Пример #1
0
 public virtual void Serialize(NetworkBinaryWriter writer)
 {
     writer.Seek(HEADER_LENGTH, SeekOrigin.Current);
     var bodyStartPosition = writer.GetBaseStream().Position;
     SerializeBody(writer);
     var bodyLength = checked((ushort)(writer.GetBaseStream().Position - bodyStartPosition));
     writer.Seek(-(HEADER_LENGTH + bodyLength), SeekOrigin.Current);
     SerializeHeader(writer, bodyLength);
     writer.Seek(bodyLength, SeekOrigin.Current);
 }
Пример #2
0
 /// <summary>
 /// Writes a serialisable object to streamed data, 
 /// appending to previously written streamed data.
 /// </summary>
 /// <param name="serializable">The object to serialise.</param>
 /// <param name="mode">What to serialise of the serialisable object.</param>
 /// <returns>The number of serialised bytes.</returns>
 public int Write(INetworkSerializable serializable, SerializationModeFlags mode)
 {
     switch (DataMode)
     {
         case DataModeType.Uninitialized:
             _writer = NetworkBinaryWriter.Create(new MemoryStream());
             break;
         case DataModeType.SettingDataByWrite:
             break;
         default:
             throw new InvalidOperationException("Cannot Write() streamed data in mode " + DataMode);
     }
     DataMode = DataModeType.SettingDataByWrite;
     long oldPos = _writer.Seek(0, SeekOrigin.Current);
     serializable.Serialize(_writer, mode);
     long newPos = _writer.Seek(0, SeekOrigin.Current);
     return (int)(newPos - oldPos);
 }