Пример #1
0
 /// <summary>
 /// LoadContent will be called once per game and is the place to load
 /// all of your content.
 /// </summary>
 protected override void LoadContent()
 {
     // Create a new SpriteBatch, which can be used to draw textures.
     _spriteBatch  = new SpriteBatch(GraphicsDevice);
     _boardSprites = new BoardSprites(this);
 }
Пример #2
0
 /// <summary>
 /// LoadContent will be called once per game and is the place to load
 /// all of your content.
 /// </summary>
 protected override void LoadContent()
 {
     // Create a new SpriteBatch, which can be used to draw textures.
      _spriteBatch = new SpriteBatch( GraphicsDevice );
      _boardSprites = new BoardSprites( this );
 }