void OnMouseDown() { Debug.Log("OnMouseDown()"); if (!(AlchemyTable.CanBrew && AlchemyTable.Finished)) { Instantiate(MovingCircle); } AlchemyTable.StartBrew(MovingCircle); }
void OnMouseDown() { Debug.Log("OnMouseDown()"); if (!(AlchemyTable.CanBrew && AlchemyTable.Finished)) { Instantiate(MovingCircle); } AlchemyTable.StartBrew(MovingCircle); }