public static void Init() { CharacterWizardWindow window = EditorWindow.GetWindowWithRect <CharacterWizardWindow> (new Rect(0, 0, 420, 360), true, "Character Wizard", true); window.titleContent.text = "Character wizard"; window.position = new Rect(300, 200, 420, 360); }
public static void Init() { CharacterWizardWindow window = (CharacterWizardWindow)EditorWindow.GetWindow(typeof(CharacterWizardWindow)); UnityVersionHandler.SetWindowTitle(window, "Character wizard"); window.position = new Rect(300, 200, 350, 300); }
public static void Init() { CharacterWizardWindow window = EditorWindow.GetWindowWithRect <CharacterWizardWindow> (new Rect(0, 0, 420, 360), true, "Character Wizard", true); UnityVersionHandler.SetWindowTitle(window, "Character wizard"); window.position = new Rect(300, 200, 420, 360); }