Пример #1
0
        static int __CreateInstance(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

            try {
                if (LuaAPI.lua_gettop(L) == 1)
                {
                    xc.ui.ugui.EventTriggerListener __cl_gen_ret = new xc.ui.ugui.EventTriggerListener();
                    translator.Push(L, __cl_gen_ret);
                    return(1);
                }
            }
            catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
            return(LuaAPI.luaL_error(L, "invalid arguments to xc.ui.ugui.EventTriggerListener constructor!"));
        }
Пример #2
0
        static int _e_onPointerExit(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            int __gen_param_count       = LuaAPI.lua_gettop(L);

            xc.ui.ugui.EventTriggerListener __cl_gen_to_be_invoked = (xc.ui.ugui.EventTriggerListener)translator.FastGetCSObj(L, 1);
            try {
                xc.ui.ugui.EventTriggerListener.UIDelegate __gen_delegate = translator.GetDelegate <xc.ui.ugui.EventTriggerListener.UIDelegate>(L, 3);
                if (__gen_delegate == null)
                {
                    return(LuaAPI.luaL_error(L, "#3 need xc.ui.ugui.EventTriggerListener.UIDelegate!"));
                }

                if (__gen_param_count == 3)
                {
                    System.IntPtr strlen;

                    System.IntPtr str = LuaAPI.lua_tolstring(L, 2, out strlen);

                    if (str != System.IntPtr.Zero && strlen.ToInt32() == 1)
                    {
                        byte op = System.Runtime.InteropServices.Marshal.ReadByte(str);


                        if (op == (byte)'+')
                        {
                            __cl_gen_to_be_invoked.onPointerExit += __gen_delegate;
                            return(0);
                        }


                        if (op == (byte)'-')
                        {
                            __cl_gen_to_be_invoked.onPointerExit -= __gen_delegate;
                            return(0);
                        }
                    }
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
            LuaAPI.luaL_error(L, "invalid arguments to xc.ui.ugui.EventTriggerListener.onPointerExit!");
            return(0);
        }
Пример #3
0
        static int _m_GetListener_xlua_st_(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);



            try {
                {
                    UnityEngine.GameObject game_object = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));

                    xc.ui.ugui.EventTriggerListener __cl_gen_ret = xc.ui.ugui.EventTriggerListener.GetListener(game_object);
                    translator.Push(L, __cl_gen_ret);



                    return(1);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }
Пример #4
0
        static int _m_OnPointerClick(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            xc.ui.ugui.EventTriggerListener __cl_gen_to_be_invoked = (xc.ui.ugui.EventTriggerListener)translator.FastGetCSObj(L, 1);


            try {
                {
                    UnityEngine.EventSystems.PointerEventData eventData = (UnityEngine.EventSystems.PointerEventData)translator.GetObject(L, 2, typeof(UnityEngine.EventSystems.PointerEventData));

                    __cl_gen_to_be_invoked.OnPointerClick(eventData);



                    return(0);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }