public static void get_all_sacrifice(string[] commands) { string[] anyrec = BaseTool._DelFirstElement(commands); List <Prey> _sacrifice = Prey._ConvertByteArr(anyrec); User._My._all_sacrifice = _sacrifice; Alice_client._UpdateListPrey(); }
private void Button1_Click(object sender, EventArgs e) { label3.Text = ""; Prey.AddNewPrey(textBox1.Text, textBox2.Text, User._My, Connection.server1); var s = Task.Run(() => { while (true) { Thread.Sleep(100); if (_refresh()) { Invoke(new Action(() => { Alice_client._UpdatePrey(); this.Close(); })); break; } } // string test = BaseTool.Convertbtst(Connection.server1.Whait_recive()); // Console.WriteLine(test); }); }
public Alice_client() { InitializeComponent(); one = this; }