Пример #1
0
        static int _s_set_UseDefaultColor(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

            try {
                xc.ui.LockIcon __cl_gen_to_be_invoked = (xc.ui.LockIcon)translator.FastGetCSObj(L, 1);
                __cl_gen_to_be_invoked.UseDefaultColor = LuaAPI.lua_toboolean(L, 2);
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
            return(0);
        }
Пример #2
0
        static int _s_set_GreyComponent(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

            try {
                xc.ui.LockIcon __cl_gen_to_be_invoked = (xc.ui.LockIcon)translator.FastGetCSObj(L, 1);
                __cl_gen_to_be_invoked.GreyComponent = translator.GetObject(L, 2, typeof(object));
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
            return(0);
        }
Пример #3
0
        static int _s_set_TargetImage(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

            try {
                xc.ui.LockIcon __cl_gen_to_be_invoked = (xc.ui.LockIcon)translator.FastGetCSObj(L, 1);
                __cl_gen_to_be_invoked.TargetImage = (UnityEngine.UI.Image)translator.GetObject(L, 2, typeof(UnityEngine.UI.Image));
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
            return(0);
        }
Пример #4
0
        static int _s_set_DeltaY(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

            try {
                xc.ui.LockIcon __cl_gen_to_be_invoked = (xc.ui.LockIcon)translator.FastGetCSObj(L, 1);
                __cl_gen_to_be_invoked.DeltaY = (float)LuaAPI.lua_tonumber(L, 2);
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
            return(0);
        }
Пример #5
0
        static int _g_get_ExpectColor(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

            try {
                xc.ui.LockIcon __cl_gen_to_be_invoked = (xc.ui.LockIcon)translator.FastGetCSObj(L, 1);
                translator.PushUnityEngineColor(L, __cl_gen_to_be_invoked.ExpectColor);
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
            return(1);
        }
Пример #6
0
        static int _g_get_Scale(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

            try {
                xc.ui.LockIcon __cl_gen_to_be_invoked = (xc.ui.LockIcon)translator.FastGetCSObj(L, 1);
                LuaAPI.lua_pushnumber(L, __cl_gen_to_be_invoked.Scale);
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
            return(1);
        }
Пример #7
0
        static int _s_set_ExpectColor(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

            try {
                xc.ui.LockIcon    __cl_gen_to_be_invoked = (xc.ui.LockIcon)translator.FastGetCSObj(L, 1);
                UnityEngine.Color __cl_gen_value; translator.Get(L, 2, out __cl_gen_value);
                __cl_gen_to_be_invoked.ExpectColor = __cl_gen_value;
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
            return(0);
        }
Пример #8
0
        static int __CreateInstance(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

            try {
                if (LuaAPI.lua_gettop(L) == 1)
                {
                    xc.ui.LockIcon __cl_gen_ret = new xc.ui.LockIcon();
                    translator.Push(L, __cl_gen_ret);
                    return(1);
                }
            }
            catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
            return(LuaAPI.luaL_error(L, "invalid arguments to xc.ui.LockIcon constructor!"));
        }
Пример #9
0
        static int _m_SetSystemId(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            xc.ui.LockIcon __cl_gen_to_be_invoked = (xc.ui.LockIcon)translator.FastGetCSObj(L, 1);


            try {
                {
                    uint id = LuaAPI.xlua_touint(L, 2);

                    __cl_gen_to_be_invoked.SetSystemId(id);



                    return(0);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }