public IEnumerator OnServerStart(Coroutine co, ActivityService _this) { //Thread.Sleep(10000); ActivityServer.Instance.Start(_this); SpeMonsterManager.Init(); WorldBossManager.Init(); InAppPurchase.Init(); MieShiManager.Init(); BossHomeManager.Init(); AcientBattleManager.Init(); GeneralActivityManager.Init(); ServerMysteryStoreManager.Init(); ServerBlackStoreManager.Init(); ActivityServer.Instance.IsReadyToEnter = true; ChickenManager.Init(); _this.TickDuration = ActivityServerControl.Performance; var __this = (ActivityServerControl)_this; __this.payDbManagerManager.Init(_this); __this.WebRequestManager = new RequestManager(__this); var timesp = DateTime.Now - DateTime.Parse("1970-1-1"); var milliseconds = timesp.TotalMilliseconds; __this.udidSeed = (long)milliseconds % 100000000000L; __this.Started = true; yield break; }
public IEnumerator ApplyBossHome(Coroutine coroutine, ActivityCharacterProxy _this, ApplyBossHomeInMessage msg) { var bossDieDic = BossHomeManager.RefreshBossHomeData(msg.Request.ServerId); msg.Response.Data.AddRange(bossDieDic); msg.Reply((int)ErrorCodes.OK); yield break; }
public IEnumerator QueryCreateMonsterData(Coroutine co, ActivityService _this, QueryCreateMonsterDataInMessage msg) { bool isBossHome = false; Table.ForeachBossHome(record => { if (record.Scene == msg.Request.SceneId) { isBossHome = true; return(false); } return(true); }); if (isBossHome) { var tmp = BossHomeManager.RefreshBossHomeData(msg.Request.ServerId); Int32Array ret = new Int32Array(); foreach (var v in tmp) { if (v.Value == 0) { var tb = Table.GetBossHome(v.Key); if (tb != null) { ret.Items.Add(tb.SceneNpcId); } } } msg.Response = ret; } else { msg.Response = SpeMonsterManager.GetCreateMonsterData(msg.Request.ServerId, msg.Request.SceneId); } msg.Reply(); yield return(null); }
public IEnumerator BossHomeSceneRequest(Coroutine coroutine, ActivityService _this, BossHomeSceneRequestInMessage msg) { BossHomeManager.OnBossDie(msg.Request.ServerId, msg.Request.NpcId); msg.Reply((int)ErrorCodes.OK); yield return(null); }