Пример #1
0
        /// <summary>
        /// SpellTimerの描画をRefreshする
        /// </summary>
        public void RefreshSpellTimer()
        {
            if (this.IsDragging)
            {
                return;
            }

            // 表示するものがなければ何もしない
            if (this.SpellTimers == null)
            {
                this.HideOverlay();
                return;
            }

            // 表示対象だけに絞る
            var spells =
                from x in this.SpellTimers
                where
                x.ProgressBarVisible
                select
                x;

            // タイムアップしたものを除外する
            if ((Settings.Default.TimeOfHideSpell > 0.0d) &&
                !this.SpellPositionFixed)
            {
                spells =
                    from x in spells
                    where
                    x.DontHide ||
                    (DateTime.Now - x.CompleteScheduledTime).TotalSeconds <= Settings.Default.TimeOfHideSpell
                    select
                    x;
            }

            if (!spells.Any())
            {
                this.HideOverlay();
                return;
            }

            // リキャストの近いもの順でソートする
            if (Settings.Default.AutoSortEnabled && !this.SpellPositionFixed)
            {
                // 昇順?
                if (!Settings.Default.AutoSortReverse)
                {
                    spells =
                        from x in spells
                        orderby
                        x.CompleteScheduledTime,
                    x.DisplayNo
                    select
                    x;
                }
                else
                {
                    spells =
                        from x in spells
                        orderby
                        x.CompleteScheduledTime descending,
                    x.DisplayNo
                    select
                    x;
                }
            }

            // Brushを生成する
            if (spells.Count() > 0)
            {
                var s = spells.FirstOrDefault();
                if (s != null)
                {
                    var c = s.BackgroundColor.FromHTMLWPF();
                    var backGroundColor = Color.FromArgb(
                        (byte)s.BackgroundAlpha,
                        c.R,
                        c.G,
                        c.B);

                    this.BackgroundBrush = this.GetBrush(backGroundColor);
                }
            }

            // 背景色を設定する
            var nowbackground = this.BaseColorRectangle.Fill as SolidColorBrush;

            if (nowbackground == null ||
                nowbackground.Color != this.BackgroundBrush.Color)
            {
                if (this.BackgroundBrush != null)
                {
                    this.BaseColorRectangle.Fill = this.BackgroundBrush;
                }
            }

            // 水平レイアウト時のマージンを調整する
            var m = this.BaseGrid.Margin;

            m.Bottom             = this.IsHorizontal ? 0 : 6;
            this.BaseGrid.Margin = m;

            // スペルタイマコントロールのリストを生成する
            var displayList = new List <SpellTimerControl>();
            var timeupList  = new List <SpellTimerControl>();

            foreach (var spell in spells)
            {
                SpellTimerControl c;
                if (this.SpellTimerControls.ContainsKey(spell.ID))
                {
                    c = this.SpellTimerControls[spell.ID];
                }
                else
                {
                    c = new SpellTimerControl();
                    this.SpellTimerControls.Add(spell.ID, c);

                    c.Visibility = Visibility.Collapsed;
                    c.MouseDown += (s, e) => this.DragOn(e);
                    c.MouseUp   += (s, e) => this.DragOff(e);

                    c.HorizontalAlignment = HorizontalAlignment.Left;
                    c.VerticalAlignment   = VerticalAlignment.Top;
                    c.Margin = new Thickness(0, 0, 0, 0);

                    this.BaseGrid.Children.Add(c);

                    c.SetValue(Grid.ColumnProperty, 0);
                    c.SetValue(Grid.RowProperty, 0);
                }

                c.SpellTitle = string.IsNullOrWhiteSpace(spell.SpellTitleReplaced) ?
                               spell.SpellTitle :
                               spell.SpellTitleReplaced;
                c.SpellIcon            = spell.SpellIcon;
                c.SpellIconSize        = spell.SpellIconSize;
                c.IsReverse            = spell.IsReverse;
                c.HideSpellName        = spell.HideSpellName;
                c.OverlapRecastTime    = spell.OverlapRecastTime;
                c.ReduceIconBrightness = spell.ReduceIconBrightness;
                c.RecastTime           = 0;
                c.Progress             = 1.0d;

                c.BarWidth         = spell.BarWidth;
                c.BarHeight        = spell.BarHeight;
                c.FontInfo         = spell.Font;
                c.FontColor        = spell.FontColor;
                c.FontOutlineColor = spell.FontOutlineColor;
                c.BarColor         = spell.BarColor;
                c.BarOutlineColor  = spell.BarOutlineColor;

                // 一度もログにマッチしていない時はバーを初期化する
                if (spell.MatchDateTime == DateTime.MinValue &&
                    !spell.UpdateDone)
                {
                    c.Progress   = 1.0;
                    c.RecastTime = 0;
                    c.Update();
                    c.StartBarAnimation();

                    spell.UpdateDone = true;
                }
                else
                {
                    c.RecastTime = (spell.CompleteScheduledTime - DateTime.Now).TotalSeconds;
                    if (c.RecastTime < 0)
                    {
                        c.RecastTime = 0;
                    }

                    var totalRecastTime = (spell.CompleteScheduledTime - spell.MatchDateTime).TotalSeconds;
                    c.Progress = totalRecastTime != 0 ?
                                 (totalRecastTime - c.RecastTime) / totalRecastTime :
                                 1.0d;
                    if (c.Progress > 1.0d)
                    {
                        c.Progress = 1.0d;
                    }

                    if (!spell.UpdateDone)
                    {
                        c.Update();
                        c.StartBarAnimation();

                        spell.UpdateDone = true;
                    }
                }

                c.Refresh();

                displayList.Add(c);

                if ((Settings.Default.TimeOfHideSpell > 0.0d) &&
                    this.SpellPositionFixed)
                {
                    if (!spell.DontHide &&
                        (DateTime.Now - spell.CompleteScheduledTime).TotalSeconds > Settings.Default.TimeOfHideSpell)
                    {
                        timeupList.Add(c);
                    }
                }
            }

            // 今回表示しないスペルを隠す
            foreach (var c in this.SpellTimerControls)
            {
                if (!spells.Any(x => x.ID == c.Key))
                {
                    c.Value.Visibility = Visibility.Collapsed;
                }
            }

            // 行・列の個数がスペル表示数より小さい場合に拡張する
            // また不要な行・列を削除する
            if (this.IsHorizontal)
            {
                if (this.BaseGrid.RowDefinitions.Count > 1)
                {
                    this.BaseGrid.RowDefinitions.RemoveRange(1, this.BaseGrid.RowDefinitions.Count - 1);
                }

                for (int i = 0; i < (displayList.Count - this.BaseGrid.ColumnDefinitions.Count); i++)
                {
                    var column = new ColumnDefinition();
                    column.Width = GridLength.Auto;
                    this.BaseGrid.ColumnDefinitions.Add(column);
                }
            }
            else
            {
                if (this.BaseGrid.ColumnDefinitions.Count > 1)
                {
                    this.BaseGrid.ColumnDefinitions.RemoveRange(1, this.BaseGrid.ColumnDefinitions.Count - 1);
                }

                for (int i = 0; i < (displayList.Count - this.BaseGrid.RowDefinitions.Count); i++)
                {
                    var row = new RowDefinition();
                    row.Height = GridLength.Auto;
                    this.BaseGrid.RowDefinitions.Add(row);
                }
            }

            // スペルの表示順とマージンを設定する
            var index = 0;

            foreach (var displaySpell in displayList)
            {
                var margin = displaySpell.Margin;
                if (index != 0)
                {
                    margin.Left = this.IsHorizontal ? this.SpellMargin : 0;
                    margin.Top  = this.IsHorizontal ? 0 : this.SpellMargin;
                }
                else
                {
                    margin.Left = 0;
                    margin.Top  = 0;
                }

                displaySpell.Margin            = margin;
                displaySpell.VerticalAlignment = this.IsHorizontal ? VerticalAlignment.Bottom : VerticalAlignment.Top;

                displaySpell.SetValue(Grid.RowProperty, this.IsHorizontal ? 0 : index);
                displaySpell.SetValue(Grid.ColumnProperty, this.IsHorizontal ? index : 0);
                displaySpell.Visibility = Visibility.Visible;

                index++;
            }

            // タイムアップしたものは非表示とする
            foreach (var c in timeupList)
            {
                c.Visibility = Visibility.Hidden;
            }

            if (spells.Count() > 0)
            {
                this.ShowOverlay();
            }
        }
        /// <summary>
        /// SpellTimerの描画をRefreshする
        /// </summary>
        public void RefreshSpellTimer()
        {
            if (this.IsDragging)
            {
                return;
            }

            // 表示するものがなければ何もしない
            if (this.SpellTimers == null)
            {
                this.HideOverlay();
                return;
            }

            // 表示対象だけに絞る
            var spells =
                from x in this.SpellTimers
                where
                x.ProgressBarVisible
                select
                x;

            // タイムアップしたものを除外する
            if ((Settings.Default.TimeOfHideSpell > 0.0d) && !this.SpellPositionFixed)
            {
                spells =
                    from x in spells
                    where
                    x.DontHide ||
                    (DateTime.Now - x.CompleteScheduledTime).TotalSeconds <= Settings.Default.TimeOfHideSpell
                    select
                    x;
            }

            if (!spells.Any())
            {
                this.HideOverlay();
                return;
            }

            // リキャストの近いもの順でソートする
            if (Settings.Default.AutoSortEnabled && !this.SpellPositionFixed)
            {
                // 昇順?
                if (!Settings.Default.AutoSortReverse)
                {
                    spells =
                        from x in spells
                        orderby
                        x.CompleteScheduledTime,
                        x.DisplayNo
                        select
                        x;
                }
                else
                {
                    spells =
                        from x in spells
                        orderby
                        x.CompleteScheduledTime descending,
                        x.DisplayNo
                        select
                        x;
                }
            }

            // Brushを生成する
            if (spells.Count() > 0)
            {
                var s = spells.FirstOrDefault();
                if (s != null)
                {
                    var c = s.BackgroundColor.FromHTMLWPF();
                    var backGroundColor = Color.FromArgb(
                        (byte)s.BackgroundAlpha,
                        c.R,
                        c.G,
                        c.B);

                    this.BackgroundBrush = this.GetBrush(backGroundColor);
                }
            }

            // 背景色を設定する
            var nowbackground = this.BaseColorRectangle.Fill as SolidColorBrush;
            if (nowbackground == null ||
                nowbackground.Color != this.BackgroundBrush.Color)
            {
                if (this.BackgroundBrush != null)
                {
                    this.BaseColorRectangle.Fill = this.BackgroundBrush;
                }
            }

            // 水平レイアウト時のマージンを調整する
            var m = this.BaseGrid.Margin;
            m.Bottom = this.IsHorizontal ? 0 : 6;
            this.BaseGrid.Margin = m;

            // スペルタイマコントロールのリストを生成する
            var displayList = new List<SpellTimerControl>();
            var timeupList = new List<SpellTimerControl>();
            foreach (var spell in spells)
            {
                SpellTimerControl c;
                if (this.SpellTimerControls.ContainsKey(spell.ID))
                {
                    c = this.SpellTimerControls[spell.ID];
                }
                else
                {
                    c = new SpellTimerControl();
                    this.SpellTimerControls.Add(spell.ID, c);

                    c.Visibility = Visibility.Collapsed;
                    c.MouseDown += (s, e) => this.DragOn(e);
                    c.MouseUp += (s, e) => this.DragOff(e);

                    c.HorizontalAlignment = HorizontalAlignment.Left;
                    c.VerticalAlignment = VerticalAlignment.Top;
                    c.Margin = new Thickness(0, 0, 0, 0);

                    this.BaseGrid.Children.Add(c);

                    c.SetValue(Grid.ColumnProperty, 0);
                    c.SetValue(Grid.RowProperty, 0);
                }

                c.SpellTitle = string.IsNullOrWhiteSpace(spell.SpellTitleReplaced) ?
                    spell.SpellTitle :
                    spell.SpellTitleReplaced;
                c.SpellIcon = spell.SpellIcon;
                c.SpellIconSize = spell.SpellIconSize;
                c.IsReverse = spell.IsReverse;
                c.HideSpellName = spell.HideSpellName;
                c.OverlapRecastTime = spell.OverlapRecastTime;
                c.ReduceIconBrightness = spell.ReduceIconBrightness;
                c.RecastTime = 0;
                c.Progress = 1.0d;

                c.BarWidth = spell.BarWidth;
                c.BarHeight = spell.BarHeight;
                c.FontInfo = spell.Font;
                c.FontColor = spell.FontColor;
                c.FontOutlineColor = spell.FontOutlineColor;
                c.BarColor = spell.BarColor;
                c.BarOutlineColor = spell.BarOutlineColor;

                // 一度もログにマッチしていない時はバーを初期化する
                if (spell.MatchDateTime == DateTime.MinValue && !spell.UpdateDone)
                {
                    c.Progress = 1.0;
                    c.RecastTime = 0;
                    c.Update();
                    c.StartBarAnimation();

                    spell.UpdateDone = true;
                }
                else
                {
                    c.RecastTime = (spell.CompleteScheduledTime - DateTime.Now).TotalSeconds;
                    if (c.RecastTime < 0)
                    {
                        c.RecastTime = 0;
                    }

                    var totalRecastTime = (spell.CompleteScheduledTime - spell.MatchDateTime).TotalSeconds;
                    c.Progress = totalRecastTime != 0 ?
                        (totalRecastTime - c.RecastTime) / totalRecastTime :
                        1.0d;
                    if (c.Progress > 1.0d)
                    {
                        c.Progress = 1.0d;
                    }

                    if (!spell.UpdateDone)
                    {
                        c.Update();
                        c.StartBarAnimation();

                        spell.UpdateDone = true;
                    }
                }

                c.Refresh();

                displayList.Add(c);

                if ((Settings.Default.TimeOfHideSpell > 0.0d) && this.SpellPositionFixed)
                {
                    if (!spell.DontHide &&
                        (DateTime.Now - spell.CompleteScheduledTime).TotalSeconds > Settings.Default.TimeOfHideSpell)
                    {
                        timeupList.Add(c);
                    }
                }
            }

            // 今回表示しないスペルを隠す
            foreach (var c in this.SpellTimerControls)
            {
                if (!spells.Any(x => x.ID == c.Key))
                {
                    c.Value.Visibility = Visibility.Collapsed;
                }
            }

            // 行・列の個数がスペル表示数より小さい場合に拡張する
            // また不要な行・列を削除する
            if (this.IsHorizontal)
            {
                if (this.BaseGrid.RowDefinitions.Count > 1)
                {
                    this.BaseGrid.RowDefinitions.RemoveRange(1, this.BaseGrid.RowDefinitions.Count - 1);
                }

                for (int i = 0; i < (displayList.Count - this.BaseGrid.ColumnDefinitions.Count); i++)
                {
                    var column = new ColumnDefinition();
                    column.Width = GridLength.Auto;
                    this.BaseGrid.ColumnDefinitions.Add(column);
                }
            }
            else
            {
                if (this.BaseGrid.ColumnDefinitions.Count > 1)
                {
                    this.BaseGrid.ColumnDefinitions.RemoveRange(1, this.BaseGrid.ColumnDefinitions.Count - 1);
                }

                for (int i = 0; i < (displayList.Count - this.BaseGrid.RowDefinitions.Count); i++)
                {
                    var row = new RowDefinition();
                    row.Height = GridLength.Auto;
                    this.BaseGrid.RowDefinitions.Add(row);
                }
            }

            // スペルの表示順とマージンを設定する
            var index = 0;
            foreach (var displaySpell in displayList)
            {
                var margin = displaySpell.Margin;
                if (index != 0)
                {
                    margin.Left = this.IsHorizontal ? this.SpellMargin : 0;
                    margin.Top = this.IsHorizontal ? 0 : this.SpellMargin;
                }
                else
                {
                    margin.Left = 0;
                    margin.Top = 0;
                }

                displaySpell.Margin = margin;
                displaySpell.VerticalAlignment = this.IsHorizontal ? VerticalAlignment.Bottom : VerticalAlignment.Top;

                displaySpell.SetValue(Grid.RowProperty, this.IsHorizontal ? 0 : index);
                displaySpell.SetValue(Grid.ColumnProperty, this.IsHorizontal ? index : 0);
                displaySpell.Visibility = Visibility.Visible;

                index++;
            }

            // タイムアップしたものは非表示とする
            foreach (var c in timeupList)
            {
                c.Visibility = Visibility.Hidden;
            }

            if (spells.Count() > 0)
            {
                this.ShowOverlay();
            }
        }
        /// <summary>
        /// SpellTimerの描画をRefreshする
        /// </summary>
        public void RefreshSpellTimer()
        {
            if (this.IsDragging)
            {
                return;
            }

            // 表示するものがなければ何もしない
            if (this.SpellTimers == null)
            {
                this.HideOverlay();
                return;
            }

            // 表示対象だけに絞る
            var spells =
                from x in this.SpellTimers
                where
                x.ProgressBarVisible
                select
                x;

            // タイムアップしたものを除外する
            if (Settings.Default.TimeOfHideSpell > 0.0d)
            {
                spells =
                    from x in spells
                    where
                    x.DontHide ||
                    (DateTime.Now - x.CompleteScheduledTime).TotalSeconds <= Settings.Default.TimeOfHideSpell
                    select
                    x;
            }

            if (!spells.Any())
            {
                this.HideOverlay();
                return;
            }

            // リキャストの近いもの順でソートする
            if (Settings.Default.AutoSortEnabled)
            {
                // 昇順?
                if (!Settings.Default.AutoSortReverse)
                {
                    spells =
                        from x in spells
                        orderby
                        x.CompleteScheduledTime,
                        x.DisplayNo
                        select
                        x;
                }
                else
                {
                    spells =
                        from x in spells
                        orderby
                        x.CompleteScheduledTime descending,
                        x.DisplayNo
                        select
                        x;
                }
            }

            // Brushを生成する
            if (spells.Count() > 0)
            {
                var s = spells.FirstOrDefault();
                if (s != null)
                {
                    var c = s.BackgroundColor.FromHTMLWPF();
                    var backGroundColor = Color.FromArgb(
                        (byte)s.BackgroundAlpha,
                        c.R,
                        c.G,
                        c.B);

                    this.BackgroundBrush = this.GetBrush(backGroundColor);
                }
            }

            // 背景色を設定する
            var nowbackground = this.BaseColorRectangle.Fill as SolidColorBrush;
            if (nowbackground == null ||
                nowbackground.Color != this.BackgroundBrush.Color)
            {
                if (this.BackgroundBrush != null)
                {
                    this.BaseColorRectangle.Fill = this.BackgroundBrush;
                }
            }

            // スペルタイマコントロールのリストを生成する
            var displayList = new List<SpellTimerControl>();
            foreach (var spell in spells)
            {
                SpellTimerControl c;
                if (this.SpellTimerControls.ContainsKey(spell.ID))
                {
                    c = this.SpellTimerControls[spell.ID];
                }
                else
                {
                    c = new SpellTimerControl();
                    this.SpellTimerControls.Add(spell.ID, c);

                    c.Visibility = Visibility.Collapsed;
                    c.MouseDown += (s, e) => this.DragOn(e);
                    c.MouseUp += (s, e) => this.DragOff(e);

                    c.HorizontalAlignment = HorizontalAlignment.Left;
                    c.VerticalAlignment = VerticalAlignment.Top;
                    c.Margin = new Thickness(0, 0, 0, 0);

                    this.BaseGrid.RowDefinitions.Add(new RowDefinition());
                    this.BaseGrid.Children.Add(c);

                    c.SetValue(Grid.ColumnProperty, 0);
                    c.SetValue(Grid.RowProperty, this.BaseGrid.Children.Count - 1);
                }

                c.SpellTitle = string.IsNullOrWhiteSpace(spell.SpellTitleReplaced) ?
                    spell.SpellTitle :
                    spell.SpellTitleReplaced;
                c.SpellIcon = spell.SpellIcon;
                c.SpellIconSize = spell.SpellIconSize;
                c.IsReverse = spell.IsReverse;
                c.HideSpellName = spell.HideSpellName;
                c.OverlapRecastTime = spell.OverlapRecastTime;
                c.RecastTime = 0;
                c.Progress = 1.0d;

                c.BarWidth = spell.BarWidth;
                c.BarHeight = spell.BarHeight;
                c.FontInfo = spell.Font;
                c.FontColor = spell.FontColor;
                c.FontOutlineColor = spell.FontOutlineColor;
                c.BarColor = spell.BarColor;
                c.BarOutlineColor = spell.BarOutlineColor;

                if (spell.MatchDateTime > DateTime.MinValue)
                {
                    c.RecastTime = (spell.CompleteScheduledTime - DateTime.Now).TotalSeconds;
                    if (c.RecastTime < 0)
                    {
                        c.RecastTime = 0;
                    }

                    var totalRecastTime = (spell.CompleteScheduledTime - spell.MatchDateTime).TotalSeconds;
                    c.Progress = totalRecastTime != 0 ?
                        (totalRecastTime - c.RecastTime) / totalRecastTime :
                        1.0d;
                    if (c.Progress > 1.0d)
                    {
                        c.Progress = 1.0d;
                    }
                }

                c.Refresh();

                displayList.Add(c);
            }

            // 表示するスペル数と行数が同じ?
            if (displayList.Count == this.BaseGrid.RowDefinitions.Count)
            {
                // 空行を加える
                this.BaseGrid.RowDefinitions.Add(new RowDefinition());
            }

            // 今回表示しないスペルを隠す
            // 非表示にして一番下の行に追いやる
            foreach (var c in this.SpellTimerControls)
            {
                if (!spells.Any(x => x.ID == c.Key))
                {
                    c.Value.Visibility = Visibility.Collapsed;
                    c.Value.SetValue(Grid.RowProperty, this.BaseGrid.RowDefinitions.Count - 1);
                }
            }

            // スペルの表示順を設定する
            var index = 0;
            foreach (var displaySpell in displayList)
            {
                displaySpell.SetValue(Grid.RowProperty, index);
                displaySpell.Visibility = Visibility.Visible;
                index++;
            }

            if (spells.Count() > 0)
            {
                this.ShowOverlay();
            }
        }
        /// <summary>
        /// SpellTimerの描画をRefreshする
        /// </summary>
        public void RefreshSpellTimer()
        {
            if (this.IsDragging)
            {
                return;
            }

            // 表示するものがなければ何もしない
            if (this.SpellTimers == null)
            {
                this.HideOverlay();
                return;
            }

            // 表示対象だけに絞る
            var spells =
                from x in this.SpellTimers
                where
                x.ProgressBarVisible
                select
                x;

            // タイムアップしたものを除外する
            if (Settings.Default.TimeOfHideSpell > 0.0d)
            {
                spells =
                    from x in spells
                    where
                    x.DontHide ||
                    (DateTime.Now - x.MatchDateTime.AddSeconds(x.RecastTime)).TotalSeconds <= Settings.Default.TimeOfHideSpell
                    select
                    x;
            }

            if (!spells.Any())
            {
                this.HideOverlay();
                return;
            }

            // リキャストの近いもの順でソートする
            if (Settings.Default.AutoSortEnabled)
            {
                // 昇順?
                if (!Settings.Default.AutoSortReverse)
                {
                    spells =
                        from x in spells
                        orderby
                        x.MatchDateTime.AddSeconds(x.RecastTime),
                    x.DisplayNo
                    select
                    x;
                }
                else
                {
                    spells =
                        from x in spells
                        orderby
                        x.MatchDateTime.AddSeconds(x.RecastTime) descending,
                    x.DisplayNo
                    select
                    x;
                }
            }

            // Brushを生成する
            if (spells.Count() > 0)
            {
                var s = spells.FirstOrDefault();
                if (s != null)
                {
                    var c = s.BackgroundColor.FromHTMLWPF();
                    var backGroundColor = Color.FromArgb(
                        (byte)s.BackgroundAlpha,
                        c.R,
                        c.G,
                        c.B);

                    this.BackgroundBrush = this.CreateBrush(this.BackgroundBrush, backGroundColor);
                }
            }

            Dispatcher.InvokeAsync(new Action(() =>
            {
                // 背景色を設定する
                var nowbackground = this.BaseColorRectangle.Fill as SolidColorBrush;
                if (nowbackground == null ||
                    nowbackground.Color != this.BackgroundBrush.Color)
                {
                    if (this.BackgroundBrush != null)
                    {
                        this.BaseColorRectangle.Fill = this.BackgroundBrush;
                    }
                }

                // スペルタイマコントロールのリストを生成する
                var displayList = new List <SpellTimerControl>();
                foreach (var spell in spells)
                {
                    SpellTimerControl c;
                    if (this.SpellTimerControls.ContainsKey(spell.ID))
                    {
                        c = this.SpellTimerControls[spell.ID];
                    }
                    else
                    {
                        c = new SpellTimerControl();
                        this.SpellTimerControls.Add(spell.ID, c);

                        c.Visibility = Visibility.Collapsed;
                        c.MouseDown += (s, e) => this.DragOn(e);
                        c.MouseUp   += (s, e) => this.DragOff(e);

                        c.HorizontalAlignment = HorizontalAlignment.Left;
                        c.VerticalAlignment   = VerticalAlignment.Top;
                        c.Margin = new Thickness(0, 0, 0, 0);

                        this.BaseGrid.RowDefinitions.Add(new RowDefinition());
                        this.BaseGrid.Children.Add(c);

                        c.SetValue(Grid.ColumnProperty, 0);
                        c.SetValue(Grid.RowProperty, this.BaseGrid.Children.Count - 1);
                    }

                    c.SpellTitle = string.IsNullOrWhiteSpace(spell.SpellTitleReplaced) ?
                                   spell.SpellTitle :
                                   spell.SpellTitleReplaced;
                    c.IsReverse  = spell.IsReverse;
                    c.RecastTime = 0;
                    c.Progress   = 1.0d;

                    c.BarWidth         = spell.BarWidth;
                    c.BarHeight        = spell.BarHeight;
                    c.TextFontFamily   = spell.FontFamily;
                    c.TextFontSize     = spell.FontSize;
                    c.TextFontStyle    = spell.FontStyle;
                    c.FontColor        = spell.FontColor;
                    c.FontOutlineColor = spell.FontOutlineColor;
                    c.BarColor         = spell.BarColor;
                    c.BarOutlineColor  = spell.BarOutlineColor;

                    if (spell.MatchDateTime > DateTime.MinValue)
                    {
                        var nextDateTime = spell.MatchDateTime.AddSeconds(spell.RecastTime);

                        c.RecastTime = (nextDateTime - DateTime.Now).TotalSeconds;
                        if (c.RecastTime < 0)
                        {
                            c.RecastTime = 0;
                        }

                        c.Progress = spell.RecastTime != 0 ?
                                     (spell.RecastTime - c.RecastTime) / spell.RecastTime :
                                     1.0d;
                        if (c.Progress > 1.0d)
                        {
                            c.Progress = 1.0d;
                        }
                    }

                    c.Refresh();

                    displayList.Add(c);
                }

                // 表示するスペル数と行数が同じ?
                if (displayList.Count == this.BaseGrid.RowDefinitions.Count)
                {
                    // 空行を加える
                    this.BaseGrid.RowDefinitions.Add(new RowDefinition());
                }

                // 今回表示しないスペルを隠す
                // 非表示にして一番下の行に追いやる
                foreach (var c in this.SpellTimerControls)
                {
                    if (!spells.Any(x => x.ID == c.Key))
                    {
                        c.Value.Visibility = Visibility.Collapsed;
                        c.Value.SetValue(Grid.RowProperty, this.BaseGrid.RowDefinitions.Count - 1);
                    }
                }

                // スペルの表示順を設定する
                var index = 0;
                foreach (var displaySpell in displayList)
                {
                    displaySpell.SetValue(Grid.RowProperty, index);
                    displaySpell.Visibility = Visibility.Visible;
                    index++;
                }

                if (spells.Count() > 0)
                {
                    this.ShowOverlay();

                    this.Topmost = false;
                    this.Topmost = true;
                }
            }));
        }