/*AUTO SCRIPT*/ public void RemoveListener(Texture2DAssetEvent listener) /*AUTO SCRIPT*/ { /*AUTO SCRIPT*/ assetEventListeners.TryRemove(listener); /*AUTO SCRIPT*/ }
/*AUTO SCRIPT*/ public void AddListener(Texture2DAssetEvent listener) /*AUTO SCRIPT*/ { /*AUTO SCRIPT*/ assetEventListeners.TryAdd(listener); /*AUTO SCRIPT*/ }