public static void Main() { Circle circle = new Circle(5); Console.WriteLine( "I am a circle. " + "My perimeter is {0:f2}. My surface is {1:f2}.", circle.CalculatePerimeter(), circle.CalculateSurface()); Rectangle rect = new Rectangle(2, 3); Console.WriteLine( "I am a rectangle. " + "My perimeter is {0:f2}. My surface is {1:f2}.", rect.CalculatePerimeter(), rect.CalculateSurface()); // Throws exceptions IFigure[] figures = { circle, rect, new Circle(-20), new Rectangle(-10, 5) }; }
private static void Main() { Circle circle = new Circle(5); Console.WriteLine("I am a circle. " + "My perimeter is {0:f2}. My surface is {1:f2}.", circle.CalculatePerimeter(), circle.CalculateSurface()); Rectangle rect = new Rectangle(2, 3); Console.WriteLine("I am a rectangle. " + "My perimeter is {0:f2}. My surface is {1:f2}.", rect.CalculatePerimeter(), rect.CalculateSurface()); }
public static void Main() { Circle circle = new Circle(5); Console.WriteLine( "I am a circle. " + "My perimeter is {0:f2}. My surface is {1:f2}.", circle.CalculatePerimeter(), circle.CalculateSurface()); Rectangle rect = new Rectangle(2, 3); Console.WriteLine( "I am a rectangle. " + "My perimeter is {0:f2}. My surface is {1:f2}.", rect.CalculatePerimeter(), rect.CalculateSurface()); // Throws exceptions IFigure[] figures = { circle, rect, new Circle(-20), new Rectangle(-10, 5) }; }
public static void Main(string[] args) { IFigure circle = new Circle(5); Console.WriteLine("I am a circle. " + "My perimeter is {0:f2}. My surface is {1:f2}.", circle.CalculatePerimeter(), circle.CalculateSurface()); IFigure rect = new Rectangle(2, 3); Console.WriteLine("I am a rectangle. " + "My perimeter is {0:f2}. My surface is {1:f2}.", rect.CalculatePerimeter(), rect.CalculateSurface()); }
public static void Main() { Circle circle = new Circle(5); Console.WriteLine("I am a circle with radius {2}. " + "\nMy perimeter is {0:f2}. My surface is {1:f2}.", circle.CalculatePerimeter(), circle.CalculateSurface(), circle.Radius); Console.WriteLine(new string('-', 40)); Rectangle rect = new Rectangle(2, 3); Console.WriteLine("I am a rectangle with width {2} and height {3}. " + "\nMy perimeter is {0:f2}. My surface is {1:f2}.", rect.CalculatePerimeter(), rect.CalculateSurface(), rect.Width, rect.Height); Console.WriteLine(new string('-', 40)); }
static void Main() { Circle circle = new Circle(5); Console.WriteLine("I am a circle. " + "My perimeter is {0:f2}. My surface is {1:f2}.", circle.CalculatePerimeter(), circle.CalculateArea()); Rectangle rect = new Rectangle(2, 3); Console.WriteLine("I am a rectangle. " + "My perimeter is {0:f2}. My surface is {1:f2}.", rect.CalculatePerimeter(), rect.CalculateArea()); }
public static void Main() { Circle circle = new Circle(5); var circlePerimeter = circle.CalculatePerimeter(); var circleArea = circle.CalculateArea(); Console.WriteLine("I am a circle. " + "My perimeter is {0:f2}. My area is {1:f2}.", circlePerimeter, circleArea); Rectangle rectangle = new Rectangle(2, 3); var rectanglePerimeter = rectangle.CalculatePerimeter(); var rectangleArea = rectangle.CalculateArea(); Console.WriteLine("I am a rectangle. " + "My perimeter is {0:f2}. My area is {1:f2}.", rectanglePerimeter, rectangleArea); }
private static void Main() { var circle = new Circle(5); Console.WriteLine( "I am a circle. My perimeter is {0:f2}. My surface is {1:f2}.", circle.CalculatePerimeter(), circle.CalculateSurface()); var rect = new Rectangle(2, 3); Console.WriteLine( "I am a rectangle. My perimeter is {0:f2}. My surface is {1:f2}.", rect.CalculatePerimeter(), rect.CalculateSurface()); }
public static void Main() { var circle = new Circle(5); double circlePerimeter = circle.CalculatePerimeter(); double circleSurface = circle.CalculateSurface(); Console.WriteLine(PrintMessageCircle, circlePerimeter, circleSurface); var rectangle = new Rectangle(2, 3); double rectanglePerimeter = rectangle.CalculatePerimeter(); double rectangleSurface = rectangle.CalculateSurface(); Console.WriteLine(PrintMessageRectangle, rectanglePerimeter, rectangleSurface); }
public static void Main() { Circle circle = new Circle(5); var circlePerimeter = circle.CalculatePerimeter(); var circleSurface = circle.CalculateSurface(); var circleInformationAsString = string.Format("I am a circle. My perimeter is {0:f2}. My surface is {1:f2}.", circlePerimeter, circleSurface); Console.WriteLine(circleInformationAsString); Rectangle rectangle = new Rectangle(2, 3); var rectanglePerimeter = rectangle.CalculatePerimeter(); var rectangleSurface = rectangle.CalculateSurface(); var rectangleInformationAsString = string.Format("I am a rectangle. My perimeter is {0:f2}. My surface is {1:f2}.", rectanglePerimeter, rectangleSurface); Console.WriteLine(rectangleInformationAsString); }
public static void Main() { Circle circle = new Circle(5); var circlePerimeter = circle.CalculatePerimeter(); var circleSurface = circle.CalculateSurface(); var circleInformationAsString = string.Format("I am a circle. My perimeter is {0:f2}. My surface is {1:f2}.", circlePerimeter, circleSurface); Console.WriteLine(circleInformationAsString); Rectangle rectangle = new Rectangle(2, 3); var rectanglePerimeter = rectangle.CalculatePerimeter(); var rectangleSurface = rectangle.CalculateSurface(); var rectangleInformationAsString = string.Format("I am a rectangle. My perimeter is {0:f2}. My surface is {1:f2}.", rectanglePerimeter, rectangleSurface); Console.WriteLine(rectangleInformationAsString); }
static void Main() { var radius = double.Parse(Console.ReadLine()); Circle circle = new Circle(radius); var result = new StringBuilder(); result.AppendFormat("I am a circle. My perimeter is {0:f2}. My surface is {1:f2}.", circle.CalculatePerimeter(), circle.CalculateSurface()); var width = double.Parse(Console.ReadLine()); var height = double.Parse(Console.ReadLine()); Rectangle rectangle = new Rectangle(width, height); result.AppendFormat("I am a rectangle. My perimeter is {0:f2}. My surface is {1:f2}.", rectangle.CalculatePerimeter(), rectangle.CalculateSurface()); Console.WriteLine(result.ToString()); }