Пример #1
0
        static void Main()
        {
            Application.EnableVisualStyles();
            Application.SetCompatibleTextRenderingDefault(false);

            OtheloUI othello = new OtheloUI();

            othello.RunGame();
        }
Пример #2
0
        private void OnClick(object sender, EventArgs e)
        {
            this.moveOnClick(sender, e);
            this.DrawBoard(OtheloUI.m_GameEngine.Board);
            if (OtheloUI.menuSelection == 2)
            {
                this.moveOnClick(sender, e);
            }

            OtheloUI.GameNextMoves();
            this.Refresh();
        }
Пример #3
0
        private void moveOnClick(object sender, EventArgs e)
        {
            Button button = sender as Button;
            int    i      = this.buttonOnBoardList.IndexOf(button);
            int    n      = OtheloBoard.BoardSize;

            this.playerPoint.X = i / n;
            this.playerPoint.Y = i % n;
            OtheloUI.GameMoves(playerPoint);
            this.buttonOnBoardList[i].Enabled = false;
            if (OtheloUI.isPlayerOne)
            {
                this.buttonOnBoardList[i].BackgroundImage       = this.blackPiecePicture;
                this.buttonOnBoardList[i].BackgroundImageLayout = ImageLayout.Stretch;
                this.Text = "Othello - Whites's Turn (" + OtheloUI.m_GameEngine.Player2.PlayerName + ")";
            }
            else
            {
                if (OtheloUI.menuSelection == 1)
                {
                    this.buttonOnBoardList[i].BackgroundImage       = this.whitePiecePicture;
                    this.buttonOnBoardList[i].BackgroundImageLayout = ImageLayout.Stretch;
                }
                else if (OtheloUI.menuSelection == 2)
                {
                    this.pcMove.Show();
                    this.Refresh();
                    System.Threading.Thread.Sleep(1000);
                    this.pcMove.Hide();
                }

                this.Text = "Othello - Black's Turn (" + OtheloUI.m_GameEngine.Player1.PlayerName + ")";
            }

            OtheloUI.isPlayerOne = !OtheloUI.isPlayerOne;
            this.Refresh();
        }
Пример #4
0
 private void buttonPlayVsHuman_Click(object sender, EventArgs e)
 {
     this.Hide();
     OtheloUI.StartPlay(OtheloBoard.BoardSize, 1);
 }