Пример #1
0
        static int _g_get_num(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

            try {
                xc.DBGuildLv.DBGuildLvItem __cl_gen_to_be_invoked = (xc.DBGuildLv.DBGuildLvItem)translator.FastGetCSObj(L, 1);
                LuaAPI.xlua_pushuint(L, __cl_gen_to_be_invoked.num);
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
            return(1);
        }
Пример #2
0
        static int __CreateInstance(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

            try {
                if (LuaAPI.lua_gettop(L) == 1)
                {
                    xc.DBGuildLv.DBGuildLvItem __cl_gen_ret = new xc.DBGuildLv.DBGuildLvItem();
                    translator.Push(L, __cl_gen_ret);
                    return(1);
                }
            }
            catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
            return(LuaAPI.luaL_error(L, "invalid arguments to xc.DBGuildLv.DBGuildLvItem constructor!"));
        }
Пример #3
0
        static int _m_GetOneItem(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            xc.DBGuildLv __cl_gen_to_be_invoked = (xc.DBGuildLv)translator.FastGetCSObj(L, 1);


            try {
                {
                    uint level = LuaAPI.xlua_touint(L, 2);

                    xc.DBGuildLv.DBGuildLvItem __cl_gen_ret = __cl_gen_to_be_invoked.GetOneItem(level);
                    translator.Push(L, __cl_gen_ret);



                    return(1);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }