public Connect() { this.readBuff = new byte[RXBUFFER_SIZE]; this.frameBuff = new byte[RXBUFFER_SIZE * 2]; this.frameLen = 0; this.devid = null; this.flagFrame = false; this.flagClose = false; this.conState = ydpMachEm.Idle; this.rxCnt = 0; this.fsStart = -1; this.delayCnt = 0; this.flagLog = false; }
public void Init(Socket socket) { this.socket = socket; this.conState = ydpMachEm.AcceptDone; }