Пример #1
0
        public GPCondition AddCondition(System.Type type, EventHandler handler)
        {
            if (handler == null)
            {
                throw new System.ArgumentNullException();
            }

            if (!typeof(GPCondition).IsAssignableFrom(type))
            {
                throw new System.ArgumentException("Type " + type.FullName + " must inherit from GPCondition");
            }

            GameObject holder;

            if (!m_actionObjectMap.Dictionary.TryGetValue(handler, out holder))
            {
                holder = AddEventHandler(handler);
            }

            GPCondition condition = (GPCondition)holder.AddComponent(type);

            condition.SetHandler(handler);

            return(condition);
        }
        protected override void OnInspectorGUI()
        {
            GPConditionNOT condition = (GPConditionNOT)Condition;

            EditorGUI.indentLevel++;

            EditorGUILayout.LabelField("NOT", EditorStyles.toolbarButton, GUILayout.Width(200), GUILayout.Height(30));

            GPCondition cA = condition.A;

            m_selectedAIndex = GPConditionInspector.CreateConditionField(ref cA, m_selectedAIndex, condition.Handler);
            condition.A      = cA;

            if (m_aInspector == null && condition.A != null)
            {
                m_aInspector = GPConditionInspector.CreateInspector(condition.A);
            }

            if (m_aInspector != null)
            {
                m_aInspector.DrawInspector();
            }

            EditorGUI.indentLevel--;
        }
Пример #3
0
        public static GPCondition AddCondition(System.Type type, EventHandler handler)
        {
            GPCondition condition = (GPCondition)handler.GetGPActionObjectMapperOrCreate().AddCondition(type, handler);

            condition.SetHandler(handler);

            return(condition);
        }
Пример #4
0
        public static GPConditionInspector CreateInspector(GPCondition condition)
        {
            GPConditionInspector insp = (GPConditionInspector)System.Activator.CreateInstance(
                GPConditionInspectorManager.InspectorTypeForCondition(condition));

            insp.Condition = condition;

            return(insp);
        }
Пример #5
0
        public static System.Type InspectorTypeForCondition(GPCondition condition)
        {
            System.Type conditionType = condition.GetType();
            System.Type inspectorType = null;

            while (inspectorType == null && conditionType != typeof(GPCondition))
            {
                if (s_gpconditionInspectorMap.TryGetValue(conditionType, out inspectorType))
                {
                    return(inspectorType);
                }

                conditionType = conditionType.BaseType;
            }

            return(typeof(GPConditionDefaultInspector));
        }
Пример #6
0
        public static int CreateConditionField(ref GPCondition condition, int selectedIndex, EventHandler handler)
        {
            if (condition != null)
            {
                return(selectedIndex);
            }

            EditorGUILayout.BeginHorizontal();

            int idx = EditorGUILayout.Popup(selectedIndex, GPConditionManager.s_gpconditionTypeNames);

            if (GUILayout.Button("Add"))
            {
                condition = AddCondition(GPConditionManager.s_gpconditionTypes[idx], handler);
            }

            EditorGUILayout.EndHorizontal();

            return(idx);
        }