Пример #1
0
        /// <summary>
        /// Allows the game to run logic such as updating the world.
        /// </summary>
        /// <param name="gameTime">Provides a snapshot of timing values.</param>
        protected override void Update(GameTime gameTime)
        {
            if (Keyboard.GetState().IsKeyDown(Keys.Escape))
            {
                this.Exit();
            }

            zombie.Update(gameTime);
            map.Update(gameTime);

            base.Update(gameTime);
        }