/// <summary> /// Should be fired when average color of tile is calculated /// </summary> /// <param name="mosaic"></param> /// <param name="eventArgs"></param> protected virtual void OnTileAverageColorCalculated(Mosaic mosaic, MosaicEventArgs eventArgs) { if (TileSkipped != null) { TileSkipped(mosaic, eventArgs); } }
protected virtual void OnCalculated(Mosaic mosaic, MosaicEventArgs eventArgs) { if (Calculated != null) { Calculated(mosaic, eventArgs); } }
protected virtual void OnTileSkipped(Mosaic mosaic, MosaicEventArgs eventArgs) { if (TileSkipped != null) { TileSkipped(mosaic, eventArgs); } }
protected virtual void OnTileDontFit(Mosaic mosaic, MosaicEventArgs eventArgs) { if (TileDontFit != null) { TileDontFit(mosaic, eventArgs); } }