public void Save(string folderPath) => AGSProject.SaveJson(Path.Combine(getFolder(folderPath), Filename), this);
public void Save(string folderPath) => AGSProject.SaveJson(getFilepath(folderPath), this);
private void saveGameSettings(IEditorPlatform platform, IGame game, string path) { AGSProject.SaveJson(platform, game, path, Settings); }
public void Save(IEditorPlatform platform, IGame game, string folderPath) => AGSProject.SaveJson(platform, game, getFilepath(folderPath), this);
public void Save(IEditorPlatform platform, IGame game, string folderPath) => AGSProject.SaveJson(platform, game, Path.Combine(getFolder(folderPath), Filename), this);