private void CntP_Preview_Load(object sender, EventArgs e) { playfield = new DDD_Playfield(); playfield.UnitTestMode = true; playfield.ImageLibraryPath = string.Format("{0}\\Resources\\{1}", System.Environment.CurrentDirectory, "ImageLib.dll"); playfield.MapFile = "Resources\\Ramadi.jpg"; agT_CanvasControl1.AddScene(playfield); }
public Form1() { SetStyle(ControlStyles.AllPaintingInWmPaint | ControlStyles.Opaque, true); InitializeComponent(); scene_2D = new DDD_Playfield(); scene_2D.UnitTestMode = true; scene_2D.ImageLibraryPath = string.Format("{0}\\Resources\\{1}", System.Environment.CurrentDirectory, "ImageLib.dll"); scene_2D.MapFile = "Resources\\Ramadi.jpg"; }
public CntP_Playfield() { InitializeComponent(); playfield = new DDD_Playfield(); playfield.OnMouseSelection += new MouseSelectionHandler(AssetSelectionChanged); playfield.ImageLibraryPath = string.Format("{0}\\Resources\\{1}", System.Environment.CurrentDirectory, "ImageLib.dll"); playfield.MapFile = "Resources\\Ramadi.jpg"; preview = new Ctl_PreviewScenario(); preview.Parent = splitContainer1.Panel2; preview.Hide(); cc.AddScene(playfield); _timeline.Add(string.Empty, new AssetTimelines(new TimelinePanel(), new Dictionary<string, Node>())); _timeline[_current_asset].CtlTimeline.ContentPane = this; _timeline[_current_asset].CtlTimeline.HeaderText = "Global Events"; _timeline[_current_asset].CtlTimeline.Parent = splitContainer1.Panel2; _timeline[_current_asset].CtlTimeline.Dock = DockStyle.Fill; _timeline[_current_asset].CtlTimeline.Hide(); ChangeMode(ContentPanelMode.Playfield); }
public PreviewSimulator(AGT_CanvasControl control) { TickUpdateCallback = null; _scene = new AGT.Scenes.DDD_Playfield(); _scene.UserControl = false; _canvas_control = control; _canvas_control.AddScene(_scene); _previewTimer = new System.Threading.Timer(new TimerCallback(this.OnTick), null, Timeout.Infinite, Timeout.Infinite); _scenario = new SortedDictionary<int, List<AbstractPreviewEvent>>(); }