public StateChangeReaction(ReactionDef _reactionDef, Reactor _reactor) : base(_reactionDef, _reactor) { }
public CreateReaction(ReactionDef _reactionDef, Reactor _reactor) : base(_reactionDef, _reactor) { }
public DestroyReaction(ReactionDef _reactionDef, Reactor _reactor) : base(_reactionDef, _reactor) { }