internal void Wait(EntityBodyChunkStateWaiter waiter)
 {
     _reader = waiter._reader;
     Wait();
 }
 internal void Wait(EntityBodyChunkStateWaiter waiter)
 {
     _reader = waiter._reader;
     Wait();
 }
 internal void Wait(byte[] buffer, int offset)
 {
     _reader = new EntityBodyChunkReader(buffer, offset);
     Wait();
 }
 internal void Wait(byte[] buffer, int offset)
 {
     _reader = new EntityBodyChunkReader(buffer, offset);
     Wait();
 }