protected override void OnAppearing() { base.OnAppearing(); OnInit(); mFadeLayer.ShowAll(() => { eventList.Run(); }); //监听交互 GameEventWaitInput.MainListenedContent = Content; }
protected override void OnAppearing() { base.OnAppearing(); mFadeLayer.ShowAll(() => { new GameEventTextPrinterButton(mStartGameButton, "开始游戏").Do(); new GameEventTextPrinterButton(mAboutButton, "关于").Do(); }, 0.005); //监听交互 GameEventWaitInput.MainListenedContent = Content; }