public static HudScene Create(int session) { Log.Debug("Scenes", "Creating tutorial 3 scene for {0}", session); var scene = new HudScene { Session = session, Name = NAME }; var user = AWHT.Instance.GetUser(session); var lang = user.Language; var hudTagline = new HudPanel( Lang.Get(lang, "Tut3a"), Colors.White, new Metric { Rectangle = new Rectangle(-512, 64, 1024, 64), Origin = HudOrigin.Top }, true); scene[HUD_TAGLINE] = hudTagline; var hudDiagramA = new HudPanel( new Texture { Name = "hud-tut3a.png" }, new Metric { Rectangle = new Rectangle(-150, 0, 64, 128), Origin = HudOrigin.Center }); scene["diagramA"] = hudDiagramA; var hudDiagramB = new HudPanel( new Texture { Name = "hud-tut3b.png" }, new Metric { Rectangle = new Rectangle(64, 0, 128, 128), Origin = HudOrigin.Center }); scene["diagramB"] = hudDiagramB; scene[HUD_BTN_NEXT] = HudPanel.CreateNext(lang); scene[HUD_BTN_PREV] = HudPanel.CreatePrev(lang); scene[HUD_BTN_HIDE] = HudPanel.CreateHide(lang); scene[HUD_BTN_LANG] = HudPanel.CreateLanguage(); scene[HUD_BTN_NEXT].Clicked += (s, x, y) => { scene.GotoScene(SceneTut4.Create(s)); }; scene[HUD_BTN_PREV].Clicked += (s, x, y) => { scene.GotoScene(SceneTut2.Create(s)); }; scene[HUD_BTN_HIDE].Clicked += (s, x, y) => { scene.Minimize(HudOrigin.BottomLeft, 0, 0); }; scene[HUD_BTN_LANG].Clicked += (s, x, y) => { scene.GotoScene(SceneLanguage.Create(s)); }; scene.MinimizeHud = SceneCommon.CreateMinimizeButton(); return(scene); }
public static HudScene Create(int session) { Log.Debug("Scenes", "Creating end scene for {0}", session); var scene = new HudScene { Session = session, Name = NAME }; var user = AWHT.Instance.GetUser(session); var lang = user.Language; var hudTagline = new HudPanel( Lang.Get(lang, "End"), Colors.White, new Metric { Rectangle = new Rectangle(-512, -80, 1024, 64), Origin = HudOrigin.Center }, true); scene[HUD_TAGLINE] = hudTagline; scene[HUD_BTN_PREV] = HudPanel.CreatePrev(lang); scene[HUD_BTN_HIDE] = HudPanel.CreateHide(lang); scene[HUD_BTN_HIDE].Metrics = new Metric { Origin = HudOrigin.Center, Rectangle = new Rectangle(44, 16, 128, 32) }; scene[HUD_BTN_PREV].Metrics = new Metric { Origin = HudOrigin.Center, Rectangle = new Rectangle(-128 - 44, 16, 128, 32) }; scene[HUD_BTN_PREV].Clicked += (s, x, y) => { scene.GotoScene(SceneTut4.Create(s)); }; scene[HUD_BTN_HIDE].Clicked += (s, x, y) => { scene.Minimize(HudOrigin.BottomLeft, 0, 0); }; scene.MinimizeHud = SceneCommon.CreateMinimizeButton(); return(scene); }