public override MenuElement DuplicateSelf(bool fromEditor, bool ignoreUnityUI) { MenuCycle newElement = CreateInstance <MenuCycle>(); newElement.Declare(); newElement.CopyCycle(this, ignoreUnityUI); return(newElement); }
public override MenuElement DuplicateSelf() { MenuCycle newElement = CreateInstance <MenuCycle>(); newElement.Declare(); newElement.CopyCycle(this); return(newElement); }