public static void get_all_sacrifice(string[] commands) { string[] anyrec = BaseTool._DelFirstElement(commands); List <Prey> _sacrifice = Prey._ConvertByteArr(anyrec); User._My._all_sacrifice = _sacrifice; Alice_client._UpdateListPrey(); }
public static void AddNewPrey(string Name, string token, User _my, Connection server1) { Console.WriteLine("Введите имя удаленного копьютера"); string Name_sacrifice = Name; Console.WriteLine("Введите Токен"); string Token_sacrifice = token; Prey._AppendPrey(Name_sacrifice, Token_sacrifice, _my, server1); //сопоставить Prey с User }
public static List <Prey> _ConvertByteArr(string[] mas) { List <Prey> _sacrifice = new List <Prey>(); string pl = ""; pl = String.Join("", mas); if (pl != "00False0.0.0.00") { for (int i = 0; i < mas.Length; i += 5) { Prey _one = new Prey(mas[i], mas[i + 1], mas[i + 2], mas[i + 3], Convert.ToInt32(mas[i + 4])); _sacrifice.Add(_one); } return(_sacrifice); } else { return(_sacrifice); } }
private void Button1_Click(object sender, EventArgs e) { label3.Text = ""; Prey.AddNewPrey(textBox1.Text, textBox2.Text, User._My, Connection.server1); var s = Task.Run(() => { while (true) { Thread.Sleep(100); if (_refresh()) { Invoke(new Action(() => { Alice_client._UpdatePrey(); this.Close(); })); break; } } // string test = BaseTool.Convertbtst(Connection.server1.Whait_recive()); // Console.WriteLine(test); }); }
private void RefreshListview(User _my, Connection server1) { Prey._Get_Prey_List(Connection.server1, User._My); // listBox1.DataSource = _my._all_sacrifice; }