static int _s_set_Attrs(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { xc.DBDataAllSkill.AllSkillInfo __cl_gen_to_be_invoked = (xc.DBDataAllSkill.AllSkillInfo)translator.FastGetCSObj(L, 1); __cl_gen_to_be_invoked.Attrs = (System.Collections.Generic.List <System.Collections.Generic.List <uint> >)translator.GetObject(L, 2, typeof(System.Collections.Generic.List <System.Collections.Generic.List <uint> >)); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(0); }
static int _s_set_zhuhun_txt(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { xc.DBDataAllSkill.AllSkillInfo __cl_gen_to_be_invoked = (xc.DBDataAllSkill.AllSkillInfo)translator.FastGetCSObj(L, 1); __cl_gen_to_be_invoked.zhuhun_txt = LuaAPI.lua_tostring(L, 2); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(0); }
static int _s_set_NextLevelSkillTmpl(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { xc.DBDataAllSkill.AllSkillInfo __cl_gen_to_be_invoked = (xc.DBDataAllSkill.AllSkillInfo)translator.FastGetCSObj(L, 1); __cl_gen_to_be_invoked.NextLevelSkillTmpl = (xc.DBDataAllSkill.AllSkillInfo)translator.GetObject(L, 2, typeof(xc.DBDataAllSkill.AllSkillInfo)); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(0); }
static int _g_get_Attrs(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { xc.DBDataAllSkill.AllSkillInfo __cl_gen_to_be_invoked = (xc.DBDataAllSkill.AllSkillInfo)translator.FastGetCSObj(L, 1); translator.Push(L, __cl_gen_to_be_invoked.Attrs); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(1); }
static int _s_set_SetSlotType(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { xc.DBDataAllSkill.AllSkillInfo __cl_gen_to_be_invoked = (xc.DBDataAllSkill.AllSkillInfo)translator.FastGetCSObj(L, 1); xc.DBDataAllSkill.SET_SLOT_TYPE __cl_gen_value; translator.Get(L, 2, out __cl_gen_value); __cl_gen_to_be_invoked.SetSlotType = __cl_gen_value; } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(0); }
static int __CreateInstance(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { if (LuaAPI.lua_gettop(L) == 1) { xc.DBDataAllSkill.AllSkillInfo __cl_gen_ret = new xc.DBDataAllSkill.AllSkillInfo(); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to xc.DBDataAllSkill.AllSkillInfo constructor!")); }
static int _m_AddSkillInfo(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.DBDataAllSkill.OneVocationActiveSkillInfos __cl_gen_to_be_invoked = (xc.DBDataAllSkill.OneVocationActiveSkillInfos)translator.FastGetCSObj(L, 1); try { { xc.DBDataAllSkill.AllSkillInfo info = (xc.DBDataAllSkill.AllSkillInfo)translator.GetObject(L, 2, typeof(xc.DBDataAllSkill.AllSkillInfo)); __cl_gen_to_be_invoked.AddSkillInfo(info); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_GetOneAllSkillInfo_byActiveSkillId(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.DBDataAllSkill __cl_gen_to_be_invoked = (xc.DBDataAllSkill)translator.FastGetCSObj(L, 1); try { { uint active_skill_id = LuaAPI.xlua_touint(L, 2); xc.DBDataAllSkill.AllSkillInfo __cl_gen_ret = __cl_gen_to_be_invoked.GetOneAllSkillInfo_byActiveSkillId(active_skill_id); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }