private static void Main( string[] args) { var system = (ExtendedActorSystem)ActorSystem.Create("StreamTcpClient"); var materializer = system.Materializer(); var connection = new TcpExt(system).OutgoingConnection(address, port); var flow = Flow.Create <ByteString>() .Via(Framing.Delimiter(ByteString.FromString("\n"), 256, true)) .Via(Flow.Create <ByteString>() .Select(bytes => { var message = Encoding.UTF8.GetString(bytes.ToArray()); _logger.Info(message); return(message); })) .Via(Flow.Create <string>() .Select(s => "Hello World")) .Via(Flow.Create <string>() .Select(s => s += "\n")) .Via(Flow.Create <string>() .Select(ByteString.FromString)); connection.Join(flow) .Run(materializer); Console.ReadKey(); }
public TcpServer( string address, int port, ActorMaterializer materializer, ExtendedActorSystem system) { Address = address; Port = port; Materializer = materializer; System = system; Connections = new TcpExt(System).Bind(Address, Port); }