 * width + index1);
     ClsAltitude clsAltitude = clsAltitudeTable.get_GetAltitude((int) destination2[index3]);
     mapCellArray[index1, index2] = new MapCell(destination1[index3], clsAltitude.GetAltitude);
     checked { ++index2; }
       }
       checked { ++index1; }
     }
       }
       catch (Exception ex)
       {
     ProjectData.SetProjectError(ex);
     this.iLogger.LogMessage("Altitude image needs to be rebuilt");
     ProjectData.ClearProjectError();
     return;
       }
       this.i_Terrain.Dispose();
       this.i_Altitude.Dispose();
       this.iLogger.EndTask();
       this.iLogger.LogTimeStamp();
       int num5 = checked (width - 1);
       int num6 = checked (height - 1);
       int num7 = checked ((int) Math.Round(unchecked ((double) num5 / 8.0 - 1.0)));
       int num8 = checked ((int) Math.Round(unchecked ((double) num6 / 8.0 - 1.0)));
       this.iLogger.LogMessage("Load Transition Tables.");
       this.iLogger.StartTask();
       string str1 = AppDomain.CurrentDomain.BaseDirectory + "Data\\Transitions\\";
       if (!Directory.Exists(str1))
       {
     this.iLogger.LogMessage("Unable to find Transition Data files in the following path: ");
     this.iLogger.LogMessage(str1);
       }
       else
       {
     transitionTable.MassLoad(str1);
     this.iLogger.EndTask();
     this.iLogger.LogTimeStamp();
     this.iLogger.LogMessage("Preparing Static Tables");
     Collection[,] StaticMap = new Collection[checked (num7 + 1), checked (num8 + 1)];
     int num1 = 0;
     int num2 = num7;
     int index1 = num1;
     while (index1 <= num2)
     {
       int num3 = 0;
       int num4 = num8;
       int index2 = num3;
       while (index2 <= num4)
       {
     StaticMap[index1, index2] = new Collection();
     checked { ++index2; }
       }
       checked { ++index1; }
     }
     this.iLogger.LogMessage("Applying Transition Tables.");
     this.iLogger.StartTask();
     this.ProgressBar1.Maximum = num5;
     ClsTerrainTable clsTerrainTable = new ClsTerrainTable();
     clsTerrainTable.Load();
     MapTile mapTile1 = new MapTile();
     Transition transition1 = new Transition();
     short[] numArray1 = new short[16];
     int num9 = 0;
     short num10 = checked ((short) num5);
     for (short X = (short) num9; (int) X <= (int) num10; ++X)
     {
       int index2 = (int) X != 0 ? checked ((int) X - 1) : num5;
       int index3 = (int) X != num5 ? checked ((int) X + 1) : 0;
       int num3 = 0;
       short num4 = checked ((short) num6);
       for (short Y = (short) num3; (int) Y <= (int) num4; ++Y)
       {
     int index4 = (int) Y != 0 ? checked ((int) Y - 1) : num6;
     int index5 = (int) Y != num6 ? checked ((int) Y + 1) : 0;
     string iKey = string.Format("{0:X2}{1:X2}{2:X2}{3:X2}{4:X2}{5:X2}{6:X2}{7:X2}{8:X2}", (object) mapCellArray[index2, index4].GroupID, (object) mapCellArray[(int) X, index4].GroupID, (object) mapCellArray[index3, index4].GroupID, (object) mapCellArray[index2, (int) Y].GroupID, (object) mapCellArray[(int) X, (int) Y].GroupID, (object) mapCellArray[index3, (int) Y].GroupID, (object) mapCellArray[index2, index5].GroupID, (object) mapCellArray[(int) X, index5].GroupID, (object) mapCellArray[index3, index5].GroupID);
     short altId;
     try
     {
       Transition transition2 = transitionTable.get_Transition(iKey);
       if (transition2 != null)
       {
         altId = mapCellArray[(int) X, (int) Y].AltID;
         MapTile randomMapTile = transition2.GetRandomMapTile();
         if (randomMapTile != null)
         {
           MapTile mapTile2 = randomMapTile;
           mapCellArray[(int) X, (int) Y].TileID = mapTile2.TileID;
           mapCellArray[(int) X, (int) Y].ChangeAltID(mapTile2.AltIDMod);
         }
         else
         {
           ClsTerrain clsTerrain = clsTerrainTable.get_TerrianGroup((int) mapCellArray[(int) X, (int) Y].GroupID);
           mapCellArray[(int) X, (int) Y].TileID = clsTerrain.TileID;
           mapCellArray[(int) X, (int) Y].ChangeAltID((short) clsTerrain.AltID);
         }
         transition2.GetRandomStaticTiles(X, Y, altId, StaticMap, this.i_RandomStatic);
       }
       else
       {
         ClsTerrain clsTerrain = clsTerrainTable.get_TerrianGroup((int) mapCellArray[(int) X, (int) Y].GroupID);
         mapCellArray[(int) X, (int) Y].TileID = clsTerrain.TileID;
         mapCellArray[(int) X, (int) Y].AltID = altId;
       }
       if ((int) mapCellArray[(int) X, (int) Y].GroupID == 254)
       {
         mapCellArray[(int) X, (int) Y].TileID = (short) 1078;
         mapCellArray[(int) X, (int) Y].AltID = (short) 0;
       }
     }
     catch (Exception ex)
     {
       ProjectData.SetProjectError(ex);
       Exception exception = ex;
       this.iLogger.LogMessage(string.Format("\r\nLocation: X:{0}, Y:{1}, Z:{2} Hkey:{3}", (object) X, (object) Y, (object) altId, (object) iKey));
       this.iLogger.LogMessage(exception.ToString());
       ProjectData.ClearProjectError();
       return;
     }
       }
       this.ProgressBar1.Value = (int) X;
     }
     this.iLogger.EndTask();
     this.iLogger.LogTimeStamp();
     this.iLogger.LogMessage("Second Pass.");
     this.iLogger.StartTask();
     short[] numArray2 = new short[9];
     RoughEdge roughEdge = new RoughEdge();
     int num11 = 0;
     short num12 = checked ((short) num5);
     for (short index2 = (short) num11; (int) index2 <= (int) num12; ++index2)
     {
       int index3 = (int) index2 != 0 ? checked ((int) index2 - 1) : num5;
       int index4 = (int) index2 != num5 ? checked ((int) index2 + 1) : 0;
       int num3 = 0;
       short num4 = checked ((short) num6);
       for (short index5 = (short) num3; (int) index5 <= (int) num4; ++index5)
       {
     int index6 = (int) index5 != 0 ? checked ((int) index5 - 1) : num6;
     int index7 = (int) index5 != num6 ? checked ((int) index5 + 1) : 0;
     mapCellArray[(int) index2, (int) index5].ChangeAltID(roughEdge.CheckCorner(mapCellArray[index3, index6].TileID));
     mapCellArray[(int) index2, (int) index5].ChangeAltID(roughEdge.CheckLeft(mapCellArray[index3, (int) index5].TileID));
     mapCellArray[(int) index2, (int) index5].ChangeAltID(roughEdge.CheckTop(mapCellArray[(int) index2, index6].TileID));
     if ((int) mapCellArray[(int) index2, (int) index5].GroupID == 20)
     {
       numArray2[0] = mapCellArray[index3, index6].AltID;
       numArray2[1] = mapCellArray[(int) index2, index6].AltID;
       numArray2[2] = mapCellArray[index4, index6].AltID;
       numArray2[3] = mapCellArray[index3, (int) index5].AltID;
       numArray2[4] = mapCellArray[(int) index2, (int) index5].AltID;
       numArray2[5] = mapCellArray[index4, (int) index5].AltID;
       numArray2[6] = mapCellArray[index3, index7].AltID;
       numArray2[7] = mapCellArray[(int) index2, index7].AltID;
       numArray2[8] = mapCellArray[index4, index7].AltID;
       Array.Sort((Array) numArray2);
       float num13 = 10f * VBMath.Rnd();
       if ((double) num13 == 0.0)
         mapCellArray[(int) index2, (int) index5].AltID = checked ((short) ((int) numArray2[8] - 4));
       else if ((double) num13 >= 1.0 && (double) num13 <= 2.0)
         mapCellArray[(int) index2, (int) index5].AltID = checked ((short) ((int) numArray2[8] - 2));
       else if ((double) num13 >= 3.0 && (double) num13 <= 7.0)
         mapCellArray[(int) index2, (int) index5].AltID = numArray2[8];
       else if ((double) num13 >= 8.0 && (double) num13 <= 9.0)
         mapCellArray[(int) index2, (int) index5].AltID = checked ((short) ((int) numArray2[8] + 2));
       else if ((double) num13 == 10.0)
         mapCellArray[(int) index2, (int) index5].AltID = checked ((short) ((int) numArray2[8] + 4));
     }
     if (clsTerrainTable.get_TerrianGroup((int) mapCellArray[(int) index2, (int) index5].GroupID).RandAlt)
     {
       float num13 = 10f * VBMath.Rnd();
       if ((double) num13 == 0.0)
         mapCellArray[(int) index2, (int) index5].ChangeAltID((short) -4);
       else if ((double) num13 >= 1.0 && (double) num13 <= 2.0)
         mapCellArray[(int) index2, (int) index5].ChangeAltID((short) -2);
       else if ((double) num13 >= 8.0 && (double) num13 <= 9.0)
         mapCellArray[(int) index2, (int) index5].ChangeAltID((short) 2);
       else if ((double) num13 == 10.0)
         mapCellArray[(int) index2, (int) index5].ChangeAltID((short) 4);
     }
       }
       this.ProgressBar1.Value = (int) index2;
     }
     this.iLogger.EndTask();
     this.iLogger.LogTimeStamp();
     int num14 = 1;
     byte num15;
     switch (num5)
     {
       case 6143:
     num15 = (byte) 0;
     break;
       case 2303:
     num15 = (byte) 2;
     break;
       case 2559:
     num15 = (byte) 3;
     break;
     }
     this.iLogger.LogMessage("\r\n");
     this.iLogger.LogMessage("Load . . . . . Import Tiles.");
     this.iLogger.StartTask();
     ImportTiles importTiles = new ImportTiles(StaticMap, this.ProjectPath.Text);
     this.iLogger.EndTask();
     this.iLogger.LogTimeStamp();
     this.iLogger.LogMessage("\r\n");
     this.iLogger.LogMessage("Write Mul Files.");
     this.iLogger.StartTask();
     string str2 = string.Format("{0}/Map{1}.mul", (object) this.ProjectPath.Text, (object) num15);
     this.iLogger.LogMessage(str2);
     FileStream fileStream1 = new FileStream(str2, FileMode.Create);
     BinaryWriter i_MapFile = new BinaryWriter((Stream) fileStream1);
     int num16 = 0;
     int num17 = num5;
     int num18 = num16;
     while (num18 <= num17)
     {
       int num3 = 0;
       int num4 = num6;
       int num13 = num3;
       while (num13 <= num4)
       {
     i_MapFile.Write(num14);
     int num19 = 0;
     do
     {
       int num20 = 0;
       do
       {
         mapCellArray[checked (num18 + num20), checked (num13 + num19)].WriteMapMul(i_MapFile);
         checked { ++num20; }
       }
       while (num20 <= 7);
       checked { ++num19; }
     }
     while (num19 <= 7);
     checked { num13 += 8; }
       }
       checked { num18 += 8; }
     }
     i_MapFile.Close();
     fileStream1.Close();
     string str3 = string.Format("{0}/StaIdx{1}.mul", (object) this.ProjectPath.Text, (object) num15);
     FileStream fileStream2 = new FileStream(str3, FileMode.Create);
     this.iLogger.LogMessage(str3);
     string str4 = string.Format("{0}/Statics{1}.mul", (object) this.ProjectPath.Text, (object) num15);
     FileStream fileStream3 = new FileStream(str4, FileMode.Create);
     this.iLogger.LogMessage(str4);
     BinaryWriter binaryWriter = new BinaryWriter((Stream) fileStream2);
     BinaryWriter i_StaticFile = new BinaryWriter((Stream) fileStream3);
     int num21 = 0;
     int num22 = num7;
     int index8 = num21;
     while (index8 <= num22)
     {
       int num3 = 0;
       int num4 = num8;
       int index2 = num3;
       while (index2 <= num4)
       {
     int num13 = 0;
     int num19 = checked ((int) i_StaticFile.BaseStream.Position);
     try
     {
       foreach (StaticCell staticCell in StaticMap[index8, index2])
       {
         staticCell.Write(i_StaticFile);
         checked { num13 += 7; }
       }
     }
     finally
     {
       IEnumerator enumerator;
       if (enumerator is IDisposable)
         ((IDisposable) enumerator).Dispose();
     }
     if (num13 == 0)
       num19 = -1;
     binaryWriter.Write(num19);
     binaryWriter.Write(num13);
     binaryWriter.Write(num14);
     checked { ++index2; }
       }
       checked { ++index8; }
     }
     i_StaticFile.Close();
     binaryWriter.Close();
     fileStream3.Close();
     fileStream2.Close();
     this.iLogger.EndTask();
     this.iLogger.LogTimeStamp();
     this.iLogger.LogMessage("Done.");
       }
 }
 private void Make()
 {
     short altID = 0;
     string str;
     byte num = 0;
     int num1;
     int num2;
     int num3;
     int num4;
     IEnumerator enumerator = null;
     TransitionTable transitionTable = new TransitionTable();
     DateTime now = DateTime.Now;
     this.iLogger.StartTask();
     this.iLogger.LogMessage("Loading Terrain Image.");
     try
     {
         str = string.Format("{0}\\{1}", this.ProjectPath.Text, this.TerrainFile.Text);
         this.iLogger.LogMessage(str);
         this.i_Terrain = new Bitmap(str);
     }
     catch (Exception exception1)
     {
         ProjectData.SetProjectError(exception1);
         Exception exception = exception1;
         this.iLogger.LogMessage("Problem with Loading Terrain Image.");
         this.iLogger.LogMessage(exception.Message);
         ProjectData.ClearProjectError();
         return;
     }
     this.iLogger.LogMessage("Loading Altitude Image.");
     try
     {
         str = string.Format("{0}\\{1}", this.ProjectPath.Text, this.AltitudeFile.Text);
         this.iLogger.LogMessage(str);
         this.i_Altitude = new Bitmap(str);
     }
     catch (Exception exception3)
     {
         ProjectData.SetProjectError(exception3);
         Exception exception2 = exception3;
         this.iLogger.LogMessage("Problem with Loading Altitude Image.");
         this.iLogger.LogMessage(exception2.Message);
         ProjectData.ClearProjectError();
         return;
     }
     this.iLogger.EndTask();
     this.iLogger.LogTimeStamp();
     this.iLogger.LogMessage("Preparing Image Files.");
     this.iLogger.StartTask();
     int width = this.i_Terrain.Width;
     int height = this.i_Terrain.Height;
     Rectangle rectangle = new Rectangle(0, 0, width, height);
     BitmapData bitmapDatum = this.i_Terrain.LockBits(rectangle, ImageLockMode.ReadWrite, PixelFormat.Format8bppIndexed);
     IntPtr scan0 = bitmapDatum.Scan0;
     int width1 = checked(bitmapDatum.Width * bitmapDatum.Height);
     byte[] numArray = new byte[checked(checked(width1 - 1) + 1)];
     Marshal.Copy(scan0, numArray, 0, width1);
     BitmapData bitmapDatum1 = this.i_Altitude.LockBits(rectangle, ImageLockMode.ReadWrite, PixelFormat.Format8bppIndexed);
     IntPtr intPtr = bitmapDatum1.Scan0;
     int width2 = checked(bitmapDatum1.Width * bitmapDatum1.Height);
     byte[] numArray1 = new byte[checked(checked(width2 - 1) + 1)];
     Marshal.Copy(intPtr, numArray1, 0, width2);
     this.iLogger.EndTask();
     this.iLogger.LogTimeStamp();
     this.iLogger.LogMessage("Creating Master Terrian Table.");
     this.iLogger.StartTask();
     MapCell[,] mapCell = new MapCell[checked(width + 1), checked(height + 1)];
     ClsAltitudeTable clsAltitudeTable = new ClsAltitudeTable();
     clsAltitudeTable.Load();
     try
     {
         int num5 = checked(width - 1);
         for (int i = 0; i <= num5; i++)
         {
             int num6 = checked(height - 1);
             for (int j = 0; j <= num6; j++)
             {
                 int num7 = checked(checked(j * width) + i);
                 ClsAltitude getAltitude = clsAltitudeTable[numArray1[num7]];
                 mapCell[i, j] = new MapCell(numArray[num7], getAltitude.GetAltitude);
             }
         }
     }
     catch (Exception exception4)
     {
         ProjectData.SetProjectError(exception4);
         this.iLogger.LogMessage("Altitude image needs to be rebuilt");
         ProjectData.ClearProjectError();
         return;
     }
     this.i_Terrain.Dispose();
     this.i_Altitude.Dispose();
     this.iLogger.EndTask();
     this.iLogger.LogTimeStamp();
     width--;
     height--;
     int num8 = checked((int)Math.Round((double)width / 8 - 1));
     int num9 = checked((int)Math.Round((double)height / 8 - 1));
     this.iLogger.LogMessage("Load Transition Tables.");
     this.iLogger.StartTask();
     string baseDirectory = AppDomain.CurrentDomain.BaseDirectory;
     baseDirectory = string.Concat(baseDirectory, "Data\\Transitions\\");
     if (Directory.Exists(baseDirectory))
     {
         transitionTable.MassLoad(baseDirectory);
         this.iLogger.EndTask();
         this.iLogger.LogTimeStamp();
         this.iLogger.LogMessage("Preparing Static Tables");
         Collection[,] collections = new Collection[checked(num8 + 1), checked(num9 + 1)];
         int num10 = num8;
         for (int k = 0; k <= num10; k++)
         {
             int num11 = num9;
             for (int l = 0; l <= num11; l++)
             {
                 collections[k, l] = new Collection();
             }
         }
         this.iLogger.LogMessage("Applying Transition Tables.");
         this.iLogger.StartTask();
         this.ProgressBar1.Maximum = width;
         ClsTerrainTable clsTerrainTable = new ClsTerrainTable();
         clsTerrainTable.Load();
         MapTile mapTile = new MapTile();
         Transition transition = new Transition();
         short[] numArray2 = new short[16];
         short num12 = checked((short)width);
         for (short m = 0; m <= num12; m = checked((short)(m + 1)))
         {
             num1 = (m != 0 ? checked(m - 1) : width);
             num2 = (m != width ? checked(m + 1) : 0);
             short num13 = checked((short)height);
             for (short n = 0; n <= num13; n = checked((short)(n + 1)))
             {
                 num4 = (n != 0 ? checked(n - 1) : height);
                 num3 = (n != height ? checked(n + 1) : 0);
                 object[] groupID = new object[] { mapCell[num1, num4].GroupID, mapCell[m, num4].GroupID, mapCell[num2, num4].GroupID, mapCell[num1, n].GroupID, mapCell[m, n].GroupID, mapCell[num2, n].GroupID, mapCell[num1, num3].GroupID, mapCell[m, num3].GroupID, mapCell[num2, num3].GroupID };
                 string str1 = string.Format("{0:X2}{1:X2}{2:X2}{3:X2}{4:X2}{5:X2}{6:X2}{7:X2}{8:X2}", groupID);
                 try
                 {
                     transition = transitionTable[str1];
                     if (transition == null)
                     {
                         ClsTerrain terrianGroup = clsTerrainTable[mapCell[m, n].GroupID];
                         mapCell[m, n].TileID = terrianGroup.TileID;
                         mapCell[m, n].AltID = altID;
                         terrianGroup = null;
                     }
                     else
                     {
                         altID = mapCell[m, n].AltID;
                         mapTile = transition.GetRandomMapTile();
                         if (mapTile == null)
                         {
                             ClsTerrain clsTerrain = clsTerrainTable[mapCell[m, n].GroupID];
                             mapCell[m, n].TileID = clsTerrain.TileID;
                             mapCell[m, n].ChangeAltID((short)clsTerrain.AltID);
                             clsTerrain = null;
                         }
                         else
                         {
                             MapTile mapTile1 = mapTile;
                             mapCell[m, n].TileID = mapTile1.TileID;
                             mapCell[m, n].ChangeAltID(mapTile1.AltIDMod);
                             mapTile1 = null;
                         }
                         transition.GetRandomStaticTiles(m, n, altID, collections, this.i_RandomStatic);
                     }
                     if (mapCell[m, n].GroupID == 254)
                     {
                         mapCell[m, n].TileID = 1078;
                         mapCell[m, n].AltID = 0;
                     }
                 }
                 catch (Exception exception6)
                 {
                     ProjectData.SetProjectError(exception6);
                     Exception exception5 = exception6;
                     LoggerForm loggerForm = this.iLogger;
                     groupID = new object[] { m, n, altID, str1 };
                     loggerForm.LogMessage(string.Format("\r\nLocation: X:{0}, Y:{1}, Z:{2} Hkey:{3}", groupID));
                     this.iLogger.LogMessage(exception5.ToString());
                     ProjectData.ClearProjectError();
                     return;
                 }
             }
             this.ProgressBar1.Value = m;
         }
         this.iLogger.EndTask();
         this.iLogger.LogTimeStamp();
         this.iLogger.LogMessage("Second Pass.");
         this.iLogger.StartTask();
         short[] altID1 = new short[9];
         RoughEdge roughEdge = new RoughEdge();
         short num14 = checked((short)width);
         for (short o = 0; o <= num14; o = checked((short)(o + 1)))
         {
             num1 = (o != 0 ? checked(o - 1) : width);
             num2 = (o != width ? checked(o + 1) : 0);
             short num15 = checked((short)height);
             for (short p = 0; p <= num15; p = checked((short)(p + 1)))
             {
                 num4 = (p != 0 ? checked(p - 1) : height);
                 num3 = (p != height ? checked(p + 1) : 0);
                 mapCell[o, p].ChangeAltID(roughEdge.CheckCorner(mapCell[num1, num4].TileID));
                 mapCell[o, p].ChangeAltID(roughEdge.CheckLeft(mapCell[num1, p].TileID));
                 mapCell[o, p].ChangeAltID(roughEdge.CheckTop(mapCell[o, num4].TileID));
                 if (mapCell[o, p].GroupID == 20)
                 {
                     altID1[0] = mapCell[num1, num4].AltID;
                     altID1[1] = mapCell[o, num4].AltID;
                     altID1[2] = mapCell[num2, num4].AltID;
                     altID1[3] = mapCell[num1, p].AltID;
                     altID1[4] = mapCell[o, p].AltID;
                     altID1[5] = mapCell[num2, p].AltID;
                     altID1[6] = mapCell[num1, num3].AltID;
                     altID1[7] = mapCell[o, num3].AltID;
                     altID1[8] = mapCell[num2, num3].AltID;
                     Array.Sort(altID1);
                     float single = 10f * VBMath.Rnd();
                     if (single == 0f)
                     {
                         mapCell[o, p].AltID = checked((short)(checked(altID1[8] - 4)));
                     }
                     else if (single >= 1f && single <= 2f)
                     {
                         mapCell[o, p].AltID = checked((short)(checked(altID1[8] - 2)));
                     }
                     else if (single >= 3f && single <= 7f)
                     {
                         mapCell[o, p].AltID = altID1[8];
                     }
                     else if (single >= 8f && single <= 9f)
                     {
                         mapCell[o, p].AltID = checked((short)(checked(altID1[8] + 2)));
                     }
                     else if (single == 10f)
                     {
                         mapCell[o, p].AltID = checked((short)(checked(altID1[8] + 4)));
                     }
                 }
                 if (clsTerrainTable[mapCell[o, p].GroupID].RandAlt)
                 {
                     float single1 = 10f * VBMath.Rnd();
                     if (single1 == 0f)
                     {
                         mapCell[o, p].ChangeAltID(-4);
                     }
                     else if (single1 >= 1f && single1 <= 2f)
                     {
                         mapCell[o, p].ChangeAltID(-2);
                     }
                     else if (single1 >= 8f && single1 <= 9f)
                     {
                         mapCell[o, p].ChangeAltID(2);
                     }
                     else if (single1 == 10f)
                     {
                         mapCell[o, p].ChangeAltID(4);
                     }
                 }
             }
             this.ProgressBar1.Value = o;
         }
         this.iLogger.EndTask();
         this.iLogger.LogTimeStamp();
         int num16 = 1;
         int num17 = width;
         if (num17 == 6143)
         {
             num = 0;
         }
         else if (num17 == 2303)
         {
             num = 2;
         }
         else if (num17 == 2559)
         {
             num = 3;
         }
         this.iLogger.LogMessage("\r\n");
         this.iLogger.LogMessage("Load . . . . . Import Tiles.");
         this.iLogger.StartTask();
         ImportTiles importTile = new ImportTiles(collections, this.ProjectPath.Text);
         this.iLogger.EndTask();
         this.iLogger.LogTimeStamp();
         this.iLogger.LogMessage("\r\n");
         this.iLogger.LogMessage("Write Mul Files.");
         this.iLogger.StartTask();
         str = string.Format("{0}/Map{1}.mul", this.ProjectPath.Text, num);
         this.iLogger.LogMessage(str);
         FileStream fileStream = new FileStream(str, FileMode.Create);
         BinaryWriter binaryWriter = new BinaryWriter(fileStream);
         int num18 = width;
         for (int q = 0; q <= num18; q = checked(q + 8))
         {
             int num19 = height;
             for (int r = 0; r <= num19; r = checked(r + 8))
             {
                 binaryWriter.Write(num16);
                 int num20 = 0;
                 do
                 {
                     int num21 = 0;
                     do
                     {
                         mapCell[checked(q + num21), checked(r + num20)].WriteMapMul(binaryWriter);
                         num21++;
                     }
                     while (num21 <= 7);
                     num20++;
                 }
                 while (num20 <= 7);
             }
         }
         binaryWriter.Close();
         fileStream.Close();
         str = string.Format("{0}/StaIdx{1}.mul", this.ProjectPath.Text, num);
         FileStream fileStream1 = new FileStream(str, FileMode.Create);
         this.iLogger.LogMessage(str);
         str = string.Format("{0}/Statics{1}.mul", this.ProjectPath.Text, num);
         FileStream fileStream2 = new FileStream(str, FileMode.Create);
         this.iLogger.LogMessage(str);
         BinaryWriter binaryWriter1 = new BinaryWriter(fileStream1);
         BinaryWriter binaryWriter2 = new BinaryWriter(fileStream2);
         int num22 = num8;
         for (int s = 0; s <= num22; s++)
         {
             int num23 = num9;
             for (int t = 0; t <= num23; t++)
             {
                 int num24 = 0;
                 int position = checked((int)binaryWriter2.BaseStream.Position);
                 try
                 {
                     enumerator = collections[s, t].GetEnumerator();
                     while (enumerator.MoveNext())
                     {
                         ((StaticCell)enumerator.Current).Write(binaryWriter2);
                         num24 = checked(num24 + 7);
                     }
                 }
                 finally
                 {
                     if (enumerator is IDisposable)
                     {
                         ((IDisposable)enumerator).Dispose();
                     }
                 }
                 if (num24 == 0)
                 {
                     position = -1;
                 }
                 binaryWriter1.Write(position);
                 binaryWriter1.Write(num24);
                 binaryWriter1.Write(num16);
             }
         }
         binaryWriter2.Close();
         binaryWriter1.Close();
         fileStream2.Close();
         fileStream1.Close();
         this.iLogger.EndTask();
         this.iLogger.LogTimeStamp();
         this.iLogger.LogMessage("Done.");
     }
     else
     {
         this.iLogger.LogMessage("Unable to find Transition Data files in the following path: ");
         this.iLogger.LogMessage(baseDirectory);
     }
 }