Пример #1
0
        private void ProcessProtocol(long maxMilliseconds)
        {
            if (_processMode == NetMode.ProcessPause)
            {
                return;
            }

            _frameWatcher.Reset();
            _frameWatcher.Start();
            int processed = 0;

            while (_frameWatcher.ElapsedMilliseconds < maxMilliseconds)
            {
                ProtocolStruct?p = FetchOne();
                if (p == null)
                {
                    break;
                }
                if (OnRecvProtocol != null)
                {
                    processed++;
                    OnRecvProtocol(p.Value.Type, OctetsStream.Wrap(Octets.Wrap(p.Value.Data)));
                }
            }
        }
Пример #2
0
 private static byte[] GenerateKeyByPassword(byte[] identity, byte[] password, byte[] nonce)
 {
     return(new HMACMD5(password).ComputeHash(Octets.Wrap(identity).Append(nonce).GetBytes()));
 }
Пример #3
0
        private void BeginReceive()
        {
            Socket sock = _socket; //closure 的问题,需要这句

            try
            {
                sock.BeginReceive(_input, 0, InputSize, SocketFlags.None, ar =>
                {
                    _actions.Enqueue(() =>
                    {
                        try
                        {
                            int received = sock.EndReceive(ar);
                            if (received > 0)
                            {
                                _inputBuf.Append(_inputSecurity.Update(Octets.Wrap(_input, received)));

                                var os = OctetsStream.Wrap(_inputBuf);
                                while (os.Remaining > 0)
                                {
                                    int tranpos = os.Begin();
                                    try
                                    {
                                        int type = os.UnmarshalSize();
                                        int size = os.UnmarshalSize();
                                        if (size > os.Remaining)
                                        {
                                            os.Rollback(tranpos);
                                            break; // not enough
                                        }
                                        _protocols.Enqueue(new Protocol(type, os.UnmarshalFixedSizeBytes(size)));
                                    }
                                    catch (MarshalException)
                                    {
                                        os.Rollback(tranpos);
                                        break;
                                    }
                                }

                                if (os.Position != 0)
                                {
                                    _inputBuf.EraseAndCompact(os.Position, ReserveInputBufSize);
                                }
                                BeginReceive();
                            }
                            else
                            {
                                Close(sock, new Exception("the socket channel has reached end-of-stream"));
                            }
                        }
                        catch (Exception e)
                        {
                            Close(sock, e);
                        }
                    });
                }, null);
            }
            catch (Exception e)
            {
                Close(sock, e);
            }
        }