Пример #1
0
 private void Start()
 {
     GM        = GameObject.Find("GM");
     waveCTRL  = GM.GetComponent <waveHandler>();
     statPanel = GM.GetComponent <GameObjectHolder>().StatusBar;
     statsBar  = statPanel.GetComponent <statusHandler>();
     renderers = GetComponentsInChildren <Transform>(true);
     helper    = GM.GetComponent <jsonDataHelper>();
     setRedMax();
     setRandomID();
 }
Пример #2
0
    private void Start()
    {
        handler        = GameObject.Find("userData").GetComponent <jsonDataHandler>();
        gameMap        = gameObject.GetComponent <Graph>();
        gameCTRL       = gameObject.GetComponent <waveHandler>();
        gameData       = gameObject.GetComponent <sendDataToForm>();
        gameComponents = gameObject.GetComponent <GameObjectHolder>();
        money          = gameComponents.HealthAndCurrency.GetComponent <currencyCounter>();
        fillMapWithPoints();
        initializeMapSettings();

        if (handler.currentMapIndex == handler.data.maps.Count - 1)
        {
            restartOrNewMap.text = "Restart";
        }
        else
        {
            restartOrNewMap.text = "Next Map";
        }
    }