public void InitGuys() { Guys[0] = new Guy() { Name = "Joe", Cash = 50, MyRadioButton = radioButtonJoe, MyLabel = labelBetJoe }; Guys[1] = new Guy() { Name = "Bob", Cash = 75, MyRadioButton = radioButtonBob, MyLabel = labelBetBob }; Guys[2] = new Guy() { Name = "Al", Cash = 45, MyRadioButton = radioButtonAl, MyLabel = labelBetAl }; foreach(Guy g in Guys) { g.UpdateLabels(); } }
public Form1() { InitializeComponent(); minimum_bet.Text = string.Format("{0:c}", (int)bet_amount.Minimum); int start_position = track.Left; int track_length = track.Size.Width; PictureBox[] images = new PictureBox[4] {dog_0, dog_1, dog_2, dog_3}; Random randomizer = new Random(); for (int i = 0; i < dogs.Length; i++) { dogs[i] = new Greyhound() { image = images[i], track_length = track_length, starting_position = start_position, randomizer = randomizer }; } guys[0] = new Guy("Joe", null, 50, button_joe, betLabel_joe); guys[1] = new Guy("Bob", null, 75, button_bob, betLabel_bob); guys[2] = new Guy("Al", null, 45, button_al, betLabel_al); foreach (Guy guy in guys) { guy.updateLabels(); } }
private void noBets(Guy[] guys) { foreach (Guy guy in guys) { guy.ClearBet(); guy.UpdateLabel(); } }
public Form1() { InitializeComponent(); //Initialize Guy objects guyArray[0] = new Guy("Joe", joeRadioButton, 50, joeBetLabel); guyArray[1] = new Guy("Bob", bobRadioButton, 75, bobBetLabel); guyArray[2] = new Guy("Al", alRadioButton, 45, alBetLabel); //Initialize Geyhound objects greyhoundArray[0] = new Greyhound(Dog1PictureBox, Randomizer); greyhoundArray[1] = new Greyhound(Dog2PictureBox, Randomizer); greyhoundArray[2] = new Greyhound(Dog3PictureBox, Randomizer); greyhoundArray[3] = new Greyhound(Dog4PictureBox, Randomizer); }
public Form1() { InitializeComponent(); //bool HasRaceStarted = false; GuyArray[0] = joe = new Guy() { Name = "Joe", Cash = 50, MyRadioButton = rbJoeRadioButton,MyLabel=lblJoeBetLabel, MyBet = null}; GuyArray[1] = bob = new Guy() { Name = "Bob", Cash = 75, MyRadioButton = rbBobRadioButton, MyLabel = lblBobBetLabel, MyBet = null }; GuyArray[2] = al = new Guy() { Name = "Al", Cash = 45, MyRadioButton = rbAlRadioButton, MyLabel = lblAlBetLabel, MyBet = null }; for (int i = 0; i < GuyArray.Length; i++) { GuyArray[i].ClearBet(); } UpdateLabels(); GreyhoundArray[0] = new Greyhound() { MyPictureBox = pbDogNumber1, StartingPosition = pbDogNumber1.Left, RacetrackLength = pbRacetrack.Width - pbDogNumber1.Width, Randomizer = MyRandomizer }; GreyhoundArray[1] = new Greyhound() { MyPictureBox = pbDogNumber2, StartingPosition = pbDogNumber2.Left, RacetrackLength = pbRacetrack.Width - pbDogNumber2.Width, Randomizer = MyRandomizer }; GreyhoundArray[2] = new Greyhound() { MyPictureBox = pbDogNumber3, StartingPosition = pbDogNumber3.Left, RacetrackLength = pbRacetrack.Width - pbDogNumber3.Width, Randomizer = MyRandomizer }; GreyhoundArray[3] = new Greyhound() { MyPictureBox = pbDogNumber4, StartingPosition = pbDogNumber4.Left, RacetrackLength = pbRacetrack.Width - pbDogNumber4.Width, Randomizer = MyRandomizer }; }
public Form1() { InitializeComponent(); Guy joe = new Guy() { Name = "Joe", Money = 50, MyRadioButton = joesRadioB, MyLabel = joeBetLabel }; Guy john = new Guy() { Name = "John", Money = 45, MyRadioButton = johnRadioB, MyLabel = johnBetLabel }; Guy bob = new Guy() { Name = "Bob", Money = 75, MyRadioButton = bobRadioB, MyLabel = bobBetLabel }; minimumBetLabel.Text = "Minimum bet: " + betPicker.Minimum + " bucks"; guys[0] = joe; guys[1] = bob; guys[2] = john; for (int i = 0; i < hounds.Length;i++ ) { if (hounds[i] == null) { hounds[i] = new Greyhound() { StartingPosition = dog1.Left, RaceTrackLength = raceTrack.Width,randomizer=myRnd }; } } hounds[0].MyPictureBox = dog1; hounds[1].MyPictureBox = dog2; hounds[2].MyPictureBox = dog3; hounds[3].MyPictureBox = dog4; houndsStart(hounds); noBets(guys); }
public Bet(int anAmount, int aDog, Guy aGuy) { Amount = anAmount; Dog = aDog; Bettor = aGuy; }
public Bet(int amount, int dog, Guy bettor) { this.amount = amount; this.dog = dog; this.bettor = bettor; }
private void placeBetForGuy(Guy dude, int p, int dog) { dude.MyBet.Amount = p; dude.MyBet.Dog = dog; dude.UpdateLabel(); }
public Form1() { InitializeComponent(); //fill array radioSelections[0] = radioButton1; radioSelections[1] = radioButton2; radioSelections[2] = radioButton3; //create the guys Girls[0] = new Guy(){ Name = "Hannah", MyLabel = betsLabel1, MyRadioButton = radioButton1, Cash = 50}; Girls[1] = new Guy(){ Name = "Elissa", MyLabel = betsLabel2, MyRadioButton = radioButton2, Cash = 75}; Girls[2] = new Guy(){ Name = "Teagan", MyLabel = betsLabel3, MyRadioButton = radioButton3, Cash = 45}; //and initialise their labels foreach (Guy g in Girls) { g.UpdateLabels(); } //create the dogs, my kids insisted I give them names Dogs[0] = new Greyhound(){ Name = "Skipper", MyPictureBox = dogPictureBox1, Randomizer = myRandom, StartingPosition = 20, RacetrackLength = 480}; Dogs[1] = new Greyhound(){ Name = "Prancer", MyPictureBox = dogPictureBox2, Randomizer = myRandom, StartingPosition = 20, RacetrackLength = 480}; Dogs[2] = new Greyhound(){ Name = "Stinker", MyPictureBox = dogPictureBox3, Randomizer = myRandom, StartingPosition = 20, RacetrackLength = 480}; Dogs[3] = new Greyhound(){ Name = "Speedy Gonzalez", MyPictureBox = dogPictureBox4, Randomizer = myRandom, StartingPosition = 20, RacetrackLength = 480}; //add each dog to the combo box foreach(Greyhound g in Dogs) { comboBox1.Items.Add(g.Name); } comboBox1.SelectedIndex = 0; //default select the first dog //set minimum bet to a value of 5 and update label betAmount.Minimum = 5; minimumBet.Text = "Minimum bet: " + betAmount.Minimum + " bucks"; }
public Form1() { InitializeComponent(); MyRandomizer = new Random(); GreyhoundArray = new Greyhound[4]; GreyhoundArray[0] = new Greyhound() { MyPictureBox = pictureBox1, StartingPosition = pictureBox1.Left, RaceTrackLength = raceTrackPictureBox.Width - pictureBox1.Width, Randomizer = MyRandomizer }; GreyhoundArray[1] = new Greyhound() { MyPictureBox = pictureBox2, StartingPosition = pictureBox2.Left, RaceTrackLength = raceTrackPictureBox.Width - pictureBox2.Width, Randomizer = MyRandomizer }; GreyhoundArray[2] = new Greyhound() { MyPictureBox = pictureBox3, StartingPosition = pictureBox3.Left, RaceTrackLength = raceTrackPictureBox.Width - pictureBox3.Width, Randomizer = MyRandomizer }; GreyhoundArray[3] = new Greyhound() { MyPictureBox = pictureBox4, StartingPosition = pictureBox4.Left, RaceTrackLength = raceTrackPictureBox.Width - pictureBox4.Width, Randomizer = MyRandomizer }; GuyArray = new Guy[3]; GuyArray[0] = new Guy() { Name ="Joe", MyRadioButton = joeRadioButton, MyLabel = joeBetLabel, Cash = 50 }; GuyArray[1] = new Guy() { Name = "Bob", MyRadioButton = bobRadioButton, MyLabel = bobBetLabel, Cash = 75 }; GuyArray[2] = new Guy() { Name = "Al", MyRadioButton = alRadioButton, MyLabel = alBetLabel, Cash = 45 }; for (int i = 0; i < GuyArray.Length; i++) { GuyArray[i].ClearBet(); GuyArray[i].UpdateLabels(); } CurrentGuy = GuyArray[0]; joeRadioButton.Checked = true; int minBet = 5; betAmount.Minimum = minBet; minimumBetLabel.Text = "Minimum bet: " + minBet + " bucks"; dogNumber.Minimum = 1; dogNumber.Maximum = GreyhoundArray.Length; }
private void joeRadioButton_CheckedChanged(object sender, EventArgs e) { if (joeRadioButton.Checked) { CurrentGuy = GuyArray[0]; UpdateControls(); } }
private void Setup() { dogs[0] = new Greyhound { MyPictureBox = dog1PictureBox, StartingPosition = dog1PictureBox.Left, RacetrackLength = racetrackPictureBox.Width - dog1PictureBox.Width, Randomizer = myRandomizer }; dogs[1] = new Greyhound { MyPictureBox = dog2PictureBox, StartingPosition = dog2PictureBox.Left, RacetrackLength = racetrackPictureBox.Width - dog2PictureBox.Width, Randomizer = myRandomizer }; dogs[2] = new Greyhound { MyPictureBox = dog3PictureBox, StartingPosition = dog3PictureBox.Left, RacetrackLength = racetrackPictureBox.Width - dog3PictureBox.Width, Randomizer = myRandomizer }; dogs[3] = new Greyhound { MyPictureBox = dog4PictureBox, StartingPosition = dog4PictureBox.Left, RacetrackLength = racetrackPictureBox.Width - dog4PictureBox.Width, Randomizer = myRandomizer }; guys[0] = new Guy { Name = "Joe", Cash = 50, MyBet = null, MyRadioButton = joeRadioButton, MyLabel = joeBetLabel }; guys[1] = new Guy { Name = "Bob", Cash = 75, MyBet = null, MyRadioButton = bobRadioButton, MyLabel = bobBetLabel }; guys[2] = new Guy { Name = "Al", Cash = 45, MyBet = null, MyRadioButton = alRadioButton, MyLabel = alBetLabel }; foreach (Guy guy in guys) { guy.UpdateLabels(); } }