Пример #1
0
        public void Start()
        {
            Log.Message("Initiated Alien Pawn Detours.");
            MethodInfo method1a = typeof(Verse.GenSpawn).GetMethod("Spawn", new Type[] { typeof(Thing), typeof(IntVec3), typeof(Rot4) });
            MethodInfo method1b = typeof(GenSpawnAlien).GetMethod("SpawnModded", new Type[] { typeof(Thing), typeof(IntVec3), typeof(Rot4) });

            MethodInfo method2a = typeof(RimWorld.InteractionWorker_RecruitAttempt).GetMethod("DoRecruit", new Type[] { typeof(Pawn), typeof(Pawn), typeof(float), typeof(bool) });
            MethodInfo method2b = typeof(AlienRace.AlienRaceUtilities).GetMethod("DoRecruitAlien", new Type[] { typeof(Pawn), typeof(Pawn), typeof(float), typeof(bool) });

            try
            {
                Detours.TryDetourFromTo(method1a, method1b);
                Detours.TryDetourFromTo(method2a, method2b);
                Log.Message("Spawn method detoured!");
            }
            catch (Exception)
            {
                Log.Error("Could not detour Alien graphics");
                throw;
            }
        }
Пример #2
0
        public void Start()
        {
            Log.Message("Initiated Alien Pawn Detours.");
            MethodInfo method = typeof(GenSpawn).GetMethod("Spawn", new Type[]
            {
                typeof(Thing),
                typeof(IntVec3),
                typeof(Map),
                typeof(Rot4)
            });
            MethodInfo method2 = typeof(GenSpawnAlien).GetMethod("SpawnModded", new Type[]
            {
                typeof(Thing),
                typeof(IntVec3),
                typeof(Map),
                typeof(Rot4)
            });
            MethodInfo method3 = typeof(InteractionWorker_RecruitAttempt).GetMethod("DoRecruit", new Type[]
            {
                typeof(Pawn),
                typeof(Pawn),
                typeof(float),
                typeof(bool)
            });
            MethodInfo method4 = typeof(AlienRaceUtilities).GetMethod("DoRecruitAlien", new Type[]
            {
                typeof(Pawn),
                typeof(Pawn),
                typeof(float),
                typeof(bool)
            });
            MethodInfo method5 = typeof(FloatMenuMakerMap).GetMethod("AddHumanlikeOrders", BindingFlags.Static | BindingFlags.NonPublic);
            MethodInfo method6 = typeof(MenuMakerMapRestricted).GetMethod("AddHumanlikeOrders", BindingFlags.Static | BindingFlags.NonPublic);
            MethodInfo method7 = typeof(StartingPawnUtility).GetMethod("NewGeneratedStartingPawn", BindingFlags.Static | BindingFlags.Public);
            MethodInfo method8 = typeof(AlienRaceUtilities).GetMethod("NewGeneratedStartingPawnModded", BindingFlags.Static | BindingFlags.Public);
            MethodInfo method9 = typeof(PawnGenerator).GetMethod("GeneratePawn", new Type[]
            {
                typeof(PawnKindDef),
                typeof(Faction)
            });
            MethodInfo method10 = typeof(AlienPawnGenerator).GetMethod("GeneratePawn", new Type[]
            {
                typeof(PawnKindDef),
                typeof(Faction)
            });
            MethodInfo method11 = typeof(PawnGenerator).GetMethod("GeneratePawn", new Type[]
            {
                typeof(PawnGenerationRequest)
            });
            MethodInfo method12 = typeof(AlienPawnGenerator).GetMethod("GeneratePawn", new Type[]
            {
                typeof(PawnGenerationRequest)
            });

            try
            {
                Detours.TryDetourFromTo(method, method2);
                Detours.TryDetourFromTo(method3, method4);
                Detours.TryDetourFromTo(method5, method6);
                Detours.TryDetourFromTo(method7, method8);
                Detours.TryDetourFromTo(method9, method10);
                Detours.TryDetourFromTo(method11, method12);
                Log.Message("Spawn method detoured!");
            }
            catch (Exception)
            {
                Log.Error("Could not detour Aliens");
                throw;
            }
        }