public static void EnvironmentChangeTypeHook(AIProject.TimeZone zone) { if (zone == AIProject.TimeZone.Morning) { OnDayChange(_day); _day++; } OnPeriodChange(zone);//morning, day, evening }
protected override void OnPeriodChange(AIProject.TimeZone period) { ProcessPendingChanges(); }
/// <summary> /// Triggered when the current time of the day changes in story mode (morning, noon, night). /// </summary> protected internal virtual void OnPeriodChange(AIProject.TimeZone period) { }