Пример #1
0
        public static void ProcessConfirmation(uint contextId, bool response)
        {
            if (!confirmations.Remove(contextId, out var confirm))
            {
                return;
            }

            switch (confirm.ConfirmationType)
            {
            case ConfirmationType.Fellowship:

                var inviter = PlayerManager.GetOnlinePlayer(confirm.Source.Guid);
                var invited = PlayerManager.GetOnlinePlayer(confirm.Target.Guid);

                inviter.CompleteConfirmation(confirm.ConfirmationType, confirm.ConfirmationID);

                if (response)
                {
                    inviter.Fellowship.AddConfirmedMember(inviter, invited, response);
                }

                break;

            case ConfirmationType.SwearAllegiance:
                break;

            case ConfirmationType.CraftInteraction:

                confirm.Player.CompleteConfirmation(confirm.ConfirmationType, confirm.ConfirmationID);

                if (response)
                {
                    RecipeManager.HandleTinkering(confirm.Player, confirm.Source, confirm.Target, true);
                }
                break;

            default:
                break;
            }
        }
Пример #2
0
        public static void ProcessConfirmation(uint contextId, bool response)
        {
            if (!confirmations.Remove(contextId, out var confirm))
            {
                return;
            }

            switch (confirm.ConfirmationType)
            {
            case ConfirmationType.Augmentation:

                confirm.Player.CompleteConfirmation(confirm.ConfirmationType, confirm.ConfirmationID);

                if (response)
                {
                    if (!(confirm.Source is AugmentationDevice aug))
                    {
                        return;
                    }

                    aug.DoAugmentation(confirm.Player);
                }
                break;

            case ConfirmationType.CraftInteraction:

                confirm.Player.CompleteConfirmation(confirm.ConfirmationType, confirm.ConfirmationID);

                if (response)
                {
                    RecipeManager.HandleTinkering(confirm.Player, confirm.Source, confirm.Target, true);
                }
                break;

            case ConfirmationType.Fellowship:

                var inviter = PlayerManager.GetOnlinePlayer(confirm.Source.Guid);
                var invited = PlayerManager.GetOnlinePlayer(confirm.Target.Guid);

                if (inviter == null || invited == null || inviter.Fellowship == null)
                {
                    return;
                }

                inviter.CompleteConfirmation(confirm.ConfirmationType, confirm.ConfirmationID);

                if (response)
                {
                    inviter.Fellowship.AddConfirmedMember(inviter, invited, response);
                }

                break;

            case ConfirmationType.SwearAllegiance:
                break;

            case ConfirmationType.Yes_No:

                confirm.Player.CompleteConfirmation(confirm.ConfirmationType, confirm.ConfirmationID);

                confirm.Source.EmoteManager.ExecuteEmoteSet(response ? EmoteCategory.TestSuccess : EmoteCategory.TestFailure, confirm.Quest, confirm.Player);

                break;

            default:
                break;
            }
        }