Пример #1
0
        public long RunAmpCircuit(long phaseA, long phaseB, long phaseC, long phaseD, long phaseE, long startSignal)
        {
            var ampA = new MagicSmokeComputer(_pgm);

            ampA.InputPort = phaseA;
            ampA.InputPort = startSignal;
            ampA.Run();
            var ampB = new MagicSmokeComputer(_pgm);

            ampB.InputPort = phaseB;
            ampB.InputPort = ampA.OutputPort();
            ampB.Run();
            var ampC = new MagicSmokeComputer(_pgm);

            ampC.InputPort = phaseC;
            ampC.InputPort = ampB.OutputPort();
            ampC.Run();
            var ampD = new MagicSmokeComputer(_pgm);

            ampD.InputPort = phaseD;
            ampD.InputPort = ampC.OutputPort();
            ampD.Run();
            var ampE = new MagicSmokeComputer(_pgm);

            ampE.InputPort = phaseE;
            ampE.InputPort = ampD.OutputPort();
            ampE.Run();
            return(ampE.OutputPort());
        }
Пример #2
0
        public OxyRepairDroid(List <long> pgm)
        {
            Brain = new MagicSmokeComputer(pgm);
            XNow  = 0;
            YNow  = 0;
            PointEqualityComparer peqc = new PointEqualityComparer();

            HullDict = new Dictionary <Point, long>(peqc);
        }
Пример #3
0
        public HullPainterRobot(List <long> pgm)
        {
            Brain     = new MagicSmokeComputer(pgm);
            XNow      = 0;
            YNow      = 0;
            Direction = 0;
            PointEqualityComparer peqc = new PointEqualityComparer();

            HullDict = new Dictionary <Point, long>(peqc);
        }
Пример #4
0
        public long RunFeedbackAmpCircuit(long phaseA, long phaseB, long phaseC, long phaseD, long phaseE, long startSignal)
        {
            long finalOutput = 0;
            var  ampA        = new MagicSmokeComputer(_pgm);
            var  ampB        = new MagicSmokeComputer(_pgm);
            var  ampC        = new MagicSmokeComputer(_pgm);
            var  ampD        = new MagicSmokeComputer(_pgm);
            var  ampE        = new MagicSmokeComputer(_pgm);

            ampA.InputPort = phaseA;
            ampB.InputPort = phaseB;
            ampC.InputPort = phaseC;
            ampD.InputPort = phaseD;
            ampE.InputPort = phaseE;

            // start signal
            ampA.InputPort = startSignal;

            ProgramMode outputA = ProgramMode.Start;
            ProgramMode outputB = ProgramMode.Start;
            ProgramMode outputC = ProgramMode.Start;
            ProgramMode outputD = ProgramMode.Start;
            ProgramMode outputE = ProgramMode.Start;

            do
            {
                outputA        = ampA.Run(outputA);
                ampB.InputPort = ampA.OutputPort();
                outputB        = ampB.Run(outputB);
                ampC.InputPort = ampB.OutputPort();
                outputC        = ampC.Run(outputC);
                ampD.InputPort = ampC.OutputPort();
                outputD        = ampD.Run(outputD);
                ampE.InputPort = ampD.OutputPort();
                outputE        = ampE.Run(outputE);
                finalOutput    = ampE.OutputPort();
                ampA.InputPort = finalOutput;
                // TODO Do I need to test all?
            } while (outputE != ProgramMode.Stop);
            return(finalOutput);
        }