static void Main() { string VTK_DATA_ROOT = "C:/Program Files/VTKData"; // Create a vtkBYUReader and read in a data set. vtkBYUReader fohe = new vtkBYUReader(); fohe.SetGeometryFileName(VTK_DATA_ROOT + "/Data/teapot.g"); // Create a vtkPolyDataNormals filter to calculate the normals of the // data set. vtkPolyDataNormals normals = new vtkPolyDataNormals(); normals.SetInputConnection(fohe.GetOutputPort()); // Set up the associated mapper and actor. vtkPolyDataMapper foheMapper = new vtkPolyDataMapper(); foheMapper.SetInputConnection(normals.GetOutputPort()); vtkLODActor foheActor = new vtkLODActor(); foheActor.SetMapper(foheMapper); // Create a vtkOutlineFilter to draw the bounding box of the data set. // Also create the associated mapper and actor. vtkOutlineFilter outline = new vtkOutlineFilter(); outline.SetInputConnection(normals.GetOutputPort()); vtkPolyDataMapper mapOutline = new vtkPolyDataMapper(); mapOutline.SetInputConnection(outline.GetOutputPort()); vtkActor outlineActor = new vtkActor(); outlineActor.SetMapper(mapOutline); outlineActor.GetProperty().SetColor(0, 0, 0); // Create a vtkCamera, and set the camera parameters. vtkCamera camera = new vtkCamera(); camera.SetClippingRange(1.60187, 20.0842); camera.SetFocalPoint(0.21406, 1.5, 0); camera.SetPosition(8.3761, 4.94858, 4.12505); camera.SetViewUp(0.180325, 0.549245, -0.815974); // Create a vtkLight, and set the light parameters. vtkLight light = new vtkLight(); light.SetFocalPoint(0.21406, 1.5, 0); light.SetPosition(8.3761, 4.94858, 4.12505); // Create the Renderers. Assign them the appropriate viewport // coordinates, active camera, and light. vtkRenderer ren = new vtkRenderer(); ren.SetViewport(0, 0, 0.5, 1.0); ren.SetActiveCamera(camera); ren.AddLight(light); vtkRenderer ren2 = new vtkRenderer(); ren2.SetViewport(0.5, 0, 1.0, 1.0); ren2.SetActiveCamera(camera); ren2.AddLight(light); // Create the RenderWindow and RenderWindowInteractor. vtkRenderWindow renWin = new vtkRenderWindow(); renWin.AddRenderer(ren); renWin.AddRenderer(ren2); renWin.SetWindowName("VTK - Cube Axes"); renWin.SetSize(600, 300); vtkRenderWindowInteractor iren = new vtkRenderWindowInteractor(); iren.SetRenderWindow(renWin); // Add the actors to the renderer, and set the background. ren.AddViewProp(foheActor); ren.AddViewProp(outlineActor); ren2.AddViewProp(foheActor); ren2.AddViewProp(outlineActor); ren.SetBackground(0.1, 0.2, 0.4); ren2.SetBackground(0.1, 0.2, 0.4); // Create a text property for both cube axes vtkTextProperty tprop = new vtkTextProperty(); tprop.SetColor(1, 1, 1); tprop.ShadowOn(); // Create a vtkCubeAxesActor2D. Use the outer edges of the bounding box to // draw the axes. Add the actor to the renderer. vtkCubeAxesActor2D axes = new vtkCubeAxesActor2D(); axes.SetInput(normals.GetOutput()); axes.SetCamera(ren.GetActiveCamera()); axes.SetLabelFormat("%6.4g"); axes.SetFlyModeToOuterEdges(); axes.SetFontFactor(0.8); axes.SetAxisTitleTextProperty(tprop); axes.SetAxisLabelTextProperty(tprop); ren.AddViewProp(axes); // Create a vtkCubeAxesActor2D. Use the closest vertex to the camera to // determine where to draw the axes. Add the actor to the renderer. vtkCubeAxesActor2D axes2 = new vtkCubeAxesActor2D(); axes2.SetViewProp(foheActor); axes2.SetCamera(ren2.GetActiveCamera()); axes2.SetLabelFormat("%6.4g"); axes2.SetFlyModeToClosestTriad(); axes2.SetFontFactor(0.8); axes2.ScalingOff(); axes2.SetAxisTitleTextProperty(tprop); axes2.SetAxisLabelTextProperty(tprop); ren2.AddViewProp(axes2); renWin.AddObserver((uint) EventIds.AbortCheckEvent, CheckAbort); iren.Initialize(); renWin.Render(); iren.Start(); vtkWin32OpenGLRenderWindow win32win = vtkWin32OpenGLRenderWindow.SafeDownCast(renWin); if (null != win32win) win32win.Clean(); }
/// <summary> /// Event fired when the graph selection is changed /// </summary> /// <param name="sender"></param> /// <param name="e"></param> void view_SelectionChangedEvt(vtkObject sender, vtkObjectEventArgs e) { //Get the selection vtkDataRepresentation dr = view.GetRepresentation(0); vtkAnnotationLink al = dr.GetAnnotationLink(); vtkSelection sel = al.GetCurrentSelection(); vtkAbstractArray arr = null; vtkSelectionNode node = sel.GetNode(0); if (null != node) { arr = node.GetSelectionList(); } vtkIdTypeArray arr1 = (vtkIdTypeArray)arr; // Short circuit if nothing is selected... int numSelected = (int)arr1.GetNumberOfTuples(); if (0 == numSelected) { return; } vtkStringArray arr2 = ((vtkStringArray)g.GetVertexData().GetAbstractArray("label")); //get a pseudo random name if more than one are selected string name = arr2.GetValue( (int)arr1.GetValue(System.DateTime.Now.Millisecond % numSelected)); //reset the small arrayList arrListSmall = new System.Collections.ArrayList(); int hops; try { hops = System.Convert.ToInt32(toolStripTextBox3.Text); } catch (Exception) { hops = 1; } toolStripTextBox1.Text = name; toolStripTextBox1.Invalidate(); this.Update(); //Start the loading graphic and add another renderer on top for the spinning logo vtkRenderWindow win = this.renderWindowControl1.RenderWindow; win.AddRenderer(logoRenderer); win.Render(); this.webBrowser1.Url = new Uri("http://en.wikipedia.org/wiki/" + name.Replace(" ", "_")); //Start the work addLinks(g, name, hops); //Remove the spinning logo after the work is done win.RemoveRenderer(logoRenderer); win.Render(); }
//Button press events //Drag events private void drag_LeftDown(vtkObject sender, vtkObjectEventArgs e) { if (mouseDownLeft == false) { //Get position int[] pos = renWin.GetInteractor().GetEventPosition(); vtkCoordinate coord = vtkCoordinate.New(); coord.SetCoordinateSystemToDisplay(); coord.SetValue(pos[0], pos[1], 0); double[] tmp = coord.GetComputedWorldValue(renWin.GetRenderers().GetFirstRenderer()); position[0] = (int)tmp[0]; position[1] = (int)tmp[1]; position[2] = (int)tmp[0]; position[3] = (int)tmp[1]; //Create new line object if (has_actor == true) { line.update(position); } else { line = new Rendering.vtkLine(renWin, slice); line.draw(position); } renWin.Render(); has_actor = true; mouseDownLeft = true; } }
private void VRML() { // Path to vtk data must be set as an environment variable // VTK_DATA_ROOT = "C:\VTK\vtkdata-5.8.0" vtkTesting test = vtkTesting.New(); string root = test.GetDataRoot(); string filePath = System.IO.Path.Combine(root, @"Data\bot2.wrl"); // reader vtkVRMLImporter importer = vtkVRMLImporter.New(); importer.SetFileName(filePath); importer.Update(); // get a reference to the renderwindow of our renderWindowControl1 vtkRenderWindow renderWindow = renderWindowControl1.RenderWindow; renderWindow.AddRenderer(importer.GetRenderer()); renderWindow.Render(); //vtkActorCollection actors = importer.GetRenderer().GetActors(); //actors.InitTraversal(); //vtkActor tmp; //while(( tmp = actors.GetNextActor()) != null) { //} }
private void renderScene() { vtkCamera camera; if (toShow != null) { this.geometryPoints(); vtkPolyData polydata = vtkPolyData.New(); polydata.SetPoints(pontosVTK); vtkDelaunay2D del = vtkDelaunay2D.New(); del.AddInput(polydata); vtkPolyDataMapper mapMesh = vtkPolyDataMapper.New(); mapMesh.SetInput(del.GetOutput()); vtkActor meshActor = vtkActor.New(); meshActor.SetMapper(mapMesh); meshActor.GetProperty().SetColor(0.5d, 0.5d, 0d); windowVTK.AddRenderer(rendererVTK); rendererVTK.AddActor(meshActor); windowVTK.Render(); rendererVTK.Render(); meshActor.Render(rendererVTK, mapMesh); camera = rendererVTK.GetActiveCamera(); camera.Zoom(1.0d); rendererVTK.ResetCamera(); } }
static private void init() { vtkSTLReader rdr = vtkSTLReader.New(); rdr.SetFileName("BODY-EXTRUDEUR-WADE.stl"); // Créer une géométrie sphérique /*vtkSphereSource sphere = vtkSphereSource.New(); * sphere.SetRadius(1.0); * sphere.SetThetaResolution(18); * sphere.SetPhiResolution(18);*/ // Transforme la géométrie en primitives graphiques (OpenGL dans notre cas) vtkPolyDataMapper map = vtkPolyDataMapper.New(); map.SetInput(rdr.GetOutput()); // L'acteur représente l'entitée géométrique. // Il permet de définir sa position, son orientation, sa couleur, etc. vtkActor aSphere = new vtkActor(); aSphere.SetMapper(map); aSphere.GetProperty().SetColor(0.8, 0.8, 0.8); // color blue // Nous créons un renderer qui va faire le rendu de notre entitée. vtkRenderer ren1 = vtkRenderer.New(); ren1.AddActor(aSphere); ren1.SetBackground(1, 1, 1); // background color white // Nous créons une fenêtre de rendu vtkRenderWindow renWin = vtkRenderWindow.New(); renWin.AddRenderer(ren1); renWin.SetSize(300, 300); // Nous créons un interactor qui permet de bouger la caméra. vtkRenderWindowInteractor iren = new vtkRenderWindowInteractor(); iren.SetRenderWindow(renWin); // Nous lançons le rendu et l'interaction renWin.Render(); iren.Start(); ////// CLEANUP /////// rdr.Dispose(); map.Dispose(); aSphere.Dispose(); ren1.Dispose(); renWin.Dispose(); iren.Dispose(); }
///<summary>Entry Point</summary> static void Main(string[] args) { // Create a simple sphere. A pipeline is created. sphere = vtkSphereSource.New(); sphere.SetThetaResolution(8); sphere.SetPhiResolution(16); shrink = vtkShrinkPolyData.New(); shrink.SetInputConnection(sphere.GetOutputPort()); shrink.SetShrinkFactor(0.9); mapper = vtkPolyDataMapper.New(); mapper.SetInputConnection(shrink.GetOutputPort()); // The actor links the data pipeline to the rendering subsystem actor = vtkActor.New(); actor.SetMapper(mapper); actor.GetProperty().SetColor(1, 0, 0); // Create components of the rendering subsystem // ren1 = vtkRenderer.New(); renWin = vtkRenderWindow.New(); renWin.AddRenderer(ren1); iren = vtkRenderWindowInteractor.New(); iren.SetRenderWindow(renWin); // Add the actors to the renderer, set the window size // ren1.AddViewProp(actor); renWin.SetSize(250, 250); renWin.Render(); camera = ren1.GetActiveCamera(); camera.Zoom(1.5); // render the image and start the event loop // renWin.Render(); iren.Initialize(); iren.Start(); deleteAllVTKObjects(); }
public void setRender(vtkRenderWindow renWin) { _renWin = renWin; _render = renWin.GetRenderers().GetFirstRenderer(); CompontData data = genData(true); _actor = CompontFactory.genActor(data, CompontFactory.genClickProperty()); _render.AddViewProp(_actor); _renWin.Render(); }
private void sliderContourValue_Scroll(object sender, EventArgs e) { TrackBar slider = sender as TrackBar; if (slider != null) { _ContourFilter.GenerateValues(1, slider.Value, slider.Value); _RenderWindow.Render(); } }
/// <summary> /// Clears the graph and makes a new one /// </summary> private void createNewGraph() { String lookupValue = toolStripTextBox1.Text; //clean up any old graph views in the renderer vtkMutableDirectedGraph g_temp = g; g = vtkMutableDirectedGraph.New(); if (g_temp != null) { g_temp.Dispose(); } //reset array lists arrListSmall = new System.Collections.ArrayList(); vtkStringArray label = vtkStringArray.New(); label.SetName("label"); //give the graph a starting point g.GetVertexData().AddArray(label); g.AddVertex(); label.InsertNextValue(lookupValue); arrListSmall.Add(lookupValue); int hops; try { hops = System.Convert.ToInt32(toolStripTextBox3.Text); } catch (Exception) { hops = 1; } //Start the loading graphic and switch renderers vtkRenderWindow win = this.renderWindowControl1.RenderWindow; win.AddRenderer(logoRenderer); win.Render(); this.webBrowser1.Url = new Uri("http://en.wikipedia.org/wiki/" + lookupValue.Replace(" ", "_")); //Start the work addLinks(g, lookupValue, hops); //Go back to the graph view after the work is done win.RemoveRenderer(logoRenderer); //Setup the view properties view.SetLayoutStrategyToSimple2D(); view.AddRepresentationFromInput(g); view.SetVertexLabelArrayName("label"); view.VertexLabelVisibilityOn(); view.SetVertexColorArrayName("VertexDegree"); view.ColorVerticesOn(); view.GetRenderer().ResetCamera(); view.Update(); }
/// <summary> ///A process translated from the tcl scripts /// </summary> public static void MotionCallback(double x, double y) { //Global Variable Declaration Skipped // Compute display point from Tk display point.[] WindowY = 400; y = WindowY - y; z = ren1.GetZ((int)x, (int)y); ren1.SetDisplayPoint((double)x, (double)y, (double)z); ren1.DisplayToWorld(); pt = ren1.GetWorldPoint(); //tk_messageBox -message "$pt"[] x = (double)(lindex(pt, 0)); y = (double)(lindex(pt, 1)); z = (double)(lindex(pt, 2)); val = puzzle.SetPoint((double)x, (double)y, (double)z); if ((val) != LastVal) { renWin.Render(); LastVal = val; } }
/// <summary> /// The main entry method called by the CSharp driver /// </summary> /// <param name="argv"></param> public static void AVTestSpherePuzzle(String [] argv) { //Prefix Content is: "" // prevent the tk window from showing up then start the event loop[] renWin = vtkRenderWindow.New(); // create a rendering window and renderer[] ren1 = vtkRenderer.New(); renWin.AddRenderer((vtkRenderer)ren1); renWin.SetSize((int)400,(int)400); puzzle = new vtkSpherePuzzle(); mapper = vtkPolyDataMapper.New(); mapper.SetInputConnection((vtkAlgorithmOutput)puzzle.GetOutputPort()); actor = new vtkActor(); actor.SetMapper((vtkMapper)mapper); arrows = new vtkSpherePuzzleArrows(); mapper2 = vtkPolyDataMapper.New(); mapper2.SetInputConnection((vtkAlgorithmOutput)arrows.GetOutputPort()); actor2 = new vtkActor(); actor2.SetMapper((vtkMapper)mapper2); // Add the actors to the renderer, set the background and size[] //[] ren1.AddActor((vtkProp)actor); ren1.AddActor((vtkProp)actor2); ren1.SetBackground((double)0.1,(double)0.2,(double)0.4); LastVal = -1; //method moved //method moved renWin.Render(); cam = ren1.GetActiveCamera(); cam.Elevation((double)-40); puzzle.MoveHorizontal((int)0,(int)100,(int)0); puzzle.MoveHorizontal((int)1,(int)100,(int)1); puzzle.MoveHorizontal((int)2,(int)100,(int)0); puzzle.MoveVertical((int)2,(int)100,(int)0); puzzle.MoveVertical((int)1,(int)100,(int)0); renWin.Render(); //deleteAllVTKObjects(); }
/// <summary> /// Renders this VtkRenderWindowControl. /// </summary> /// /// <seealso cref="M:ActivizWPF.Framework.Native.HwndWrapper.Render()"/> protected override void Render() { try { if (_renderWindow != null) { this.SyncRenderWindowSize(); if (_renderWindow.GetInteractor() != _renderWindowInteractor) { AttachInteractor(); _renderWindow.Render(); } _renderWindow.Render(); } } catch (Exception e) { log.ErrorException("Render()", e); } }
private void Window_Activated(object sender, EventArgs e) { // 一定要先 vtkformhost.Child = vtkControl;下面三条顺序不能乱 否则报错 切记! vtkformhost.Child = vtkControl; vtkRenderWindow renWin = vtkControl.RenderWindow; vtkRenderer aRenderer = renWin.GetRenderers().GetFirstRenderer(); renWin.AddRenderer(aRenderer); Marshal.Copy(ys1, 0, temp128, imgLine * imgPixel * imgNum); temp.SetArray(temp128, imgLine * imgPixel * imgNum, 1); testimgdata.SetDimensions(imgLine, imgPixel, imgNum); testimgdata.SetSpacing(1, 1, 4); testimgdata.SetScalarTypeToUnsignedChar(); testimgdata.SetNumberOfScalarComponents(1); testimgdata.AllocateScalars(); testimgdata.GetPointData().SetScalars(temp); testimgdata.Modified(); VtkSetColor(); VtkSetOpacity(); volumeProperty.SetColor(colorTransferFunction); volumeProperty.SetScalarOpacity(opacityTransferFunction); volumeProperty.ShadeOn(); volumeProperty.SetInterpolationTypeToLinear(); volumeMapper.SetVolumeRayCastFunction(compositeFunction); volumeMapper.SetInput(testimgdata); volume.SetMapper(volumeMapper); volume.SetProperty(volumeProperty); aCamera.SetViewUp(0, -1, 0); aCamera.SetPosition(-1, 0, 1); aCamera.ComputeViewPlaneNormal(); aRenderer.AddVolume(volume); aRenderer.SetBackground(0, 0, 0.6); aRenderer.SetActiveCamera(aCamera); aRenderer.ResetCamera(); renWin.SetSize(800, 800); renWin.Render(); }
private void Axes() { vtkSphereSource sphereSource = vtkSphereSource.New(); sphereSource.SetCenter(0.0, 0.0, 0.0); sphereSource.SetRadius(0.5); //create a mapper vtkPolyDataMapper sphereMapper = vtkPolyDataMapper.New(); sphereMapper.SetInputConnection(sphereSource.GetOutputPort()); // create an actor vtkActor sphereActor = vtkActor.New(); sphereActor.SetMapper(sphereMapper); // a renderer and render window vtkRenderWindow renderWindow = renderWindowControl1.RenderWindow; vtkRenderer renderer = renderWindow.GetRenderers().GetFirstRenderer(); renderer.SetBackground(0.2, 0.3, 0.4); // add the actors to the scene renderer.AddActor(sphereActor); vtkAxesActor axes = vtkAxesActor.New(); // The axes are positioned with a user transform vtkTransform transform = vtkTransform.New(); transform.Translate(0.75, 0.0, 0.0); axes.SetUserTransform(transform); // properties of the axes labels can be set as follows // this sets the x axis label to red // axes.GetXAxisCaptionActor2D().GetCaptionTextProperty().SetColor(1,0,0); // the actual text of the axis label can be changed: // axes.SetXAxisLabelText("test"); renderer.AddActor(axes); // we need to call Render() for the whole renderWindow, // because vtkAxesActor uses an overlayed renderer for the axes label // in total we have now two renderer renderWindow.Render(); }
public static void ShowPolydata(string airwayPath) { if (!File.Exists(airwayPath)) { MessageBox.Show("文件不存在!"); return; } vtkRenderWindow renWin = vtkRenderWindow.New(); renWin.SetSize(600, 600); vtkRenderWindowInteractor iren = new vtkRenderWindowInteractor(); renWin.SetInteractor(iren); vtkInteractorStyleTrackballCamera interactorStyle = new vtkInteractorStyleTrackballCamera(); iren.SetInteractorStyle(interactorStyle); vtkRenderer renderer = vtkRenderer.New(); renderer.GradientBackgroundOn(); renderer.SetBackground(0, 0, 0); renderer.SetBackground2(0, 0, 1); renWin.AddRenderer(renderer); vtkXMLPolyDataReader reader = new vtkXMLPolyDataReader(); reader.SetFileName(airwayPath); reader.Update(); vtkPolyDataMapper mapper = vtkPolyDataMapper.New(); mapper.ScalarVisibilityOff(); mapper.SetInput(reader.GetOutput()); reader.Dispose(); vtkActor actor = new vtkActor(); actor.SetMapper(mapper); renderer.AddActor(actor); renWin.Render(); }
private void VerticalViewBtn_Click_1(object sender, RoutedEventArgs e) { VTKFormRender form = (VTKFormRender)winform.Child; vtkRenderer ren = form.renderWindowControl1.RenderWindow.GetRenderers().GetFirstRenderer(); vtkRenderWindow renWin = form.renderWindowControl1.RenderWindow; vtkCamera camera = ren.GetActiveCamera(); camera.SetRoll(form.StoredViewCamera[2].GetRoll()); camera.SetPosition(form.StoredViewCamera[2].GetPosition()[0], form.StoredViewCamera[2].GetPosition()[1], form.StoredViewCamera[2].GetPosition()[2]); camera.SetFocalPoint(form.StoredViewCamera[2].GetFocalPoint()[0], form.StoredViewCamera[2].GetFocalPoint()[1], form.StoredViewCamera[2].GetFocalPoint()[2]); camera.SetViewUp(form.StoredViewCamera[2].GetViewUp()[0], form.StoredViewCamera[2].GetViewUp()[1], form.StoredViewCamera[2].GetViewUp()[2]); renWin.Render(); }
private void renderWindowControl1_Load(object sender, EventArgs e) { vtkSphereSource sphere = vtkSphereSource.New(); sphere.SetThetaResolution(8); sphere.SetPhiResolution(16); vtkShrinkPolyData shrink = vtkShrinkPolyData.New(); shrink.SetInputConnection(sphere.GetOutputPort()); shrink.SetShrinkFactor(0.5); vtkPolyDataMapper mapper = vtkPolyDataMapper.New(); mapper.SetInputConnection(shrink.GetOutputPort()); vtkActor actor = vtkActor.New(); actor.SetMapper(mapper); actor.GetProperty().SetColor(0, 0, 1); vtkRenderer renderer = renderWindowControl1 .RenderWindow.GetRenderers().GetFirstRenderer(); vtkRenderWindow rendererWindow = renderWindowControl1 .RenderWindow; renderer.AddViewProp(actor); //Actor to specjalizacja Prop rendererWindow.SetSize(250, 250); rendererWindow.Render(); vtkCamera camera = renderer.GetActiveCamera(); camera.Zoom(1.5); //do debugu //renderWindowControl1.AddTestActors = true; }
private void renderWindowControl1_Load(object sender, EventArgs e) { // Create a simple sphere. A pipeline is created. vtkSphereSource sphere = vtkSphereSource.New(); sphere.SetThetaResolution(8); sphere.SetPhiResolution(16); vtkShrinkPolyData shrink = vtkShrinkPolyData.New(); shrink.SetInputConnection(sphere.GetOutputPort()); shrink.SetShrinkFactor(0.9); vtkPolyDataMapper mapper = vtkPolyDataMapper.New(); mapper.SetInputConnection(shrink.GetOutputPort()); // The actor links the data pipeline to the rendering subsystem vtkActor actor = vtkActor.New(); actor.SetMapper(mapper); actor.GetProperty().SetColor(1, 0, 0); // Create components of the rendering subsystem // vtkRenderer ren1 = renderWindowControl1.RenderWindow.GetRenderers().GetFirstRenderer(); vtkRenderWindow renWin = renderWindowControl1.RenderWindow; // Add the actors to the renderer, set the window size // ren1.AddViewProp(actor); renWin.SetSize(250, 250); renWin.Render(); vtkCamera camera = ren1.GetActiveCamera(); camera.Zoom(1.5); }
private void ReadOBJ() { // Path to vtk data must be set as an environment variable // VTK_DATA_ROOT = "C:\VTK\vtkdata-5.8.0" vtkTesting test = vtkTesting.New(); string root = test.GetDataRoot(); // caution: vtkdata-5.8.0\Data\mni-surface-mesh.obj is no valid obj file! //string filePath = System.IO.Path.Combine(root, @"Data\mni-surface-mesh.obj"); string filePath = System.IO.Path.Combine(root, @"Data\ViewPoint\cow.obj"); vtkOBJReader reader = vtkOBJReader.New(); if (!File.Exists(filePath)) { MessageBox.Show("Cannot read file \"" + filePath + "\"", "Error", MessageBoxButtons.OK); return; } reader.SetFileName(filePath); reader.Update(); // Visualize vtkPolyDataMapper mapper = vtkPolyDataMapper.New(); mapper.SetInputConnection(reader.GetOutputPort()); vtkActor actor = vtkActor.New(); actor.SetMapper(mapper); // get a reference to the renderwindow of our renderWindowControl1 vtkRenderWindow renderWindow = renderWindowControl1.RenderWindow; // renderer vtkRenderer renderer = renderWindow.GetRenderers().GetFirstRenderer(); // set background color renderer.SetBackground(0.3, 0.6, 0.3); // add our actor to the renderer renderer.AddActor(actor); renderWindow.Render(); }
/// <summary> /// 读取stl文件,并在窗口进行显示,并设置全局变量originalMesh /// </summary> private void ReadSTL() { //Path to vtk data must be set as an environment variable //VTK_DATA_ROOT="" vtkSTLReader reader = vtkSTLReader.New(); reader.SetFileName(FileFullName); reader.Update(); mapper = vtkPolyDataMapper.New(); mapper.SetInputConnection(reader.GetOutputPort()); actor = vtkActor.New(); actor.SetMapper(mapper); //get a reference to the renderwindow of our renderWindowControll renderWindow = renderWindowControl1.RenderWindow; //renderer renderer = renderWindow.GetRenderers().GetFirstRenderer(); //移除之前所有prop renderer.RemoveAllViewProps(); //set background color renderer.SetBackground(0.2, 0.3, 0.4); //add our actor to the renderer renderer.AddActor(actor); originalMesh = vtkPolyData.New(); originalMesh.DeepCopy(reader.GetOutput()); tb_numOfPoint.Text = originalMesh.GetNumberOfPoints().ToString(); //creat a cell picker picker = vtkCellPicker.New(); vtkRenderWindowInteractor iren = renderWindow.GetInteractor(); iren.SetPicker(picker); renderer.ResetCamera(); renderWindow.Render(); }
/// <summary> /// The main entry method called by the CSharp driver /// </summary> /// <param name="argv"></param> public static void AVSelectionLoop(String [] argv) { //Prefix Content is: "" //[] // Demonstrate the use of implicit selection loop as well as closest point[] // connectivity[] //[] // create pipeline[] //[] sphere = new vtkSphereSource(); sphere.SetRadius((double)1); sphere.SetPhiResolution((int)100); sphere.SetThetaResolution((int)100); selectionPoints = new vtkPoints(); selectionPoints.InsertPoint((int)0,(double)0.07325,(double)0.8417,(double)0.5612); selectionPoints.InsertPoint((int)1,(double)0.07244,(double)0.6568,(double)0.7450); selectionPoints.InsertPoint((int)2,(double)0.1727,(double)0.4597,(double)0.8850); selectionPoints.InsertPoint((int)3,(double)0.3265,(double)0.6054,(double)0.7309); selectionPoints.InsertPoint((int)4,(double)0.5722,(double)0.5848,(double)0.5927); selectionPoints.InsertPoint((int)5,(double)0.4305,(double)0.8138,(double)0.4189); loop = new vtkImplicitSelectionLoop(); loop.SetLoop((vtkPoints)selectionPoints); extract = new vtkExtractGeometry(); extract.SetInputConnection((vtkAlgorithmOutput)sphere.GetOutputPort()); extract.SetImplicitFunction((vtkImplicitFunction)loop); connect = new vtkConnectivityFilter(); connect.SetInputConnection((vtkAlgorithmOutput)extract.GetOutputPort()); connect.SetExtractionModeToClosestPointRegion(); connect.SetClosestPoint((double)selectionPoints.GetPoint((int)0)[0], (double)selectionPoints.GetPoint((int)0)[1],(double)selectionPoints.GetPoint((int)0)[2]); clipMapper = new vtkDataSetMapper(); clipMapper.SetInputConnection((vtkAlgorithmOutput)connect.GetOutputPort()); backProp = new vtkProperty(); backProp.SetDiffuseColor((double) 1.0000, 0.3882, 0.2784 ); clipActor = new vtkActor(); clipActor.SetMapper((vtkMapper)clipMapper); clipActor.GetProperty().SetColor((double) 0.2000, 0.6300, 0.7900 ); clipActor.SetBackfaceProperty((vtkProperty)backProp); // Create graphics stuff[] //[] ren1 = vtkRenderer.New(); renWin = vtkRenderWindow.New(); renWin.AddRenderer((vtkRenderer)ren1); iren = new vtkRenderWindowInteractor(); iren.SetRenderWindow((vtkRenderWindow)renWin); // Add the actors to the renderer, set the background and size[] //[] ren1.AddActor((vtkProp)clipActor); ren1.SetBackground((double)1,(double)1,(double)1); ren1.ResetCamera(); ren1.GetActiveCamera().Azimuth((double)30); ren1.GetActiveCamera().Elevation((double)30); ren1.GetActiveCamera().Dolly((double)1.2); ren1.ResetCameraClippingRange(); renWin.SetSize((int)400,(int)400); renWin.Render(); // render the image[] //[] // prevent the tk window from showing up then start the event loop[] //deleteAllVTKObjects(); }
/// <summary> /// The main entry method called by the CSharp driver /// </summary> /// <param name="argv"></param> public static void AVLineIntersectQuadraticCells(String [] argv) { //Prefix Content is: "" // Contour every quadratic cell type[] // Create a scene with one of each cell type.[] // QuadraticEdge[] edgePoints = new vtkPoints(); edgePoints.SetNumberOfPoints((int)3); edgePoints.InsertPoint((int)0,(double)0,(double)0,(double)0); edgePoints.InsertPoint((int)1,(double)1.0,(double)0,(double)0); edgePoints.InsertPoint((int)2,(double)0.5,(double)0.25,(double)0); edgeScalars = new vtkFloatArray(); edgeScalars.SetNumberOfTuples((int)3); edgeScalars.InsertValue((int)0,(float)0.0); edgeScalars.InsertValue((int)1,(float)0.0); edgeScalars.InsertValue((int)2,(float)0.9); aEdge = new vtkQuadraticEdge(); aEdge.GetPointIds().SetId((int)0,(int)0); aEdge.GetPointIds().SetId((int)1,(int)1); aEdge.GetPointIds().SetId((int)2,(int)2); aEdgeGrid = new vtkUnstructuredGrid(); aEdgeGrid.Allocate((int)1,(int)1); aEdgeGrid.InsertNextCell((int)aEdge.GetCellType(),(vtkIdList)aEdge.GetPointIds()); aEdgeGrid.SetPoints((vtkPoints)edgePoints); aEdgeGrid.GetPointData().SetScalars((vtkDataArray)edgeScalars); aEdgeMapper = new vtkDataSetMapper(); aEdgeMapper.SetInputData((vtkDataSet)aEdgeGrid); aEdgeMapper.ScalarVisibilityOff(); aEdgeActor = new vtkActor(); aEdgeActor.SetMapper((vtkMapper)aEdgeMapper); aEdgeActor.GetProperty().SetRepresentationToWireframe(); aEdgeActor.GetProperty().SetAmbient((double)1.0); // Quadratic triangle[] triPoints = new vtkPoints(); triPoints.SetNumberOfPoints((int)6); triPoints.InsertPoint((int)0,(double)0.0,(double)0.0,(double)0.0); triPoints.InsertPoint((int)1,(double)1.0,(double)0.0,(double)0.0); triPoints.InsertPoint((int)2,(double)0.5,(double)0.8,(double)0.0); triPoints.InsertPoint((int)3,(double)0.5,(double)0.0,(double)0.0); triPoints.InsertPoint((int)4,(double)0.75,(double)0.4,(double)0.0); triPoints.InsertPoint((int)5,(double)0.25,(double)0.4,(double)0.0); triScalars = new vtkFloatArray(); triScalars.SetNumberOfTuples((int)6); triScalars.InsertValue((int)0,(float)0.0); triScalars.InsertValue((int)1,(float)0.0); triScalars.InsertValue((int)2,(float)0.0); triScalars.InsertValue((int)3,(float)1.0); triScalars.InsertValue((int)4,(float)0.0); triScalars.InsertValue((int)5,(float)0.0); aTri = new vtkQuadraticTriangle(); aTri.GetPointIds().SetId((int)0,(int)0); aTri.GetPointIds().SetId((int)1,(int)1); aTri.GetPointIds().SetId((int)2,(int)2); aTri.GetPointIds().SetId((int)3,(int)3); aTri.GetPointIds().SetId((int)4,(int)4); aTri.GetPointIds().SetId((int)5,(int)5); aTriGrid = new vtkUnstructuredGrid(); aTriGrid.Allocate((int)1,(int)1); aTriGrid.InsertNextCell((int)aTri.GetCellType(),(vtkIdList)aTri.GetPointIds()); aTriGrid.SetPoints((vtkPoints)triPoints); aTriGrid.GetPointData().SetScalars((vtkDataArray)triScalars); aTriMapper = new vtkDataSetMapper(); aTriMapper.SetInputData((vtkDataSet)aTriGrid); aTriMapper.ScalarVisibilityOff(); aTriActor = new vtkActor(); aTriActor.SetMapper((vtkMapper)aTriMapper); aTriActor.GetProperty().SetRepresentationToWireframe(); aTriActor.GetProperty().SetAmbient((double)1.0); // Quadratic quadrilateral[] quadPoints = new vtkPoints(); quadPoints.SetNumberOfPoints((int)8); quadPoints.InsertPoint((int)0,(double)0.0,(double)0.0,(double)0.0); quadPoints.InsertPoint((int)1,(double)1.0,(double)0.0,(double)0.0); quadPoints.InsertPoint((int)2,(double)1.0,(double)1.0,(double)0.0); quadPoints.InsertPoint((int)3,(double)0.0,(double)1.0,(double)0.0); quadPoints.InsertPoint((int)4,(double)0.5,(double)0.0,(double)0.0); quadPoints.InsertPoint((int)5,(double)1.0,(double)0.5,(double)0.0); quadPoints.InsertPoint((int)6,(double)0.5,(double)1.0,(double)0.0); quadPoints.InsertPoint((int)7,(double)0.0,(double)0.5,(double)0.0); quadScalars = new vtkFloatArray(); quadScalars.SetNumberOfTuples((int)8); quadScalars.InsertValue((int)0,(float)0.0); quadScalars.InsertValue((int)1,(float)0.0); quadScalars.InsertValue((int)2,(float)1.0); quadScalars.InsertValue((int)3,(float)1.0); quadScalars.InsertValue((int)4,(float)1.0); quadScalars.InsertValue((int)5,(float)0.0); quadScalars.InsertValue((int)6,(float)0.0); quadScalars.InsertValue((int)7,(float)0.0); aQuad = new vtkQuadraticQuad(); aQuad.GetPointIds().SetId((int)0,(int)0); aQuad.GetPointIds().SetId((int)1,(int)1); aQuad.GetPointIds().SetId((int)2,(int)2); aQuad.GetPointIds().SetId((int)3,(int)3); aQuad.GetPointIds().SetId((int)4,(int)4); aQuad.GetPointIds().SetId((int)5,(int)5); aQuad.GetPointIds().SetId((int)6,(int)6); aQuad.GetPointIds().SetId((int)7,(int)7); aQuadGrid = new vtkUnstructuredGrid(); aQuadGrid.Allocate((int)1,(int)1); aQuadGrid.InsertNextCell((int)aQuad.GetCellType(),(vtkIdList)aQuad.GetPointIds()); aQuadGrid.SetPoints((vtkPoints)quadPoints); aQuadGrid.GetPointData().SetScalars((vtkDataArray)quadScalars); aQuadMapper = new vtkDataSetMapper(); aQuadMapper.SetInputData((vtkDataSet)aQuadGrid); aQuadMapper.ScalarVisibilityOff(); aQuadActor = new vtkActor(); aQuadActor.SetMapper((vtkMapper)aQuadMapper); aQuadActor.GetProperty().SetRepresentationToWireframe(); aQuadActor.GetProperty().SetAmbient((double)1.0); // Quadratic tetrahedron[] tetPoints = new vtkPoints(); tetPoints.SetNumberOfPoints((int)10); tetPoints.InsertPoint((int)0,(double)0.0,(double)0.0,(double)0.0); tetPoints.InsertPoint((int)1,(double)1.0,(double)0.0,(double)0.0); tetPoints.InsertPoint((int)2,(double)0.5,(double)0.8,(double)0.0); tetPoints.InsertPoint((int)3,(double)0.5,(double)0.4,(double)1.0); tetPoints.InsertPoint((int)4,(double)0.5,(double)0.0,(double)0.0); tetPoints.InsertPoint((int)5,(double)0.75,(double)0.4,(double)0.0); tetPoints.InsertPoint((int)6,(double)0.25,(double)0.4,(double)0.0); tetPoints.InsertPoint((int)7,(double)0.25,(double)0.2,(double)0.5); tetPoints.InsertPoint((int)8,(double)0.75,(double)0.2,(double)0.5); tetPoints.InsertPoint((int)9,(double)0.50,(double)0.6,(double)0.5); tetScalars = new vtkFloatArray(); tetScalars.SetNumberOfTuples((int)10); tetScalars.InsertValue((int)0,(float)1.0); tetScalars.InsertValue((int)1,(float)1.0); tetScalars.InsertValue((int)2,(float)1.0); tetScalars.InsertValue((int)3,(float)1.0); tetScalars.InsertValue((int)4,(float)0.0); tetScalars.InsertValue((int)5,(float)0.0); tetScalars.InsertValue((int)6,(float)0.0); tetScalars.InsertValue((int)7,(float)0.0); tetScalars.InsertValue((int)8,(float)0.0); tetScalars.InsertValue((int)9,(float)0.0); aTet = new vtkQuadraticTetra(); aTet.GetPointIds().SetId((int)0,(int)0); aTet.GetPointIds().SetId((int)1,(int)1); aTet.GetPointIds().SetId((int)2,(int)2); aTet.GetPointIds().SetId((int)3,(int)3); aTet.GetPointIds().SetId((int)4,(int)4); aTet.GetPointIds().SetId((int)5,(int)5); aTet.GetPointIds().SetId((int)6,(int)6); aTet.GetPointIds().SetId((int)7,(int)7); aTet.GetPointIds().SetId((int)8,(int)8); aTet.GetPointIds().SetId((int)9,(int)9); aTetGrid = new vtkUnstructuredGrid(); aTetGrid.Allocate((int)1,(int)1); aTetGrid.InsertNextCell((int)aTet.GetCellType(),(vtkIdList)aTet.GetPointIds()); aTetGrid.SetPoints((vtkPoints)tetPoints); aTetGrid.GetPointData().SetScalars((vtkDataArray)tetScalars); aTetMapper = new vtkDataSetMapper(); aTetMapper.SetInputData((vtkDataSet)aTetGrid); aTetMapper.ScalarVisibilityOff(); aTetActor = new vtkActor(); aTetActor.SetMapper((vtkMapper)aTetMapper); aTetActor.GetProperty().SetRepresentationToWireframe(); aTetActor.GetProperty().SetAmbient((double)1.0); // Quadratic hexahedron[] hexPoints = new vtkPoints(); hexPoints.SetNumberOfPoints((int)20); hexPoints.InsertPoint((int)0,(double)0,(double)0,(double)0); hexPoints.InsertPoint((int)1,(double)1,(double)0,(double)0); hexPoints.InsertPoint((int)2,(double)1,(double)1,(double)0); hexPoints.InsertPoint((int)3,(double)0,(double)1,(double)0); hexPoints.InsertPoint((int)4,(double)0,(double)0,(double)1); hexPoints.InsertPoint((int)5,(double)1,(double)0,(double)1); hexPoints.InsertPoint((int)6,(double)1,(double)1,(double)1); hexPoints.InsertPoint((int)7,(double)0,(double)1,(double)1); hexPoints.InsertPoint((int)8,(double)0.5,(double)0,(double)0); hexPoints.InsertPoint((int)9,(double)1,(double)0.5,(double)0); hexPoints.InsertPoint((int)10,(double)0.5,(double)1,(double)0); hexPoints.InsertPoint((int)11,(double)0,(double)0.5,(double)0); hexPoints.InsertPoint((int)12,(double)0.5,(double)0,(double)1); hexPoints.InsertPoint((int)13,(double)1,(double)0.5,(double)1); hexPoints.InsertPoint((int)14,(double)0.5,(double)1,(double)1); hexPoints.InsertPoint((int)15,(double)0,(double)0.5,(double)1); hexPoints.InsertPoint((int)16,(double)0,(double)0,(double)0.5); hexPoints.InsertPoint((int)17,(double)1,(double)0,(double)0.5); hexPoints.InsertPoint((int)18,(double)1,(double)1,(double)0.5); hexPoints.InsertPoint((int)19,(double)0,(double)1,(double)0.5); hexScalars = new vtkFloatArray(); hexScalars.SetNumberOfTuples((int)20); hexScalars.InsertValue((int)0,(float)1.0); hexScalars.InsertValue((int)1,(float)1.0); hexScalars.InsertValue((int)2,(float)1.0); hexScalars.InsertValue((int)3,(float)1.0); hexScalars.InsertValue((int)4,(float)1.0); hexScalars.InsertValue((int)5,(float)1.0); hexScalars.InsertValue((int)6,(float)1.0); hexScalars.InsertValue((int)7,(float)1.0); hexScalars.InsertValue((int)8,(float)0.0); hexScalars.InsertValue((int)9,(float)0.0); hexScalars.InsertValue((int)10,(float)0.0); hexScalars.InsertValue((int)11,(float)0.0); hexScalars.InsertValue((int)12,(float)0.0); hexScalars.InsertValue((int)13,(float)0.0); hexScalars.InsertValue((int)14,(float)0.0); hexScalars.InsertValue((int)15,(float)0.0); hexScalars.InsertValue((int)16,(float)0.0); hexScalars.InsertValue((int)17,(float)0.0); hexScalars.InsertValue((int)18,(float)0.0); hexScalars.InsertValue((int)19,(float)0.0); aHex = new vtkQuadraticHexahedron(); aHex.GetPointIds().SetId((int)0,(int)0); aHex.GetPointIds().SetId((int)1,(int)1); aHex.GetPointIds().SetId((int)2,(int)2); aHex.GetPointIds().SetId((int)3,(int)3); aHex.GetPointIds().SetId((int)4,(int)4); aHex.GetPointIds().SetId((int)5,(int)5); aHex.GetPointIds().SetId((int)6,(int)6); aHex.GetPointIds().SetId((int)7,(int)7); aHex.GetPointIds().SetId((int)8,(int)8); aHex.GetPointIds().SetId((int)9,(int)9); aHex.GetPointIds().SetId((int)10,(int)10); aHex.GetPointIds().SetId((int)11,(int)11); aHex.GetPointIds().SetId((int)12,(int)12); aHex.GetPointIds().SetId((int)13,(int)13); aHex.GetPointIds().SetId((int)14,(int)14); aHex.GetPointIds().SetId((int)15,(int)15); aHex.GetPointIds().SetId((int)16,(int)16); aHex.GetPointIds().SetId((int)17,(int)17); aHex.GetPointIds().SetId((int)18,(int)18); aHex.GetPointIds().SetId((int)19,(int)19); aHexGrid = new vtkUnstructuredGrid(); aHexGrid.Allocate((int)1,(int)1); aHexGrid.InsertNextCell((int)aHex.GetCellType(),(vtkIdList)aHex.GetPointIds()); aHexGrid.SetPoints((vtkPoints)hexPoints); aHexGrid.GetPointData().SetScalars((vtkDataArray)hexScalars); aHexMapper = new vtkDataSetMapper(); aHexMapper.SetInputData((vtkDataSet)aHexGrid); aHexMapper.ScalarVisibilityOff(); aHexActor = new vtkActor(); aHexActor.SetMapper((vtkMapper)aHexMapper); aHexActor.GetProperty().SetRepresentationToWireframe(); aHexActor.GetProperty().SetAmbient((double)1.0); // Quadratic wedge[] wedgePoints = new vtkPoints(); wedgePoints.SetNumberOfPoints((int)15); wedgePoints.InsertPoint((int)0,(double)0,(double)0,(double)0); wedgePoints.InsertPoint((int)1,(double)1,(double)0,(double)0); wedgePoints.InsertPoint((int)2,(double)0,(double)1,(double)0); wedgePoints.InsertPoint((int)3,(double)0,(double)0,(double)1); wedgePoints.InsertPoint((int)4,(double)1,(double)0,(double)1); wedgePoints.InsertPoint((int)5,(double)0,(double)1,(double)1); wedgePoints.InsertPoint((int)6,(double)0.5,(double)0,(double)0); wedgePoints.InsertPoint((int)7,(double)0.5,(double)0.5,(double)0); wedgePoints.InsertPoint((int)8,(double)0,(double)0.5,(double)0); wedgePoints.InsertPoint((int)9,(double)0.5,(double)0,(double)1); wedgePoints.InsertPoint((int)10,(double)0.5,(double)0.5,(double)1); wedgePoints.InsertPoint((int)11,(double)0,(double)0.5,(double)1); wedgePoints.InsertPoint((int)12,(double)0,(double)0,(double)0.5); wedgePoints.InsertPoint((int)13,(double)1,(double)0,(double)0.5); wedgePoints.InsertPoint((int)14,(double)0,(double)1,(double)0.5); wedgeScalars = new vtkFloatArray(); wedgeScalars.SetNumberOfTuples((int)15); wedgeScalars.InsertValue((int)0,(float)1.0); wedgeScalars.InsertValue((int)1,(float)1.0); wedgeScalars.InsertValue((int)2,(float)1.0); wedgeScalars.InsertValue((int)3,(float)1.0); wedgeScalars.InsertValue((int)4,(float)1.0); wedgeScalars.InsertValue((int)5,(float)1.0); wedgeScalars.InsertValue((int)6,(float)1.0); wedgeScalars.InsertValue((int)7,(float)1.0); wedgeScalars.InsertValue((int)8,(float)0.0); wedgeScalars.InsertValue((int)9,(float)0.0); wedgeScalars.InsertValue((int)10,(float)0.0); wedgeScalars.InsertValue((int)11,(float)0.0); wedgeScalars.InsertValue((int)12,(float)0.0); wedgeScalars.InsertValue((int)13,(float)0.0); wedgeScalars.InsertValue((int)14,(float)0.0); aWedge = new vtkQuadraticWedge(); aWedge.GetPointIds().SetId((int)0,(int)0); aWedge.GetPointIds().SetId((int)1,(int)1); aWedge.GetPointIds().SetId((int)2,(int)2); aWedge.GetPointIds().SetId((int)3,(int)3); aWedge.GetPointIds().SetId((int)4,(int)4); aWedge.GetPointIds().SetId((int)5,(int)5); aWedge.GetPointIds().SetId((int)6,(int)6); aWedge.GetPointIds().SetId((int)7,(int)7); aWedge.GetPointIds().SetId((int)8,(int)8); aWedge.GetPointIds().SetId((int)9,(int)9); aWedge.GetPointIds().SetId((int)10,(int)10); aWedge.GetPointIds().SetId((int)11,(int)11); aWedge.GetPointIds().SetId((int)12,(int)12); aWedge.GetPointIds().SetId((int)13,(int)13); aWedge.GetPointIds().SetId((int)14,(int)14); aWedgeGrid = new vtkUnstructuredGrid(); aWedgeGrid.Allocate((int)1,(int)1); aWedgeGrid.InsertNextCell((int)aWedge.GetCellType(),(vtkIdList)aWedge.GetPointIds()); aWedgeGrid.SetPoints((vtkPoints)wedgePoints); aWedgeGrid.GetPointData().SetScalars((vtkDataArray)wedgeScalars); wedgeContours = new vtkClipDataSet(); wedgeContours.SetInputData((vtkDataObject)aWedgeGrid); wedgeContours.SetValue((double)0.5); aWedgeContourMapper = new vtkDataSetMapper(); aWedgeContourMapper.SetInputConnection((vtkAlgorithmOutput)wedgeContours.GetOutputPort()); aWedgeContourMapper.ScalarVisibilityOff(); aWedgeMapper = new vtkDataSetMapper(); aWedgeMapper.SetInputData((vtkDataSet)aWedgeGrid); aWedgeMapper.ScalarVisibilityOff(); aWedgeActor = new vtkActor(); aWedgeActor.SetMapper((vtkMapper)aWedgeMapper); aWedgeActor.GetProperty().SetRepresentationToWireframe(); aWedgeActor.GetProperty().SetAmbient((double)1.0); aWedgeContourActor = new vtkActor(); aWedgeContourActor.SetMapper((vtkMapper)aWedgeContourMapper); aWedgeContourActor.GetProperty().SetAmbient((double)1.0); // Quadratic pyramid[] pyraPoints = new vtkPoints(); pyraPoints.SetNumberOfPoints((int)13); pyraPoints.InsertPoint((int)0,(double)0,(double)0,(double)0); pyraPoints.InsertPoint((int)1,(double)1,(double)0,(double)0); pyraPoints.InsertPoint((int)2,(double)1,(double)1,(double)0); pyraPoints.InsertPoint((int)3,(double)0,(double)1,(double)0); pyraPoints.InsertPoint((int)4,(double)0,(double)0,(double)1); pyraPoints.InsertPoint((int)5,(double)0.5,(double)0,(double)0); pyraPoints.InsertPoint((int)6,(double)1,(double)0.5,(double)0); pyraPoints.InsertPoint((int)7,(double)0.5,(double)1,(double)0); pyraPoints.InsertPoint((int)8,(double)0,(double)0.5,(double)0); pyraPoints.InsertPoint((int)9,(double)0,(double)0,(double)0.5); pyraPoints.InsertPoint((int)10,(double)0.5,(double)0,(double)0.5); pyraPoints.InsertPoint((int)11,(double)0.5,(double)0.5,(double)0.5); pyraPoints.InsertPoint((int)12,(double)0,(double)0.5,(double)0.5); pyraScalars = new vtkFloatArray(); pyraScalars.SetNumberOfTuples((int)13); pyraScalars.InsertValue((int)0,(float)1.0); pyraScalars.InsertValue((int)1,(float)1.0); pyraScalars.InsertValue((int)2,(float)1.0); pyraScalars.InsertValue((int)3,(float)1.0); pyraScalars.InsertValue((int)4,(float)1.0); pyraScalars.InsertValue((int)5,(float)1.0); pyraScalars.InsertValue((int)6,(float)1.0); pyraScalars.InsertValue((int)7,(float)1.0); pyraScalars.InsertValue((int)8,(float)0.0); pyraScalars.InsertValue((int)9,(float)0.0); pyraScalars.InsertValue((int)10,(float)0.0); pyraScalars.InsertValue((int)11,(float)0.0); pyraScalars.InsertValue((int)12,(float)0.0); aPyramid = new vtkQuadraticPyramid(); aPyramid.GetPointIds().SetId((int)0,(int)0); aPyramid.GetPointIds().SetId((int)1,(int)1); aPyramid.GetPointIds().SetId((int)2,(int)2); aPyramid.GetPointIds().SetId((int)3,(int)3); aPyramid.GetPointIds().SetId((int)4,(int)4); aPyramid.GetPointIds().SetId((int)5,(int)5); aPyramid.GetPointIds().SetId((int)6,(int)6); aPyramid.GetPointIds().SetId((int)7,(int)7); aPyramid.GetPointIds().SetId((int)8,(int)8); aPyramid.GetPointIds().SetId((int)9,(int)9); aPyramid.GetPointIds().SetId((int)10,(int)10); aPyramid.GetPointIds().SetId((int)11,(int)11); aPyramid.GetPointIds().SetId((int)12,(int)12); aPyramidGrid = new vtkUnstructuredGrid(); aPyramidGrid.Allocate((int)1,(int)1); aPyramidGrid.InsertNextCell((int)aPyramid.GetCellType(),(vtkIdList)aPyramid.GetPointIds()); aPyramidGrid.SetPoints((vtkPoints)pyraPoints); aPyramidGrid.GetPointData().SetScalars((vtkDataArray)pyraScalars); pyraContours = new vtkClipDataSet(); pyraContours.SetInputData((vtkDataObject)aPyramidGrid); pyraContours.SetValue((double)0.5); aPyramidContourMapper = new vtkDataSetMapper(); aPyramidContourMapper.SetInputConnection((vtkAlgorithmOutput)pyraContours.GetOutputPort()); aPyramidContourMapper.ScalarVisibilityOff(); aPyramidMapper = new vtkDataSetMapper(); aPyramidMapper.SetInputData((vtkDataSet)aPyramidGrid); aPyramidMapper.ScalarVisibilityOff(); aPyramidActor = new vtkActor(); aPyramidActor.SetMapper((vtkMapper)aPyramidMapper); aPyramidActor.GetProperty().SetRepresentationToWireframe(); aPyramidActor.GetProperty().SetAmbient((double)1.0); aPyramidContourActor = new vtkActor(); aPyramidContourActor.SetMapper((vtkMapper)aPyramidContourMapper); aPyramidContourActor.GetProperty().SetAmbient((double)1.0); // Create the rendering related stuff.[] // Since some of our actors are a single vertex, we need to remove all[] // cullers so the single vertex actors will render[] ren1 = vtkRenderer.New(); ren1.GetCullers().RemoveAllItems(); renWin = vtkRenderWindow.New(); renWin.SetMultiSamples(0); renWin.AddRenderer((vtkRenderer)ren1); iren = new vtkRenderWindowInteractor(); iren.SetRenderWindow((vtkRenderWindow)renWin); ren1.SetBackground((double).1,(double).2,(double).3); renWin.SetSize((int)400,(int)200); // specify properties[] ren1.AddActor((vtkProp)aEdgeActor); ren1.AddActor((vtkProp)aTriActor); ren1.AddActor((vtkProp)aQuadActor); ren1.AddActor((vtkProp)aTetActor); ren1.AddActor((vtkProp)aHexActor); ren1.AddActor((vtkProp)aWedgeActor); ren1.AddActor((vtkProp)aPyramidActor); // places everyone!![] aTriActor.AddPosition((double)2,(double)0,(double)0); aQuadActor.AddPosition((double)4,(double)0,(double)0); aTetActor.AddPosition((double)6,(double)0,(double)0); aHexActor.AddPosition((double)8,(double)0,(double)0); aWedgeActor.AddPosition((double)10,(double)0,(double)0); aPyramidActor.AddPosition((double)12,(double)0,(double)0); BuildBackdrop(-1, 15, -1, 4, -1, 2, .1); ren1.AddActor((vtkProp)base1); base1.GetProperty().SetDiffuseColor((double).2,(double).2,(double).2); ren1.AddActor((vtkProp)left); left.GetProperty().SetDiffuseColor((double).2,(double).2,(double).2); ren1.AddActor((vtkProp)back); back.GetProperty().SetDiffuseColor((double).2,(double).2,(double).2); ren1.ResetCamera(); ren1.GetActiveCamera().Dolly((double)2.5); ren1.ResetCameraClippingRange(); renWin.Render(); // create a little scorecard above each of the cells. These are displayed[] // if a ray cast hits the cell, otherwise they are not shown.[] pm = new vtkPlaneSource(); pm.SetXResolution((int)1); pm.SetYResolution((int)1); pmapper = vtkPolyDataMapper.New(); pmapper.SetInputConnection((vtkAlgorithmOutput)pm.GetOutputPort()); // now try intersecting rays with the cell[] cellPicker = new vtkCellPicker(); edgeCheck = new vtkActor(); edgeCheck.SetMapper((vtkMapper)pmapper); edgeCheck.AddPosition((double)0.5,(double)2.5,(double)0); cellPicker.Pick((double)87,(double)71,(double)0,(vtkRenderer)ren1); if ((cellPicker.GetCellId()) != -1) { ren1.AddActor((vtkProp)edgeCheck); } triCheck = new vtkActor(); triCheck.SetMapper((vtkMapper)pmapper); triCheck.AddPosition((double)2.5,(double)2.5,(double)0); cellPicker.Pick((double)139,(double)72,(double)0,(vtkRenderer)ren1); if ((cellPicker.GetCellId()) != -1) { ren1.AddActor((vtkProp)triCheck); } quadCheck = new vtkActor(); quadCheck.SetMapper((vtkMapper)pmapper); quadCheck.AddPosition((double)4.5,(double)2.5,(double)0); cellPicker.Pick((double)192,(double)78,(double)0,(vtkRenderer)ren1); if ((cellPicker.GetCellId()) != -1) { ren1.AddActor((vtkProp)quadCheck); } tetCheck = new vtkActor(); tetCheck.SetMapper((vtkMapper)pmapper); tetCheck.AddPosition((double)6.5,(double)2.5,(double)0); cellPicker.Pick((double)233,(double)70,(double)0,(vtkRenderer)ren1); if ((cellPicker.GetCellId()) != -1) { ren1.AddActor((vtkProp)tetCheck); } hexCheck = new vtkActor(); hexCheck.SetMapper((vtkMapper)pmapper); hexCheck.AddPosition((double)8.5,(double)2.5,(double)0); cellPicker.Pick((double)287,(double)80,(double)0,(vtkRenderer)ren1); if ((cellPicker.GetCellId()) != -1) { ren1.AddActor((vtkProp)hexCheck); } wedgeCheck = new vtkActor(); wedgeCheck.SetMapper((vtkMapper)pmapper); wedgeCheck.AddPosition((double)10.5,(double)2.5,(double)0); cellPicker.Pick((double)287,(double)80,(double)0,(vtkRenderer)ren1); if ((cellPicker.GetCellId()) != -1) { ren1.AddActor((vtkProp)wedgeCheck); } pyraCheck = new vtkActor(); pyraCheck.SetMapper((vtkMapper)pmapper); pyraCheck.AddPosition((double)12.5,(double)2.5,(double)0); cellPicker.Pick((double)287,(double)80,(double)0,(vtkRenderer)ren1); if ((cellPicker.GetCellId()) != -1) { ren1.AddActor((vtkProp)pyraCheck); } // render the image[] //[] iren.Initialize(); //deleteAllVTKObjects(); }
/// <summary> /// The main entry method called by the CSharp driver /// </summary> /// <param name="argv"></param> public static void AVlabeledContours(String [] argv) { //Prefix Content is: "" // demonstrate labeling of contour with scalar value[] // Create the RenderWindow, Renderer and both Actors[] //[] ren1 = vtkRenderer.New(); renWin = vtkRenderWindow.New(); renWin.SetMultiSamples(0); renWin.AddRenderer((vtkRenderer)ren1); iren = new vtkRenderWindowInteractor(); iren.SetRenderWindow((vtkRenderWindow)renWin); // Read a slice and contour it[] v16 = new vtkVolume16Reader(); v16.SetDataDimensions((int)64,(int)64); v16.GetOutput().SetOrigin((double)0.0,(double)0.0,(double)0.0); v16.SetDataByteOrderToLittleEndian(); v16.SetFilePrefix((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/headsq/quarter"); v16.SetImageRange((int)45,(int)45); v16.SetDataSpacing((double)3.2,(double)3.2,(double)1.5); iso = new vtkContourFilter(); iso.SetInputConnection((vtkAlgorithmOutput)v16.GetOutputPort()); iso.GenerateValues((int)6,(double)500,(double)1150); iso.Update(); numPts = iso.GetOutput().GetNumberOfPoints(); isoMapper = vtkPolyDataMapper.New(); isoMapper.SetInputConnection((vtkAlgorithmOutput)iso.GetOutputPort()); isoMapper.ScalarVisibilityOn(); isoMapper.SetScalarRange((double)((vtkDataSet)iso.GetOutput()).GetScalarRange()[0],(double)((vtkDataSet)iso.GetOutput()).GetScalarRange()[1]); isoActor = new vtkActor(); isoActor.SetMapper((vtkMapper)isoMapper); // Subsample the points and label them[] mask = new vtkMaskPoints(); mask.SetInputConnection((vtkAlgorithmOutput)iso.GetOutputPort()); mask.SetOnRatio((int)(numPts/50)); mask.SetMaximumNumberOfPoints((int)50); mask.RandomModeOn(); // Create labels for points - only show visible points[] visPts = new vtkSelectVisiblePoints(); visPts.SetInputConnection((vtkAlgorithmOutput)mask.GetOutputPort()); visPts.SetRenderer((vtkRenderer)ren1); ldm = new vtkLabeledDataMapper(); ldm.SetInputConnection((vtkAlgorithmOutput)mask.GetOutputPort()); // ldm SetLabelFormat "%g"[] ldm.SetLabelModeToLabelScalars(); tprop = ldm.GetLabelTextProperty(); tprop.SetFontFamilyToArial(); tprop.SetFontSize((int)10); tprop.SetColor((double)1,(double)0,(double)0); contourLabels = new vtkActor2D(); contourLabels.SetMapper((vtkMapper2D)ldm); // Add the actors to the renderer, set the background and size[] //[] ren1.AddActor2D((vtkProp)isoActor); ren1.AddActor2D((vtkProp)contourLabels); ren1.SetBackground((double)1,(double)1,(double)1); renWin.SetSize((int)500,(int)500); renWin.Render(); ren1.GetActiveCamera().Zoom((double)1.5); // render the image[] //[] // prevent the tk window from showing up then start the event loop[] //deleteAllVTKObjects(); }
static void PrintImage(string Ipath) { vtkDICOMImageReader reader = vtkDICOMImageReader.New(); reader.SetDirectoryName(Ipath); reader.Update(); X = reader.GetWidth(); Y = reader.GetHeight(); Z = reader.GetPixelSpacing(); Console.WriteLine(X * Z[0]); Console.WriteLine(Y * Z[1]); Console.WriteLine(Z[2]); // Visualize _ImageViewer = vtkImageViewer2.New(); _ImageViewer.SetInputConnection(reader.GetOutputPort()); // Get range of slices (min is the first index, max is the last index) _ImageViewer.GetSliceRange(ref _MinSlice, ref _MaxSlice); Console.WriteLine(_MinSlice); Console.WriteLine(_MaxSlice); _SliceStatusMapper = vtkTextMapper.New(); _SliceStatusMapper.SetInputConnection(reader.GetOutputPort()); vtkActor2D sliceStatusActor = vtkActor2D.New(); sliceStatusActor.SetMapper(_SliceStatusMapper); vtkRenderWindow renderWindow = vtkRenderWindow.New(); //Display in full screen renderWindow.SetFullScreen(1); vtkInteractorStyleImage interactorStyle = vtkInteractorStyleImage.New(); renderWindow.GetRenderers().InitTraversal(); vtkRenderer ren; while ((ren = renderWindow.GetRenderers().GetNextItem()) != null) { renderWindow.AddRenderer(ren); } _ImageViewer.SetRenderWindow(renderWindow); _ImageViewer.GetRenderer().AddActor2D(sliceStatusActor); _ImageViewer.SetSlice(_Slice); _ColorLevel = 500; _ImageViewer.SetColorLevel(_BlackLevel); _ImageViewer.Render(); Down(_period, 62); Backward(_period, 1); _ImageViewer.SetColorLevel(_ColorLevel); _ImageViewer.Render(); System.Threading.Thread.Sleep(_layertime); // delay iren = vtkRenderWindowInteractor.New(); iren.SetRenderWindow(renderWindow); renderWindow.Render(); //Start Timer InitTimer(); iren.Start(); if (reader != null) { reader.Dispose(); } if (_ImageViewer != null) { _ImageViewer.Dispose(); } if (_SliceStatusMapper != null) { _SliceStatusMapper.Dispose(); } if (sliceStatusActor != null) { sliceStatusActor.Dispose(); } if (renderWindow != null) { renderWindow.Dispose(); } if (interactorStyle != null) { interactorStyle.Dispose(); } if (ren != null) { ren.Dispose(); } if (iren != null) { iren.Dispose(); } }
/// <summary> /// The main entry method called by the CSharp driver /// </summary> /// <param name="argv"></param> public static void AVMatrixToTransform(String [] argv) { //Prefix Content is: "" // This example demonstrates how to use a matrix in place of a transfrom[] // via vtkMatrixToLinearTransform and vtkMatrixToHomogeneousTransform.[] // create a rendering window[] renWin = vtkRenderWindow.New(); renWin.SetSize((int)600,(int)300); // set up first set of polydata[] p1 = new vtkPlaneSource(); p1.SetOrigin((double)0.5,(double)0.508,(double)-0.5); p1.SetPoint1((double)-0.5,(double)0.508,(double)-0.5); p1.SetPoint2((double)0.5,(double)0.508,(double)0.5); p1.SetXResolution((int)5); p1.SetYResolution((int)5); p2 = new vtkPlaneSource(); p2.SetOrigin((double)-0.508,(double)0.5,(double)-0.5); p2.SetPoint1((double)-0.508,(double)-0.5,(double)-0.5); p2.SetPoint2((double)-0.508,(double)0.5,(double)0.5); p2.SetXResolution((int)5); p2.SetYResolution((int)5); p3 = new vtkPlaneSource(); p3.SetOrigin((double)-0.5,(double)-0.508,(double)-0.5); p3.SetPoint1((double)0.5,(double)-0.508,(double)-0.5); p3.SetPoint2((double)-0.5,(double)-0.508,(double)0.5); p3.SetXResolution((int)5); p3.SetYResolution((int)5); p4 = new vtkPlaneSource(); p4.SetOrigin((double)0.508,(double)-0.5,(double)-0.5); p4.SetPoint1((double)0.508,(double)0.5,(double)-0.5); p4.SetPoint2((double)0.508,(double)-0.5,(double)0.5); p4.SetXResolution((int)5); p4.SetYResolution((int)5); p5 = new vtkPlaneSource(); p5.SetOrigin((double)0.5,(double)0.5,(double)-0.508); p5.SetPoint1((double)0.5,(double)-0.5,(double)-0.508); p5.SetPoint2((double)-0.5,(double)0.5,(double)-0.508); p5.SetXResolution((int)5); p5.SetYResolution((int)5); p6 = new vtkPlaneSource(); p6.SetOrigin((double)0.5,(double)0.5,(double)0.508); p6.SetPoint1((double)-0.5,(double)0.5,(double)0.508); p6.SetPoint2((double)0.5,(double)-0.5,(double)0.508); p6.SetXResolution((int)5); p6.SetYResolution((int)5); // append together[] ap = new vtkAppendPolyData(); ap.AddInputConnection(p1.GetOutputPort()); ap.AddInputConnection(p2.GetOutputPort()); ap.AddInputConnection(p3.GetOutputPort()); ap.AddInputConnection(p4.GetOutputPort()); ap.AddInputConnection(p5.GetOutputPort()); ap.AddInputConnection(p6.GetOutputPort()); //--------------------------[] // linear transform matrix[] t1 = new vtkMatrixToLinearTransform(); m1 = new vtkMatrix4x4(); t1.SetInput((vtkMatrix4x4)m1); m1.SetElement((int)0,(int)0,(double)1.127631); m1.SetElement((int)0,(int)1,(double)0.205212); m1.SetElement((int)0,(int)2,(double)-0.355438); m1.SetElement((int)1,(int)0,(double)0.000000); m1.SetElement((int)1,(int)1,(double)0.692820); m1.SetElement((int)1,(int)2,(double)0.400000); m1.SetElement((int)2,(int)0,(double)0.200000); m1.SetElement((int)2,(int)1,(double)-0.469846); m1.SetElement((int)2,(int)2,(double)0.813798); f11 = new vtkTransformPolyDataFilter(); f11.SetInputConnection((vtkAlgorithmOutput)ap.GetOutputPort()); f11.SetTransform((vtkAbstractTransform)t1); m11 = new vtkDataSetMapper(); m11.SetInputConnection((vtkAlgorithmOutput)f11.GetOutputPort()); a11 = new vtkActor(); a11.SetMapper((vtkMapper)m11); a11.GetProperty().SetColor((double)1,(double)0,(double)0); a11.GetProperty().SetRepresentationToWireframe(); ren11 = vtkRenderer.New(); ren11.SetViewport((double)0.0,(double)0.5,(double)0.25,(double)1.0); ren11.ResetCamera((double)-0.5,(double)0.5,(double)-0.5,(double)0.5,(double)-1,(double)1); ren11.AddActor((vtkProp)a11); renWin.AddRenderer((vtkRenderer)ren11); // inverse identity transform[] f12 = new vtkTransformPolyDataFilter(); f12.SetInputConnection((vtkAlgorithmOutput)ap.GetOutputPort()); f12.SetTransform((vtkAbstractTransform)t1.GetInverse()); m12 = new vtkDataSetMapper(); m12.SetInputConnection((vtkAlgorithmOutput)f12.GetOutputPort()); a12 = new vtkActor(); a12.SetMapper((vtkMapper)m12); a12.GetProperty().SetColor((double)0.9,(double)0.9,(double)0); a12.GetProperty().SetRepresentationToWireframe(); ren12 = vtkRenderer.New(); ren12.SetViewport((double)0.0,(double)0.0,(double)0.25,(double)0.5); ren12.ResetCamera((double)-0.5,(double)0.5,(double)-0.5,(double)0.5,(double)-1,(double)1); ren12.AddActor((vtkProp)a12); renWin.AddRenderer((vtkRenderer)ren12); //--------------------------[] // perspective transform matrix[] m2 = new vtkMatrix4x4(); m2.SetElement((int)3,(int)0,(double)-0.11); m2.SetElement((int)3,(int)1,(double)0.3); m2.SetElement((int)3,(int)2,(double)0.2); t2 = new vtkMatrixToHomogeneousTransform(); t2.SetInput((vtkMatrix4x4)m2); f21 = new vtkTransformPolyDataFilter(); f21.SetInputConnection((vtkAlgorithmOutput)ap.GetOutputPort()); f21.SetTransform((vtkAbstractTransform)t2); m21 = new vtkDataSetMapper(); m21.SetInputConnection((vtkAlgorithmOutput)f21.GetOutputPort()); a21 = new vtkActor(); a21.SetMapper((vtkMapper)m21); a21.GetProperty().SetColor((double)1,(double)0,(double)0); a21.GetProperty().SetRepresentationToWireframe(); ren21 = vtkRenderer.New(); ren21.SetViewport((double)0.25,(double)0.5,(double)0.50,(double)1.0); ren21.ResetCamera((double)-0.5,(double)0.5,(double)-0.5,(double)0.5,(double)-1,(double)1); ren21.AddActor((vtkProp)a21); renWin.AddRenderer((vtkRenderer)ren21); // inverse linear transform[] f22 = new vtkTransformPolyDataFilter(); f22.SetInputConnection((vtkAlgorithmOutput)ap.GetOutputPort()); f22.SetTransform((vtkAbstractTransform)t2.GetInverse()); m22 = new vtkDataSetMapper(); m22.SetInputConnection((vtkAlgorithmOutput)f22.GetOutputPort()); a22 = new vtkActor(); a22.SetMapper((vtkMapper)m22); a22.GetProperty().SetColor((double)0.9,(double)0.9,(double)0); a22.GetProperty().SetRepresentationToWireframe(); ren22 = vtkRenderer.New(); ren22.SetViewport((double)0.25,(double)0.0,(double)0.50,(double)0.5); ren22.ResetCamera((double)-0.5,(double)0.5,(double)-0.5,(double)0.5,(double)-1,(double)1); ren22.AddActor((vtkProp)a22); renWin.AddRenderer((vtkRenderer)ren22); //--------------------------[] // linear concatenation - should end up with identity here[] t3 = new vtkTransform(); t3.Concatenate((vtkLinearTransform)t1); t3.Concatenate((vtkLinearTransform)t1.GetInverse()); f31 = new vtkTransformPolyDataFilter(); f31.SetInputConnection((vtkAlgorithmOutput)ap.GetOutputPort()); f31.SetTransform((vtkAbstractTransform)t3); m31 = new vtkDataSetMapper(); m31.SetInputConnection((vtkAlgorithmOutput)f31.GetOutputPort()); a31 = new vtkActor(); a31.SetMapper((vtkMapper)m31); a31.GetProperty().SetColor((double)1,(double)0,(double)0); a31.GetProperty().SetRepresentationToWireframe(); ren31 = vtkRenderer.New(); ren31.SetViewport((double)0.50,(double)0.5,(double)0.75,(double)1.0); ren31.ResetCamera((double)-0.5,(double)0.5,(double)-0.5,(double)0.5,(double)-1,(double)1); ren31.AddActor((vtkProp)a31); renWin.AddRenderer((vtkRenderer)ren31); // inverse linear transform[] f32 = new vtkTransformPolyDataFilter(); f32.SetInputConnection((vtkAlgorithmOutput)ap.GetOutputPort()); f32.SetTransform((vtkAbstractTransform)t3.GetInverse()); m32 = new vtkDataSetMapper(); m32.SetInputConnection((vtkAlgorithmOutput)f32.GetOutputPort()); a32 = new vtkActor(); a32.SetMapper((vtkMapper)m32); a32.GetProperty().SetColor((double)0.9,(double)0.9,(double)0); a32.GetProperty().SetRepresentationToWireframe(); ren32 = vtkRenderer.New(); ren32.SetViewport((double)0.5,(double)0.0,(double)0.75,(double)0.5); ren32.ResetCamera((double)-0.5,(double)0.5,(double)-0.5,(double)0.5,(double)-1,(double)1); ren32.AddActor((vtkProp)a32); renWin.AddRenderer((vtkRenderer)ren32); //--------------------------[] // perspective transform concatenation[] t4 = new vtkPerspectiveTransform(); t4.Concatenate((vtkHomogeneousTransform)t1); t4.Concatenate((vtkHomogeneousTransform)t2); t4.Concatenate((vtkHomogeneousTransform)t3); f41 = new vtkTransformPolyDataFilter(); f41.SetInputConnection((vtkAlgorithmOutput)ap.GetOutputPort()); f41.SetTransform((vtkAbstractTransform)t4); m41 = new vtkDataSetMapper(); m41.SetInputConnection((vtkAlgorithmOutput)f41.GetOutputPort()); a41 = new vtkActor(); a41.SetMapper((vtkMapper)m41); a41.GetProperty().SetColor((double)1,(double)0,(double)0); a41.GetProperty().SetRepresentationToWireframe(); ren41 = vtkRenderer.New(); ren41.SetViewport((double)0.75,(double)0.5,(double)1.0,(double)1.0); ren41.ResetCamera((double)-0.5,(double)0.5,(double)-0.5,(double)0.5,(double)-1,(double)1); ren41.AddActor((vtkProp)a41); renWin.AddRenderer((vtkRenderer)ren41); // inverse of transform concatenation[] f42 = new vtkTransformPolyDataFilter(); f42.SetInputConnection((vtkAlgorithmOutput)ap.GetOutputPort()); f42.SetTransform((vtkAbstractTransform)t4.GetInverse()); m42 = new vtkDataSetMapper(); m42.SetInputConnection((vtkAlgorithmOutput)f42.GetOutputPort()); a42 = new vtkActor(); a42.SetMapper((vtkMapper)m42); a42.GetProperty().SetColor((double)0.9,(double)0.9,(double)0); a42.GetProperty().SetRepresentationToWireframe(); ren42 = vtkRenderer.New(); ren42.SetViewport((double)0.75,(double)0.0,(double)1.0,(double)0.5); ren42.ResetCamera((double)-0.5,(double)0.5,(double)-0.5,(double)0.5,(double)-1,(double)1); ren42.AddActor((vtkProp)a42); renWin.AddRenderer((vtkRenderer)ren42); renWin.Render(); //deleteAllVTKObjects(); }
/// <summary> /// The main entry method called by the CSharp driver /// </summary> /// <param name="argv"></param> public static void AVHyper(String [] argv) { //Prefix Content is: "" // Create the RenderWindow, Renderer and interactive renderer[] //[] ren1 = vtkRenderer.New(); renWin = vtkRenderWindow.New(); renWin.AddRenderer((vtkRenderer)ren1); iren = new vtkRenderWindowInteractor(); iren.SetRenderWindow((vtkRenderWindow)renWin); VTK_INTEGRATE_BOTH_DIRECTIONS = 2; //[] // generate tensors[] ptLoad = new vtkPointLoad(); ptLoad.SetLoadValue((double)100.0); ptLoad.SetSampleDimensions((int)20,(int)20,(int)20); ptLoad.ComputeEffectiveStressOn(); ptLoad.SetModelBounds((double)-10,(double)10,(double)-10,(double)10,(double)-10,(double)10); //[] // If the current directory is writable, then test the witers[] //[] try { channel = new StreamWriter("test.tmp"); tryCatchError = "NOERROR"; } catch(Exception) {tryCatchError = "ERROR";} if(tryCatchError.Equals("NOERROR")) { channel.Close(); File.Delete("test.tmp"); wSP = new vtkDataSetWriter(); wSP.SetInputConnection((vtkAlgorithmOutput)ptLoad.GetOutputPort()); wSP.SetFileName((string)"wSP.vtk"); wSP.SetTensorsName((string)"pointload"); wSP.SetScalarsName((string)"effective_stress"); wSP.Write(); rSP = new vtkDataSetReader(); rSP.SetFileName((string)"wSP.vtk"); rSP.SetTensorsName((string)"pointload"); rSP.SetScalarsName((string)"effective_stress"); rSP.Update(); input = rSP.GetOutput(); File.Delete("wSP.vtk"); } else { input = ptLoad.GetOutput(); } // Generate hyperstreamlines[] s1 = new vtkHyperStreamline(); s1.SetInputData((vtkDataObject)input); s1.SetStartPosition((double)9,(double)9,(double)-9); s1.IntegrateMinorEigenvector(); s1.SetMaximumPropagationDistance((double)18.0); s1.SetIntegrationStepLength((double)0.1); s1.SetStepLength((double)0.01); s1.SetRadius((double)0.25); s1.SetNumberOfSides((int)18); s1.SetIntegrationDirection((int)VTK_INTEGRATE_BOTH_DIRECTIONS); s1.Update(); // Map hyperstreamlines[] lut = new vtkLogLookupTable(); lut.SetHueRange((double).6667,(double)0.0); s1Mapper = vtkPolyDataMapper.New(); s1Mapper.SetInputConnection((vtkAlgorithmOutput)s1.GetOutputPort()); s1Mapper.SetLookupTable((vtkScalarsToColors)lut); ptLoad.Update(); //force update for scalar range[] s1Mapper.SetScalarRange((double)((vtkDataSet)ptLoad.GetOutput()).GetScalarRange()[0],(double)((vtkDataSet)ptLoad.GetOutput()).GetScalarRange()[1]); s1Actor = new vtkActor(); s1Actor.SetMapper((vtkMapper)s1Mapper); s2 = new vtkHyperStreamline(); s2.SetInputData((vtkDataObject)input); s2.SetStartPosition((double)-9,(double)-9,(double)-9); s2.IntegrateMinorEigenvector(); s2.SetMaximumPropagationDistance((double)18.0); s2.SetIntegrationStepLength((double)0.1); s2.SetStepLength((double)0.01); s2.SetRadius((double)0.25); s2.SetNumberOfSides((int)18); s2.SetIntegrationDirection((int)VTK_INTEGRATE_BOTH_DIRECTIONS); s2.Update(); s2Mapper = vtkPolyDataMapper.New(); s2Mapper.SetInputConnection((vtkAlgorithmOutput)s2.GetOutputPort()); s2Mapper.SetLookupTable((vtkScalarsToColors)lut); s2Mapper.SetScalarRange((double)((vtkDataSet)input).GetScalarRange()[0],(double)((vtkDataSet)input).GetScalarRange()[1]); s2Actor = new vtkActor(); s2Actor.SetMapper((vtkMapper)s2Mapper); s3 = new vtkHyperStreamline(); s3.SetInputData((vtkDataObject)input); s3.SetStartPosition((double)9,(double)-9,(double)-9); s3.IntegrateMinorEigenvector(); s3.SetMaximumPropagationDistance((double)18.0); s3.SetIntegrationStepLength((double)0.1); s3.SetStepLength((double)0.01); s3.SetRadius((double)0.25); s3.SetNumberOfSides((int)18); s3.SetIntegrationDirection((int)VTK_INTEGRATE_BOTH_DIRECTIONS); s3.Update(); s3Mapper = vtkPolyDataMapper.New(); s3Mapper.SetInputConnection((vtkAlgorithmOutput)s3.GetOutputPort()); s3Mapper.SetLookupTable((vtkScalarsToColors)lut); s3Mapper.SetScalarRange((double)((vtkDataSet)input).GetScalarRange()[0], (double)((vtkDataSet)input).GetScalarRange()[1]); s3Actor = new vtkActor(); s3Actor.SetMapper((vtkMapper)s3Mapper); s4 = new vtkHyperStreamline(); s4.SetInputData((vtkDataObject)input); s4.SetStartPosition((double)-9,(double)9,(double)-9); s4.IntegrateMinorEigenvector(); s4.SetMaximumPropagationDistance((double)18.0); s4.SetIntegrationStepLength((double)0.1); s4.SetStepLength((double)0.01); s4.SetRadius((double)0.25); s4.SetNumberOfSides((int)18); s4.SetIntegrationDirection((int)VTK_INTEGRATE_BOTH_DIRECTIONS); s4.Update(); s4Mapper = vtkPolyDataMapper.New(); s4Mapper.SetInputConnection((vtkAlgorithmOutput)s4.GetOutputPort()); s4Mapper.SetLookupTable((vtkScalarsToColors)lut); s4Mapper.SetScalarRange((double)((vtkDataSet)input).GetScalarRange()[0],(double)((vtkDataSet)input).GetScalarRange()[1]); s4Actor = new vtkActor(); s4Actor.SetMapper((vtkMapper)s4Mapper); // plane for context[] //[] g = new vtkImageDataGeometryFilter(); g.SetInputData((vtkDataObject)input); g.SetExtent((int)0,(int)100,(int)0,(int)100,(int)0,(int)0); g.Update(); //for scalar range[] gm = vtkPolyDataMapper.New(); gm.SetInputConnection((vtkAlgorithmOutput)g.GetOutputPort()); gm.SetScalarRange((double)((vtkDataSet)g.GetOutput()).GetScalarRange()[0],(double)((vtkDataSet)g.GetOutput()).GetScalarRange()[1]); ga = new vtkActor(); ga.SetMapper((vtkMapper)gm); // Create outline around data[] //[] outline = new vtkOutlineFilter(); outline.SetInputData((vtkDataObject)input); outlineMapper = vtkPolyDataMapper.New(); outlineMapper.SetInputConnection((vtkAlgorithmOutput)outline.GetOutputPort()); outlineActor = new vtkActor(); outlineActor.SetMapper((vtkMapper)outlineMapper); outlineActor.GetProperty().SetColor((double)0,(double)0,(double)0); // Create cone indicating application of load[] //[] coneSrc = new vtkConeSource(); coneSrc.SetRadius((double).5); coneSrc.SetHeight((double)2); coneMap = vtkPolyDataMapper.New(); coneMap.SetInputConnection((vtkAlgorithmOutput)coneSrc.GetOutputPort()); coneActor = new vtkActor(); coneActor.SetMapper((vtkMapper)coneMap); coneActor.SetPosition((double)0,(double)0,(double)11); coneActor.RotateY((double)90); coneActor.GetProperty().SetColor((double)1,(double)0,(double)0); camera = new vtkCamera(); camera.SetFocalPoint((double)0.113766,(double)-1.13665,(double)-1.01919); camera.SetPosition((double)-29.4886,(double)-63.1488,(double)26.5807); camera.SetViewAngle((double)24.4617); camera.SetViewUp((double)0.17138,(double)0.331163,(double)0.927879); camera.SetClippingRange((double)1,(double)100); ren1.AddActor((vtkProp)s1Actor); ren1.AddActor((vtkProp)s2Actor); ren1.AddActor((vtkProp)s3Actor); ren1.AddActor((vtkProp)s4Actor); ren1.AddActor((vtkProp)outlineActor); ren1.AddActor((vtkProp)coneActor); ren1.AddActor((vtkProp)ga); ren1.SetBackground((double)1.0,(double)1.0,(double)1.0); ren1.SetActiveCamera((vtkCamera)camera); renWin.SetSize((int)300,(int)300); renWin.Render(); // prevent the tk window from showing up then start the event loop[] //deleteAllVTKObjects(); }
/// <summary> /// The main entry method called by the CSharp driver /// </summary> /// <param name="argv"></param> public static void Main(String[] argv) { try { bool fail_on_image_diff = false; //Prefix Content is: "" int argc = 0; if (argv != null) { argc = argv.Length; } // setup some common things for testing[] vtkMath.RandomSeed(6); // create the testing class to do the work[] rtTester = new vtkTesting(); for (int i = 1; i < argc; i++) { rtTester.AddArgument(argv[i]); if (argv[i] == "--fail-on-image-diff") { fail_on_image_diff = true; } } // string auto_path = ""; // VTK_DATA_ROOT = rtTester.GetDataRoot(); // load in the script[] if (0 == argv.Length) { test = GetTestNameInteractively(); } else { test = argv[0]; } //The class that we are about to execute the test in System.Type t = System.Type.GetType(test + "Class"); if (null == t) { throw new System.ArgumentException(System.String.Format( "error: could not create a Type object for '{0}'...\n\n{1}\n{2}\n{3}\n{4}\n\n{5}\n\n", test + "Class", "Typo?", "Did you follow the C# test driver naming convention?", "Did you add the test to the CMakeLists.txt file?", "Did you reconfigure/rebuild after adding the test?", "Test 'method' name should equal 'file name without extension'... Test 'public class' name should be the same but with 'Class' appended..." )); } // set the default threshold, the Tcl script may change this[] threshold = -1; executeMethod(t, "Setthreshold", new object[] { threshold }); executeMethod(t, "SetVTK_DATA_ROOT", new object[] { VTK_DATA_ROOT }); //run the test executeMethod(t, test, new object[] { argv }); tempRenderWindowInteractor = (vtkRenderWindowInteractor)executeMethod(t, "Getiren", new object[] { }); tempRenderWindow = (vtkRenderWindow)executeMethod(t, "GetrenWin", new object[] { }); tempViewer = (vtkObject)executeMethod(t, "Getviewer", new object[] { }); tempw2i = (vtkWindowToImageFilter)executeMethod(t, "Getw2i", new object[] { }); //update the threshold from what the test made it threshold = (int)executeMethod(t, "Getthreshold", new object[] { }); if (tempRenderWindowInteractor != null) { tempRenderWindow.Render(); } // run the event loop quickly to map any tkwidget windows[] // current directory[] rtResult = 0; if (fail_on_image_diff && rtTester.IsValidImageSpecified() != 0) { // look for a renderWindow ImageWindow or ImageViewer[] // first check for some common names[] if (tempRenderWindow != null) { rtTester.SetRenderWindow(tempRenderWindow); if ((threshold) == -1) { threshold = 10; } } else { if ((threshold) == -1) { threshold = 5; } if (tempViewer != null) { if (tempViewer.IsA("vtkImageViewer") != 0) { tempRenderWindow = ((vtkImageViewer)tempViewer).GetRenderWindow(); } else if (tempViewer.IsA("vtkImageViewer2") != 0) { tempRenderWindow = ((vtkImageViewer2)tempViewer).GetRenderWindow(); } else { throw new System.Exception(""); } rtTester.SetRenderWindow(tempRenderWindow); if (tempViewer.IsA("vtkImageViewer") != 0) { ((vtkImageViewer)tempViewer).Render(); } else if (tempViewer.IsA("vtkImageViewer2") != 0) { ((vtkImageViewer2)tempViewer).Render(); } } else { tempRenderWindow = (vtkRenderWindow)executeMethod(t, "GetimgWin", new object[] { }); if (tempRenderWindow != null) { rtTester.SetRenderWindow(tempRenderWindow); tempRenderWindow.Render(); } } } if (tempRenderWindow == null) { throw new System.Exception("tempRenderWindow cannot be null for IsValidImageSpecified case..."); } rtResult = rtTester.RegressionTest(threshold); } if (rtTester.IsInteractiveModeSpecified() != 0) { if (tempRenderWindowInteractor != null) { tempRenderWindowInteractor.Start(); } } // Force other objects that may have holds on the render window // to let go: // rtTester.SetRenderWindow(null); if (null != tempw2i) { tempw2i.SetInput(null); } executeMethod(t, "deleteAllVTKObjects", new object[] { }); deleteAllVTKObjects(); // Force a garbage collection prior to exiting the test // so that any memory leaks reported are likely to be // *actual* leaks of some sort rather than false reports: // System.GC.Collect(); System.GC.WaitForPendingFinalizers(); // Fail the tests that have image diffs if fail_on_image_diff is on: // if (fail_on_image_diff && 0 == rtResult) { throw new System.Exception("error: image RegressionTest failed"); } // Test finished without throwing any exceptions... // Therefore, it passed. Exit with a zero ExitCode. // System.Environment.ExitCode = 0; } catch (System.Exception exc) { // Catch anything, spit it out to the console so it can be captured // by ctest. Exit with a non-zero ExitCode. // System.Console.Error.WriteLine("================================================================================"); System.Console.Error.WriteLine(""); System.Console.Error.WriteLine("TclToCsScript C# test driver caught System.Exception:"); System.Console.Error.WriteLine(""); System.Console.Error.WriteLine("{0}", exc.ToString()); System.Console.Error.WriteLine(""); System.Console.Error.WriteLine("================================================================================"); System.Console.Error.WriteLine(""); System.Environment.ExitCode = 2345; } }
/// <summary> /// The main entry method called by the CSharp driver /// </summary> /// <param name="argv"></param> public static void AVTestExtractCTHPart(String [] argv) { //Prefix Content is: "" // we need to use composite data pipeline with multiblock datasets[] alg = new vtkAlgorithm(); pip = new vtkCompositeDataPipeline(); vtkAlgorithm.SetDefaultExecutivePrototype((vtkExecutive)pip); //skipping Delete pip // Create the RenderWindow, Renderer and both Actors[] //[] Ren1 = vtkRenderer.New(); Ren1.SetBackground((double)0.33,(double)0.35,(double)0.43); renWin = vtkRenderWindow.New(); renWin.AddRenderer((vtkRenderer)Ren1); renWin.SetSize((int)300,(int)300); iren = new vtkRenderWindowInteractor(); iren.SetRenderWindow((vtkRenderWindow)renWin); pvTemp59 = new vtkXMLRectilinearGridReader(); pvTemp59.SetFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/cth.vtr"); pvTemp59.UpdateInformation(); pvTemp59.SetCellArrayStatus((string)"X Velocity",(int)0); pvTemp59.SetCellArrayStatus((string)"Y Velocity",(int)0); pvTemp59.SetCellArrayStatus((string)"Z Velocity",(int)0); pvTemp59.SetCellArrayStatus((string)"Mass for Armor Plate",(int)0); pvTemp59.SetCellArrayStatus((string)"Mass for Body, Nose",(int)0); pvTemp79 = new vtkExtractCTHPart(); pvTemp79.SetInputConnection((vtkAlgorithmOutput)pvTemp59.GetOutputPort()); pvTemp79.AddVolumeArrayName((string)"Volume Fraction for Armor Plate"); pvTemp79.AddVolumeArrayName((string)"Volume Fraction for Body, Nose"); pvTemp79.SetClipPlane(null); pvTemp104 = new vtkLookupTable(); pvTemp104.SetNumberOfTableValues((int)256); pvTemp104.SetHueRange((double)0.6667,(double)0); pvTemp104.SetSaturationRange((double)1,(double)1); pvTemp104.SetValueRange((double)1,(double)1); pvTemp104.SetTableRange((double)0,(double)1); pvTemp104.SetVectorComponent((int)0); pvTemp104.Build(); pvTemp87 = new vtkCompositePolyDataMapper(); pvTemp87.SetInputConnection((vtkAlgorithmOutput)pvTemp79.GetOutputPort()); pvTemp87.SetImmediateModeRendering((int)1); pvTemp87.SetScalarRange((double)0,(double)1); pvTemp87.UseLookupTableScalarRangeOn(); pvTemp87.SetScalarVisibility((int)1); pvTemp87.SetScalarModeToUsePointFieldData(); pvTemp87.SelectColorArray((string)"Part Index"); pvTemp87.SetLookupTable((vtkScalarsToColors)pvTemp104); pvTemp88 = new vtkActor(); pvTemp88.SetMapper((vtkMapper)pvTemp87); pvTemp88.GetProperty().SetRepresentationToSurface(); pvTemp88.GetProperty().SetInterpolationToGouraud(); pvTemp88.GetProperty().SetAmbient((double)0); pvTemp88.GetProperty().SetDiffuse((double)1); pvTemp88.GetProperty().SetSpecular((double)0); pvTemp88.GetProperty().SetSpecularPower((double)1); pvTemp88.GetProperty().SetSpecularColor((double)1,(double)1,(double)1); Ren1.AddActor((vtkProp)pvTemp88); renWin.Render(); vtkAlgorithm.SetDefaultExecutivePrototype(null); //deleteAllVTKObjects(); }
/// <summary> /// The main entry method called by the CSharp driver /// </summary> /// <param name="argv"></param> public static void AVPlot3DScalars(String[] argv) { //Prefix Content is: "" //[] // All Plot3D scalar functions[] //[] // Create the RenderWindow, Renderer and both Actors[] //[] renWin = vtkRenderWindow.New(); renWin.SetMultiSamples(0); iren = new vtkRenderWindowInteractor(); iren.SetRenderWindow((vtkRenderWindow)renWin); scalarLabels = "Density Pressure Temperature Enthalpy Internal_Energy Kinetic_Energy Velocity_Magnitude Stagnation_Energy Entropy Swirl"; scalarFunctions = "100 110 120 130 140 144 153 163 170 184"; camera = new vtkCamera(); light = new vtkLight(); math = new vtkMath(); // All text actors will share the same text prop[] textProp = new vtkTextProperty(); textProp.SetFontSize((int)10); textProp.SetFontFamilyToArial(); textProp.SetColor((double)0, (double)0, (double)0); i = 0; foreach (string scalarFunction in scalarFunctions.Split(new char[] { ' ' })) { pl3d[getArrayIndex(scalarFunction)] = new vtkMultiBlockPLOT3DReader(); pl3d[getArrayIndex(scalarFunction)].SetXYZFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/bluntfinxyz.bin"); pl3d[getArrayIndex(scalarFunction)].SetQFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/bluntfinq.bin"); pl3d[getArrayIndex(scalarFunction)].SetScalarFunctionNumber((int)(int)(Int32.Parse(scalarFunction))); pl3d[getArrayIndex(scalarFunction)].Update(); plane[getArrayIndex(scalarFunction)] = new vtkStructuredGridGeometryFilter(); plane[getArrayIndex(scalarFunction)].SetInputData((vtkDataSet)pl3d[getArrayIndex(scalarFunction)].GetOutput().GetBlock(0)); plane[getArrayIndex(scalarFunction)].SetExtent((int)25, (int)25, (int)0, (int)100, (int)0, (int)100); mapper[getArrayIndex(scalarFunction)] = vtkPolyDataMapper.New(); mapper[getArrayIndex(scalarFunction)].SetInputConnection((vtkAlgorithmOutput)plane[getArrayIndex(scalarFunction)].GetOutputPort()); mapper[getArrayIndex(scalarFunction)].SetScalarRange((double)((vtkDataSet)pl3d[getArrayIndex(scalarFunction)].GetOutput().GetBlock(0)).GetPointData().GetScalars().GetRange()[0], (double)((vtkDataSet)pl3d[getArrayIndex(scalarFunction)].GetOutput().GetBlock(0)).GetPointData().GetScalars().GetRange()[1]); actor[getArrayIndex(scalarFunction)] = new vtkActor(); actor[getArrayIndex(scalarFunction)].SetMapper((vtkMapper)mapper[getArrayIndex(scalarFunction)]); ren[getArrayIndex(scalarFunction)] = vtkRenderer.New(); ren[getArrayIndex(scalarFunction)].SetBackground((double)0, (double)0, (double).5); ren[getArrayIndex(scalarFunction)].SetActiveCamera((vtkCamera)camera); ren[getArrayIndex(scalarFunction)].AddLight((vtkLight)light); renWin.AddRenderer(ren[getArrayIndex(scalarFunction)]); ren[getArrayIndex(scalarFunction)].SetBackground((double)vtkMath.Random((double).5, (double)1), (double)vtkMath.Random((double).5, (double)1), (double)vtkMath.Random((double).5, (double)1)); ren[getArrayIndex(scalarFunction)].AddActor((vtkProp)actor[getArrayIndex(scalarFunction)]); textMapper[getArrayIndex(scalarFunction)] = new vtkTextMapper(); textMapper[getArrayIndex(scalarFunction)].SetInput(scalarLabels.Split(new char[] { ' ' })[i]); textMapper[getArrayIndex(scalarFunction)].SetTextProperty((vtkTextProperty)textProp); text[getArrayIndex(scalarFunction)] = new vtkActor2D(); text[getArrayIndex(scalarFunction)].SetMapper((vtkMapper2D)textMapper[getArrayIndex(scalarFunction)]); text[getArrayIndex(scalarFunction)].SetPosition((double)2, (double)3); ren[getArrayIndex(scalarFunction)].AddActor2D(text[getArrayIndex(scalarFunction)]); i = i + 1; } //[] // now layout renderers[] column = 1; row = 1; deltaX = 1.0 / 5.0; deltaY = 1.0 / 2.0; foreach (string scalarFunction in scalarFunctions.Split(new char[] { ' ' })) { ren[getArrayIndex(scalarFunction)].SetViewport((double)(column - 1) * deltaX, (double)(row - 1) * deltaY, (double)column * deltaX, (double)row * deltaY); column = column + 1; if ((column) > 5) { column = 1; row = row + 1; } } camera.SetViewUp((double)0, (double)1, (double)0); camera.SetFocalPoint((double)0, (double)0, (double)0); camera.SetPosition((double)1, (double)0, (double)0); ren[100].ResetCamera(); camera.Dolly((double)1.25); ren[100].ResetCameraClippingRange(); ren[110].ResetCameraClippingRange(); ren[120].ResetCameraClippingRange(); ren[130].ResetCameraClippingRange(); ren[140].ResetCameraClippingRange(); ren[144].ResetCameraClippingRange(); ren[153].ResetCameraClippingRange(); ren[163].ResetCameraClippingRange(); ren[170].ResetCameraClippingRange(); ren[184].ResetCameraClippingRange(); light.SetPosition(camera.GetPosition()[0], camera.GetPosition()[1], camera.GetPosition()[2]); light.SetFocalPoint(camera.GetFocalPoint()[0], camera.GetFocalPoint()[1], camera.GetFocalPoint()[2]); renWin.SetSize(600, 180); renWin.Render(); iren.Initialize(); // render the image[] //[] // prevent the tk window from showing up then start the event loop[] //deleteAllVTKObjects(); }
public void Coloring(int shft = 0) { //vtkFixedPointVolumeRayCastMapper texMapper = vtkFixedPointVolumeRayCastMapper.New(); vtkSmartVolumeMapper texMapper = vtkSmartVolumeMapper.New(); vol = vtkVolume.New(); vtkColorTransferFunction ctf = vtkColorTransferFunction.New(); vtkPiecewiseFunction spwf = vtkPiecewiseFunction.New(); vtkPiecewiseFunction gpwf = vtkPiecewiseFunction.New(); texMapper.SetInputConnection(reader3D.GetOutputPort()); //Set the color curve for the volume //ctf.AddHSVPoint(0, .67, .07, 1); //ctf.AddHSVPoint(94, .67, .07, 1); //ctf.AddHSVPoint(139, 0, 0, 0); //ctf.AddHSVPoint(160, .28, .047, 1); //ctf.AddHSVPoint(254, .38, .013, 1); ctf.AddRGBPoint(0.0, 0.0, 0.0, 0.0); ctf.AddRGBPoint(64.0, 1.0, 0.0, 0.0); ctf.AddRGBPoint(128.0, 0.0, 0.0, 1.0); ctf.AddRGBPoint(192.0, 0.0, 1.0, 0.0); ctf.AddRGBPoint(255.0, 0.0, 0.2, 0.0); //Set the opacity curve for the volume spwf.AddPoint(584 + shft, 0); spwf.AddPoint(651 + shft, .1); //spwf.AddPoint(255, 1); //spwf.AddPoint(4, 0); //spwf.AddPoint(51, .7); //spwf.AddPoint(155, 0.5); //spwf.AddPoint(255, 0.2); //spwf.AddPoint(1055, 0); //Set the gradient curve for the volume //gpwf.AddPoint(0, .2); gpwf.AddPoint(10, 1); gpwf.AddPoint(225, 0.5); gpwf.AddPoint(1235, 0.2); gpwf.AddPoint(3235, 0); vol.GetProperty().SetColor(ctf); vol.GetProperty().SetScalarOpacity(spwf); //vol.GetProperty().SetGradientOpacity(gpwf); vol.GetProperty().ShadeOn(); vol.GetProperty().SetInterpolationTypeToLinear(); vol.SetMapper(texMapper); //green background renderer3D.SetBackground(0.3, 0.6, 0.3); //Go through the Graphics Pipeline renderer3D.AddVolume(vol); renderWindow3D.Render(); }
private void renderWindowControl1_Load(object sender, EventArgs e) { // Create components of the rendering subsystem // vtkRenderer ren1 = renderWindowControl1.RenderWindow.GetRenderers().GetFirstRenderer(); vtkRenderWindow renWin = renderWindowControl1.RenderWindow; renWin.SetSize((int)paras.Height, (int)paras.Width); // Add the actors to the renderer, set the window size // vtkPoints points = vtkPoints.New(); vtkCellArray polys = vtkCellArray.New(); vtkFloatArray scalars = vtkFloatArray.New(); vtkLookupTable Luk = vtkLookupTable.New(); if (paras.Using3DTower == 1) { vtkActor actor1 = new vtkActor(); vtkActor2D actor2D = new vtkActor2D(); if (paras.StageID != -1) { if (paras.UsingEdges == 1) { MessageBox.Show("单元显示无法使用"); } else { BasicVTKBuilder(ref actor1, ref points, ref polys, ref scalars, ref Luk, ref actor2D); ren1.AddActor(actor1); ren1.AddActor2D(actor2D); vtkActor2D textActor = new vtkActor2D(); VTKInfoBuilder(ref textActor); ren1.AddActor2D(textActor); } } else { if (paras.UsingEdges == 1) { ExtractEdgesVTKBuilderWithoutRunning(ref actor1, ref points, ref polys, ref scalars, ref Luk); } else { BasicVTKBuilderWithoutRunning(ref actor1, ref points, ref polys, ref scalars, ref Luk); } ren1.AddActor(actor1); } } if (paras.UsingVirtualHeater == 1) { //MessageBox.Show("!"); vtkActor2D actor2 = VirtualHeaterVTKBuilder(); ren1.AddActor(actor2); } renWin.Render(); vtkCamera camera = ren1.GetActiveCamera(); //camera.ParallelProjectionOn(); //camera.Elevation(20); int[] camera_pos = new int[3]; if (paras.globalEnv == 1) { camera_pos[1] = -70; } else { camera_pos[1] = -80; } if (paras.RotateAngle == 0) { camera_pos[1] = -camera_pos[1]; camera_pos[0] = camera_pos[2] = 0; camera.SetRoll(-2); } else if (paras.RotateAngle == 180) { camera_pos[0] = camera_pos[2] = 0; camera.SetRoll(180); } else if (paras.RotateAngle == 90) { double r = (double)Math.Abs(camera_pos[1]); camera_pos[0] = (int)(-r * 0.707); camera_pos[1] = (int)(-r * 0.707); camera_pos[2] = 0; camera.SetRoll(225); } else if (paras.RotateAngle == 270) { double r = (double)Math.Abs(camera_pos[1]); camera_pos[0] = (int)(r * 0.707); camera_pos[1] = (int)(-r * 0.707); camera_pos[2] = 0; camera.SetRoll(135); } camera.SetPosition((double)camera_pos[0], (double)camera_pos[1], (double)camera_pos[2]); //camera.Yaw(10); camera.Elevation(1); camera.ParallelProjectionOn(); camera.Zoom(0.9); StoredViewCamera = new List <vtkCamera>(); for (int i = 0; i < 3; i++) { vtkCamera ViewCamera = new vtkCamera(); if (i == 0) { ViewCamera.SetPosition(camera.GetPosition()[0], camera.GetPosition()[1], camera.GetPosition()[2]); ViewCamera.SetRoll(camera.GetRoll()); } else if (i == 1) { ViewCamera.SetPosition(80, 0, 0); ViewCamera.SetRoll(180); } else if (i == 2) { ViewCamera.SetPosition(0, 0, -80); ViewCamera.SetRoll(camera.GetRoll()); } ViewCamera.SetFocalPoint(camera.GetFocalPoint()[0], camera.GetFocalPoint()[1], camera.GetFocalPoint()[2]); ViewCamera.SetViewUp(camera.GetViewUp()[0], camera.GetViewUp()[1], camera.GetViewUp()[2]); StoredViewCamera.Add(ViewCamera); } //camera.Zoom(1.5); }
/// <summary> /// Entry Point /// </summary> /// <param name="argv"></param> public static void Main(String[] argv) { // This example demonstrates how to use the vtkLineWidget to seed // and manipulate streamlines. Two line widgets are created. One is // invoked by pressing 'W', the other by pressing 'L'. Both can exist // together. // Start by loading some data. pl3d = vtkMultiBlockPLOT3DReader.New(); pl3d.SetXYZFileName("../../../combxyz.bin"); pl3d.SetQFileName("../../../combq.bin"); pl3d.SetScalarFunctionNumber(100); pl3d.SetVectorFunctionNumber(202); pl3d.Update(); // The line widget is used seed the streamlines. lineWidget = vtkLineWidget.New(); seeds = vtkPolyData.New(); lineWidget.SetInput(pl3d.GetOutput()); lineWidget.SetAlignToYAxis(); lineWidget.PlaceWidget(); lineWidget.GetPolyData(seeds); lineWidget.ClampToBoundsOn(); rk4 = vtkRungeKutta4.New(); streamer = vtkStreamLine.New(); streamer.SetInputData((vtkDataSet)pl3d.GetOutput().GetBlock(0)); streamer.SetSource(seeds); streamer.SetMaximumPropagationTime(100); streamer.SetIntegrationStepLength(.2); streamer.SetStepLength(.001); streamer.SetNumberOfThreads(1); streamer.SetIntegrationDirectionToForward(); streamer.VorticityOn(); streamer.SetIntegrator(rk4); rf = vtkRibbonFilter.New(); rf.SetInputConnection(streamer.GetOutputPort()); rf.SetWidth(0.1); rf.SetWidthFactor(5); streamMapper = vtkPolyDataMapper.New(); streamMapper.SetInputConnection(rf.GetOutputPort()); streamMapper.SetScalarRange(pl3d.GetOutput().GetScalarRange()[0], pl3d.GetOutput().GetScalarRange()[1]); streamline = vtkActor.New(); streamline.SetMapper(streamMapper); streamline.VisibilityOff(); // The second line widget is used seed more streamlines. lineWidget2 = vtkLineWidget.New(); seeds2 = vtkPolyData.New(); lineWidget2.SetInput(pl3d.GetOutput()); lineWidget2.PlaceWidget(); lineWidget2.GetPolyData(seeds2); lineWidget2.SetKeyPressActivationValue((sbyte)108); streamer2 = vtkStreamLine.New(); streamer2.SetInputDaat((vtkDataSet)pl3d.GetOutput().GetBlock(0)); streamer2.SetSource(seeds2); streamer2.SetMaximumPropagationTime(100); streamer2.SetIntegrationStepLength(.2); streamer2.SetStepLength(.001); streamer2.SetNumberOfThreads(1); streamer2.SetIntegrationDirectionToForward(); streamer2.VorticityOn(); streamer2.SetIntegrator(rk4); rf2 = vtkRibbonFilter.New(); rf2.SetInputConnection(streamer2.GetOutputPort()); rf2.SetWidth(0.1); rf2.SetWidthFactor(5); streamMapper2 = vtkPolyDataMapper.New(); streamMapper2.SetInputConnection(rf2.GetOutputPort()); streamMapper2.SetScalarRange(pl3d.GetOutput().GetScalarRange()[0], pl3d.GetOutput().GetScalarRange()[1]); streamline2 = vtkActor.New(); streamline2.SetMapper(streamMapper2); streamline2.VisibilityOff(); outline = vtkStructuredGridOutlineFilter.New(); outline.SetInputData((vtkDataSet)pl3d.GetOutput().GetBlock(0)); outlineMapper = vtkPolyDataMapper.New(); outlineMapper.SetInputConnection(outline.GetOutputPort()); outlineActor = vtkActor.New(); outlineActor.SetMapper(outlineMapper); // Create the RenderWindow, Renderer and both Actors ren1 = vtkRenderer.New(); renWin = vtkRenderWindow.New(); renWin.AddRenderer(ren1); iren = vtkRenderWindowInteractor.New(); iren.SetRenderWindow(renWin); // Associate the line widget with the interactor lineWidget.SetInteractor(iren); lineWidget.StartInteractionEvt += new vtkObject.vtkObjectEventHandler(BeginInteraction); lineWidget.InteractionEvt += new vtkObject.vtkObjectEventHandler(GenerateStreamlines); lineWidget2.SetInteractor(iren); lineWidget2.StartInteractionEvt += new vtkObject.vtkObjectEventHandler(BeginInteraction2); lineWidget2.EndInteractionEvt += new vtkObject.vtkObjectEventHandler(GenerateStreamlines2); // Add the actors to the renderer, set the background and size ren1.AddActor(outlineActor); ren1.AddActor(streamline); ren1.AddActor(streamline2); ren1.SetBackground(1, 1, 1); renWin.SetSize(300, 300); ren1.SetBackground(0.1, 0.2, 0.4); cam1 = ren1.GetActiveCamera(); cam1.SetClippingRange(3.95297, 50); cam1.SetFocalPoint(9.71821, 0.458166, 29.3999); cam1.SetPosition(2.7439, -37.3196, 38.7167); cam1.SetViewUp(-0.16123, 0.264271, 0.950876); // render the image renWin.Render(); lineWidget2.On(); iren.Initialize(); iren.Start(); //Clean Up deleteAllVTKObjects(); }
private void PolygonalSurfaceContourLineInterpolator() { vtkPolyData polyData; vtkSphereSource sphereSource = vtkSphereSource.New(); sphereSource.SetThetaResolution(40); sphereSource.SetPhiResolution(20); sphereSource.Update(); polyData = sphereSource.GetOutput(); // The Dijkstra interpolator will not accept cells that aren't triangles vtkTriangleFilter triangleFilter = vtkTriangleFilter.New(); #if VTK_MAJOR_VERSION_5 triangleFilter.SetInput(polyData); #else triangleFilter.SetInputData(polyData); #endif triangleFilter.Update(); vtkPolyData pd = triangleFilter.GetOutput(); //Create a mapper and actor vtkPolyDataMapper mapper = vtkPolyDataMapper.New(); mapper.SetInputConnection(triangleFilter.GetOutputPort()); vtkActor actor = vtkActor.New(); actor.SetMapper(mapper); actor.GetProperty().SetInterpolationToFlat(); // get a reference to the renderwindow of our renderWindowControl1 vtkRenderWindow renderWindow = renderWindowControl1.RenderWindow; // renderer vtkRenderer renderer = renderWindow.GetRenderers().GetFirstRenderer(); // set background color renderer.SetBackground(0.3, 0.4, 0.5); // add our actor to the renderer renderer.AddActor(actor); // Here comes the contour widget stuff..... vtkContourWidget contourWidget = vtkContourWidget.New(); contourWidget.SetInteractor(renderWindow.GetInteractor()); vtkOrientedGlyphContourRepresentation rep = vtkOrientedGlyphContourRepresentation.SafeDownCast( contourWidget.GetRepresentation()); rep.GetLinesProperty().SetColor(1, 0.2, 0); rep.GetLinesProperty().SetLineWidth(3.0f); vtkPolygonalSurfacePointPlacer pointPlacer = vtkPolygonalSurfacePointPlacer.New(); pointPlacer.AddProp(actor); pointPlacer.GetPolys().AddItem(pd); rep.SetPointPlacer(pointPlacer); vtkPolygonalSurfaceContourLineInterpolator interpolator = vtkPolygonalSurfaceContourLineInterpolator.New(); interpolator.GetPolys().AddItem(pd); rep.SetLineInterpolator(interpolator); renderWindow.Render(); contourWidget.EnabledOn(); }
/// <summary> /// An example that does not use a Windows Form /// </summary> /// <param name="argv"></param> public static void Main(String[] argv) { // This example demonstrates the use of vtkCubeAxesActor2D to indicate the // position in space that the camera is currently viewing. // The vtkCubeAxesActor2D draws axes on the bounding box of the data set and // labels the axes with x-y-z coordinates. // // First we include the VTK Tcl packages which will make available // all of the vtk commands to Tcl // // Create a vtkBYUReader and read in a data set. // fohe = vtkBYUReader.New(); fohe.SetGeometryFileName("../../../teapot.g"); // Create a vtkPolyDataNormals filter to calculate the normals of the data set. normals = vtkPolyDataNormals.New(); normals.SetInputConnection(fohe.GetOutputPort()); // Set up the associated mapper and actor. foheMapper = vtkPolyDataMapper.New(); foheMapper.SetInputConnection(normals.GetOutputPort()); foheActor = vtkLODActor.New(); foheActor.SetMapper(foheMapper); // Create a vtkOutlineFilter to draw the bounding box of the data set. Also // create the associated mapper and actor. outline = vtkOutlineFilter.New(); outline.SetInputConnection(normals.GetOutputPort()); mapOutline = vtkPolyDataMapper.New(); mapOutline.SetInputConnection(outline.GetOutputPort()); outlineActor = vtkActor.New(); outlineActor.SetMapper(mapOutline); outlineActor.GetProperty().SetColor(0, 0, 0); // Create a vtkCamera, and set the camera parameters. camera = vtkCamera.New(); camera.SetClippingRange(1.60187, 20.0842); camera.SetFocalPoint(0.21406, 1.5, 0); camera.SetPosition(8.3761, 4.94858, 4.12505); camera.SetViewUp(0.180325, 0.549245, -0.815974); // Create a vtkLight, and set the light parameters. light = vtkLight.New(); light.SetFocalPoint(0.21406, 1.5, 0); light.SetPosition(8.3761, 4.94858, 4.12505); // Create the Renderers. Assign them the appropriate viewport coordinates, // active camera, and light. ren1 = vtkRenderer.New(); ren1.SetViewport(0, 0, 0.5, 1.0); ren1.SetActiveCamera(camera); ren1.AddLight(light); ren2 = vtkRenderer.New(); ren2.SetViewport(0.5, 0, 1.0, 1.0); ren2.SetActiveCamera(camera); ren2.AddLight(light); // Create the RenderWindow and RenderWindowInteractor. renWin = vtkRenderWindow.New(); renWin.AddRenderer(ren1); renWin.AddRenderer(ren2); renWin.SetWindowName("VTK - Cube Axes"); renWin.SetSize(600, 300); iren = vtkRenderWindowInteractor.New(); iren.SetRenderWindow(renWin); // Add the actors to the renderer, and set the background. ren1.AddViewProp(foheActor); ren1.AddViewProp(outlineActor); ren2.AddViewProp(foheActor); ren2.AddViewProp(outlineActor); ren1.SetBackground(0.1, 0.2, 0.4); ren2.SetBackground(0.1, 0.2, 0.4); // Create a text property for both cube axes tprop = vtkTextProperty.New(); tprop.SetColor(1, 1, 1); tprop.ShadowOn(); // Create a vtkCubeAxesActor2D. Use the outer edges of the bounding box to // draw the axes. Add the actor to the renderer. axes = vtkCubeAxesActor2D.New(); axes.SetInput(normals.GetOutput()); axes.SetCamera(ren1.GetActiveCamera()); axes.SetLabelFormat("%6.4g"); axes.SetFlyModeToOuterEdges(); axes.SetFontFactor(0.8); axes.SetAxisTitleTextProperty(tprop); axes.SetAxisLabelTextProperty(tprop); ren1.AddViewProp(axes); // Create a vtkCubeAxesActor2D. Use the closest vertex to the camera to // determine where to draw the axes. Add the actor to the renderer. axes2 = vtkCubeAxesActor2D.New(); axes2.SetViewProp(foheActor); axes2.SetCamera(ren2.GetActiveCamera()); axes2.SetLabelFormat("%6.4g"); axes2.SetFlyModeToClosestTriad(); axes2.SetFontFactor(0.8); axes2.ScalingOff(); axes2.SetAxisTitleTextProperty(tprop); axes2.SetAxisLabelTextProperty(tprop); ren2.AddViewProp(axes2); // Render renWin.Render(); // Set the user method (bound to key 'u') iren.Initialize(); iren.Start(); // Set up a check for aborting rendering. renWin.AbortCheckEvt += new vtkObject.vtkObjectEventHandler(TkCheckAbort); //Clean Up deleteAllVTKObjects(); }
/// <summary> /// The main entry method called by the CSharp driver /// </summary> /// <param name="argv"></param> public static void AVTenEllip(String [] argv) { //Prefix Content is: "" // create tensor ellipsoids[] // Create the RenderWindow, Renderer and interactive renderer[] //[] ren1 = vtkRenderer.New(); renWin = vtkRenderWindow.New(); renWin.SetMultiSamples(0); renWin.AddRenderer((vtkRenderer)ren1); iren = new vtkRenderWindowInteractor(); iren.SetRenderWindow((vtkRenderWindow)renWin); //[] // Create tensor ellipsoids[] //[] // generate tensors[] ptLoad = new vtkPointLoad(); ptLoad.SetLoadValue((double)100.0); ptLoad.SetSampleDimensions((int)6,(int)6,(int)6); ptLoad.ComputeEffectiveStressOn(); ptLoad.SetModelBounds((double)-10,(double)10,(double)-10,(double)10,(double)-10,(double)10); // extract plane of data[] plane = new vtkImageDataGeometryFilter(); plane.SetInputConnection((vtkAlgorithmOutput)ptLoad.GetOutputPort()); plane.SetExtent((int)2,(int)2,(int)0,(int)99,(int)0,(int)99); // Generate ellipsoids[] sphere = new vtkSphereSource(); sphere.SetThetaResolution((int)8); sphere.SetPhiResolution((int)8); ellipsoids = new vtkTensorGlyph(); ellipsoids.SetInputConnection((vtkAlgorithmOutput)ptLoad.GetOutputPort()); ellipsoids.SetSourceConnection((vtkAlgorithmOutput)sphere.GetOutputPort()); ellipsoids.SetScaleFactor((double)10); ellipsoids.ClampScalingOn(); ellipNormals = new vtkPolyDataNormals(); ellipNormals.SetInputConnection((vtkAlgorithmOutput)ellipsoids.GetOutputPort()); // Map contour[] lut = new vtkLogLookupTable(); lut.SetHueRange((double).6667,(double)0.0); ellipMapper = vtkPolyDataMapper.New(); ellipMapper.SetInputConnection((vtkAlgorithmOutput)ellipNormals.GetOutputPort()); ellipMapper.SetLookupTable((vtkScalarsToColors)lut); plane.Update(); //force update for scalar range[] ellipMapper.SetScalarRange((double)((vtkDataSet)plane.GetOutput()).GetScalarRange()[0],(double)((vtkDataSet)plane.GetOutput()).GetScalarRange()[1]); ellipActor = new vtkActor(); ellipActor.SetMapper((vtkMapper)ellipMapper); //[] // Create outline around data[] //[] outline = new vtkOutlineFilter(); outline.SetInputConnection((vtkAlgorithmOutput)ptLoad.GetOutputPort()); outlineMapper = vtkPolyDataMapper.New(); outlineMapper.SetInputConnection((vtkAlgorithmOutput)outline.GetOutputPort()); outlineActor = new vtkActor(); outlineActor.SetMapper((vtkMapper)outlineMapper); outlineActor.GetProperty().SetColor((double)0,(double)0,(double)0); //[] // Create cone indicating application of load[] //[] coneSrc = new vtkConeSource(); coneSrc.SetRadius((double).5); coneSrc.SetHeight((double)2); coneMap = vtkPolyDataMapper.New(); coneMap.SetInputConnection((vtkAlgorithmOutput)coneSrc.GetOutputPort()); coneActor = new vtkActor(); coneActor.SetMapper((vtkMapper)coneMap); coneActor.SetPosition((double)0,(double)0,(double)11); coneActor.RotateY((double)90); coneActor.GetProperty().SetColor((double)1,(double)0,(double)0); camera = new vtkCamera(); camera.SetFocalPoint((double)0.113766,(double)-1.13665,(double)-1.01919); camera.SetPosition((double)-29.4886,(double)-63.1488,(double)26.5807); camera.SetViewAngle((double)24.4617); camera.SetViewUp((double)0.17138,(double)0.331163,(double)0.927879); camera.SetClippingRange((double)1,(double)100); ren1.AddActor((vtkProp)ellipActor); ren1.AddActor((vtkProp)outlineActor); ren1.AddActor((vtkProp)coneActor); ren1.SetBackground((double)1.0,(double)1.0,(double)1.0); ren1.SetActiveCamera((vtkCamera)camera); renWin.SetSize((int)400,(int)400); renWin.Render(); // prevent the tk window from showing up then start the event loop[] //deleteAllVTKObjects(); }
static void ReadSupport(string Spath) { vtkJPEGReader reader = vtkJPEGReader.New(); reader.SetFileName(Spath); reader.Update(); // Visualize _ImageViewer = vtkImageViewer2.New(); _ImageViewer.SetInputConnection(reader.GetOutputPort()); _SliceStatusMapper = vtkTextMapper.New(); _SliceStatusMapper.SetInputConnection(reader.GetOutputPort()); vtkActor2D sliceStatusActor = vtkActor2D.New(); sliceStatusActor.SetMapper(_SliceStatusMapper); vtkRenderWindow renderWindow = vtkRenderWindow.New(); //Display in full screen renderWindow.SetFullScreen(1); vtkInteractorStyleImage interactorStyle = vtkInteractorStyleImage.New(); renderWindow.GetRenderers().InitTraversal(); vtkRenderer ren; while ((ren = renderWindow.GetRenderers().GetNextItem()) != null) { renderWindow.AddRenderer(ren); } _ImageViewer.SetRenderWindow(renderWindow); _ImageViewer.GetRenderer().AddActor2D(sliceStatusActor); _ImageViewer.SetSlice(_SupportSlice); iren = vtkRenderWindowInteractor.New(); iren.SetRenderWindow(renderWindow); renderWindow.Render(); _ColorLevel = 60; _ImageViewer.SetColorLevel(_BlackLevel); _ImageViewer.Render(); Down(_period, 170); Backward(_period, 1); for (int i = 0; i < _SupportLayers; i++) { System.Threading.Thread.Sleep(_layertime); // delay Backward(_period, 1); } _ImageViewer.SetColorLevel(_BlackLevel); _ImageViewer.Render(); Forward(_period, _MovedLayers); Console.WriteLine(_MovedLayers); if (reader != null) { reader.Dispose(); } if (_ImageViewer != null) { _ImageViewer.Dispose(); } if (_SliceStatusMapper != null) { _SliceStatusMapper.Dispose(); } if (sliceStatusActor != null) { sliceStatusActor.Dispose(); } if (renderWindow != null) { renderWindow.Dispose(); } if (interactorStyle != null) { interactorStyle.Dispose(); } if (ren != null) { ren.Dispose(); } if (iren != null) { iren.Dispose(); } }
private void Window_Activated(object sender, EventArgs e) { vtkPolyData cube = new vtkPolyData(); vtkPoints points = new vtkPoints(); vtkCellArray polys = new vtkCellArray(); vtkFloatArray scalars = new vtkFloatArray(); Kitware.VTK.RenderWindowControl vtkControl = new Kitware.VTK.RenderWindowControl(); vtkControl.AddTestActors = false; vtkControl.Location = new System.Drawing.Point(10, 10); vtkControl.Name = "_renwin"; vtkControl.Size = new System.Drawing.Size(100, 100); vtkControl.TabIndex = 0; vtkControl.TestText = null; vtkControl.Dock = System.Windows.Forms.DockStyle.Fill; vtkformhost.Child = vtkControl; vtkformhost.Visibility = System.Windows.Visibility.Visible; int i; float[][] x = new float[8][] { new float[] { 0, 0, 0 }, //第0个点的坐标 new float[] { 1, 0, 0 }, //第1个点的坐标 new float[] { 1, 1, 0 }, //第2个点的坐标 new float[] { 0, 1, 0 }, //3 new float[] { 0, 0, 1 }, //4 new float[] { 1, 0, 1 }, //5 new float[] { 1, 1, 1 }, //6 new float[] { 0, 1, 1 } //7 }; for (i = 0; i < 8; i++) { points.InsertPoint(i, x[i][0], x[i][1], x[i][2]); //加载点,创建数据结构的几何 } List <int[]> temp = new List <int[]>(); int[] temparray0 = new int[4] { 0, 1, 2, 3 }; //第0,1,2,3个点连接在一起,成为一个单元 int[] temparray1 = new int[4] { 4, 5, 6, 7 }; //第4,5,6,7个点连接在一起,成为一个单元 int[] temparray2 = new int[4] { 0, 1, 5, 4 }; int[] temparray3 = new int[4] { 1, 2, 6, 5 }; int[] temparray4 = new int[4] { 2, 3, 7, 6 }; int[] temparray5 = new int[4] { 3, 0, 4, 7 }; temp.Add(temparray0); temp.Add(temparray1); temp.Add(temparray2); temp.Add(temparray3); temp.Add(temparray4); temp.Add(temparray5); //因为在activiz中没有vtkIdType这个类,所以用了其他的方法代替C++代码中的实现。 for (int j = 0; j < temp.Count; j++) { IntPtr pP = Marshal.AllocHGlobal(Marshal.SizeOf(typeof(int)) * 4); Marshal.Copy(temp[j], 0, pP, 4); polys.InsertNextCell(4, pP);//加载单元,定义数据集的拓扑 Marshal.FreeHGlobal(pP); } for (i = 0; i < 8; i++) { scalars.InsertTuple1(i, i); //为每一个点设置点属性。 } cube.SetPoints(points); cube.SetPolys(polys); cube.GetPointData().SetScalars(scalars); vtkPolyDataMapper cubemapper = new vtkPainterPolyDataMapper(); cubemapper.SetInput(cube); cubemapper.SetScalarRange(0, 7); vtkActor cubeactor = new vtkActor(); cubeactor.SetMapper(cubemapper); // Create components of the rendering subsystem // vtkRenderWindow _renwin = vtkControl.RenderWindow; vtkRenderer ren1 = _renwin.GetRenderers().GetFirstRenderer(); // Add the actors to the renderer, set the window size // ren1.AddViewProp(cubeactor); _renwin.SetSize(250, 250); _renwin.Render(); ren1.ResetCamera(); }
private void Triangulate() { vtkRegularPolygonSource polygonSource = vtkRegularPolygonSource.New(); polygonSource.Update(); vtkTriangleFilter triangleFilter = vtkTriangleFilter.New(); #if VTK_MAJOR_VERSION_5 triangleFilter.SetInputConnection(polygonSource.GetOutputPort()); #else triangleFilter.SetInputData(polygonSource); #endif triangleFilter.Update(); vtkPolyDataMapper inputMapper = vtkPolyDataMapper.New(); #if VTK_MAJOR_VERSION_5 inputMapper.SetInputConnection(polygonSource.GetOutputPort()); #else inputMapper.SetInputData(polygonSource); #endif vtkActor inputActor = vtkActor.New(); inputActor.SetMapper(inputMapper); inputActor.GetProperty().SetRepresentationToWireframe(); vtkPolyDataMapper triangleMapper = vtkPolyDataMapper.New(); #if VTK_MAJOR_VERSION_5 triangleMapper.SetInputConnection(triangleFilter.GetOutputPort()); #else triangleMapper.SetInputData(triangleFilter); #endif vtkActor triangleActor = vtkActor.New(); triangleActor.SetMapper(triangleMapper); triangleActor.GetProperty().SetRepresentationToWireframe(); vtkRenderWindow renderWindow = renderWindowControl1.RenderWindow; this.Size = new System.Drawing.Size(612, 352); // Define viewport ranges // (xmin, ymin, xmax, ymax) double[] leftViewport = new double[] { 0.0, 0.0, 0.5, 1.0 }; double[] rightViewport = new double[] { 0.5, 0.0, 1.0, 1.0 }; // Setup both renderers vtkRenderer leftRenderer = vtkRenderer.New(); renderWindow.AddRenderer(leftRenderer); leftRenderer.SetViewport(leftViewport[0], leftViewport[1], leftViewport[2], leftViewport[3]); leftRenderer.SetBackground(.6, .5, .4); vtkRenderer rightRenderer = vtkRenderer.New(); renderWindow.AddRenderer(rightRenderer); rightRenderer.SetViewport(rightViewport[0], rightViewport[1], rightViewport[2], rightViewport[3]); rightRenderer.SetBackground(.4, .5, .6); // Add the sphere to the left and the cube to the right leftRenderer.AddActor(inputActor); rightRenderer.AddActor(triangleActor); leftRenderer.ResetCamera(); rightRenderer.ResetCamera(); renderWindow.Render(); }
/// <summary> /// The main entry method called by the CSharp driver /// </summary> /// <param name="argv"></param> public static void AVTestGridSynchronizedTemplates3D(String [] argv) { //Prefix Content is: "" // cut data[] pl3d = new vtkMultiBlockPLOT3DReader(); pl3d.SetXYZFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/combxyz.bin"); pl3d.SetQFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/combq.bin"); pl3d.SetScalarFunctionNumber((int)100); pl3d.SetVectorFunctionNumber((int)202); pl3d.Update(); range = ((vtkDataSet)pl3d.GetOutput().GetBlock(0)).GetPointData().GetScalars().GetRange(); min = (double)(lindex(range,0)); max = (double)(lindex(range,1)); value = (min+max)/2.0; //vtkGridSynchronizedTemplates3D cf[] cf = new vtkContourFilter(); cf.SetInputData((vtkDataSet)pl3d.GetOutput().GetBlock(0)); cf.SetValue((int)0,(double)value); //cf ComputeNormalsOff[] cfMapper = vtkPolyDataMapper.New(); cfMapper.ImmediateModeRenderingOn(); cfMapper.SetInputConnection((vtkAlgorithmOutput)cf.GetOutputPort()); cfMapper.SetScalarRange((double)((vtkDataSet)pl3d.GetOutput().GetBlock(0)).GetPointData().GetScalars().GetRange()[0], (double)((vtkDataSet)pl3d.GetOutput().GetBlock(0)).GetPointData().GetScalars().GetRange()[1]); cfActor = new vtkActor(); cfActor.SetMapper((vtkMapper)cfMapper); //outline[] outline = new vtkStructuredGridOutlineFilter(); outline.SetInputData((vtkDataSet)pl3d.GetOutput().GetBlock(0)); outlineMapper = vtkPolyDataMapper.New(); outlineMapper.SetInputConnection((vtkAlgorithmOutput)outline.GetOutputPort()); outlineActor = new vtkActor(); outlineActor.SetMapper((vtkMapper)outlineMapper); outlineActor.GetProperty().SetColor((double)0,(double)0,(double)0); //# Graphics stuff[] // Create the RenderWindow, Renderer and both Actors[] //[] ren1 = vtkRenderer.New(); renWin = vtkRenderWindow.New(); renWin.SetMultiSamples(0); renWin.AddRenderer((vtkRenderer)ren1); iren = new vtkRenderWindowInteractor(); iren.SetRenderWindow((vtkRenderWindow)renWin); // Add the actors to the renderer, set the background and size[] //[] ren1.AddActor((vtkProp)outlineActor); ren1.AddActor((vtkProp)cfActor); ren1.SetBackground((double)1,(double)1,(double)1); renWin.SetSize((int)400,(int)400); cam1 = ren1.GetActiveCamera(); cam1.SetClippingRange((double)3.95297,(double)50); cam1.SetFocalPoint((double)9.71821,(double)0.458166,(double)29.3999); cam1.SetPosition((double)2.7439,(double)-37.3196,(double)38.7167); cam1.SetViewUp((double)-0.16123,(double)0.264271,(double)0.950876); iren.Initialize(); // render the image[] //[] // loop over surfaces[] i = 0; while((i) < 17) { cf.SetValue((int)0,(double)min+(i/16.0)*(max-min)); renWin.Render(); i = i + 1; } cf.SetValue((int)0,(double)min+(0.2)*(max-min)); renWin.Render(); // prevent the tk window from showing up then start the event loop[] //deleteAllVTKObjects(); }
/// <summary> /// The main entry method called by the CSharp driver /// </summary> /// <param name="argv"></param> public static void AVpickCells(String [] argv) { //Prefix Content is: "" ren1 = vtkRenderer.New(); renWin = vtkRenderWindow.New(); renWin.AddRenderer((vtkRenderer)ren1); iren = new vtkRenderWindowInteractor(); iren.SetRenderWindow((vtkRenderWindow)renWin); // create a scene with one of each cell type[] // Voxel[] voxelPoints = new vtkPoints(); voxelPoints.SetNumberOfPoints((int)8); voxelPoints.InsertPoint((int)0,(double)0,(double)0,(double)0); voxelPoints.InsertPoint((int)1,(double)1,(double)0,(double)0); voxelPoints.InsertPoint((int)2,(double)0,(double)1,(double)0); voxelPoints.InsertPoint((int)3,(double)1,(double)1,(double)0); voxelPoints.InsertPoint((int)4,(double)0,(double)0,(double)1); voxelPoints.InsertPoint((int)5,(double)1,(double)0,(double)1); voxelPoints.InsertPoint((int)6,(double)0,(double)1,(double)1); voxelPoints.InsertPoint((int)7,(double)1,(double)1,(double)1); aVoxel = new vtkVoxel(); aVoxel.GetPointIds().SetId((int)0,(int)0); aVoxel.GetPointIds().SetId((int)1,(int)1); aVoxel.GetPointIds().SetId((int)2,(int)2); aVoxel.GetPointIds().SetId((int)3,(int)3); aVoxel.GetPointIds().SetId((int)4,(int)4); aVoxel.GetPointIds().SetId((int)5,(int)5); aVoxel.GetPointIds().SetId((int)6,(int)6); aVoxel.GetPointIds().SetId((int)7,(int)7); aVoxelGrid = new vtkUnstructuredGrid(); aVoxelGrid.Allocate((int)1,(int)1); aVoxelGrid.InsertNextCell((int)aVoxel.GetCellType(),(vtkIdList)aVoxel.GetPointIds()); aVoxelGrid.SetPoints((vtkPoints)voxelPoints); aVoxelMapper = new vtkDataSetMapper(); aVoxelMapper.SetInput((vtkDataSet)aVoxelGrid); aVoxelActor = new vtkActor(); aVoxelActor.SetMapper((vtkMapper)aVoxelMapper); aVoxelActor.GetProperty().BackfaceCullingOn(); // Hexahedron[] hexahedronPoints = new vtkPoints(); hexahedronPoints.SetNumberOfPoints((int)8); hexahedronPoints.InsertPoint((int)0,(double)0,(double)0,(double)0); hexahedronPoints.InsertPoint((int)1,(double)1,(double)0,(double)0); hexahedronPoints.InsertPoint((int)2,(double)1,(double)1,(double)0); hexahedronPoints.InsertPoint((int)3,(double)0,(double)1,(double)0); hexahedronPoints.InsertPoint((int)4,(double)0,(double)0,(double)1); hexahedronPoints.InsertPoint((int)5,(double)1,(double)0,(double)1); hexahedronPoints.InsertPoint((int)6,(double)1,(double)1,(double)1); hexahedronPoints.InsertPoint((int)7,(double)0,(double)1,(double)1); aHexahedron = new vtkHexahedron(); aHexahedron.GetPointIds().SetId((int)0,(int)0); aHexahedron.GetPointIds().SetId((int)1,(int)1); aHexahedron.GetPointIds().SetId((int)2,(int)2); aHexahedron.GetPointIds().SetId((int)3,(int)3); aHexahedron.GetPointIds().SetId((int)4,(int)4); aHexahedron.GetPointIds().SetId((int)5,(int)5); aHexahedron.GetPointIds().SetId((int)6,(int)6); aHexahedron.GetPointIds().SetId((int)7,(int)7); aHexahedronGrid = new vtkUnstructuredGrid(); aHexahedronGrid.Allocate((int)1,(int)1); aHexahedronGrid.InsertNextCell((int)aHexahedron.GetCellType(),(vtkIdList)aHexahedron.GetPointIds()); aHexahedronGrid.SetPoints((vtkPoints)hexahedronPoints); aHexahedronMapper = new vtkDataSetMapper(); aHexahedronMapper.SetInput((vtkDataSet)aHexahedronGrid); aHexahedronActor = new vtkActor(); aHexahedronActor.SetMapper((vtkMapper)aHexahedronMapper); aHexahedronActor.AddPosition((double)2,(double)0,(double)0); aHexahedronActor.GetProperty().BackfaceCullingOn(); // Tetra[] tetraPoints = new vtkPoints(); tetraPoints.SetNumberOfPoints((int)4); tetraPoints.InsertPoint((int)0,(double)0,(double)0,(double)0); tetraPoints.InsertPoint((int)1,(double)1,(double)0,(double)0); tetraPoints.InsertPoint((int)2,(double).5,(double)1,(double)0); tetraPoints.InsertPoint((int)3,(double).5,(double).5,(double)1); aTetra = new vtkTetra(); aTetra.GetPointIds().SetId((int)0,(int)0); aTetra.GetPointIds().SetId((int)1,(int)1); aTetra.GetPointIds().SetId((int)2,(int)2); aTetra.GetPointIds().SetId((int)3,(int)3); aTetraGrid = new vtkUnstructuredGrid(); aTetraGrid.Allocate((int)1,(int)1); aTetraGrid.InsertNextCell((int)aTetra.GetCellType(),(vtkIdList)aTetra.GetPointIds()); aTetraGrid.SetPoints((vtkPoints)tetraPoints); aTetraMapper = new vtkDataSetMapper(); aTetraMapper.SetInput((vtkDataSet)aTetraGrid); aTetraActor = new vtkActor(); aTetraActor.SetMapper((vtkMapper)aTetraMapper); aTetraActor.AddPosition((double)4,(double)0,(double)0); aTetraActor.GetProperty().BackfaceCullingOn(); // Wedge[] wedgePoints = new vtkPoints(); wedgePoints.SetNumberOfPoints((int)6); wedgePoints.InsertPoint((int)0,(double)0,(double)1,(double)0); wedgePoints.InsertPoint((int)1,(double)0,(double)0,(double)0); wedgePoints.InsertPoint((int)2,(double)0,(double).5,(double).5); wedgePoints.InsertPoint((int)3,(double)1,(double)1,(double)0); wedgePoints.InsertPoint((int)4,(double)1,(double)0,(double)0); wedgePoints.InsertPoint((int)5,(double)1,(double).5,(double).5); aWedge = new vtkWedge(); aWedge.GetPointIds().SetId((int)0,(int)0); aWedge.GetPointIds().SetId((int)1,(int)1); aWedge.GetPointIds().SetId((int)2,(int)2); aWedge.GetPointIds().SetId((int)3,(int)3); aWedge.GetPointIds().SetId((int)4,(int)4); aWedge.GetPointIds().SetId((int)5,(int)5); aWedgeGrid = new vtkUnstructuredGrid(); aWedgeGrid.Allocate((int)1,(int)1); aWedgeGrid.InsertNextCell((int)aWedge.GetCellType(),(vtkIdList)aWedge.GetPointIds()); aWedgeGrid.SetPoints((vtkPoints)wedgePoints); aWedgeMapper = new vtkDataSetMapper(); aWedgeMapper.SetInput((vtkDataSet)aWedgeGrid); aWedgeActor = new vtkActor(); aWedgeActor.SetMapper((vtkMapper)aWedgeMapper); aWedgeActor.AddPosition((double)6,(double)0,(double)0); aWedgeActor.GetProperty().BackfaceCullingOn(); // Pyramid[] pyramidPoints = new vtkPoints(); pyramidPoints.SetNumberOfPoints((int)5); pyramidPoints.InsertPoint((int)0,(double)0,(double)0,(double)0); pyramidPoints.InsertPoint((int)1,(double)1,(double)0,(double)0); pyramidPoints.InsertPoint((int)2,(double)1,(double)1,(double)0); pyramidPoints.InsertPoint((int)3,(double)0,(double)1,(double)0); pyramidPoints.InsertPoint((int)4,(double).5,(double).5,(double)1); aPyramid = new vtkPyramid(); aPyramid.GetPointIds().SetId((int)0,(int)0); aPyramid.GetPointIds().SetId((int)1,(int)1); aPyramid.GetPointIds().SetId((int)2,(int)2); aPyramid.GetPointIds().SetId((int)3,(int)3); aPyramid.GetPointIds().SetId((int)4,(int)4); aPyramidGrid = new vtkUnstructuredGrid(); aPyramidGrid.Allocate((int)1,(int)1); aPyramidGrid.InsertNextCell((int)aPyramid.GetCellType(),(vtkIdList)aPyramid.GetPointIds()); aPyramidGrid.SetPoints((vtkPoints)pyramidPoints); aPyramidMapper = new vtkDataSetMapper(); aPyramidMapper.SetInput((vtkDataSet)aPyramidGrid); aPyramidActor = new vtkActor(); aPyramidActor.SetMapper((vtkMapper)aPyramidMapper); aPyramidActor.AddPosition((double)8,(double)0,(double)0); aPyramidActor.GetProperty().BackfaceCullingOn(); // Pixel[] pixelPoints = new vtkPoints(); pixelPoints.SetNumberOfPoints((int)4); pixelPoints.InsertPoint((int)0,(double)0,(double)0,(double)0); pixelPoints.InsertPoint((int)1,(double)1,(double)0,(double)0); pixelPoints.InsertPoint((int)2,(double)0,(double)1,(double)0); pixelPoints.InsertPoint((int)3,(double)1,(double)1,(double)0); aPixel = new vtkPixel(); aPixel.GetPointIds().SetId((int)0,(int)0); aPixel.GetPointIds().SetId((int)1,(int)1); aPixel.GetPointIds().SetId((int)2,(int)2); aPixel.GetPointIds().SetId((int)3,(int)3); aPixelGrid = new vtkUnstructuredGrid(); aPixelGrid.Allocate((int)1,(int)1); aPixelGrid.InsertNextCell((int)aPixel.GetCellType(),(vtkIdList)aPixel.GetPointIds()); aPixelGrid.SetPoints((vtkPoints)pixelPoints); aPixelMapper = new vtkDataSetMapper(); aPixelMapper.SetInput((vtkDataSet)aPixelGrid); aPixelActor = new vtkActor(); aPixelActor.SetMapper((vtkMapper)aPixelMapper); aPixelActor.AddPosition((double)0,(double)0,(double)2); aPixelActor.GetProperty().BackfaceCullingOn(); // Quad[] quadPoints = new vtkPoints(); quadPoints.SetNumberOfPoints((int)4); quadPoints.InsertPoint((int)0,(double)0,(double)0,(double)0); quadPoints.InsertPoint((int)1,(double)1,(double)0,(double)0); quadPoints.InsertPoint((int)2,(double)1,(double)1,(double)0); quadPoints.InsertPoint((int)3,(double)0,(double)1,(double)0); aQuad = new vtkQuad(); aQuad.GetPointIds().SetId((int)0,(int)0); aQuad.GetPointIds().SetId((int)1,(int)1); aQuad.GetPointIds().SetId((int)2,(int)2); aQuad.GetPointIds().SetId((int)3,(int)3); aQuadGrid = new vtkUnstructuredGrid(); aQuadGrid.Allocate((int)1,(int)1); aQuadGrid.InsertNextCell((int)aQuad.GetCellType(),(vtkIdList)aQuad.GetPointIds()); aQuadGrid.SetPoints((vtkPoints)quadPoints); aQuadMapper = new vtkDataSetMapper(); aQuadMapper.SetInput((vtkDataSet)aQuadGrid); aQuadActor = new vtkActor(); aQuadActor.SetMapper((vtkMapper)aQuadMapper); aQuadActor.AddPosition((double)2,(double)0,(double)2); aQuadActor.GetProperty().BackfaceCullingOn(); // Triangle[] trianglePoints = new vtkPoints(); trianglePoints.SetNumberOfPoints((int)3); trianglePoints.InsertPoint((int)0,(double)0,(double)0,(double)0); trianglePoints.InsertPoint((int)1,(double)1,(double)0,(double)0); trianglePoints.InsertPoint((int)2,(double).5,(double).5,(double)0); aTriangle = new vtkTriangle(); aTriangle.GetPointIds().SetId((int)0,(int)0); aTriangle.GetPointIds().SetId((int)1,(int)1); aTriangle.GetPointIds().SetId((int)2,(int)2); aTriangleGrid = new vtkUnstructuredGrid(); aTriangleGrid.Allocate((int)1,(int)1); aTriangleGrid.InsertNextCell((int)aTriangle.GetCellType(),(vtkIdList)aTriangle.GetPointIds()); aTriangleGrid.SetPoints((vtkPoints)trianglePoints); aTriangleMapper = new vtkDataSetMapper(); aTriangleMapper.SetInput((vtkDataSet)aTriangleGrid); aTriangleActor = new vtkActor(); aTriangleActor.SetMapper((vtkMapper)aTriangleMapper); aTriangleActor.AddPosition((double)4,(double)0,(double)2); aTriangleActor.GetProperty().BackfaceCullingOn(); // Polygon[] polygonPoints = new vtkPoints(); polygonPoints.SetNumberOfPoints((int)4); polygonPoints.InsertPoint((int)0,(double)0,(double)0,(double)0); polygonPoints.InsertPoint((int)1,(double)1,(double)0,(double)0); polygonPoints.InsertPoint((int)2,(double)1,(double)1,(double)0); polygonPoints.InsertPoint((int)3,(double)0,(double)1,(double)0); aPolygon = new vtkPolygon(); aPolygon.GetPointIds().SetNumberOfIds((int)4); aPolygon.GetPointIds().SetId((int)0,(int)0); aPolygon.GetPointIds().SetId((int)1,(int)1); aPolygon.GetPointIds().SetId((int)2,(int)2); aPolygon.GetPointIds().SetId((int)3,(int)3); aPolygonGrid = new vtkUnstructuredGrid(); aPolygonGrid.Allocate((int)1,(int)1); aPolygonGrid.InsertNextCell((int)aPolygon.GetCellType(),(vtkIdList)aPolygon.GetPointIds()); aPolygonGrid.SetPoints((vtkPoints)polygonPoints); aPolygonMapper = new vtkDataSetMapper(); aPolygonMapper.SetInput((vtkDataSet)aPolygonGrid); aPolygonActor = new vtkActor(); aPolygonActor.SetMapper((vtkMapper)aPolygonMapper); aPolygonActor.AddPosition((double)6,(double)0,(double)2); aPolygonActor.GetProperty().BackfaceCullingOn(); // Triangle Strip[] triangleStripPoints = new vtkPoints(); triangleStripPoints.SetNumberOfPoints((int)5); triangleStripPoints.InsertPoint((int)0,(double)0,(double)1,(double)0); triangleStripPoints.InsertPoint((int)1,(double)0,(double)0,(double)0); triangleStripPoints.InsertPoint((int)2,(double)1,(double)1,(double)0); triangleStripPoints.InsertPoint((int)3,(double)1,(double)0,(double)0); triangleStripPoints.InsertPoint((int)4,(double)2,(double)1,(double)0); aTriangleStrip = new vtkTriangleStrip(); aTriangleStrip.GetPointIds().SetNumberOfIds((int)5); aTriangleStrip.GetPointIds().SetId((int)0,(int)0); aTriangleStrip.GetPointIds().SetId((int)1,(int)1); aTriangleStrip.GetPointIds().SetId((int)2,(int)2); aTriangleStrip.GetPointIds().SetId((int)3,(int)3); aTriangleStrip.GetPointIds().SetId((int)4,(int)4); aTriangleStripGrid = new vtkUnstructuredGrid(); aTriangleStripGrid.Allocate((int)1,(int)1); aTriangleStripGrid.InsertNextCell((int)aTriangleStrip.GetCellType(),(vtkIdList)aTriangleStrip.GetPointIds()); aTriangleStripGrid.SetPoints((vtkPoints)triangleStripPoints); aTriangleStripMapper = new vtkDataSetMapper(); aTriangleStripMapper.SetInput((vtkDataSet)aTriangleStripGrid); aTriangleStripActor = new vtkActor(); aTriangleStripActor.SetMapper((vtkMapper)aTriangleStripMapper); aTriangleStripActor.AddPosition((double)8,(double)0,(double)2); aTriangleStripActor.GetProperty().BackfaceCullingOn(); // Line[] linePoints = new vtkPoints(); linePoints.SetNumberOfPoints((int)2); linePoints.InsertPoint((int)0,(double)0,(double)0,(double)0); linePoints.InsertPoint((int)1,(double)1,(double)1,(double)0); aLine = new vtkLine(); aLine.GetPointIds().SetId((int)0,(int)0); aLine.GetPointIds().SetId((int)1,(int)1); aLineGrid = new vtkUnstructuredGrid(); aLineGrid.Allocate((int)1,(int)1); aLineGrid.InsertNextCell((int)aLine.GetCellType(),(vtkIdList)aLine.GetPointIds()); aLineGrid.SetPoints((vtkPoints)linePoints); aLineMapper = new vtkDataSetMapper(); aLineMapper.SetInput((vtkDataSet)aLineGrid); aLineActor = new vtkActor(); aLineActor.SetMapper((vtkMapper)aLineMapper); aLineActor.AddPosition((double)0,(double)0,(double)4); aLineActor.GetProperty().BackfaceCullingOn(); // Poly line[] polyLinePoints = new vtkPoints(); polyLinePoints.SetNumberOfPoints((int)3); polyLinePoints.InsertPoint((int)0,(double)0,(double)0,(double)0); polyLinePoints.InsertPoint((int)1,(double)1,(double)1,(double)0); polyLinePoints.InsertPoint((int)2,(double)1,(double)0,(double)0); aPolyLine = new vtkPolyLine(); aPolyLine.GetPointIds().SetNumberOfIds((int)3); aPolyLine.GetPointIds().SetId((int)0,(int)0); aPolyLine.GetPointIds().SetId((int)1,(int)1); aPolyLine.GetPointIds().SetId((int)2,(int)2); aPolyLineGrid = new vtkUnstructuredGrid(); aPolyLineGrid.Allocate((int)1,(int)1); aPolyLineGrid.InsertNextCell((int)aPolyLine.GetCellType(),(vtkIdList)aPolyLine.GetPointIds()); aPolyLineGrid.SetPoints((vtkPoints)polyLinePoints); aPolyLineMapper = new vtkDataSetMapper(); aPolyLineMapper.SetInput((vtkDataSet)aPolyLineGrid); aPolyLineActor = new vtkActor(); aPolyLineActor.SetMapper((vtkMapper)aPolyLineMapper); aPolyLineActor.AddPosition((double)2,(double)0,(double)4); aPolyLineActor.GetProperty().BackfaceCullingOn(); // Vertex[] vertexPoints = new vtkPoints(); vertexPoints.SetNumberOfPoints((int)1); vertexPoints.InsertPoint((int)0,(double)0,(double)0,(double)0); aVertex = new vtkVertex(); aVertex.GetPointIds().SetId((int)0,(int)0); aVertexGrid = new vtkUnstructuredGrid(); aVertexGrid.Allocate((int)1,(int)1); aVertexGrid.InsertNextCell((int)aVertex.GetCellType(),(vtkIdList)aVertex.GetPointIds()); aVertexGrid.SetPoints((vtkPoints)vertexPoints); aVertexMapper = new vtkDataSetMapper(); aVertexMapper.SetInput((vtkDataSet)aVertexGrid); aVertexActor = new vtkActor(); aVertexActor.SetMapper((vtkMapper)aVertexMapper); aVertexActor.AddPosition((double)0,(double)0,(double)6); aVertexActor.GetProperty().BackfaceCullingOn(); // Poly Vertex[] polyVertexPoints = new vtkPoints(); polyVertexPoints.SetNumberOfPoints((int)3); polyVertexPoints.InsertPoint((int)0,(double)0,(double)0,(double)0); polyVertexPoints.InsertPoint((int)1,(double)1,(double)0,(double)0); polyVertexPoints.InsertPoint((int)2,(double)1,(double)1,(double)0); aPolyVertex = new vtkPolyVertex(); aPolyVertex.GetPointIds().SetNumberOfIds((int)3); aPolyVertex.GetPointIds().SetId((int)0,(int)0); aPolyVertex.GetPointIds().SetId((int)1,(int)1); aPolyVertex.GetPointIds().SetId((int)2,(int)2); aPolyVertexGrid = new vtkUnstructuredGrid(); aPolyVertexGrid.Allocate((int)1,(int)1); aPolyVertexGrid.InsertNextCell((int)aPolyVertex.GetCellType(),(vtkIdList)aPolyVertex.GetPointIds()); aPolyVertexGrid.SetPoints((vtkPoints)polyVertexPoints); aPolyVertexMapper = new vtkDataSetMapper(); aPolyVertexMapper.SetInput((vtkDataSet)aPolyVertexGrid); aPolyVertexActor = new vtkActor(); aPolyVertexActor.SetMapper((vtkMapper)aPolyVertexMapper); aPolyVertexActor.AddPosition((double)2,(double)0,(double)6); aPolyVertexActor.GetProperty().BackfaceCullingOn(); // Pentagonal prism[] pentaPoints = new vtkPoints(); pentaPoints.SetNumberOfPoints((int)10); pentaPoints.InsertPoint((int)0,(double)0.25,(double)0.0,(double)0.0); pentaPoints.InsertPoint((int)1,(double)0.75,(double)0.0,(double)0.0); pentaPoints.InsertPoint((int)2,(double)1.0,(double)0.5,(double)0.0); pentaPoints.InsertPoint((int)3,(double)0.5,(double)1.0,(double)0.0); pentaPoints.InsertPoint((int)4,(double)0.0,(double)0.5,(double)0.0); pentaPoints.InsertPoint((int)5,(double)0.25,(double)0.0,(double)1.0); pentaPoints.InsertPoint((int)6,(double)0.75,(double)0.0,(double)1.0); pentaPoints.InsertPoint((int)7,(double)1.0,(double)0.5,(double)1.0); pentaPoints.InsertPoint((int)8,(double)0.5,(double)1.0,(double)1.0); pentaPoints.InsertPoint((int)9,(double)0.0,(double)0.5,(double)1.0); aPenta = new vtkPentagonalPrism(); aPenta.GetPointIds().SetId((int)0,(int)0); aPenta.GetPointIds().SetId((int)1,(int)1); aPenta.GetPointIds().SetId((int)2,(int)2); aPenta.GetPointIds().SetId((int)3,(int)3); aPenta.GetPointIds().SetId((int)4,(int)4); aPenta.GetPointIds().SetId((int)5,(int)5); aPenta.GetPointIds().SetId((int)6,(int)6); aPenta.GetPointIds().SetId((int)7,(int)7); aPenta.GetPointIds().SetId((int)8,(int)8); aPenta.GetPointIds().SetId((int)9,(int)9); aPentaGrid = new vtkUnstructuredGrid(); aPentaGrid.Allocate((int)1,(int)1); aPentaGrid.InsertNextCell((int)aPenta.GetCellType(),(vtkIdList)aPenta.GetPointIds()); aPentaGrid.SetPoints((vtkPoints)pentaPoints); aPentaMapper = new vtkDataSetMapper(); aPentaMapper.SetInput((vtkDataSet)aPentaGrid); aPentaActor = new vtkActor(); aPentaActor.SetMapper((vtkMapper)aPentaMapper); aPentaActor.AddPosition((double)10,(double)0,(double)0); aPentaActor.GetProperty().BackfaceCullingOn(); // Hexagonal prism[] hexaPoints = new vtkPoints(); hexaPoints.SetNumberOfPoints((int)12); hexaPoints.InsertPoint((int)0,(double)0.0,(double)0.0,(double)0.0); hexaPoints.InsertPoint((int)1,(double)0.5,(double)0.0,(double)0.0); hexaPoints.InsertPoint((int)2,(double)1.0,(double)0.5,(double)0.0); hexaPoints.InsertPoint((int)3,(double)1.0,(double)1.0,(double)0.0); hexaPoints.InsertPoint((int)4,(double)0.5,(double)1.0,(double)0.0); hexaPoints.InsertPoint((int)5,(double)0.0,(double)0.5,(double)0.0); hexaPoints.InsertPoint((int)6,(double)0.0,(double)0.0,(double)1.0); hexaPoints.InsertPoint((int)7,(double)0.5,(double)0.0,(double)1.0); hexaPoints.InsertPoint((int)8,(double)1.0,(double)0.5,(double)1.0); hexaPoints.InsertPoint((int)9,(double)1.0,(double)1.0,(double)1.0); hexaPoints.InsertPoint((int)10,(double)0.5,(double)1.0,(double)1.0); hexaPoints.InsertPoint((int)11,(double)0.0,(double)0.5,(double)1.0); aHexa = new vtkHexagonalPrism(); aHexa.GetPointIds().SetId((int)0,(int)0); aHexa.GetPointIds().SetId((int)1,(int)1); aHexa.GetPointIds().SetId((int)2,(int)2); aHexa.GetPointIds().SetId((int)3,(int)3); aHexa.GetPointIds().SetId((int)4,(int)4); aHexa.GetPointIds().SetId((int)5,(int)5); aHexa.GetPointIds().SetId((int)6,(int)6); aHexa.GetPointIds().SetId((int)7,(int)7); aHexa.GetPointIds().SetId((int)8,(int)8); aHexa.GetPointIds().SetId((int)9,(int)9); aHexa.GetPointIds().SetId((int)10,(int)10); aHexa.GetPointIds().SetId((int)11,(int)11); aHexaGrid = new vtkUnstructuredGrid(); aHexaGrid.Allocate((int)1,(int)1); aHexaGrid.InsertNextCell((int)aHexa.GetCellType(),(vtkIdList)aHexa.GetPointIds()); aHexaGrid.SetPoints((vtkPoints)hexaPoints); aHexaMapper = new vtkDataSetMapper(); aHexaMapper.SetInput((vtkDataSet)aHexaGrid); aHexaActor = new vtkActor(); aHexaActor.SetMapper((vtkMapper)aHexaMapper); aHexaActor.AddPosition((double)12,(double)0,(double)0); aHexaActor.GetProperty().BackfaceCullingOn(); ren1.SetBackground((double).1,(double).2,(double).4); ren1.AddActor((vtkProp)aVoxelActor); aVoxelActor.GetProperty().SetDiffuseColor((double)1,(double)0,(double)0); ren1.AddActor((vtkProp)aHexahedronActor); aHexahedronActor.GetProperty().SetDiffuseColor((double)1,(double)1,(double)0); ren1.AddActor((vtkProp)aTetraActor); aTetraActor.GetProperty().SetDiffuseColor((double)0,(double)1,(double)0); ren1.AddActor((vtkProp)aWedgeActor); aWedgeActor.GetProperty().SetDiffuseColor((double)0,(double)1,(double)1); ren1.AddActor((vtkProp)aPyramidActor); aPyramidActor.GetProperty().SetDiffuseColor((double)1,(double)0,(double)1); ren1.AddActor((vtkProp)aPixelActor); aPixelActor.GetProperty().SetDiffuseColor((double)0,(double)1,(double)1); ren1.AddActor((vtkProp)aQuadActor); aQuadActor.GetProperty().SetDiffuseColor((double)1,(double)0,(double)1); ren1.AddActor((vtkProp)aTriangleActor); aTriangleActor.GetProperty().SetDiffuseColor((double).3,(double)1,(double).5); ren1.AddActor((vtkProp)aPolygonActor); aPolygonActor.GetProperty().SetDiffuseColor((double)1,(double).4,(double).5); ren1.AddActor((vtkProp)aTriangleStripActor); aTriangleStripActor.GetProperty().SetDiffuseColor((double).3,(double).7,(double)1); ren1.AddActor((vtkProp)aLineActor); aLineActor.GetProperty().SetDiffuseColor((double).2,(double)1,(double)1); ren1.AddActor((vtkProp)aPolyLineActor); aPolyLineActor.GetProperty().SetDiffuseColor((double)1,(double)1,(double)1); ren1.AddActor((vtkProp)aVertexActor); aVertexActor.GetProperty().SetDiffuseColor((double)1,(double)1,(double)1); ren1.AddActor((vtkProp)aPolyVertexActor); aPolyVertexActor.GetProperty().SetDiffuseColor((double)1,(double)1,(double)1); ren1.AddActor((vtkProp)aPentaActor); aPentaActor.GetProperty().SetDiffuseColor((double).2,(double).4,(double).7); ren1.AddActor((vtkProp)aHexaActor); aHexaActor.GetProperty().SetDiffuseColor((double).7,(double).5,(double)1); ren1.ResetCamera(); ren1.GetActiveCamera().Azimuth((double)30); ren1.GetActiveCamera().Elevation((double)20); ren1.GetActiveCamera().Dolly((double)1.25); ren1.ResetCameraClippingRange(); renWin.Render(); cellPicker = new vtkCellPicker(); pointPicker = new vtkPointPicker(); worldPicker = new vtkWorldPointPicker(); cellCount = 0; pointCount = 0; ren1.IsInViewport((int)0,(int)0); x = 0; while((x) <= 265) { y = 100; while((y) <= 200) { cellPicker.Pick((double)x,(double)y,(double)0,(vtkRenderer)ren1); pointPicker.Pick((double)x,(double)y,(double)0,(vtkRenderer)ren1); worldPicker.Pick((double)x,(double)y,(double)0,(vtkRenderer)ren1); if ((cellPicker.GetCellId()) != -1) { cellCount = cellCount + 1; } if ((pointPicker.GetPointId()) != -1) { pointCount = pointCount + 1; } y = y + 6; } x = x + 6; } // render the image[] //[] iren.Initialize(); //deleteAllVTKObjects(); }
public static int Main(string[] args) { vtkTesting testHelper = vtkTesting.New(); for (int cc = 0; cc < args.Length; cc++) { //testHelper.AddArguments(argc,const_cast<const char **>(argv)); //System.Console.Write( "args: " + args[cc] + "\n" ); testHelper.AddArgument(args[cc]); } if (testHelper.IsFlagSpecified("-D") != 0) { string VTK_DATA_ROOT = vtkGDCMTesting.GetVTKDataRoot(); if (VTK_DATA_ROOT != null) { //System.Console.Write( "VTK_DATA_ROOT: " + VTK_DATA_ROOT + "\n" ); testHelper.SetDataRoot(VTK_DATA_ROOT); testHelper.AddArgument("-D"); testHelper.AddArgument(VTK_DATA_ROOT); } } string dataRoot = testHelper.GetDataRoot(); string filename = dataRoot; filename += "/Data/mr.001"; vtkDirectory dir = vtkDirectory.New(); if (dir.FileIsDirectory(dataRoot) == 0) { filename = vtkGDCMTesting.GetGDCMDataRoot() + "/test.acr"; } //System.Console.Write( "dataRoot: " + dataRoot + "\n" ); System.Console.Write("filename being used is: " + filename + "\n"); vtkGDCMImageReader reader = vtkGDCMImageReader.New(); vtkStringArray array = vtkStringArray.New(); array.InsertNextValue(filename); reader.SetFileNames(array); reader.Update(); System.Console.Write(reader.GetOutput()); vtkRenderWindowInteractor iren = vtkRenderWindowInteractor.New(); vtkRenderer ren1 = vtkRenderer.New(); vtkRenderWindow renWin = vtkRenderWindow.New(); renWin.AddRenderer(ren1); vtkImageActor actor = vtkImageActor.New(); vtkImageMapToWindowLevelColors coronalColors = vtkImageMapToWindowLevelColors.New(); coronalColors.SetInput(reader.GetOutput()); actor.SetInput(coronalColors.GetOutput()); ren1.AddActor(actor); iren.SetRenderWindow(renWin); iren.Initialize(); renWin.Render(); int retVal = testHelper.IsInteractiveModeSpecified(); if (retVal != 0) { iren.Start(); } return(0); }
/// <summary> /// The main entry method called by the CSharp driver /// </summary> /// <param name="argv"></param> public static void AVTestCellDerivs(String [] argv) { //Prefix Content is: "" // Demonstrates vtkCellDerivatives for all cell types[] //[] // get the interactor ui[] ren1 = vtkRenderer.New(); renWin = vtkRenderWindow.New(); renWin.AddRenderer((vtkRenderer)ren1); iren = new vtkRenderWindowInteractor(); iren.SetRenderWindow((vtkRenderWindow)renWin); // create a scene with one of each cell type[] // Voxel[] voxelPoints = new vtkPoints(); voxelPoints.SetNumberOfPoints((int)8); voxelPoints.InsertPoint((int)0,(double)0,(double)0,(double)0); voxelPoints.InsertPoint((int)1,(double)1,(double)0,(double)0); voxelPoints.InsertPoint((int)2,(double)0,(double)1,(double)0); voxelPoints.InsertPoint((int)3,(double)1,(double)1,(double)0); voxelPoints.InsertPoint((int)4,(double)0,(double)0,(double)1); voxelPoints.InsertPoint((int)5,(double)1,(double)0,(double)1); voxelPoints.InsertPoint((int)6,(double)0,(double)1,(double)1); voxelPoints.InsertPoint((int)7,(double)1,(double)1,(double)1); aVoxel = new vtkVoxel(); aVoxel.GetPointIds().SetId((int)0,(int)0); aVoxel.GetPointIds().SetId((int)1,(int)1); aVoxel.GetPointIds().SetId((int)2,(int)2); aVoxel.GetPointIds().SetId((int)3,(int)3); aVoxel.GetPointIds().SetId((int)4,(int)4); aVoxel.GetPointIds().SetId((int)5,(int)5); aVoxel.GetPointIds().SetId((int)6,(int)6); aVoxel.GetPointIds().SetId((int)7,(int)7); aVoxelGrid = new vtkUnstructuredGrid(); aVoxelGrid.Allocate((int)1,(int)1); aVoxelGrid.InsertNextCell((int)aVoxel.GetCellType(),(vtkIdList)aVoxel.GetPointIds()); aVoxelGrid.SetPoints((vtkPoints)voxelPoints); aVoxelMapper = new vtkDataSetMapper(); aVoxelMapper.SetInput((vtkDataSet)aVoxelGrid); aVoxelActor = new vtkActor(); aVoxelActor.SetMapper((vtkMapper)aVoxelMapper); aVoxelActor.GetProperty().BackfaceCullingOn(); // Hexahedron[] hexahedronPoints = new vtkPoints(); hexahedronPoints.SetNumberOfPoints((int)8); hexahedronPoints.InsertPoint((int)0,(double)0,(double)0,(double)0); hexahedronPoints.InsertPoint((int)1,(double)1,(double)0,(double)0); hexahedronPoints.InsertPoint((int)2,(double)1,(double)1,(double)0); hexahedronPoints.InsertPoint((int)3,(double)0,(double)1,(double)0); hexahedronPoints.InsertPoint((int)4,(double)0,(double)0,(double)1); hexahedronPoints.InsertPoint((int)5,(double)1,(double)0,(double)1); hexahedronPoints.InsertPoint((int)6,(double)1,(double)1,(double)1); hexahedronPoints.InsertPoint((int)7,(double)0,(double)1,(double)1); aHexahedron = new vtkHexahedron(); aHexahedron.GetPointIds().SetId((int)0,(int)0); aHexahedron.GetPointIds().SetId((int)1,(int)1); aHexahedron.GetPointIds().SetId((int)2,(int)2); aHexahedron.GetPointIds().SetId((int)3,(int)3); aHexahedron.GetPointIds().SetId((int)4,(int)4); aHexahedron.GetPointIds().SetId((int)5,(int)5); aHexahedron.GetPointIds().SetId((int)6,(int)6); aHexahedron.GetPointIds().SetId((int)7,(int)7); aHexahedronGrid = new vtkUnstructuredGrid(); aHexahedronGrid.Allocate((int)1,(int)1); aHexahedronGrid.InsertNextCell((int)aHexahedron.GetCellType(),(vtkIdList)aHexahedron.GetPointIds()); aHexahedronGrid.SetPoints((vtkPoints)hexahedronPoints); aHexahedronMapper = new vtkDataSetMapper(); aHexahedronMapper.SetInput((vtkDataSet)aHexahedronGrid); aHexahedronActor = new vtkActor(); aHexahedronActor.SetMapper((vtkMapper)aHexahedronMapper); aHexahedronActor.AddPosition((double)2,(double)0,(double)0); aHexahedronActor.GetProperty().BackfaceCullingOn(); // Tetra[] tetraPoints = new vtkPoints(); tetraPoints.SetNumberOfPoints((int)4); tetraPoints.InsertPoint((int)0,(double)0,(double)0,(double)0); tetraPoints.InsertPoint((int)1,(double)1,(double)0,(double)0); tetraPoints.InsertPoint((int)2,(double)0,(double)1,(double)0); tetraPoints.InsertPoint((int)3,(double)1,(double)1,(double)1); aTetra = new vtkTetra(); aTetra.GetPointIds().SetId((int)0,(int)0); aTetra.GetPointIds().SetId((int)1,(int)1); aTetra.GetPointIds().SetId((int)2,(int)2); aTetra.GetPointIds().SetId((int)3,(int)3); aTetraGrid = new vtkUnstructuredGrid(); aTetraGrid.Allocate((int)1,(int)1); aTetraGrid.InsertNextCell((int)aTetra.GetCellType(),(vtkIdList)aTetra.GetPointIds()); aTetraGrid.SetPoints((vtkPoints)tetraPoints); aTetraMapper = new vtkDataSetMapper(); aTetraMapper.SetInput((vtkDataSet)aTetraGrid); aTetraActor = new vtkActor(); aTetraActor.SetMapper((vtkMapper)aTetraMapper); aTetraActor.AddPosition((double)4,(double)0,(double)0); aTetraActor.GetProperty().BackfaceCullingOn(); // Wedge[] wedgePoints = new vtkPoints(); wedgePoints.SetNumberOfPoints((int)6); wedgePoints.InsertPoint((int)0,(double)0,(double)1,(double)0); wedgePoints.InsertPoint((int)1,(double)0,(double)0,(double)0); wedgePoints.InsertPoint((int)2,(double)0,(double).5,(double).5); wedgePoints.InsertPoint((int)3,(double)1,(double)1,(double)0); wedgePoints.InsertPoint((int)4,(double)1,(double)0,(double)0); wedgePoints.InsertPoint((int)5,(double)1,(double).5,(double).5); aWedge = new vtkWedge(); aWedge.GetPointIds().SetId((int)0,(int)0); aWedge.GetPointIds().SetId((int)1,(int)1); aWedge.GetPointIds().SetId((int)2,(int)2); aWedge.GetPointIds().SetId((int)3,(int)3); aWedge.GetPointIds().SetId((int)4,(int)4); aWedge.GetPointIds().SetId((int)5,(int)5); aWedgeGrid = new vtkUnstructuredGrid(); aWedgeGrid.Allocate((int)1,(int)1); aWedgeGrid.InsertNextCell((int)aWedge.GetCellType(),(vtkIdList)aWedge.GetPointIds()); aWedgeGrid.SetPoints((vtkPoints)wedgePoints); aWedgeMapper = new vtkDataSetMapper(); aWedgeMapper.SetInput((vtkDataSet)aWedgeGrid); aWedgeActor = new vtkActor(); aWedgeActor.SetMapper((vtkMapper)aWedgeMapper); aWedgeActor.AddPosition((double)6,(double)0,(double)0); aWedgeActor.GetProperty().BackfaceCullingOn(); // Pyramid[] pyramidPoints = new vtkPoints(); pyramidPoints.SetNumberOfPoints((int)5); pyramidPoints.InsertPoint((int)0,(double)0,(double)0,(double)0); pyramidPoints.InsertPoint((int)1,(double)1,(double)0,(double)0); pyramidPoints.InsertPoint((int)2,(double)1,(double)1,(double)0); pyramidPoints.InsertPoint((int)3,(double)0,(double)1,(double)0); pyramidPoints.InsertPoint((int)4,(double).5,(double).5,(double)1); aPyramid = new vtkPyramid(); aPyramid.GetPointIds().SetId((int)0,(int)0); aPyramid.GetPointIds().SetId((int)1,(int)1); aPyramid.GetPointIds().SetId((int)2,(int)2); aPyramid.GetPointIds().SetId((int)3,(int)3); aPyramid.GetPointIds().SetId((int)4,(int)4); aPyramidGrid = new vtkUnstructuredGrid(); aPyramidGrid.Allocate((int)1,(int)1); aPyramidGrid.InsertNextCell((int)aPyramid.GetCellType(),(vtkIdList)aPyramid.GetPointIds()); aPyramidGrid.SetPoints((vtkPoints)pyramidPoints); aPyramidMapper = new vtkDataSetMapper(); aPyramidMapper.SetInput((vtkDataSet)aPyramidGrid); aPyramidActor = new vtkActor(); aPyramidActor.SetMapper((vtkMapper)aPyramidMapper); aPyramidActor.AddPosition((double)8,(double)0,(double)0); aPyramidActor.GetProperty().BackfaceCullingOn(); // Pixel[] pixelPoints = new vtkPoints(); pixelPoints.SetNumberOfPoints((int)4); pixelPoints.InsertPoint((int)0,(double)0,(double)0,(double)0); pixelPoints.InsertPoint((int)1,(double)1,(double)0,(double)0); pixelPoints.InsertPoint((int)2,(double)0,(double)1,(double)0); pixelPoints.InsertPoint((int)3,(double)1,(double)1,(double)0); aPixel = new vtkPixel(); aPixel.GetPointIds().SetId((int)0,(int)0); aPixel.GetPointIds().SetId((int)1,(int)1); aPixel.GetPointIds().SetId((int)2,(int)2); aPixel.GetPointIds().SetId((int)3,(int)3); aPixelGrid = new vtkUnstructuredGrid(); aPixelGrid.Allocate((int)1,(int)1); aPixelGrid.InsertNextCell((int)aPixel.GetCellType(),(vtkIdList)aPixel.GetPointIds()); aPixelGrid.SetPoints((vtkPoints)pixelPoints); aPixelMapper = new vtkDataSetMapper(); aPixelMapper.SetInput((vtkDataSet)aPixelGrid); aPixelActor = new vtkActor(); aPixelActor.SetMapper((vtkMapper)aPixelMapper); aPixelActor.AddPosition((double)0,(double)0,(double)2); aPixelActor.GetProperty().BackfaceCullingOn(); // Quad[] quadPoints = new vtkPoints(); quadPoints.SetNumberOfPoints((int)4); quadPoints.InsertPoint((int)0,(double)0,(double)0,(double)0); quadPoints.InsertPoint((int)1,(double)1,(double)0,(double)0); quadPoints.InsertPoint((int)2,(double)1,(double)1,(double)0); quadPoints.InsertPoint((int)3,(double)0,(double)1,(double)0); aQuad = new vtkQuad(); aQuad.GetPointIds().SetId((int)0,(int)0); aQuad.GetPointIds().SetId((int)1,(int)1); aQuad.GetPointIds().SetId((int)2,(int)2); aQuad.GetPointIds().SetId((int)3,(int)3); aQuadGrid = new vtkUnstructuredGrid(); aQuadGrid.Allocate((int)1,(int)1); aQuadGrid.InsertNextCell((int)aQuad.GetCellType(),(vtkIdList)aQuad.GetPointIds()); aQuadGrid.SetPoints((vtkPoints)quadPoints); aQuadMapper = new vtkDataSetMapper(); aQuadMapper.SetInput((vtkDataSet)aQuadGrid); aQuadActor = new vtkActor(); aQuadActor.SetMapper((vtkMapper)aQuadMapper); aQuadActor.AddPosition((double)2,(double)0,(double)2); aQuadActor.GetProperty().BackfaceCullingOn(); // Triangle[] trianglePoints = new vtkPoints(); trianglePoints.SetNumberOfPoints((int)3); trianglePoints.InsertPoint((int)0,(double)0,(double)0,(double)0); trianglePoints.InsertPoint((int)1,(double)1,(double)0,(double)0); trianglePoints.InsertPoint((int)2,(double).5,(double).5,(double)0); triangleTCoords = new vtkFloatArray(); triangleTCoords.SetNumberOfComponents((int)2); triangleTCoords.SetNumberOfTuples((int)3); triangleTCoords.InsertTuple2((int)0,(double)1,(double)1); triangleTCoords.InsertTuple2((int)1,(double)2,(double)2); triangleTCoords.InsertTuple2((int)2,(double)3,(double)3); aTriangle = new vtkTriangle(); aTriangle.GetPointIds().SetId((int)0,(int)0); aTriangle.GetPointIds().SetId((int)1,(int)1); aTriangle.GetPointIds().SetId((int)2,(int)2); aTriangleGrid = new vtkUnstructuredGrid(); aTriangleGrid.Allocate((int)1,(int)1); aTriangleGrid.InsertNextCell((int)aTriangle.GetCellType(),(vtkIdList)aTriangle.GetPointIds()); aTriangleGrid.SetPoints((vtkPoints)trianglePoints); aTriangleGrid.GetPointData().SetTCoords((vtkDataArray)triangleTCoords); aTriangleMapper = new vtkDataSetMapper(); aTriangleMapper.SetInput((vtkDataSet)aTriangleGrid); aTriangleActor = new vtkActor(); aTriangleActor.SetMapper((vtkMapper)aTriangleMapper); aTriangleActor.AddPosition((double)4,(double)0,(double)2); aTriangleActor.GetProperty().BackfaceCullingOn(); // Polygon[] polygonPoints = new vtkPoints(); polygonPoints.SetNumberOfPoints((int)4); polygonPoints.InsertPoint((int)0,(double)0,(double)0,(double)0); polygonPoints.InsertPoint((int)1,(double)1,(double)0,(double)0); polygonPoints.InsertPoint((int)2,(double)1,(double)1,(double)0); polygonPoints.InsertPoint((int)3,(double)0,(double)1,(double)0); aPolygon = new vtkPolygon(); aPolygon.GetPointIds().SetNumberOfIds((int)4); aPolygon.GetPointIds().SetId((int)0,(int)0); aPolygon.GetPointIds().SetId((int)1,(int)1); aPolygon.GetPointIds().SetId((int)2,(int)2); aPolygon.GetPointIds().SetId((int)3,(int)3); aPolygonGrid = new vtkUnstructuredGrid(); aPolygonGrid.Allocate((int)1,(int)1); aPolygonGrid.InsertNextCell((int)aPolygon.GetCellType(),(vtkIdList)aPolygon.GetPointIds()); aPolygonGrid.SetPoints((vtkPoints)polygonPoints); aPolygonMapper = new vtkDataSetMapper(); aPolygonMapper.SetInput((vtkDataSet)aPolygonGrid); aPolygonActor = new vtkActor(); aPolygonActor.SetMapper((vtkMapper)aPolygonMapper); aPolygonActor.AddPosition((double)6,(double)0,(double)2); aPolygonActor.GetProperty().BackfaceCullingOn(); // Triangle strip[] triangleStripPoints = new vtkPoints(); triangleStripPoints.SetNumberOfPoints((int)5); triangleStripPoints.InsertPoint((int)0,(double)0,(double)1,(double)0); triangleStripPoints.InsertPoint((int)1,(double)0,(double)0,(double)0); triangleStripPoints.InsertPoint((int)2,(double)1,(double)1,(double)0); triangleStripPoints.InsertPoint((int)3,(double)1,(double)0,(double)0); triangleStripPoints.InsertPoint((int)4,(double)2,(double)1,(double)0); triangleStripTCoords = new vtkFloatArray(); triangleStripTCoords.SetNumberOfComponents((int)2); triangleStripTCoords.SetNumberOfTuples((int)3); triangleStripTCoords.InsertTuple2((int)0,(double)1,(double)1); triangleStripTCoords.InsertTuple2((int)1,(double)2,(double)2); triangleStripTCoords.InsertTuple2((int)2,(double)3,(double)3); triangleStripTCoords.InsertTuple2((int)3,(double)4,(double)4); triangleStripTCoords.InsertTuple2((int)4,(double)5,(double)5); aTriangleStrip = new vtkTriangleStrip(); aTriangleStrip.GetPointIds().SetNumberOfIds((int)5); aTriangleStrip.GetPointIds().SetId((int)0,(int)0); aTriangleStrip.GetPointIds().SetId((int)1,(int)1); aTriangleStrip.GetPointIds().SetId((int)2,(int)2); aTriangleStrip.GetPointIds().SetId((int)3,(int)3); aTriangleStrip.GetPointIds().SetId((int)4,(int)4); aTriangleStripGrid = new vtkUnstructuredGrid(); aTriangleStripGrid.Allocate((int)1,(int)1); aTriangleStripGrid.InsertNextCell((int)aTriangleStrip.GetCellType(),(vtkIdList)aTriangleStrip.GetPointIds()); aTriangleStripGrid.SetPoints((vtkPoints)triangleStripPoints); aTriangleStripGrid.GetPointData().SetTCoords((vtkDataArray)triangleStripTCoords); aTriangleStripMapper = new vtkDataSetMapper(); aTriangleStripMapper.SetInput((vtkDataSet)aTriangleStripGrid); aTriangleStripActor = new vtkActor(); aTriangleStripActor.SetMapper((vtkMapper)aTriangleStripMapper); aTriangleStripActor.AddPosition((double)8,(double)0,(double)2); aTriangleStripActor.GetProperty().BackfaceCullingOn(); // Line[] linePoints = new vtkPoints(); linePoints.SetNumberOfPoints((int)2); linePoints.InsertPoint((int)0,(double)0,(double)0,(double)0); linePoints.InsertPoint((int)1,(double)1,(double)1,(double)0); aLine = new vtkLine(); aLine.GetPointIds().SetId((int)0,(int)0); aLine.GetPointIds().SetId((int)1,(int)1); aLineGrid = new vtkUnstructuredGrid(); aLineGrid.Allocate((int)1,(int)1); aLineGrid.InsertNextCell((int)aLine.GetCellType(),(vtkIdList)aLine.GetPointIds()); aLineGrid.SetPoints((vtkPoints)linePoints); aLineMapper = new vtkDataSetMapper(); aLineMapper.SetInput((vtkDataSet)aLineGrid); aLineActor = new vtkActor(); aLineActor.SetMapper((vtkMapper)aLineMapper); aLineActor.AddPosition((double)0,(double)0,(double)4); aLineActor.GetProperty().BackfaceCullingOn(); // Polyline[] polyLinePoints = new vtkPoints(); polyLinePoints.SetNumberOfPoints((int)3); polyLinePoints.InsertPoint((int)0,(double)0,(double)0,(double)0); polyLinePoints.InsertPoint((int)1,(double)1,(double)1,(double)0); polyLinePoints.InsertPoint((int)2,(double)1,(double)0,(double)0); aPolyLine = new vtkPolyLine(); aPolyLine.GetPointIds().SetNumberOfIds((int)3); aPolyLine.GetPointIds().SetId((int)0,(int)0); aPolyLine.GetPointIds().SetId((int)1,(int)1); aPolyLine.GetPointIds().SetId((int)2,(int)2); aPolyLineGrid = new vtkUnstructuredGrid(); aPolyLineGrid.Allocate((int)1,(int)1); aPolyLineGrid.InsertNextCell((int)aPolyLine.GetCellType(),(vtkIdList)aPolyLine.GetPointIds()); aPolyLineGrid.SetPoints((vtkPoints)polyLinePoints); aPolyLineMapper = new vtkDataSetMapper(); aPolyLineMapper.SetInput((vtkDataSet)aPolyLineGrid); aPolyLineActor = new vtkActor(); aPolyLineActor.SetMapper((vtkMapper)aPolyLineMapper); aPolyLineActor.AddPosition((double)2,(double)0,(double)4); aPolyLineActor.GetProperty().BackfaceCullingOn(); // Vertex[] vertexPoints = new vtkPoints(); vertexPoints.SetNumberOfPoints((int)1); vertexPoints.InsertPoint((int)0,(double)0,(double)0,(double)0); aVertex = new vtkVertex(); aVertex.GetPointIds().SetId((int)0,(int)0); aVertexGrid = new vtkUnstructuredGrid(); aVertexGrid.Allocate((int)1,(int)1); aVertexGrid.InsertNextCell((int)aVertex.GetCellType(),(vtkIdList)aVertex.GetPointIds()); aVertexGrid.SetPoints((vtkPoints)vertexPoints); aVertexMapper = new vtkDataSetMapper(); aVertexMapper.SetInput((vtkDataSet)aVertexGrid); aVertexActor = new vtkActor(); aVertexActor.SetMapper((vtkMapper)aVertexMapper); aVertexActor.AddPosition((double)0,(double)0,(double)6); aVertexActor.GetProperty().BackfaceCullingOn(); // Polyvertex[] polyVertexPoints = new vtkPoints(); polyVertexPoints.SetNumberOfPoints((int)3); polyVertexPoints.InsertPoint((int)0,(double)0,(double)0,(double)0); polyVertexPoints.InsertPoint((int)1,(double)1,(double)0,(double)0); polyVertexPoints.InsertPoint((int)2,(double)1,(double)1,(double)0); aPolyVertex = new vtkPolyVertex(); aPolyVertex.GetPointIds().SetNumberOfIds((int)3); aPolyVertex.GetPointIds().SetId((int)0,(int)0); aPolyVertex.GetPointIds().SetId((int)1,(int)1); aPolyVertex.GetPointIds().SetId((int)2,(int)2); aPolyVertexGrid = new vtkUnstructuredGrid(); aPolyVertexGrid.Allocate((int)1,(int)1); aPolyVertexGrid.InsertNextCell((int)aPolyVertex.GetCellType(),(vtkIdList)aPolyVertex.GetPointIds()); aPolyVertexGrid.SetPoints((vtkPoints)polyVertexPoints); aPolyVertexMapper = new vtkDataSetMapper(); aPolyVertexMapper.SetInput((vtkDataSet)aPolyVertexGrid); aPolyVertexActor = new vtkActor(); aPolyVertexActor.SetMapper((vtkMapper)aPolyVertexMapper); aPolyVertexActor.AddPosition((double)2,(double)0,(double)6); aPolyVertexActor.GetProperty().BackfaceCullingOn(); // Pentagonal prism[] pentaPoints = new vtkPoints(); pentaPoints.SetNumberOfPoints((int)10); pentaPoints.InsertPoint((int)0,(double)0.25,(double)0.0,(double)0.0); pentaPoints.InsertPoint((int)1,(double)0.75,(double)0.0,(double)0.0); pentaPoints.InsertPoint((int)2,(double)1.0,(double)0.5,(double)0.0); pentaPoints.InsertPoint((int)3,(double)0.5,(double)1.0,(double)0.0); pentaPoints.InsertPoint((int)4,(double)0.0,(double)0.5,(double)0.0); pentaPoints.InsertPoint((int)5,(double)0.25,(double)0.0,(double)1.0); pentaPoints.InsertPoint((int)6,(double)0.75,(double)0.0,(double)1.0); pentaPoints.InsertPoint((int)7,(double)1.0,(double)0.5,(double)1.0); pentaPoints.InsertPoint((int)8,(double)0.5,(double)1.0,(double)1.0); pentaPoints.InsertPoint((int)9,(double)0.0,(double)0.5,(double)1.0); aPenta = new vtkPentagonalPrism(); aPenta.GetPointIds().SetId((int)0,(int)0); aPenta.GetPointIds().SetId((int)1,(int)1); aPenta.GetPointIds().SetId((int)2,(int)2); aPenta.GetPointIds().SetId((int)3,(int)3); aPenta.GetPointIds().SetId((int)4,(int)4); aPenta.GetPointIds().SetId((int)5,(int)5); aPenta.GetPointIds().SetId((int)6,(int)6); aPenta.GetPointIds().SetId((int)7,(int)7); aPenta.GetPointIds().SetId((int)8,(int)8); aPenta.GetPointIds().SetId((int)9,(int)9); aPentaGrid = new vtkUnstructuredGrid(); aPentaGrid.Allocate((int)1,(int)1); aPentaGrid.InsertNextCell((int)aPenta.GetCellType(),(vtkIdList)aPenta.GetPointIds()); aPentaGrid.SetPoints((vtkPoints)pentaPoints); aPentaMapper = new vtkDataSetMapper(); aPentaMapper.SetInput((vtkDataSet)aPentaGrid); aPentaActor = new vtkActor(); aPentaActor.SetMapper((vtkMapper)aPentaMapper); aPentaActor.AddPosition((double)10,(double)0,(double)0); aPentaActor.GetProperty().BackfaceCullingOn(); // Hexagonal prism[] hexaPoints = new vtkPoints(); hexaPoints.SetNumberOfPoints((int)12); hexaPoints.InsertPoint((int)0,(double)0.0,(double)0.0,(double)0.0); hexaPoints.InsertPoint((int)1,(double)0.5,(double)0.0,(double)0.0); hexaPoints.InsertPoint((int)2,(double)1.0,(double)0.5,(double)0.0); hexaPoints.InsertPoint((int)3,(double)1.0,(double)1.0,(double)0.0); hexaPoints.InsertPoint((int)4,(double)0.5,(double)1.0,(double)0.0); hexaPoints.InsertPoint((int)5,(double)0.0,(double)0.5,(double)0.0); hexaPoints.InsertPoint((int)6,(double)0.0,(double)0.0,(double)1.0); hexaPoints.InsertPoint((int)7,(double)0.5,(double)0.0,(double)1.0); hexaPoints.InsertPoint((int)8,(double)1.0,(double)0.5,(double)1.0); hexaPoints.InsertPoint((int)9,(double)1.0,(double)1.0,(double)1.0); hexaPoints.InsertPoint((int)10,(double)0.5,(double)1.0,(double)1.0); hexaPoints.InsertPoint((int)11,(double)0.0,(double)0.5,(double)1.0); aHexa = new vtkHexagonalPrism(); aHexa.GetPointIds().SetId((int)0,(int)0); aHexa.GetPointIds().SetId((int)1,(int)1); aHexa.GetPointIds().SetId((int)2,(int)2); aHexa.GetPointIds().SetId((int)3,(int)3); aHexa.GetPointIds().SetId((int)4,(int)4); aHexa.GetPointIds().SetId((int)5,(int)5); aHexa.GetPointIds().SetId((int)6,(int)6); aHexa.GetPointIds().SetId((int)7,(int)7); aHexa.GetPointIds().SetId((int)8,(int)8); aHexa.GetPointIds().SetId((int)9,(int)9); aHexa.GetPointIds().SetId((int)10,(int)10); aHexa.GetPointIds().SetId((int)11,(int)11); aHexaGrid = new vtkUnstructuredGrid(); aHexaGrid.Allocate((int)1,(int)1); aHexaGrid.InsertNextCell((int)aHexa.GetCellType(),(vtkIdList)aHexa.GetPointIds()); aHexaGrid.SetPoints((vtkPoints)hexaPoints); aHexaMapper = new vtkDataSetMapper(); aHexaMapper.SetInput((vtkDataSet)aHexaGrid); aHexaActor = new vtkActor(); aHexaActor.SetMapper((vtkMapper)aHexaMapper); aHexaActor.AddPosition((double)12,(double)0,(double)0); aHexaActor.GetProperty().BackfaceCullingOn(); ren1.SetBackground((double)1,(double)1,(double)1); ren1.AddActor((vtkProp)aVoxelActor); aVoxelActor.GetProperty().SetDiffuseColor((double)1,(double)0,(double)0); ren1.AddActor((vtkProp)aHexahedronActor); aHexahedronActor.GetProperty().SetDiffuseColor((double)1,(double)1,(double)0); ren1.AddActor((vtkProp)aTetraActor); aTetraActor.GetProperty().SetDiffuseColor((double)0,(double)1,(double)0); ren1.AddActor((vtkProp)aWedgeActor); aWedgeActor.GetProperty().SetDiffuseColor((double)0,(double)1,(double)1); ren1.AddActor((vtkProp)aPyramidActor); aPyramidActor.GetProperty().SetDiffuseColor((double)1,(double)0,(double)1); ren1.AddActor((vtkProp)aPixelActor); aPixelActor.GetProperty().SetDiffuseColor((double)0,(double)1,(double)1); ren1.AddActor((vtkProp)aQuadActor); aQuadActor.GetProperty().SetDiffuseColor((double)1,(double)0,(double)1); ren1.AddActor((vtkProp)aTriangleActor); aTriangleActor.GetProperty().SetDiffuseColor((double).3,(double)1,(double).5); ren1.AddActor((vtkProp)aPolygonActor); aPolygonActor.GetProperty().SetDiffuseColor((double)1,(double).4,(double).5); ren1.AddActor((vtkProp)aTriangleStripActor); aTriangleStripActor.GetProperty().SetDiffuseColor((double).3,(double).7,(double)1); ren1.AddActor((vtkProp)aLineActor); aLineActor.GetProperty().SetDiffuseColor((double).2,(double)1,(double)1); ren1.AddActor((vtkProp)aPolyLineActor); aPolyLineActor.GetProperty().SetDiffuseColor((double)1,(double)1,(double)1); ren1.AddActor((vtkProp)aVertexActor); aVertexActor.GetProperty().SetDiffuseColor((double)1,(double)1,(double)1); ren1.AddActor((vtkProp)aPolyVertexActor); aPolyVertexActor.GetProperty().SetDiffuseColor((double)1,(double)1,(double)1); ren1.AddActor((vtkProp)aPentaActor); aPentaActor.GetProperty().SetDiffuseColor((double)1,(double)1,(double)0); ren1.AddActor((vtkProp)aHexaActor); aHexaActor.GetProperty().SetDiffuseColor((double)1,(double)1,(double)0); //[] // get the cell center of each type and put a glyph there[] //[] ball = new vtkSphereSource(); ball.SetRadius((double).2); bool tryWorked = false; aVoxelScalars = new vtkFloatArray(); N = aVoxelGrid.GetNumberOfPoints(); aVoxelScalar = new vtkFloatArray(); aVoxelScalar.SetNumberOfTuples((int)N); aVoxelScalar.SetNumberOfComponents(1); i = 0; while((i) < N) { aVoxelScalar.SetValue(i,0); i = i + 1; } aVoxelScalar.SetValue(0,4); aVoxelGrid.GetPointData().SetScalars(aVoxelScalar); aHexahedronScalars = new vtkFloatArray(); N = aHexahedronGrid.GetNumberOfPoints(); aHexahedronScalar = new vtkFloatArray(); aHexahedronScalar.SetNumberOfTuples((int)N); aHexahedronScalar.SetNumberOfComponents(1); i = 0; while((i) < N) { aHexahedronScalar.SetValue(i,0); i = i + 1; } aHexahedronScalar.SetValue(0,4); aHexahedronGrid.GetPointData().SetScalars(aHexahedronScalar); aWedgeScalars = new vtkFloatArray(); N = aWedgeGrid.GetNumberOfPoints(); aWedgeScalar = new vtkFloatArray(); aWedgeScalar.SetNumberOfTuples((int)N); aWedgeScalar.SetNumberOfComponents(1); i = 0; while((i) < N) { aWedgeScalar.SetValue(i,0); i = i + 1; } aWedgeScalar.SetValue(0,4); aWedgeGrid.GetPointData().SetScalars(aWedgeScalar); aPyramidScalars = new vtkFloatArray(); N = aPyramidGrid.GetNumberOfPoints(); aPyramidScalar = new vtkFloatArray(); aPyramidScalar.SetNumberOfTuples((int)N); aPyramidScalar.SetNumberOfComponents(1); i = 0; while((i) < N) { aPyramidScalar.SetValue(i,0); i = i + 1; } aPyramidScalar.SetValue(0,4); aPyramidGrid.GetPointData().SetScalars(aPyramidScalar); aTetraScalars = new vtkFloatArray(); N = aTetraGrid.GetNumberOfPoints(); aTetraScalar = new vtkFloatArray(); aTetraScalar.SetNumberOfTuples((int)N); aTetraScalar.SetNumberOfComponents(1); i = 0; while((i) < N) { aTetraScalar.SetValue(i,0); i = i + 1; } aTetraScalar.SetValue(0,4); aTetraGrid.GetPointData().SetScalars(aTetraScalar); aQuadScalars = new vtkFloatArray(); N = aQuadGrid.GetNumberOfPoints(); aQuadScalar = new vtkFloatArray(); aQuadScalar.SetNumberOfTuples((int)N); aQuadScalar.SetNumberOfComponents(1); i = 0; while((i) < N) { aQuadScalar.SetValue(i,0); i = i + 1; } aQuadScalar.SetValue(0,4); aQuadGrid.GetPointData().SetScalars(aQuadScalar); aTriangleScalars = new vtkFloatArray(); N = aTriangleGrid.GetNumberOfPoints(); aTriangleScalar = new vtkFloatArray(); aTriangleScalar.SetNumberOfTuples((int)N); aTriangleScalar.SetNumberOfComponents(1); i = 0; while((i) < N) { aTriangleScalar.SetValue(i,0); i = i + 1; } aTriangleScalar.SetValue(0,4); aTriangleGrid.GetPointData().SetScalars(aTriangleScalar); aTriangleStripScalars = new vtkFloatArray(); N = aTriangleStripGrid.GetNumberOfPoints(); aTriangleStripScalar = new vtkFloatArray(); aTriangleStripScalar.SetNumberOfTuples((int)N); aTriangleStripScalar.SetNumberOfComponents(1); i = 0; while((i) < N) { aTriangleStripScalar.SetValue(i,0); i = i + 1; } aTriangleStripScalar.SetValue(0,4); aTriangleStripGrid.GetPointData().SetScalars(aTriangleStripScalar); aLineScalars = new vtkFloatArray(); N = aLineGrid.GetNumberOfPoints(); aLineScalar = new vtkFloatArray(); aLineScalar.SetNumberOfTuples((int)N); aLineScalar.SetNumberOfComponents(1); i = 0; while((i) < N) { aLineScalar.SetValue(i,0); i = i + 1; } aLineScalar.SetValue(0,4); aLineGrid.GetPointData().SetScalars(aLineScalar); aPolyLineScalars = new vtkFloatArray(); N = aPolyLineGrid.GetNumberOfPoints(); aPolyLineScalar = new vtkFloatArray(); aPolyLineScalar.SetNumberOfTuples((int)N); aPolyLineScalar.SetNumberOfComponents(1); i = 0; while((i) < N) { aPolyLineScalar.SetValue(i,0); i = i + 1; } aPolyLineScalar.SetValue(0,4); aPolyLineGrid.GetPointData().SetScalars(aPolyLineScalar); aVertexScalars = new vtkFloatArray(); N = aVertexGrid.GetNumberOfPoints(); aVertexScalar = new vtkFloatArray(); aVertexScalar.SetNumberOfTuples((int)N); aVertexScalar.SetNumberOfComponents(1); i = 0; while((i) < N) { aVertexScalar.SetValue(i,0); i = i + 1; } aVertexScalar.SetValue(0,4); aVertexGrid.GetPointData().SetScalars(aVertexScalar); aPolyVertexScalars = new vtkFloatArray(); N = aPolyVertexGrid.GetNumberOfPoints(); aPolyVertexScalar = new vtkFloatArray(); aPolyVertexScalar.SetNumberOfTuples((int)N); aPolyVertexScalar.SetNumberOfComponents(1); i = 0; while((i) < N) { aPolyVertexScalar.SetValue(i,0); i = i + 1; } aPolyVertexScalar.SetValue(0,4); aPolyVertexGrid.GetPointData().SetScalars(aPolyVertexScalar); aPixelScalars = new vtkFloatArray(); N = aPixelGrid.GetNumberOfPoints(); aPixelScalar = new vtkFloatArray(); aPixelScalar.SetNumberOfTuples((int)N); aPixelScalar.SetNumberOfComponents(1); i = 0; while((i) < N) { aPixelScalar.SetValue(i,0); i = i + 1; } aPixelScalar.SetValue(0,4); aPixelGrid.GetPointData().SetScalars(aPixelScalar); aPolygonScalars = new vtkFloatArray(); N = aPolygonGrid.GetNumberOfPoints(); aPolygonScalar = new vtkFloatArray(); aPolygonScalar.SetNumberOfTuples((int)N); aPolygonScalar.SetNumberOfComponents(1); i = 0; while((i) < N) { aPolygonScalar.SetValue(i,0); i = i + 1; } aPolygonScalar.SetValue(0,4); aPolygonGrid.GetPointData().SetScalars(aPolygonScalar); aPentaScalars = new vtkFloatArray(); N = aPentaGrid.GetNumberOfPoints(); aPentaScalar = new vtkFloatArray(); aPentaScalar.SetNumberOfTuples((int)N); aPentaScalar.SetNumberOfComponents(1); i = 0; while((i) < N) { aPentaScalar.SetValue(i,0); i = i + 1; } aPentaScalar.SetValue(0,4); aPentaGrid.GetPointData().SetScalars(aPentaScalar); aHexaScalars = new vtkFloatArray(); N = aHexaGrid.GetNumberOfPoints(); aHexaScalar = new vtkFloatArray(); aHexaScalar.SetNumberOfTuples((int)N); aHexaScalar.SetNumberOfComponents(1); i = 0; while((i) < N) { aHexaScalar.SetValue(i,0); i = i + 1; } aHexaScalar.SetValue(0,4); aHexaGrid.GetPointData().SetScalars(aHexaScalar); // write to the temp directory if possible, otherwise use .[] dir = "."; dir = TclToCsScriptTestDriver.GetTempDirectory(); aVoxelderivs = new vtkCellDerivatives(); aVoxelderivs.SetInput(aVoxelGrid); aVoxelderivs.SetVectorModeToComputeGradient(); FileName = dir; FileName += "/aVoxel"; FileName += ".vtk"; // make sure the directory is writeable first[] tryWorked = false; try { channel = new StreamWriter("" + (dir.ToString()) + "/test.tmp"); tryWorked = true; } catch(Exception) { tryWorked = false; } if(tryWorked) { channel.Close(); File.Delete("" + (dir.ToString()) + "/test.tmp"); aVoxelWriter = new vtkUnstructuredGridWriter(); aVoxelWriter.SetInputConnection(aVoxelderivs.GetOutputPort()); aVoxelWriter.SetFileName(FileName); aVoxelWriter.Write(); // delete the file[] File.Delete("FileName"); } aVoxelCenters = new vtkCellCenters(); aVoxelCenters.SetInputConnection(aVoxelderivs.GetOutputPort()); aVoxelCenters.VertexCellsOn(); aVoxelhog = new vtkHedgeHog(); aVoxelhog.SetInputConnection(aVoxelCenters.GetOutputPort()); aVoxelmapHog = vtkPolyDataMapper.New(); aVoxelmapHog.SetInputConnection(aVoxelhog.GetOutputPort()); aVoxelmapHog.SetScalarModeToUseCellData(); aVoxelmapHog.ScalarVisibilityOff(); aVoxelhogActor = new vtkActor(); aVoxelhogActor.SetMapper(aVoxelmapHog); aVoxelhogActor.GetProperty().SetColor(0,1,0); aVoxelGlyph3D = new vtkGlyph3D(); aVoxelGlyph3D.SetInputConnection(aVoxelCenters.GetOutputPort()); aVoxelGlyph3D.SetSource(ball.GetOutput()); aVoxelCentersMapper = vtkPolyDataMapper.New(); aVoxelCentersMapper.SetInputConnection(aVoxelGlyph3D.GetOutputPort()); aVoxelCentersActor = new vtkActor(); aVoxelCentersActor.SetMapper(aVoxelCentersMapper); aVoxelhogActor.SetPosition(aVoxelActor.GetPosition()[0],aVoxelActor.GetPosition()[1],aVoxelActor.GetPosition()[2]); ren1.AddActor((vtkProp)aVoxelhogActor); aVoxelhogActor.GetProperty().SetRepresentationToWireframe(); aHexahedronderivs = new vtkCellDerivatives(); aHexahedronderivs.SetInput(aHexahedronGrid); aHexahedronderivs.SetVectorModeToComputeGradient(); FileName = dir; FileName += "/aHexahedron"; FileName += ".vtk"; // make sure the directory is writeable first[] tryWorked = false; try { channel = new StreamWriter("" + (dir.ToString()) + "/test.tmp"); tryWorked = true; } catch(Exception) { tryWorked = false; } if(tryWorked) { channel.Close(); File.Delete("" + (dir.ToString()) + "/test.tmp"); aHexahedronWriter = new vtkUnstructuredGridWriter(); aHexahedronWriter.SetInputConnection(aHexahedronderivs.GetOutputPort()); aHexahedronWriter.SetFileName(FileName); aHexahedronWriter.Write(); // delete the file[] File.Delete("FileName"); } aHexahedronCenters = new vtkCellCenters(); aHexahedronCenters.SetInputConnection(aHexahedronderivs.GetOutputPort()); aHexahedronCenters.VertexCellsOn(); aHexahedronhog = new vtkHedgeHog(); aHexahedronhog.SetInputConnection(aHexahedronCenters.GetOutputPort()); aHexahedronmapHog = vtkPolyDataMapper.New(); aHexahedronmapHog.SetInputConnection(aHexahedronhog.GetOutputPort()); aHexahedronmapHog.SetScalarModeToUseCellData(); aHexahedronmapHog.ScalarVisibilityOff(); aHexahedronhogActor = new vtkActor(); aHexahedronhogActor.SetMapper(aHexahedronmapHog); aHexahedronhogActor.GetProperty().SetColor(0,1,0); aHexahedronGlyph3D = new vtkGlyph3D(); aHexahedronGlyph3D.SetInputConnection(aHexahedronCenters.GetOutputPort()); aHexahedronGlyph3D.SetSource(ball.GetOutput()); aHexahedronCentersMapper = vtkPolyDataMapper.New(); aHexahedronCentersMapper.SetInputConnection(aHexahedronGlyph3D.GetOutputPort()); aHexahedronCentersActor = new vtkActor(); aHexahedronCentersActor.SetMapper(aHexahedronCentersMapper); aHexahedronhogActor.SetPosition(aHexahedronActor.GetPosition()[0],aHexahedronActor.GetPosition()[1],aHexahedronActor.GetPosition()[2]); ren1.AddActor((vtkProp)aHexahedronhogActor); aHexahedronhogActor.GetProperty().SetRepresentationToWireframe(); aWedgederivs = new vtkCellDerivatives(); aWedgederivs.SetInput(aWedgeGrid); aWedgederivs.SetVectorModeToComputeGradient(); FileName = dir; FileName += "/aWedge"; FileName += ".vtk"; // make sure the directory is writeable first[] tryWorked = false; try { channel = new StreamWriter("" + (dir.ToString()) + "/test.tmp"); tryWorked = true; } catch(Exception) { tryWorked = false; } if(tryWorked) { channel.Close(); File.Delete("" + (dir.ToString()) + "/test.tmp"); aWedgeWriter = new vtkUnstructuredGridWriter(); aWedgeWriter.SetInputConnection(aWedgederivs.GetOutputPort()); aWedgeWriter.SetFileName(FileName); aWedgeWriter.Write(); // delete the file[] File.Delete("FileName"); } aWedgeCenters = new vtkCellCenters(); aWedgeCenters.SetInputConnection(aWedgederivs.GetOutputPort()); aWedgeCenters.VertexCellsOn(); aWedgehog = new vtkHedgeHog(); aWedgehog.SetInputConnection(aWedgeCenters.GetOutputPort()); aWedgemapHog = vtkPolyDataMapper.New(); aWedgemapHog.SetInputConnection(aWedgehog.GetOutputPort()); aWedgemapHog.SetScalarModeToUseCellData(); aWedgemapHog.ScalarVisibilityOff(); aWedgehogActor = new vtkActor(); aWedgehogActor.SetMapper(aWedgemapHog); aWedgehogActor.GetProperty().SetColor(0,1,0); aWedgeGlyph3D = new vtkGlyph3D(); aWedgeGlyph3D.SetInputConnection(aWedgeCenters.GetOutputPort()); aWedgeGlyph3D.SetSource(ball.GetOutput()); aWedgeCentersMapper = vtkPolyDataMapper.New(); aWedgeCentersMapper.SetInputConnection(aWedgeGlyph3D.GetOutputPort()); aWedgeCentersActor = new vtkActor(); aWedgeCentersActor.SetMapper(aWedgeCentersMapper); aWedgehogActor.SetPosition(aWedgeActor.GetPosition()[0],aWedgeActor.GetPosition()[1],aWedgeActor.GetPosition()[2]); ren1.AddActor((vtkProp)aWedgehogActor); aWedgehogActor.GetProperty().SetRepresentationToWireframe(); aPyramidderivs = new vtkCellDerivatives(); aPyramidderivs.SetInput(aPyramidGrid); aPyramidderivs.SetVectorModeToComputeGradient(); FileName = dir; FileName += "/aPyramid"; FileName += ".vtk"; // make sure the directory is writeable first[] tryWorked = false; try { channel = new StreamWriter("" + (dir.ToString()) + "/test.tmp"); tryWorked = true; } catch(Exception) { tryWorked = false; } if(tryWorked) { channel.Close(); File.Delete("" + (dir.ToString()) + "/test.tmp"); aPyramidWriter = new vtkUnstructuredGridWriter(); aPyramidWriter.SetInputConnection(aPyramidderivs.GetOutputPort()); aPyramidWriter.SetFileName(FileName); aPyramidWriter.Write(); // delete the file[] File.Delete("FileName"); } aPyramidCenters = new vtkCellCenters(); aPyramidCenters.SetInputConnection(aPyramidderivs.GetOutputPort()); aPyramidCenters.VertexCellsOn(); aPyramidhog = new vtkHedgeHog(); aPyramidhog.SetInputConnection(aPyramidCenters.GetOutputPort()); aPyramidmapHog = vtkPolyDataMapper.New(); aPyramidmapHog.SetInputConnection(aPyramidhog.GetOutputPort()); aPyramidmapHog.SetScalarModeToUseCellData(); aPyramidmapHog.ScalarVisibilityOff(); aPyramidhogActor = new vtkActor(); aPyramidhogActor.SetMapper(aPyramidmapHog); aPyramidhogActor.GetProperty().SetColor(0,1,0); aPyramidGlyph3D = new vtkGlyph3D(); aPyramidGlyph3D.SetInputConnection(aPyramidCenters.GetOutputPort()); aPyramidGlyph3D.SetSource(ball.GetOutput()); aPyramidCentersMapper = vtkPolyDataMapper.New(); aPyramidCentersMapper.SetInputConnection(aPyramidGlyph3D.GetOutputPort()); aPyramidCentersActor = new vtkActor(); aPyramidCentersActor.SetMapper(aPyramidCentersMapper); aPyramidhogActor.SetPosition(aPyramidActor.GetPosition()[0],aPyramidActor.GetPosition()[1],aPyramidActor.GetPosition()[2]); ren1.AddActor((vtkProp)aPyramidhogActor); aPyramidhogActor.GetProperty().SetRepresentationToWireframe(); aTetraderivs = new vtkCellDerivatives(); aTetraderivs.SetInput(aTetraGrid); aTetraderivs.SetVectorModeToComputeGradient(); FileName = dir; FileName += "/aTetra"; FileName += ".vtk"; // make sure the directory is writeable first[] tryWorked = false; try { channel = new StreamWriter("" + (dir.ToString()) + "/test.tmp"); tryWorked = true; } catch(Exception) { tryWorked = false; } if(tryWorked) { channel.Close(); File.Delete("" + (dir.ToString()) + "/test.tmp"); aTetraWriter = new vtkUnstructuredGridWriter(); aTetraWriter.SetInputConnection(aTetraderivs.GetOutputPort()); aTetraWriter.SetFileName(FileName); aTetraWriter.Write(); // delete the file[] File.Delete("FileName"); } aTetraCenters = new vtkCellCenters(); aTetraCenters.SetInputConnection(aTetraderivs.GetOutputPort()); aTetraCenters.VertexCellsOn(); aTetrahog = new vtkHedgeHog(); aTetrahog.SetInputConnection(aTetraCenters.GetOutputPort()); aTetramapHog = vtkPolyDataMapper.New(); aTetramapHog.SetInputConnection(aTetrahog.GetOutputPort()); aTetramapHog.SetScalarModeToUseCellData(); aTetramapHog.ScalarVisibilityOff(); aTetrahogActor = new vtkActor(); aTetrahogActor.SetMapper(aTetramapHog); aTetrahogActor.GetProperty().SetColor(0,1,0); aTetraGlyph3D = new vtkGlyph3D(); aTetraGlyph3D.SetInputConnection(aTetraCenters.GetOutputPort()); aTetraGlyph3D.SetSource(ball.GetOutput()); aTetraCentersMapper = vtkPolyDataMapper.New(); aTetraCentersMapper.SetInputConnection(aTetraGlyph3D.GetOutputPort()); aTetraCentersActor = new vtkActor(); aTetraCentersActor.SetMapper(aTetraCentersMapper); aTetrahogActor.SetPosition(aTetraActor.GetPosition()[0],aTetraActor.GetPosition()[1],aTetraActor.GetPosition()[2]); ren1.AddActor((vtkProp)aTetrahogActor); aTetrahogActor.GetProperty().SetRepresentationToWireframe(); aQuadderivs = new vtkCellDerivatives(); aQuadderivs.SetInput(aQuadGrid); aQuadderivs.SetVectorModeToComputeGradient(); FileName = dir; FileName += "/aQuad"; FileName += ".vtk"; // make sure the directory is writeable first[] tryWorked = false; try { channel = new StreamWriter("" + (dir.ToString()) + "/test.tmp"); tryWorked = true; } catch(Exception) { tryWorked = false; } if(tryWorked) { channel.Close(); File.Delete("" + (dir.ToString()) + "/test.tmp"); aQuadWriter = new vtkUnstructuredGridWriter(); aQuadWriter.SetInputConnection(aQuadderivs.GetOutputPort()); aQuadWriter.SetFileName(FileName); aQuadWriter.Write(); // delete the file[] File.Delete("FileName"); } aQuadCenters = new vtkCellCenters(); aQuadCenters.SetInputConnection(aQuadderivs.GetOutputPort()); aQuadCenters.VertexCellsOn(); aQuadhog = new vtkHedgeHog(); aQuadhog.SetInputConnection(aQuadCenters.GetOutputPort()); aQuadmapHog = vtkPolyDataMapper.New(); aQuadmapHog.SetInputConnection(aQuadhog.GetOutputPort()); aQuadmapHog.SetScalarModeToUseCellData(); aQuadmapHog.ScalarVisibilityOff(); aQuadhogActor = new vtkActor(); aQuadhogActor.SetMapper(aQuadmapHog); aQuadhogActor.GetProperty().SetColor(0,1,0); aQuadGlyph3D = new vtkGlyph3D(); aQuadGlyph3D.SetInputConnection(aQuadCenters.GetOutputPort()); aQuadGlyph3D.SetSource(ball.GetOutput()); aQuadCentersMapper = vtkPolyDataMapper.New(); aQuadCentersMapper.SetInputConnection(aQuadGlyph3D.GetOutputPort()); aQuadCentersActor = new vtkActor(); aQuadCentersActor.SetMapper(aQuadCentersMapper); aQuadhogActor.SetPosition(aQuadActor.GetPosition()[0],aQuadActor.GetPosition()[1],aQuadActor.GetPosition()[2]); ren1.AddActor((vtkProp)aQuadhogActor); aQuadhogActor.GetProperty().SetRepresentationToWireframe(); aTrianglederivs = new vtkCellDerivatives(); aTrianglederivs.SetInput(aTriangleGrid); aTrianglederivs.SetVectorModeToComputeGradient(); FileName = dir; FileName += "/aTriangle"; FileName += ".vtk"; // make sure the directory is writeable first[] tryWorked = false; try { channel = new StreamWriter("" + (dir.ToString()) + "/test.tmp"); tryWorked = true; } catch(Exception) { tryWorked = false; } if(tryWorked) { channel.Close(); File.Delete("" + (dir.ToString()) + "/test.tmp"); aTriangleWriter = new vtkUnstructuredGridWriter(); aTriangleWriter.SetInputConnection(aTrianglederivs.GetOutputPort()); aTriangleWriter.SetFileName(FileName); aTriangleWriter.Write(); // delete the file[] File.Delete("FileName"); } aTriangleCenters = new vtkCellCenters(); aTriangleCenters.SetInputConnection(aTrianglederivs.GetOutputPort()); aTriangleCenters.VertexCellsOn(); aTrianglehog = new vtkHedgeHog(); aTrianglehog.SetInputConnection(aTriangleCenters.GetOutputPort()); aTrianglemapHog = vtkPolyDataMapper.New(); aTrianglemapHog.SetInputConnection(aTrianglehog.GetOutputPort()); aTrianglemapHog.SetScalarModeToUseCellData(); aTrianglemapHog.ScalarVisibilityOff(); aTrianglehogActor = new vtkActor(); aTrianglehogActor.SetMapper(aTrianglemapHog); aTrianglehogActor.GetProperty().SetColor(0,1,0); aTriangleGlyph3D = new vtkGlyph3D(); aTriangleGlyph3D.SetInputConnection(aTriangleCenters.GetOutputPort()); aTriangleGlyph3D.SetSource(ball.GetOutput()); aTriangleCentersMapper = vtkPolyDataMapper.New(); aTriangleCentersMapper.SetInputConnection(aTriangleGlyph3D.GetOutputPort()); aTriangleCentersActor = new vtkActor(); aTriangleCentersActor.SetMapper(aTriangleCentersMapper); aTrianglehogActor.SetPosition(aTriangleActor.GetPosition()[0],aTriangleActor.GetPosition()[1],aTriangleActor.GetPosition()[2]); ren1.AddActor((vtkProp)aTrianglehogActor); aTrianglehogActor.GetProperty().SetRepresentationToWireframe(); aTriangleStripderivs = new vtkCellDerivatives(); aTriangleStripderivs.SetInput(aTriangleStripGrid); aTriangleStripderivs.SetVectorModeToComputeGradient(); FileName = dir; FileName += "/aTriangleStrip"; FileName += ".vtk"; // make sure the directory is writeable first[] tryWorked = false; try { channel = new StreamWriter("" + (dir.ToString()) + "/test.tmp"); tryWorked = true; } catch(Exception) { tryWorked = false; } if(tryWorked) { channel.Close(); File.Delete("" + (dir.ToString()) + "/test.tmp"); aTriangleStripWriter = new vtkUnstructuredGridWriter(); aTriangleStripWriter.SetInputConnection(aTriangleStripderivs.GetOutputPort()); aTriangleStripWriter.SetFileName(FileName); aTriangleStripWriter.Write(); // delete the file[] File.Delete("FileName"); } aTriangleStripCenters = new vtkCellCenters(); aTriangleStripCenters.SetInputConnection(aTriangleStripderivs.GetOutputPort()); aTriangleStripCenters.VertexCellsOn(); aTriangleStriphog = new vtkHedgeHog(); aTriangleStriphog.SetInputConnection(aTriangleStripCenters.GetOutputPort()); aTriangleStripmapHog = vtkPolyDataMapper.New(); aTriangleStripmapHog.SetInputConnection(aTriangleStriphog.GetOutputPort()); aTriangleStripmapHog.SetScalarModeToUseCellData(); aTriangleStripmapHog.ScalarVisibilityOff(); aTriangleStriphogActor = new vtkActor(); aTriangleStriphogActor.SetMapper(aTriangleStripmapHog); aTriangleStriphogActor.GetProperty().SetColor(0,1,0); aTriangleStripGlyph3D = new vtkGlyph3D(); aTriangleStripGlyph3D.SetInputConnection(aTriangleStripCenters.GetOutputPort()); aTriangleStripGlyph3D.SetSource(ball.GetOutput()); aTriangleStripCentersMapper = vtkPolyDataMapper.New(); aTriangleStripCentersMapper.SetInputConnection(aTriangleStripGlyph3D.GetOutputPort()); aTriangleStripCentersActor = new vtkActor(); aTriangleStripCentersActor.SetMapper(aTriangleStripCentersMapper); aTriangleStriphogActor.SetPosition(aTriangleStripActor.GetPosition()[0],aTriangleStripActor.GetPosition()[1],aTriangleStripActor.GetPosition()[2]); ren1.AddActor((vtkProp)aTriangleStriphogActor); aTriangleStriphogActor.GetProperty().SetRepresentationToWireframe(); aLinederivs = new vtkCellDerivatives(); aLinederivs.SetInput(aLineGrid); aLinederivs.SetVectorModeToComputeGradient(); FileName = dir; FileName += "/aLine"; FileName += ".vtk"; // make sure the directory is writeable first[] tryWorked = false; try { channel = new StreamWriter("" + (dir.ToString()) + "/test.tmp"); tryWorked = true; } catch(Exception) { tryWorked = false; } if(tryWorked) { channel.Close(); File.Delete("" + (dir.ToString()) + "/test.tmp"); aLineWriter = new vtkUnstructuredGridWriter(); aLineWriter.SetInputConnection(aLinederivs.GetOutputPort()); aLineWriter.SetFileName(FileName); aLineWriter.Write(); // delete the file[] File.Delete("FileName"); } aLineCenters = new vtkCellCenters(); aLineCenters.SetInputConnection(aLinederivs.GetOutputPort()); aLineCenters.VertexCellsOn(); aLinehog = new vtkHedgeHog(); aLinehog.SetInputConnection(aLineCenters.GetOutputPort()); aLinemapHog = vtkPolyDataMapper.New(); aLinemapHog.SetInputConnection(aLinehog.GetOutputPort()); aLinemapHog.SetScalarModeToUseCellData(); aLinemapHog.ScalarVisibilityOff(); aLinehogActor = new vtkActor(); aLinehogActor.SetMapper(aLinemapHog); aLinehogActor.GetProperty().SetColor(0,1,0); aLineGlyph3D = new vtkGlyph3D(); aLineGlyph3D.SetInputConnection(aLineCenters.GetOutputPort()); aLineGlyph3D.SetSource(ball.GetOutput()); aLineCentersMapper = vtkPolyDataMapper.New(); aLineCentersMapper.SetInputConnection(aLineGlyph3D.GetOutputPort()); aLineCentersActor = new vtkActor(); aLineCentersActor.SetMapper(aLineCentersMapper); aLinehogActor.SetPosition(aLineActor.GetPosition()[0],aLineActor.GetPosition()[1],aLineActor.GetPosition()[2]); ren1.AddActor((vtkProp)aLinehogActor); aLinehogActor.GetProperty().SetRepresentationToWireframe(); aPolyLinederivs = new vtkCellDerivatives(); aPolyLinederivs.SetInput(aPolyLineGrid); aPolyLinederivs.SetVectorModeToComputeGradient(); FileName = dir; FileName += "/aPolyLine"; FileName += ".vtk"; // make sure the directory is writeable first[] tryWorked = false; try { channel = new StreamWriter("" + (dir.ToString()) + "/test.tmp"); tryWorked = true; } catch(Exception) { tryWorked = false; } if(tryWorked) { channel.Close(); File.Delete("" + (dir.ToString()) + "/test.tmp"); aPolyLineWriter = new vtkUnstructuredGridWriter(); aPolyLineWriter.SetInputConnection(aPolyLinederivs.GetOutputPort()); aPolyLineWriter.SetFileName(FileName); aPolyLineWriter.Write(); // delete the file[] File.Delete("FileName"); } aPolyLineCenters = new vtkCellCenters(); aPolyLineCenters.SetInputConnection(aPolyLinederivs.GetOutputPort()); aPolyLineCenters.VertexCellsOn(); aPolyLinehog = new vtkHedgeHog(); aPolyLinehog.SetInputConnection(aPolyLineCenters.GetOutputPort()); aPolyLinemapHog = vtkPolyDataMapper.New(); aPolyLinemapHog.SetInputConnection(aPolyLinehog.GetOutputPort()); aPolyLinemapHog.SetScalarModeToUseCellData(); aPolyLinemapHog.ScalarVisibilityOff(); aPolyLinehogActor = new vtkActor(); aPolyLinehogActor.SetMapper(aPolyLinemapHog); aPolyLinehogActor.GetProperty().SetColor(0,1,0); aPolyLineGlyph3D = new vtkGlyph3D(); aPolyLineGlyph3D.SetInputConnection(aPolyLineCenters.GetOutputPort()); aPolyLineGlyph3D.SetSource(ball.GetOutput()); aPolyLineCentersMapper = vtkPolyDataMapper.New(); aPolyLineCentersMapper.SetInputConnection(aPolyLineGlyph3D.GetOutputPort()); aPolyLineCentersActor = new vtkActor(); aPolyLineCentersActor.SetMapper(aPolyLineCentersMapper); aPolyLinehogActor.SetPosition(aPolyLineActor.GetPosition()[0],aPolyLineActor.GetPosition()[1],aPolyLineActor.GetPosition()[2]); ren1.AddActor((vtkProp)aPolyLinehogActor); aPolyLinehogActor.GetProperty().SetRepresentationToWireframe(); aVertexderivs = new vtkCellDerivatives(); aVertexderivs.SetInput(aVertexGrid); aVertexderivs.SetVectorModeToComputeGradient(); FileName = dir; FileName += "/aVertex"; FileName += ".vtk"; // make sure the directory is writeable first[] tryWorked = false; try { channel = new StreamWriter("" + (dir.ToString()) + "/test.tmp"); tryWorked = true; } catch(Exception) { tryWorked = false; } if(tryWorked) { channel.Close(); File.Delete("" + (dir.ToString()) + "/test.tmp"); aVertexWriter = new vtkUnstructuredGridWriter(); aVertexWriter.SetInputConnection(aVertexderivs.GetOutputPort()); aVertexWriter.SetFileName(FileName); aVertexWriter.Write(); // delete the file[] File.Delete("FileName"); } aVertexCenters = new vtkCellCenters(); aVertexCenters.SetInputConnection(aVertexderivs.GetOutputPort()); aVertexCenters.VertexCellsOn(); aVertexhog = new vtkHedgeHog(); aVertexhog.SetInputConnection(aVertexCenters.GetOutputPort()); aVertexmapHog = vtkPolyDataMapper.New(); aVertexmapHog.SetInputConnection(aVertexhog.GetOutputPort()); aVertexmapHog.SetScalarModeToUseCellData(); aVertexmapHog.ScalarVisibilityOff(); aVertexhogActor = new vtkActor(); aVertexhogActor.SetMapper(aVertexmapHog); aVertexhogActor.GetProperty().SetColor(0,1,0); aVertexGlyph3D = new vtkGlyph3D(); aVertexGlyph3D.SetInputConnection(aVertexCenters.GetOutputPort()); aVertexGlyph3D.SetSource(ball.GetOutput()); aVertexCentersMapper = vtkPolyDataMapper.New(); aVertexCentersMapper.SetInputConnection(aVertexGlyph3D.GetOutputPort()); aVertexCentersActor = new vtkActor(); aVertexCentersActor.SetMapper(aVertexCentersMapper); aVertexhogActor.SetPosition(aVertexActor.GetPosition()[0],aVertexActor.GetPosition()[1],aVertexActor.GetPosition()[2]); ren1.AddActor((vtkProp)aVertexhogActor); aVertexhogActor.GetProperty().SetRepresentationToWireframe(); aPolyVertexderivs = new vtkCellDerivatives(); aPolyVertexderivs.SetInput(aPolyVertexGrid); aPolyVertexderivs.SetVectorModeToComputeGradient(); FileName = dir; FileName += "/aPolyVertex"; FileName += ".vtk"; // make sure the directory is writeable first[] tryWorked = false; try { channel = new StreamWriter("" + (dir.ToString()) + "/test.tmp"); tryWorked = true; } catch(Exception) { tryWorked = false; } if(tryWorked) { channel.Close(); File.Delete("" + (dir.ToString()) + "/test.tmp"); aPolyVertexWriter = new vtkUnstructuredGridWriter(); aPolyVertexWriter.SetInputConnection(aPolyVertexderivs.GetOutputPort()); aPolyVertexWriter.SetFileName(FileName); aPolyVertexWriter.Write(); // delete the file[] File.Delete("FileName"); } aPolyVertexCenters = new vtkCellCenters(); aPolyVertexCenters.SetInputConnection(aPolyVertexderivs.GetOutputPort()); aPolyVertexCenters.VertexCellsOn(); aPolyVertexhog = new vtkHedgeHog(); aPolyVertexhog.SetInputConnection(aPolyVertexCenters.GetOutputPort()); aPolyVertexmapHog = vtkPolyDataMapper.New(); aPolyVertexmapHog.SetInputConnection(aPolyVertexhog.GetOutputPort()); aPolyVertexmapHog.SetScalarModeToUseCellData(); aPolyVertexmapHog.ScalarVisibilityOff(); aPolyVertexhogActor = new vtkActor(); aPolyVertexhogActor.SetMapper(aPolyVertexmapHog); aPolyVertexhogActor.GetProperty().SetColor(0,1,0); aPolyVertexGlyph3D = new vtkGlyph3D(); aPolyVertexGlyph3D.SetInputConnection(aPolyVertexCenters.GetOutputPort()); aPolyVertexGlyph3D.SetSource(ball.GetOutput()); aPolyVertexCentersMapper = vtkPolyDataMapper.New(); aPolyVertexCentersMapper.SetInputConnection(aPolyVertexGlyph3D.GetOutputPort()); aPolyVertexCentersActor = new vtkActor(); aPolyVertexCentersActor.SetMapper(aPolyVertexCentersMapper); aPolyVertexhogActor.SetPosition(aPolyVertexActor.GetPosition()[0],aPolyVertexActor.GetPosition()[1],aPolyVertexActor.GetPosition()[2]); ren1.AddActor((vtkProp)aPolyVertexhogActor); aPolyVertexhogActor.GetProperty().SetRepresentationToWireframe(); aPixelderivs = new vtkCellDerivatives(); aPixelderivs.SetInput(aPixelGrid); aPixelderivs.SetVectorModeToComputeGradient(); FileName = dir; FileName += "/aPixel"; FileName += ".vtk"; // make sure the directory is writeable first[] tryWorked = false; try { channel = new StreamWriter("" + (dir.ToString()) + "/test.tmp"); tryWorked = true; } catch(Exception) { tryWorked = false; } if(tryWorked) { channel.Close(); File.Delete("" + (dir.ToString()) + "/test.tmp"); aPixelWriter = new vtkUnstructuredGridWriter(); aPixelWriter.SetInputConnection(aPixelderivs.GetOutputPort()); aPixelWriter.SetFileName(FileName); aPixelWriter.Write(); // delete the file[] File.Delete("FileName"); } aPixelCenters = new vtkCellCenters(); aPixelCenters.SetInputConnection(aPixelderivs.GetOutputPort()); aPixelCenters.VertexCellsOn(); aPixelhog = new vtkHedgeHog(); aPixelhog.SetInputConnection(aPixelCenters.GetOutputPort()); aPixelmapHog = vtkPolyDataMapper.New(); aPixelmapHog.SetInputConnection(aPixelhog.GetOutputPort()); aPixelmapHog.SetScalarModeToUseCellData(); aPixelmapHog.ScalarVisibilityOff(); aPixelhogActor = new vtkActor(); aPixelhogActor.SetMapper(aPixelmapHog); aPixelhogActor.GetProperty().SetColor(0,1,0); aPixelGlyph3D = new vtkGlyph3D(); aPixelGlyph3D.SetInputConnection(aPixelCenters.GetOutputPort()); aPixelGlyph3D.SetSource(ball.GetOutput()); aPixelCentersMapper = vtkPolyDataMapper.New(); aPixelCentersMapper.SetInputConnection(aPixelGlyph3D.GetOutputPort()); aPixelCentersActor = new vtkActor(); aPixelCentersActor.SetMapper(aPixelCentersMapper); aPixelhogActor.SetPosition(aPixelActor.GetPosition()[0],aPixelActor.GetPosition()[1],aPixelActor.GetPosition()[2]); ren1.AddActor((vtkProp)aPixelhogActor); aPixelhogActor.GetProperty().SetRepresentationToWireframe(); aPolygonderivs = new vtkCellDerivatives(); aPolygonderivs.SetInput(aPolygonGrid); aPolygonderivs.SetVectorModeToComputeGradient(); FileName = dir; FileName += "/aPolygon"; FileName += ".vtk"; // make sure the directory is writeable first[] tryWorked = false; try { channel = new StreamWriter("" + (dir.ToString()) + "/test.tmp"); tryWorked = true; } catch(Exception) { tryWorked = false; } if(tryWorked) { channel.Close(); File.Delete("" + (dir.ToString()) + "/test.tmp"); aPolygonWriter = new vtkUnstructuredGridWriter(); aPolygonWriter.SetInputConnection(aPolygonderivs.GetOutputPort()); aPolygonWriter.SetFileName(FileName); aPolygonWriter.Write(); // delete the file[] File.Delete("FileName"); } aPolygonCenters = new vtkCellCenters(); aPolygonCenters.SetInputConnection(aPolygonderivs.GetOutputPort()); aPolygonCenters.VertexCellsOn(); aPolygonhog = new vtkHedgeHog(); aPolygonhog.SetInputConnection(aPolygonCenters.GetOutputPort()); aPolygonmapHog = vtkPolyDataMapper.New(); aPolygonmapHog.SetInputConnection(aPolygonhog.GetOutputPort()); aPolygonmapHog.SetScalarModeToUseCellData(); aPolygonmapHog.ScalarVisibilityOff(); aPolygonhogActor = new vtkActor(); aPolygonhogActor.SetMapper(aPolygonmapHog); aPolygonhogActor.GetProperty().SetColor(0,1,0); aPolygonGlyph3D = new vtkGlyph3D(); aPolygonGlyph3D.SetInputConnection(aPolygonCenters.GetOutputPort()); aPolygonGlyph3D.SetSource(ball.GetOutput()); aPolygonCentersMapper = vtkPolyDataMapper.New(); aPolygonCentersMapper.SetInputConnection(aPolygonGlyph3D.GetOutputPort()); aPolygonCentersActor = new vtkActor(); aPolygonCentersActor.SetMapper(aPolygonCentersMapper); aPolygonhogActor.SetPosition(aPolygonActor.GetPosition()[0],aPolygonActor.GetPosition()[1],aPolygonActor.GetPosition()[2]); ren1.AddActor((vtkProp)aPolygonhogActor); aPolygonhogActor.GetProperty().SetRepresentationToWireframe(); aPentaderivs = new vtkCellDerivatives(); aPentaderivs.SetInput(aPentaGrid); aPentaderivs.SetVectorModeToComputeGradient(); FileName = dir; FileName += "/aPenta"; FileName += ".vtk"; // make sure the directory is writeable first[] tryWorked = false; try { channel = new StreamWriter("" + (dir.ToString()) + "/test.tmp"); tryWorked = true; } catch(Exception) { tryWorked = false; } if(tryWorked) { channel.Close(); File.Delete("" + (dir.ToString()) + "/test.tmp"); aPentaWriter = new vtkUnstructuredGridWriter(); aPentaWriter.SetInputConnection(aPentaderivs.GetOutputPort()); aPentaWriter.SetFileName(FileName); aPentaWriter.Write(); // delete the file[] File.Delete("FileName"); } aPentaCenters = new vtkCellCenters(); aPentaCenters.SetInputConnection(aPentaderivs.GetOutputPort()); aPentaCenters.VertexCellsOn(); aPentahog = new vtkHedgeHog(); aPentahog.SetInputConnection(aPentaCenters.GetOutputPort()); aPentamapHog = vtkPolyDataMapper.New(); aPentamapHog.SetInputConnection(aPentahog.GetOutputPort()); aPentamapHog.SetScalarModeToUseCellData(); aPentamapHog.ScalarVisibilityOff(); aPentahogActor = new vtkActor(); aPentahogActor.SetMapper(aPentamapHog); aPentahogActor.GetProperty().SetColor(0,1,0); aPentaGlyph3D = new vtkGlyph3D(); aPentaGlyph3D.SetInputConnection(aPentaCenters.GetOutputPort()); aPentaGlyph3D.SetSource(ball.GetOutput()); aPentaCentersMapper = vtkPolyDataMapper.New(); aPentaCentersMapper.SetInputConnection(aPentaGlyph3D.GetOutputPort()); aPentaCentersActor = new vtkActor(); aPentaCentersActor.SetMapper(aPentaCentersMapper); aPentahogActor.SetPosition(aPentaActor.GetPosition()[0],aPentaActor.GetPosition()[1],aPentaActor.GetPosition()[2]); ren1.AddActor((vtkProp)aPentahogActor); aPentahogActor.GetProperty().SetRepresentationToWireframe(); aHexaderivs = new vtkCellDerivatives(); aHexaderivs.SetInput(aHexaGrid); aHexaderivs.SetVectorModeToComputeGradient(); FileName = dir; FileName += "/aHexa"; FileName += ".vtk"; // make sure the directory is writeable first[] tryWorked = false; try { channel = new StreamWriter("" + (dir.ToString()) + "/test.tmp"); tryWorked = true; } catch(Exception) { tryWorked = false; } if(tryWorked) { channel.Close(); File.Delete("" + (dir.ToString()) + "/test.tmp"); aHexaWriter = new vtkUnstructuredGridWriter(); aHexaWriter.SetInputConnection(aHexaderivs.GetOutputPort()); aHexaWriter.SetFileName(FileName); aHexaWriter.Write(); // delete the file[] File.Delete("FileName"); } aHexaCenters = new vtkCellCenters(); aHexaCenters.SetInputConnection(aHexaderivs.GetOutputPort()); aHexaCenters.VertexCellsOn(); aHexahog = new vtkHedgeHog(); aHexahog.SetInputConnection(aHexaCenters.GetOutputPort()); aHexamapHog = vtkPolyDataMapper.New(); aHexamapHog.SetInputConnection(aHexahog.GetOutputPort()); aHexamapHog.SetScalarModeToUseCellData(); aHexamapHog.ScalarVisibilityOff(); aHexahogActor = new vtkActor(); aHexahogActor.SetMapper(aHexamapHog); aHexahogActor.GetProperty().SetColor(0,1,0); aHexaGlyph3D = new vtkGlyph3D(); aHexaGlyph3D.SetInputConnection(aHexaCenters.GetOutputPort()); aHexaGlyph3D.SetSource(ball.GetOutput()); aHexaCentersMapper = vtkPolyDataMapper.New(); aHexaCentersMapper.SetInputConnection(aHexaGlyph3D.GetOutputPort()); aHexaCentersActor = new vtkActor(); aHexaCentersActor.SetMapper(aHexaCentersMapper); aHexahogActor.SetPosition(aHexaActor.GetPosition()[0],aHexaActor.GetPosition()[1],aHexaActor.GetPosition()[2]); ren1.AddActor((vtkProp)aHexahogActor); aHexahogActor.GetProperty().SetRepresentationToWireframe(); ren1.ResetCamera(); ren1.GetActiveCamera().Azimuth((double)30); ren1.GetActiveCamera().Elevation((double)20); ren1.GetActiveCamera().Dolly((double)3.0); ren1.ResetCameraClippingRange(); renWin.SetSize((int)300,(int)150); renWin.Render(); // render the image[] //[] iren.Initialize(); //deleteAllVTKObjects(); }
/// <summary> /// The main entry method called by the CSharp driver /// </summary> /// <param name="argv"></param> public static void AVTestFixedPointRayCasterNearest(String [] argv) { //Prefix Content is: "" // Create a gaussian[] gs = new vtkImageGaussianSource(); gs.SetWholeExtent((int)0,(int)30,(int)0,(int)30,(int)0,(int)30); gs.SetMaximum((double)255.0); gs.SetStandardDeviation((double)5); gs.SetCenter((double)15,(double)15,(double)15); // threshold to leave a gap that should show up for[] // gradient opacity[] t = new vtkImageThreshold(); t.SetInputConnection((vtkAlgorithmOutput)gs.GetOutputPort()); t.ReplaceInOn(); t.SetInValue((double)0); t.ThresholdBetween((double)150,(double)200); // Use a shift scale to convert to unsigned char[] ss = new vtkImageShiftScale(); ss.SetInputConnection((vtkAlgorithmOutput)t.GetOutputPort()); ss.SetOutputScalarTypeToUnsignedChar(); // grid will be used for two component dependent[] grid0 = new vtkImageGridSource(); grid0.SetDataScalarTypeToUnsignedChar(); grid0.SetGridSpacing((int)10,(int)10,(int)10); grid0.SetLineValue((double)200); grid0.SetFillValue((double)10); grid0.SetDataExtent((int)0,(int)30,(int)0,(int)30,(int)0,(int)30); // use dilation to thicken the grid[] d = new vtkImageContinuousDilate3D(); d.SetInputConnection((vtkAlgorithmOutput)grid0.GetOutputPort()); d.SetKernelSize((int)3,(int)3,(int)3); // Now make a two component dependent[] iac = new vtkImageAppendComponents(); iac.AddInput((vtkDataObject)d.GetOutput()); iac.AddInput((vtkDataObject)ss.GetOutput()); // Some more gaussians for the four component indepent case[] gs1 = new vtkImageGaussianSource(); gs1.SetWholeExtent((int)0,(int)30,(int)0,(int)30,(int)0,(int)30); gs1.SetMaximum((double)255.0); gs1.SetStandardDeviation((double)4); gs1.SetCenter((double)5,(double)5,(double)5); t1 = new vtkImageThreshold(); t1.SetInputConnection((vtkAlgorithmOutput)gs1.GetOutputPort()); t1.ReplaceInOn(); t1.SetInValue((double)0); t1.ThresholdBetween((double)150,(double)256); gs2 = new vtkImageGaussianSource(); gs2.SetWholeExtent((int)0,(int)30,(int)0,(int)30,(int)0,(int)30); gs2.SetMaximum((double)255.0); gs2.SetStandardDeviation((double)4); gs2.SetCenter((double)12,(double)12,(double)12); gs3 = new vtkImageGaussianSource(); gs3.SetWholeExtent((int)0,(int)30,(int)0,(int)30,(int)0,(int)30); gs3.SetMaximum((double)255.0); gs3.SetStandardDeviation((double)4); gs3.SetCenter((double)19,(double)19,(double)19); t3 = new vtkImageThreshold(); t3.SetInputConnection((vtkAlgorithmOutput)gs3.GetOutputPort()); t3.ReplaceInOn(); t3.SetInValue((double)0); t3.ThresholdBetween((double)150,(double)256); gs4 = new vtkImageGaussianSource(); gs4.SetWholeExtent((int)0,(int)30,(int)0,(int)30,(int)0,(int)30); gs4.SetMaximum((double)255.0); gs4.SetStandardDeviation((double)4); gs4.SetCenter((double)26,(double)26,(double)26); //tk window skipped.. iac1 = new vtkImageAppendComponents(); iac1.AddInput((vtkDataObject)t1.GetOutput()); iac1.AddInput((vtkDataObject)gs2.GetOutput()); iac2 = new vtkImageAppendComponents(); iac2.AddInput((vtkDataObject)iac1.GetOutput()); iac2.AddInput((vtkDataObject)t3.GetOutput()); iac3 = new vtkImageAppendComponents(); iac3.AddInput((vtkDataObject)iac2.GetOutput()); iac3.AddInput((vtkDataObject)gs4.GetOutput()); // create the four component dependend - [] // use lines in x, y, z for colors[] gridR = new vtkImageGridSource(); gridR.SetDataScalarTypeToUnsignedChar(); gridR.SetGridSpacing((int)10,(int)100,(int)100); gridR.SetLineValue((double)250); gridR.SetFillValue((double)100); gridR.SetDataExtent((int)0,(int)30,(int)0,(int)30,(int)0,(int)30); dR = new vtkImageContinuousDilate3D(); dR.SetInputConnection((vtkAlgorithmOutput)gridR.GetOutputPort()); dR.SetKernelSize((int)2,(int)2,(int)2); gridG = new vtkImageGridSource(); gridG.SetDataScalarTypeToUnsignedChar(); gridG.SetGridSpacing((int)100,(int)10,(int)100); gridG.SetLineValue((double)250); gridG.SetFillValue((double)100); gridG.SetDataExtent((int)0,(int)30,(int)0,(int)30,(int)0,(int)30); dG = new vtkImageContinuousDilate3D(); dG.SetInputConnection((vtkAlgorithmOutput)gridG.GetOutputPort()); dG.SetKernelSize((int)2,(int)2,(int)2); gridB = new vtkImageGridSource(); gridB.SetDataScalarTypeToUnsignedChar(); gridB.SetGridSpacing((int)100,(int)100,(int)10); gridB.SetLineValue((double)0); gridB.SetFillValue((double)250); gridB.SetDataExtent((int)0,(int)30,(int)0,(int)30,(int)0,(int)30); dB = new vtkImageContinuousDilate3D(); dB.SetInputConnection((vtkAlgorithmOutput)gridB.GetOutputPort()); dB.SetKernelSize((int)2,(int)2,(int)2); // need some appending[] iacRG = new vtkImageAppendComponents(); iacRG.AddInput((vtkDataObject)dR.GetOutput()); iacRG.AddInput((vtkDataObject)dG.GetOutput()); iacRGB = new vtkImageAppendComponents(); iacRGB.AddInput((vtkDataObject)iacRG.GetOutput()); iacRGB.AddInput((vtkDataObject)dB.GetOutput()); iacRGBA = new vtkImageAppendComponents(); iacRGBA.AddInput((vtkDataObject)iacRGB.GetOutput()); iacRGBA.AddInput((vtkDataObject)ss.GetOutput()); // We need a bunch of opacity functions[] // this one is a simple ramp to .2[] rampPoint2 = new vtkPiecewiseFunction(); rampPoint2.AddPoint((double)0,(double)0.0); rampPoint2.AddPoint((double)255,(double)0.2); // this one is a simple ramp to 1[] ramp1 = new vtkPiecewiseFunction(); ramp1.AddPoint((double)0,(double)0.0); ramp1.AddPoint((double)255,(double)1.0); // this one shows a sharp surface[] surface = new vtkPiecewiseFunction(); surface.AddPoint((double)0,(double)0.0); surface.AddPoint((double)10,(double)0.0); surface.AddPoint((double)50,(double)1.0); surface.AddPoint((double)255,(double)1.0); // this one is constant 1[] constant1 = new vtkPiecewiseFunction(); constant1.AddPoint((double)0,(double)1.0); constant1.AddPoint((double)255,(double)1.0); // this one is used for gradient opacity[] gop = new vtkPiecewiseFunction(); gop.AddPoint((double)0,(double)0.0); gop.AddPoint((double)20,(double)0.0); gop.AddPoint((double)60,(double)1.0); gop.AddPoint((double)255,(double)1.0); // We need a bunch of color functions[] // This one is a simple rainbow[] rainbow = new vtkColorTransferFunction(); rainbow.SetColorSpaceToHSV(); rainbow.HSVWrapOff(); rainbow.AddHSVPoint((double)0,(double)0.1,(double)1.0,(double)1.0); rainbow.AddHSVPoint((double)255,(double)0.9,(double)1.0,(double)1.0); // this is constant red[] red = new vtkColorTransferFunction(); red.AddRGBPoint((double)0,(double)1,(double)0,(double)0); red.AddRGBPoint((double)255,(double)1,(double)0,(double)0); // this is constant green[] green = new vtkColorTransferFunction(); green.AddRGBPoint((double)0,(double)0,(double)1,(double)0); green.AddRGBPoint((double)255,(double)0,(double)1,(double)0); // this is constant blue[] blue = new vtkColorTransferFunction(); blue.AddRGBPoint((double)0,(double)0,(double)0,(double)1); blue.AddRGBPoint((double)255,(double)0,(double)0,(double)1); // this is constant yellow[] yellow = new vtkColorTransferFunction(); yellow.AddRGBPoint((double)0,(double)1,(double)1,(double)0); yellow.AddRGBPoint((double)255,(double)1,(double)1,(double)0); ren1 = vtkRenderer.New(); renWin = vtkRenderWindow.New(); renWin.AddRenderer((vtkRenderer)ren1); renWin.SetSize((int)500,(int)500); iren = new vtkRenderWindowInteractor(); iren.SetRenderWindow((vtkRenderWindow)renWin); ren1.GetCullers().InitTraversal(); culler = (vtkFrustumCoverageCuller)ren1.GetCullers().GetNextItem(); culler.SetSortingStyleToBackToFront(); // We need 25 mapper / actor pairs which we will render[] // in a grid. Going down we will vary the input data[] // with the top row unsigned char, then float, then[] // two dependent components, then four dependent components[] // then four independent components. Going across we[] // will vary the rendering method with MIP, Composite,[] // Composite Shade, Composite GO, and Composite GO Shade.[] j = 0; while((j) < 5) { i = 0; while((i) < 5) { volumeProperty[i,j] = new vtkVolumeProperty(); volumeMapper[i,j] = new vtkFixedPointVolumeRayCastMapper(); volumeMapper[i,j].SetSampleDistance((float)0.25); volume[i,j] = new vtkVolume(); volume[i,j].SetMapper((vtkAbstractVolumeMapper)volumeMapper[i,j]); volume[i,j].SetProperty((vtkVolumeProperty)volumeProperty[i,j]); volume[i,j].AddPosition((double)i*30,(double)j*30,(double)0); ren1.AddVolume((vtkProp)volume[i,j]); i = i + 1; } j = j + 1; } i = 0; while((i) < 5) { volumeMapper[0,i].SetInputConnection(t.GetOutputPort()); volumeMapper[1,i].SetInputConnection(ss.GetOutputPort()); volumeMapper[2,i].SetInputConnection(iac.GetOutputPort()); volumeMapper[3,i].SetInputConnection(iac3.GetOutputPort()); volumeMapper[4,i].SetInputConnection(iacRGBA.GetOutputPort()); volumeMapper[i,0].SetBlendModeToMaximumIntensity(); volumeMapper[i,1].SetBlendModeToComposite(); volumeMapper[i,2].SetBlendModeToComposite(); volumeMapper[i,3].SetBlendModeToComposite(); volumeMapper[i,4].SetBlendModeToComposite(); volumeProperty[0,i].IndependentComponentsOn(); volumeProperty[1,i].IndependentComponentsOn(); volumeProperty[2,i].IndependentComponentsOff(); volumeProperty[3,i].IndependentComponentsOn(); volumeProperty[4,i].IndependentComponentsOff(); volumeProperty[0,i].SetColor(rainbow); volumeProperty[0,i].SetScalarOpacity(rampPoint2); volumeProperty[0,i].SetGradientOpacity(constant1); volumeProperty[1,i].SetColor(rainbow); volumeProperty[1,i].SetScalarOpacity(rampPoint2); volumeProperty[1,i].SetGradientOpacity(constant1); volumeProperty[2,i].SetColor(rainbow); volumeProperty[2,i].SetScalarOpacity(rampPoint2); volumeProperty[2,i].SetGradientOpacity(constant1); volumeProperty[3,i].SetColor(0, red); volumeProperty[3,i].SetColor(1, green); volumeProperty[3,i].SetColor(2, blue ); volumeProperty[3,i].SetColor(3, yellow); volumeProperty[3,i].SetScalarOpacity(0,rampPoint2); volumeProperty[3,i].SetScalarOpacity(1,rampPoint2); volumeProperty[3,i].SetScalarOpacity(2,rampPoint2); volumeProperty[3,i].SetScalarOpacity(3,rampPoint2); volumeProperty[3,i].SetGradientOpacity(0,constant1); volumeProperty[3,i].SetGradientOpacity(1,constant1); volumeProperty[3,i].SetGradientOpacity(2,constant1); volumeProperty[3,i].SetGradientOpacity(3,constant1); volumeProperty[3,i].SetComponentWeight(0,1); volumeProperty[3,i].SetComponentWeight(1,1); volumeProperty[3,i].SetComponentWeight(2,1); volumeProperty[3,i].SetComponentWeight(3,1); volumeProperty[4,i].SetColor(rainbow); volumeProperty[4,i].SetScalarOpacity(rampPoint2); volumeProperty[4,i].SetGradientOpacity(constant1); volumeProperty[i,2].ShadeOn(); volumeProperty[i,4].ShadeOn((int)0); volumeProperty[i,4].ShadeOn((int)1); volumeProperty[i,4].ShadeOn((int)2); volumeProperty[i,4].ShadeOn((int)3); i = i + 1; } volumeProperty[0,0].SetScalarOpacity((vtkPiecewiseFunction)ramp1); volumeProperty[1,0].SetScalarOpacity((vtkPiecewiseFunction)ramp1); volumeProperty[2,0].SetScalarOpacity((vtkPiecewiseFunction)ramp1); volumeProperty[3,0].SetScalarOpacity((int)0,(vtkPiecewiseFunction)surface); volumeProperty[3,0].SetScalarOpacity((int)1,(vtkPiecewiseFunction)surface); volumeProperty[3,0].SetScalarOpacity((int)2,(vtkPiecewiseFunction)surface); volumeProperty[3,0].SetScalarOpacity((int)3,(vtkPiecewiseFunction)surface); volumeProperty[4,0].SetScalarOpacity((vtkPiecewiseFunction)ramp1); volumeProperty[0,2].SetScalarOpacity((vtkPiecewiseFunction)surface); volumeProperty[1,2].SetScalarOpacity((vtkPiecewiseFunction)surface); volumeProperty[2,2].SetScalarOpacity((vtkPiecewiseFunction)surface); volumeProperty[3,2].SetScalarOpacity((int)0,(vtkPiecewiseFunction)surface); volumeProperty[3,2].SetScalarOpacity((int)1,(vtkPiecewiseFunction)surface); volumeProperty[3,2].SetScalarOpacity((int)2,(vtkPiecewiseFunction)surface); volumeProperty[3,2].SetScalarOpacity((int)3,(vtkPiecewiseFunction)surface); volumeProperty[4,2].SetScalarOpacity((vtkPiecewiseFunction)surface); volumeProperty[0,4].SetScalarOpacity((vtkPiecewiseFunction)surface); volumeProperty[1,4].SetScalarOpacity((vtkPiecewiseFunction)surface); volumeProperty[2,4].SetScalarOpacity((vtkPiecewiseFunction)surface); volumeProperty[3,4].SetScalarOpacity((int)0,(vtkPiecewiseFunction)surface); volumeProperty[3,4].SetScalarOpacity((int)1,(vtkPiecewiseFunction)surface); volumeProperty[3,4].SetScalarOpacity((int)2,(vtkPiecewiseFunction)surface); volumeProperty[3,4].SetScalarOpacity((int)3,(vtkPiecewiseFunction)surface); volumeProperty[4,4].SetScalarOpacity((vtkPiecewiseFunction)surface); volumeProperty[0,3].SetGradientOpacity((vtkPiecewiseFunction)gop); volumeProperty[1,3].SetGradientOpacity((vtkPiecewiseFunction)gop); volumeProperty[2,3].SetGradientOpacity((vtkPiecewiseFunction)gop); volumeProperty[3,3].SetGradientOpacity((int)0,(vtkPiecewiseFunction)gop); volumeProperty[3,3].SetGradientOpacity((int)2,(vtkPiecewiseFunction)gop); volumeProperty[4,3].SetGradientOpacity((vtkPiecewiseFunction)gop); volumeProperty[3,3].SetScalarOpacity((int)0,(vtkPiecewiseFunction)ramp1); volumeProperty[3,3].SetScalarOpacity((int)2,(vtkPiecewiseFunction)ramp1); volumeProperty[0,4].SetGradientOpacity((vtkPiecewiseFunction)gop); volumeProperty[1,4].SetGradientOpacity((vtkPiecewiseFunction)gop); volumeProperty[2,4].SetGradientOpacity((vtkPiecewiseFunction)gop); volumeProperty[3,4].SetGradientOpacity((int)0,(vtkPiecewiseFunction)gop); volumeProperty[3,4].SetGradientOpacity((int)2,(vtkPiecewiseFunction)gop); volumeProperty[4,4].SetGradientOpacity((vtkPiecewiseFunction)gop); renWin.Render(); ren1.GetActiveCamera().Dolly((double)1.3); ren1.GetActiveCamera().Azimuth((double)15); ren1.GetActiveCamera().Elevation((double)5); ren1.ResetCameraClippingRange(); iren.Initialize(); //deleteAllVTKObjects(); }
private void Subdivision(string filePath) { vtkPolyData originalMesh; if (filePath != null) { vtkXMLPolyDataReader reader = vtkXMLPolyDataReader.New(); reader.SetFileName(filePath); // Subdivision filters only work on triangles vtkTriangleFilter triangles = vtkTriangleFilter.New(); triangles.SetInputConnection(reader.GetOutputPort()); triangles.Update(); originalMesh = triangles.GetOutput(); } else { vtkSphereSource sphereSource = vtkSphereSource.New(); sphereSource.Update(); originalMesh = sphereSource.GetOutput(); } Debug.WriteLine("Before subdivision"); Debug.WriteLine(" There are " + originalMesh.GetNumberOfPoints() + " points."); Debug.WriteLine(" There are " + originalMesh.GetNumberOfPolys() + " triangles."); int numberOfViewports = 3; vtkRenderWindow renderWindow = renderWindowControl1.RenderWindow; this.Size = new System.Drawing.Size(200 * numberOfViewports + 12, 252); this.Text += " - Subdivision"; Random rnd = new Random(2); int numberOfSubdivisions = 2; // Create one text property for all vtkTextProperty textProperty = vtkTextProperty.New(); textProperty.SetFontSize(14); textProperty.SetJustificationToCentered(); for (int i = 0; i < numberOfViewports; i++) { // Note: Here we create a superclass pointer (vtkPolyDataAlgorithm) so that we can easily instantiate different // types of subdivision filters. Typically you would not want to do this, but rather create the pointer to be the type // filter you will actually use, e.g. // <vtkLinearSubdivisionFilter> subdivisionFilter = <vtkLinearSubdivisionFilter>.New(); vtkPolyDataAlgorithm subdivisionFilter; switch (i) { case 0: subdivisionFilter = vtkLinearSubdivisionFilter.New(); ((vtkLinearSubdivisionFilter)subdivisionFilter).SetNumberOfSubdivisions(numberOfSubdivisions); break; case 1: subdivisionFilter = vtkLoopSubdivisionFilter.New(); ((vtkLoopSubdivisionFilter)subdivisionFilter).SetNumberOfSubdivisions(numberOfSubdivisions); break; case 2: subdivisionFilter = vtkButterflySubdivisionFilter.New(); ((vtkButterflySubdivisionFilter)subdivisionFilter).SetNumberOfSubdivisions(numberOfSubdivisions); break; default: subdivisionFilter = vtkLinearSubdivisionFilter.New(); ((vtkLinearSubdivisionFilter)subdivisionFilter).SetNumberOfSubdivisions(numberOfSubdivisions); break; } #if VTK_MAJOR_VERSION_5 subdivisionFilter.SetInputConnection(originalMesh.GetProducerPort()); #else subdivisionFilter.SetInputData(originalMesh); #endif subdivisionFilter.Update(); vtkRenderer renderer = vtkRenderer.New(); renderWindow.AddRenderer(renderer); renderer.SetViewport((float)i / numberOfViewports, 0, (float)(i + 1) / numberOfViewports, 1); renderer.SetBackground(.2 + rnd.NextDouble() / 8, .3 + rnd.NextDouble() / 8, .4 + rnd.NextDouble() / 8); vtkTextMapper textMapper = vtkTextMapper.New(); vtkActor2D textActor = vtkActor2D.New(); textMapper.SetInput(subdivisionFilter.GetClassName()); textMapper.SetTextProperty(textProperty); textActor.SetMapper(textMapper); textActor.SetPosition(100, 16); //Create a mapper and actor vtkPolyDataMapper mapper = vtkPolyDataMapper.New(); mapper.SetInputConnection(subdivisionFilter.GetOutputPort()); vtkActor actor = vtkActor.New(); actor.SetMapper(mapper); renderer.AddActor(actor); renderer.AddActor(textActor); renderer.ResetCamera(); } renderWindow.Render(); }
/// <summary> /// The main entry method called by the CSharp driver /// </summary> /// <param name="argv"></param> public static void AVTestBranchExtentTranslator(String [] argv) { //Prefix Content is: "" gauss = new vtkImageGaussianSource(); gauss.SetWholeExtent((int)0,(int)30,(int)0,(int)30,(int)0,(int)2); gauss.SetCenter((double)18,(double)12,(double)0); gauss.SetMaximum((double)1.0); gauss.SetStandardDeviation((double)6.0); gauss.Update(); translator = new vtkBranchExtentTranslator(); translator.SetOriginalSource((vtkImageData)gauss.GetOutput()); gauss.GetOutput().SetExtentTranslator((vtkExtentTranslator)translator); clip1 = new vtkImageClip(); clip1.SetOutputWholeExtent((int)7,(int)28,(int)0,(int)15,(int)1,(int)1); clip1.SetInputConnection((vtkAlgorithmOutput)gauss.GetOutputPort()); surf1 = new vtkDataSetSurfaceFilter(); surf1.SetInputConnection((vtkAlgorithmOutput)clip1.GetOutputPort()); tf1 = new vtkTriangleFilter(); tf1.SetInputConnection((vtkAlgorithmOutput)surf1.GetOutputPort()); mapper1 = vtkPolyDataMapper.New(); mapper1.SetInputConnection((vtkAlgorithmOutput)tf1.GetOutputPort()); mapper1.SetScalarRange((double)0,(double)1); mapper1.SetNumberOfPieces((int)4); mapper1.SetPiece((int)1); actor1 = new vtkActor(); actor1.SetMapper((vtkMapper)mapper1); actor1.SetPosition((double)0,(double)0,(double)0); // For coverage, a case where all four sides get clipped by the whole extent.[] clip2 = new vtkImageClip(); clip2.SetOutputWholeExtent((int)16,(int)18,(int)3,(int)10,(int)0,(int)0); clip2.SetInputConnection((vtkAlgorithmOutput)gauss.GetOutputPort()); surf2 = new vtkDataSetSurfaceFilter(); surf2.SetInputConnection((vtkAlgorithmOutput)clip2.GetOutputPort()); tf2 = new vtkTriangleFilter(); tf2.SetInputConnection((vtkAlgorithmOutput)surf2.GetOutputPort()); mapper2 = vtkPolyDataMapper.New(); mapper2.SetInputConnection((vtkAlgorithmOutput)tf2.GetOutputPort()); mapper2.SetScalarRange((double)0,(double)1); mapper2.SetNumberOfPieces((int)4); mapper2.SetPiece((int)1); actor2 = new vtkActor(); actor2.SetMapper((vtkMapper)mapper2); actor2.SetPosition((double)15,(double)0,(double)0); // nothing in intersection (empty case)[] clip3 = new vtkImageClip(); clip3.SetOutputWholeExtent((int)1,(int)10,(int)0,(int)15,(int)0,(int)2); clip3.SetInputConnection((vtkAlgorithmOutput)gauss.GetOutputPort()); surf3 = new vtkDataSetSurfaceFilter(); surf3.SetInputConnection((vtkAlgorithmOutput)clip3.GetOutputPort()); tf3 = new vtkTriangleFilter(); tf3.SetInputConnection((vtkAlgorithmOutput)surf3.GetOutputPort()); mapper3 = vtkPolyDataMapper.New(); mapper3.SetInputConnection((vtkAlgorithmOutput)tf3.GetOutputPort()); mapper3.SetScalarRange((double)0,(double)1); mapper3.SetNumberOfPieces((int)4); mapper3.SetPiece((int)1); actor3 = new vtkActor(); actor3.SetMapper((vtkMapper)mapper3); actor3.SetPosition((double)30,(double)0,(double)0); ren = vtkRenderer.New(); ren.AddActor((vtkProp)actor1); ren.AddActor((vtkProp)actor2); ren.AddActor((vtkProp)actor3); renWin = vtkRenderWindow.New(); renWin.AddRenderer((vtkRenderer)ren); //set cam [ren GetActiveCamera][] //ren ResetCamera[] iren = new vtkRenderWindowInteractor(); iren.SetRenderWindow((vtkRenderWindow)renWin); iren.Initialize(); renWin.Render(); // break loop to avoid a memory leak.[] translator.SetOriginalSource(null); //deleteAllVTKObjects(); }
/// <summary> /// The main entry method called by the CSharp driver /// </summary> /// <param name="argv"></param> public static void AVExtractTensors(String [] argv) { //Prefix Content is: "" // create tensor ellipsoids[] // Create the RenderWindow, Renderer and interactive renderer[] //[] ren1 = vtkRenderer.New(); renWin = vtkRenderWindow.New(); renWin.AddRenderer((vtkRenderer)ren1); iren = new vtkRenderWindowInteractor(); iren.SetRenderWindow((vtkRenderWindow)renWin); ptLoad = new vtkPointLoad(); ptLoad.SetLoadValue((double)100.0); ptLoad.SetSampleDimensions((int)30,(int)30,(int)30); ptLoad.ComputeEffectiveStressOn(); ptLoad.SetModelBounds((double)-10,(double)10,(double)-10,(double)10,(double)-10,(double)10); extractTensor = new vtkExtractTensorComponents(); extractTensor.SetInputConnection((vtkAlgorithmOutput)ptLoad.GetOutputPort()); extractTensor.ScalarIsEffectiveStress(); extractTensor.ScalarIsComponent(); extractTensor.ExtractScalarsOn(); extractTensor.ExtractVectorsOn(); extractTensor.ExtractNormalsOff(); extractTensor.ExtractTCoordsOn(); contour = new vtkContourFilter(); contour.SetInputConnection((vtkAlgorithmOutput)extractTensor.GetOutputPort()); contour.SetValue((int)0,(double)0); probe = new vtkProbeFilter(); probe.SetInputConnection((vtkAlgorithmOutput)contour.GetOutputPort()); probe.SetSource((vtkDataObject)ptLoad.GetOutput()); su = new vtkLoopSubdivisionFilter(); su.SetInputConnection((vtkAlgorithmOutput)probe.GetOutputPort()); su.SetNumberOfSubdivisions((int)1); s1Mapper = vtkPolyDataMapper.New(); s1Mapper.SetInputConnection((vtkAlgorithmOutput)probe.GetOutputPort()); // s1Mapper SetInputConnection [su GetOutputPort][] s1Actor = new vtkActor(); s1Actor.SetMapper((vtkMapper)s1Mapper); //[] // plane for context[] //[] g = new vtkImageDataGeometryFilter(); g.SetInputConnection((vtkAlgorithmOutput)ptLoad.GetOutputPort()); g.SetExtent((int)0,(int)100,(int)0,(int)100,(int)0,(int)0); g.Update(); //for scalar range[] gm = vtkPolyDataMapper.New(); gm.SetInputConnection((vtkAlgorithmOutput)g.GetOutputPort()); gm.SetScalarRange((double)((vtkDataSet)g.GetOutput()).GetScalarRange()[0],(double)((vtkDataSet)g.GetOutput()).GetScalarRange()[1]); ga = new vtkActor(); ga.SetMapper((vtkMapper)gm); s1Mapper.SetScalarRange((double)((vtkDataSet)g.GetOutput()).GetScalarRange()[0],(double)((vtkDataSet)g.GetOutput()).GetScalarRange()[1]); //[] // Create outline around data[] //[] outline = new vtkOutlineFilter(); outline.SetInputConnection((vtkAlgorithmOutput)ptLoad.GetOutputPort()); outlineMapper = vtkPolyDataMapper.New(); outlineMapper.SetInputConnection((vtkAlgorithmOutput)outline.GetOutputPort()); outlineActor = new vtkActor(); outlineActor.SetMapper((vtkMapper)outlineMapper); outlineActor.GetProperty().SetColor((double)0,(double)0,(double)0); //[] // Create cone indicating application of load[] //[] coneSrc = new vtkConeSource(); coneSrc.SetRadius((double).5); coneSrc.SetHeight((double)2); coneMap = vtkPolyDataMapper.New(); coneMap.SetInputConnection((vtkAlgorithmOutput)coneSrc.GetOutputPort()); coneActor = new vtkActor(); coneActor.SetMapper((vtkMapper)coneMap); coneActor.SetPosition((double)0,(double)0,(double)11); coneActor.RotateY((double)90); coneActor.GetProperty().SetColor((double)1,(double)0,(double)0); camera = new vtkCamera(); camera.SetFocalPoint((double)0.113766,(double)-1.13665,(double)-1.01919); camera.SetPosition((double)-29.4886,(double)-63.1488,(double)26.5807); camera.SetViewAngle((double)24.4617); camera.SetViewUp((double)0.17138,(double)0.331163,(double)0.927879); camera.SetClippingRange((double)1,(double)100); ren1.AddActor((vtkProp)s1Actor); ren1.AddActor((vtkProp)outlineActor); ren1.AddActor((vtkProp)coneActor); ren1.AddActor((vtkProp)ga); ren1.SetBackground((double)1.0,(double)1.0,(double)1.0); ren1.SetActiveCamera((vtkCamera)camera); renWin.SetSize((int)300,(int)300); renWin.Render(); // prevent the tk window from showing up then start the event loop[] //deleteAllVTKObjects(); }
static void Main(string[] args) { // // Next we create an instance of vtkConeSource and set some of its // properties. The instance of vtkConeSource "cone" is part of a visualization // pipeline (it is a source process object); it produces data (output type is // vtkPolyData) which other filters may process. // vtkConeSource cone = new vtkConeSource(); cone.SetHeight( 3.0f ); cone.SetRadius( 1.0f ); cone.SetResolution( 10 ); // // In this example we terminate the pipeline with a mapper process object. // (Intermediate filters such as vtkShrinkPolyData could be inserted in // between the source and the mapper.) We create an instance of // vtkPolyDataMapper to map the polygonal data into graphics primitives. We // connect the output of the cone souece to the input of this mapper. // vtkPolyDataMapper coneMapper = new vtkPolyDataMapper(); coneMapper.SetInput( cone.GetOutput() ); // // Create an actor to represent the cone. The actor orchestrates rendering of // the mapper's graphics primitives. An actor also refers to properties via a // vtkProperty instance, and includes an internal transformation matrix. We // set this actor's mapper to be coneMapper which we created above. // vtkActor coneActor = new vtkActor(); coneActor.SetMapper( coneMapper ); // // Create the Renderer and assign actors to it. A renderer is like a // viewport. It is part or all of a window on the screen and it is // responsible for drawing the actors it has. We also set the background // color here // vtkRenderer ren1 = new vtkRenderer(); ren1.AddActor( coneActor ); ren1.SetBackground( 0.1f, 0.2f, 0.4f ); // // Finally we create the render window which will show up on the screen // We put our renderer into the render window using AddRenderer. We also // set the size to be 300 pixels by 300 // vtkRenderWindow renWin = new vtkRenderWindow(); renWin.AddRenderer( ren1 ); renWin.SetSize( 300, 300 ); // Add an observer to the render window. ren1.AddObserver((uint) EventIds.StartEvent, new vtkDotNetCallback(PrintCameraPosition)); // // now we loop over 360 degreeees and render the cone each time // for ( int i=0; i<360; i++ ) { System.Threading.Thread.Sleep(30); renWin.Render(); ren1.GetActiveCamera().Azimuth( 1 ); } vtkWin32OpenGLRenderWindow win32win = vtkWin32OpenGLRenderWindow.SafeDownCast(renWin); if (null != win32win) win32win.Clean(); }
private void QuadricDecimation() { vtkSphereSource sphereSource = vtkSphereSource.New(); sphereSource.Update(); vtkPolyData input = vtkPolyData.New(); input.ShallowCopy(sphereSource.GetOutput()); Debug.WriteLine("Before decimation" + Environment.NewLine + "------------"); Debug.WriteLine("There are " + input.GetNumberOfPoints() + " points."); Debug.WriteLine("There are " + input.GetNumberOfPolys() + " polygons."); vtkQuadricDecimation decimate = vtkQuadricDecimation.New(); #if VTK_MAJOR_VERSION_5 decimate.SetInputConnection(input.GetProducerPort()); #else decimate.SetInputData(input); #endif decimate.Update(); vtkPolyData decimated = vtkPolyData.New(); decimated.ShallowCopy(decimate.GetOutput()); Debug.WriteLine("After decimation" + Environment.NewLine + "------------"); Debug.WriteLine("There are " + decimated.GetNumberOfPoints() + " points."); Debug.WriteLine("There are " + decimated.GetNumberOfPolys() + " polygons."); vtkPolyDataMapper inputMapper = vtkPolyDataMapper.New(); #if VTK_MAJOR_VERSION_5 inputMapper.SetInputConnection(input.GetProducerPort()); #else inputMapper.SetInputData(input); #endif vtkActor inputActor = vtkActor.New(); inputActor.SetMapper(inputMapper); vtkPolyDataMapper decimatedMapper = vtkPolyDataMapper.New(); #if VTK_MAJOR_VERSION_5 decimatedMapper.SetInputConnection(decimated.GetProducerPort()); #else decimatedMapper.SetInputData(decimated); #endif vtkActor decimatedActor = vtkActor.New(); decimatedActor.SetMapper(decimatedMapper); vtkRenderWindow renderWindow = renderWindowControl1.RenderWindow; this.Size = new System.Drawing.Size(612, 352); // Define viewport ranges // (xmin, ymin, xmax, ymax) double[] leftViewport = new double[] { 0.0, 0.0, 0.5, 1.0 }; double[] rightViewport = new double[] { 0.5, 0.0, 1.0, 1.0 }; // Setup both renderers vtkRenderer leftRenderer = vtkRenderer.New(); renderWindow.AddRenderer(leftRenderer); leftRenderer.SetViewport(leftViewport[0], leftViewport[1], leftViewport[2], leftViewport[3]); leftRenderer.SetBackground(.6, .5, .4); vtkRenderer rightRenderer = vtkRenderer.New(); renderWindow.AddRenderer(rightRenderer); rightRenderer.SetViewport(rightViewport[0], rightViewport[1], rightViewport[2], rightViewport[3]); rightRenderer.SetBackground(.4, .5, .6); // Add the sphere to the left and the cube to the right leftRenderer.AddActor(inputActor); rightRenderer.AddActor(decimatedActor); leftRenderer.ResetCamera(); rightRenderer.ResetCamera(); renderWindow.Render(); }
/// <summary> /// The main entry method called by the CSharp driver /// </summary> /// <param name="argv"></param> public static void AVgaussian(String [] argv) { //Prefix Content is: "" ren1 = vtkRenderer.New(); renWin = vtkRenderWindow.New(); renWin.AddRenderer((vtkRenderer)ren1); renWin.SetSize((int)300,(int)300); iren = new vtkRenderWindowInteractor(); iren.SetRenderWindow((vtkRenderWindow)renWin); camera = new vtkCamera(); camera.ParallelProjectionOn(); camera.SetViewUp((double)0,(double)1,(double)0); camera.SetFocalPoint((double)12,(double)10.5,(double)15); camera.SetPosition((double)-70,(double)15,(double)34); camera.ComputeViewPlaneNormal(); ren1.SetActiveCamera((vtkCamera)camera); // Create the reader for the data[] //vtkStructuredPointsReader reader[] reader = new vtkGaussianCubeReader(); reader.SetFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/m4_TotalDensity.cube"); reader.SetHBScale((double)1.1); reader.SetBScale((double)10); reader.Update(); range = reader.GetGridOutput().GetPointData().GetScalars().GetRange(); min = (double)(lindex(range,0)); max = (double)(lindex(range,1)); readerSS = new vtkImageShiftScale(); readerSS.SetInput((vtkDataObject)reader.GetGridOutput()); readerSS.SetShift((double)min*-1); readerSS.SetScale((double)255/(max-min)); readerSS.SetOutputScalarTypeToUnsignedChar(); bounds = new vtkOutlineFilter(); bounds.SetInput((vtkDataObject)reader.GetGridOutput()); boundsMapper = vtkPolyDataMapper.New(); boundsMapper.SetInputConnection((vtkAlgorithmOutput)bounds.GetOutputPort()); boundsActor = new vtkActor(); boundsActor.SetMapper((vtkMapper)boundsMapper); boundsActor.GetProperty().SetColor((double)0,(double)0,(double)0); contour = new vtkContourFilter(); contour.SetInput((vtkDataObject)reader.GetGridOutput()); contour.GenerateValues((int)5,(double)0,(double).05); contourMapper = vtkPolyDataMapper.New(); contourMapper.SetInputConnection((vtkAlgorithmOutput)contour.GetOutputPort()); contourMapper.SetScalarRange((double)0,(double).1); ((vtkLookupTable)contourMapper.GetLookupTable()).SetHueRange(0.32,0); contourActor = new vtkActor(); contourActor.SetMapper((vtkMapper)contourMapper); contourActor.GetProperty().SetOpacity((double).5); // Create transfer mapping scalar value to opacity[] opacityTransferFunction = new vtkPiecewiseFunction(); opacityTransferFunction.AddPoint((double)0,(double)0.01); opacityTransferFunction.AddPoint((double)255,(double)0.35); opacityTransferFunction.ClampingOn(); // Create transfer mapping scalar value to color[] colorTransferFunction = new vtkColorTransferFunction(); colorTransferFunction.AddHSVPoint((double)0.0,(double)0.66,(double)1.0,(double)1.0); colorTransferFunction.AddHSVPoint((double)50.0,(double)0.33,(double)1.0,(double)1.0); colorTransferFunction.AddHSVPoint((double)100.0,(double)0.00,(double)1.0,(double)1.0); // The property describes how the data will look[] volumeProperty = new vtkVolumeProperty(); volumeProperty.SetColor((vtkColorTransferFunction)colorTransferFunction); volumeProperty.SetScalarOpacity((vtkPiecewiseFunction)opacityTransferFunction); volumeProperty.SetInterpolationTypeToLinear(); // The mapper / ray cast function know how to render the data[] compositeFunction = new vtkVolumeRayCastCompositeFunction(); volumeMapper = new vtkVolumeRayCastMapper(); //vtkVolumeTextureMapper2D volumeMapper[] volumeMapper.SetVolumeRayCastFunction((vtkVolumeRayCastFunction)compositeFunction); volumeMapper.SetInputConnection((vtkAlgorithmOutput)readerSS.GetOutputPort()); // The volume holds the mapper and the property and[] // can be used to position/orient the volume[] volume = new vtkVolume(); volume.SetMapper((vtkAbstractVolumeMapper)volumeMapper); volume.SetProperty((vtkVolumeProperty)volumeProperty); ren1.AddVolume((vtkProp)volume); //ren1 AddActor contourActor[] ren1.AddActor((vtkProp)boundsActor); //#####################################################################[] Sphere = new vtkSphereSource(); Sphere.SetCenter((double)0,(double)0,(double)0); Sphere.SetRadius((double)1); Sphere.SetThetaResolution((int)16); Sphere.SetStartTheta((double)0); Sphere.SetEndTheta((double)360); Sphere.SetPhiResolution((int)16); Sphere.SetStartPhi((double)0); Sphere.SetEndPhi((double)180); Glyph = new vtkGlyph3D(); Glyph.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort()); Glyph.SetOrient((int)1); Glyph.SetColorMode((int)1); //Glyph ScalingOn[] Glyph.SetScaleMode((int)2); Glyph.SetScaleFactor((double).6); Glyph.SetSource((vtkPolyData)Sphere.GetOutput()); AtomsMapper = vtkPolyDataMapper.New(); AtomsMapper.SetInputConnection((vtkAlgorithmOutput)Glyph.GetOutputPort()); AtomsMapper.SetImmediateModeRendering((int)1); AtomsMapper.UseLookupTableScalarRangeOff(); AtomsMapper.SetScalarVisibility((int)1); AtomsMapper.SetScalarModeToDefault(); Atoms = new vtkActor(); Atoms.SetMapper((vtkMapper)AtomsMapper); Atoms.GetProperty().SetRepresentationToSurface(); Atoms.GetProperty().SetInterpolationToGouraud(); Atoms.GetProperty().SetAmbient((double)0.15); Atoms.GetProperty().SetDiffuse((double)0.85); Atoms.GetProperty().SetSpecular((double)0.1); Atoms.GetProperty().SetSpecularPower((double)100); Atoms.GetProperty().SetSpecularColor((double)1,(double)1,(double)1); Atoms.GetProperty().SetColor((double)1,(double)1,(double)1); Tube = new vtkTubeFilter(); Tube.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort()); Tube.SetNumberOfSides((int)16); Tube.SetCapping((int)0); Tube.SetRadius((double)0.2); Tube.SetVaryRadius((int)0); Tube.SetRadiusFactor((double)10); BondsMapper = vtkPolyDataMapper.New(); BondsMapper.SetInputConnection((vtkAlgorithmOutput)Tube.GetOutputPort()); BondsMapper.SetImmediateModeRendering((int)1); BondsMapper.UseLookupTableScalarRangeOff(); BondsMapper.SetScalarVisibility((int)1); BondsMapper.SetScalarModeToDefault(); Bonds = new vtkActor(); Bonds.SetMapper((vtkMapper)BondsMapper); Bonds.GetProperty().SetRepresentationToSurface(); Bonds.GetProperty().SetInterpolationToGouraud(); Bonds.GetProperty().SetAmbient((double)0.15); Bonds.GetProperty().SetDiffuse((double)0.85); Bonds.GetProperty().SetSpecular((double)0.1); Bonds.GetProperty().SetSpecularPower((double)100); Bonds.GetProperty().SetSpecularColor((double)1,(double)1,(double)1); Bonds.GetProperty().SetColor((double)1,(double)1,(double)1); ren1.AddActor((vtkProp)Bonds); ren1.AddActor((vtkProp)Atoms); //###################################################[] ren1.SetBackground((double)1,(double)1,(double)1); ren1.ResetCamera(); renWin.Render(); //method moved renWin.AbortCheckEvt += new Kitware.VTK.vtkObject.vtkObjectEventHandler(TkCheckAbort_Command.Execute); iren.Initialize(); //deleteAllVTKObjects(); }
/// <summary> /// The main entry method called by the CSharp driver /// </summary> /// <param name="argv"></param> public static void AVfieldToPolyData(String [] argv) { //Prefix Content is: "" // This example demonstrates the reading of a field and conversion to PolyData[] // The output should be the same as polyEx.tcl.[] // get the interactor ui[] // Create a reader and write out the field[] reader = new vtkPolyDataReader(); reader.SetFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/polyEx.vtk"); ds2do = new vtkDataSetToDataObjectFilter(); ds2do.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort()); try { channel = new StreamWriter("PolyField.vtk"); tryCatchError = "NOERROR"; } catch(Exception) {tryCatchError = "ERROR";} if(tryCatchError.Equals("NOERROR")) { channel.Close(); writer = new vtkDataObjectWriter(); writer.SetInputConnection((vtkAlgorithmOutput)ds2do.GetOutputPort()); writer.SetFileName((string)"PolyField.vtk"); writer.Write(); // create pipeline[] //[] dor = new vtkDataObjectReader(); dor.SetFileName((string)"PolyField.vtk"); do2ds = new vtkDataObjectToDataSetFilter(); do2ds.SetInputConnection((vtkAlgorithmOutput)dor.GetOutputPort()); do2ds.SetDataSetTypeToPolyData(); do2ds.SetPointComponent((int)0,(string)"Points",(int)0); do2ds.SetPointComponent((int)1,(string)"Points",(int)1); do2ds.SetPointComponent((int)2,(string)"Points",(int)2); do2ds.SetPolysComponent((string)"Polys",(int)0); fd2ad = new vtkFieldDataToAttributeDataFilter(); fd2ad.SetInput((vtkDataObject)do2ds.GetPolyDataOutput()); fd2ad.SetInputFieldToDataObjectField(); fd2ad.SetOutputAttributeDataToPointData(); fd2ad.SetScalarComponent((int)0,(string)"my_scalars",(int)0); mapper = vtkPolyDataMapper.New(); mapper.SetInput((vtkPolyData)fd2ad.GetPolyDataOutput()); mapper.SetScalarRange((double)((vtkDataSet)fd2ad.GetOutput()).GetScalarRange()[0],(double)((vtkDataSet)fd2ad.GetOutput()).GetScalarRange()[1]); actor = new vtkActor(); actor.SetMapper((vtkMapper)mapper); // Create the RenderWindow, Renderer and both Actors[] ren1 = vtkRenderer.New(); renWin = vtkRenderWindow.New(); renWin.AddRenderer((vtkRenderer)ren1); iren = new vtkRenderWindowInteractor(); iren.SetRenderWindow((vtkRenderWindow)renWin); ren1.AddActor((vtkProp)actor); ren1.SetBackground((double)1,(double)1,(double)1); renWin.SetSize((int)300,(int)300); ren1.ResetCamera(); cam1 = ren1.GetActiveCamera(); cam1.SetClippingRange((double).348,(double)17.43); cam1.SetPosition((double)2.92,(double)2.62,(double)-0.836); cam1.SetViewUp((double)-0.436,(double)-0.067,(double)-0.897); cam1.Azimuth((double)90); // render the image[] //[] renWin.Render(); File.Delete("PolyField.vtk"); } // prevent the tk window from showing up then start the event loop[] //deleteAllVTKObjects(); }
/// <summary> /// The main entry method called by the CSharp driver /// </summary> /// <param name="argv"></param> public static void AVTestPolygonWriters(String [] argv) { //Prefix Content is: "" // Create the RenderWindow, Renderer and both Actors[] //[] ren1 = vtkRenderer.New(); renWin = vtkRenderWindow.New(); renWin.AddRenderer((vtkRenderer)ren1); iren = new vtkRenderWindowInteractor(); iren.SetRenderWindow((vtkRenderWindow)renWin); // read data[] //[] input = new vtkPolyDataReader(); input.SetFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/brainImageSmooth.vtk"); //[] // generate vectors[] clean = new vtkCleanPolyData(); clean.SetInputConnection((vtkAlgorithmOutput)input.GetOutputPort()); smooth = new vtkWindowedSincPolyDataFilter(); smooth.SetInputConnection((vtkAlgorithmOutput)clean.GetOutputPort()); smooth.GenerateErrorVectorsOn(); smooth.GenerateErrorScalarsOn(); smooth.Update(); mapper = vtkPolyDataMapper.New(); mapper.SetInputConnection((vtkAlgorithmOutput)smooth.GetOutputPort()); mapper.SetScalarRange((double)((vtkDataSet)smooth.GetOutput()).GetScalarRange()[0], (double)((vtkDataSet)smooth.GetOutput()).GetScalarRange()[1]); brain = new vtkActor(); brain.SetMapper((vtkMapper)mapper); // Add the actors to the renderer, set the background and size[] //[] ren1.AddActor((vtkProp)brain); renWin.SetSize((int)320,(int)240); ren1.GetActiveCamera().SetPosition((double)149.653,(double)-65.3464,(double)96.0401); ren1.GetActiveCamera().SetFocalPoint((double)146.003,(double)22.3839,(double)0.260541); ren1.GetActiveCamera().SetViewAngle((double)30); ren1.GetActiveCamera().SetViewUp((double)-0.255578,(double)-0.717754,(double)-0.647695); ren1.GetActiveCamera().SetClippingRange((double)79.2526,(double)194.052); iren.Initialize(); renWin.Render(); // render the image[] //[] // prevent the tk window from showing up then start the event loop[] //[] // If the current directory is writable, then test the witers[] //[] try { channel = new StreamWriter("test.tmp"); tryCatchError = "NOERROR"; } catch(Exception) {tryCatchError = "ERROR";} if(tryCatchError.Equals("NOERROR")) { channel.Close(); File.Delete("test.tmp"); //[] //[] // test the writers[] dsw = new vtkDataSetWriter(); dsw.SetInputConnection((vtkAlgorithmOutput)smooth.GetOutputPort()); dsw.SetFileName((string)"brain.dsw"); dsw.Write(); File.Delete("brain.dsw"); pdw = new vtkPolyDataWriter(); pdw.SetInputConnection((vtkAlgorithmOutput)smooth.GetOutputPort()); pdw.SetFileName((string)"brain.pdw"); pdw.Write(); File.Delete("brain.pdw"); iv = new vtkIVWriter(); iv.SetInputConnection((vtkAlgorithmOutput)smooth.GetOutputPort()); iv.SetFileName((string)"brain.iv"); iv.Write(); File.Delete("brain.iv"); //[] // the next writers only handle triangles[] triangles = new vtkTriangleFilter(); triangles.SetInputConnection((vtkAlgorithmOutput)smooth.GetOutputPort()); iv2 = new vtkIVWriter(); iv2.SetInputConnection((vtkAlgorithmOutput)triangles.GetOutputPort()); iv2.SetFileName((string)"brain2.iv"); iv2.Write(); File.Delete("brain2.iv"); edges = new vtkExtractEdges(); edges.SetInputConnection((vtkAlgorithmOutput)triangles.GetOutputPort()); iv3 = new vtkIVWriter(); iv3.SetInputConnection((vtkAlgorithmOutput)edges.GetOutputPort()); iv3.SetFileName((string)"brain3.iv"); iv3.Write(); File.Delete("brain3.iv"); byu = new vtkBYUWriter(); byu.SetGeometryFileName((string)"brain.g"); byu.SetScalarFileName((string)"brain.s"); byu.SetDisplacementFileName((string)"brain.d"); byu.SetInputConnection((vtkAlgorithmOutput)triangles.GetOutputPort()); byu.Write(); File.Delete("brain.g"); File.Delete("brain.s"); File.Delete("brain.d"); mcubes = new vtkMCubesWriter(); mcubes.SetInputConnection((vtkAlgorithmOutput)triangles.GetOutputPort()); mcubes.SetFileName((string)"brain.tri"); mcubes.SetLimitsFileName((string)"brain.lim"); mcubes.Write(); File.Delete("brain.lim"); File.Delete("brain.tri"); stl = new vtkSTLWriter(); stl.SetInputConnection((vtkAlgorithmOutput)triangles.GetOutputPort()); stl.SetFileName((string)"brain.stl"); stl.Write(); File.Delete("brain.stl"); stlBinary = new vtkSTLWriter(); stlBinary.SetInputConnection((vtkAlgorithmOutput)triangles.GetOutputPort()); stlBinary.SetFileName((string)"brainBinary.stl"); stlBinary.SetFileType((int)2); stlBinary.Write(); File.Delete("brainBinary.stl"); } //deleteAllVTKObjects(); }
/// <summary> /// The main entry method called by the CSharp driver /// </summary> /// <param name="argv"></param> public static void AVPlot3DVectors(String [] argv) { //Prefix Content is: "" //[] // All Plot3D vector functions[] //[] // Create the RenderWindow, Renderer and both Actors[] //[] renWin = vtkRenderWindow.New(); ren1 = vtkRenderer.New(); ren1.SetBackground((double).8,(double).8,(double).2); renWin.AddRenderer((vtkRenderer)ren1); iren = new vtkRenderWindowInteractor(); iren.SetRenderWindow((vtkRenderWindow)renWin); vectorLabels = "Velocity Vorticity Momentum Pressure_Gradient"; vectorFunctions = "200 201 202 210"; camera = new vtkCamera(); light = new vtkLight(); // All text actors will share the same text prop[] textProp = new vtkTextProperty(); textProp.SetFontSize((int)10); textProp.SetFontFamilyToArial(); textProp.SetColor((double).3,(double)1,(double)1); i = 0; foreach (string vectorFunction in vectorFunctions.Split(new char[]{' '})) { pl3d[getArrayIndex(vectorFunction)] = new vtkPLOT3DReader(); pl3d[getArrayIndex(vectorFunction)].SetXYZFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/bluntfinxyz.bin"); pl3d[getArrayIndex(vectorFunction)].SetQFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/bluntfinq.bin"); pl3d[getArrayIndex(vectorFunction)].SetVectorFunctionNumber((int)(int)(getArrayIndex(vectorFunction))); pl3d[getArrayIndex(vectorFunction)].Update(); plane[getArrayIndex(vectorFunction)] = new vtkStructuredGridGeometryFilter(); plane[getArrayIndex(vectorFunction)].SetInputConnection((vtkAlgorithmOutput)pl3d[getArrayIndex(vectorFunction)].GetOutputPort()); plane[getArrayIndex(vectorFunction)].SetExtent((int)25,(int)25,(int)0,(int)100,(int)0,(int)100); hog[getArrayIndex(vectorFunction)] = new vtkHedgeHog(); hog[getArrayIndex(vectorFunction)].SetInputConnection((vtkAlgorithmOutput)plane[getArrayIndex(vectorFunction)].GetOutputPort()); maxnorm = pl3d[getArrayIndex(vectorFunction)].GetOutput().GetPointData().GetVectors().GetMaxNorm(); hog[getArrayIndex(vectorFunction)].SetScaleFactor((double)1.0/maxnorm); mapper[getArrayIndex(vectorFunction)] = vtkPolyDataMapper.New(); mapper[getArrayIndex(vectorFunction)].SetInputConnection((vtkAlgorithmOutput)hog[getArrayIndex(vectorFunction)].GetOutputPort()); actor[getArrayIndex(vectorFunction)] = new vtkActor(); actor[getArrayIndex(vectorFunction)].SetMapper((vtkMapper)mapper[getArrayIndex(vectorFunction)]); ren[getArrayIndex(vectorFunction)] = vtkRenderer.New(); ren[getArrayIndex(vectorFunction)].SetBackground((double)0.5,(double).5,(double).5); ren[getArrayIndex(vectorFunction)].SetActiveCamera((vtkCamera)camera); ren[getArrayIndex(vectorFunction)].AddLight((vtkLight)light); renWin.AddRenderer(ren[getArrayIndex(vectorFunction)]); ren[getArrayIndex(vectorFunction)].AddActor((vtkProp)actor[getArrayIndex(vectorFunction)]); textMapper[getArrayIndex(vectorFunction)] = new vtkTextMapper(); textMapper[getArrayIndex(vectorFunction)].SetInput(vectorLabels.Split(new char[] { ' ' })[i]); textMapper[getArrayIndex(vectorFunction)].SetTextProperty((vtkTextProperty)textProp); text[getArrayIndex(vectorFunction)] = new vtkActor2D(); text[getArrayIndex(vectorFunction)].SetMapper((vtkMapper2D)textMapper[getArrayIndex(vectorFunction)]); text[getArrayIndex(vectorFunction)].SetPosition((double)2,(double)5); ren[getArrayIndex(vectorFunction)].AddActor2D((vtkProp)text[getArrayIndex(vectorFunction)]); i = i + 1; } //[] // now layout renderers[] column = 1; row = 1; deltaX = 1.0/2.0; deltaY = 1.0/2.0; foreach (string vectorFunction in vectorFunctions.Split(new char[]{' '})) { ren[getArrayIndex(vectorFunction)].SetViewport((double)(column - 1) * deltaX + (deltaX * .05), (double)(row - 1) * deltaY + (deltaY * .05), (double)column * deltaX - (deltaX * .05), (double)row * deltaY - (deltaY * .05)); column = column + 1; if ((column) > 2) { column = 1; row = row + 1; } } camera.SetViewUp((double)1,(double)0,(double)0); camera.SetFocalPoint((double)0,(double)0,(double)0); camera.SetPosition((double).4,(double)-.5,(double)-.75); ren[200].ResetCamera(); camera.Dolly((double)1.25); ren[200].ResetCameraClippingRange(); ren[201].ResetCameraClippingRange(); ren[202].ResetCameraClippingRange(); ren[210].ResetCameraClippingRange(); light.SetPosition(camera.GetPosition()[0],camera.GetPosition()[1],camera.GetPosition()[2]); light.SetFocalPoint(camera.GetFocalPoint()[0],camera.GetFocalPoint()[1],camera.GetFocalPoint()[2]); renWin.SetSize(350,350); renWin.Render(); iren.Initialize(); // render the image[] //[] // prevent the tk window from showing up then start the event loop[] //deleteAllVTKObjects(); }
/// <summary> /// Callback function for lineWidget2.InteractionEvt /// </summary> public static void GenerateStreamlines2(vtkObject sender, vtkObjectEventArgs e) { lineWidget2.GetPolyData(seeds2); renWin.Render(); }
/// <summary> /// The main entry method called by the CSharp driver /// </summary> /// <param name="argv"></param> public static void AVcombStreamers2(String [] argv) { //Prefix Content is: "" // Create the RenderWindow, Renderer and both Actors[] //[] ren1 = vtkRenderer.New(); renWin = vtkRenderWindow.New(); renWin.AddRenderer((vtkRenderer)ren1); iren = new vtkRenderWindowInteractor(); iren.SetRenderWindow((vtkRenderWindow)renWin); // create pipeline[] //[] pl3d = new vtkPLOT3DReader(); pl3d.SetXYZFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/combxyz.bin"); pl3d.SetQFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/combq.bin"); pl3d.SetScalarFunctionNumber((int)100); pl3d.SetVectorFunctionNumber((int)202); pl3d.Update(); ps = new vtkPlaneSource(); ps.SetXResolution((int)4); ps.SetYResolution((int)4); ps.SetOrigin((double)2,(double)-2,(double)26); ps.SetPoint1((double)2,(double)2,(double)26); ps.SetPoint2((double)2,(double)-2,(double)32); psMapper = vtkPolyDataMapper.New(); psMapper.SetInputConnection((vtkAlgorithmOutput)ps.GetOutputPort()); psActor = new vtkActor(); psActor.SetMapper((vtkMapper)psMapper); psActor.GetProperty().SetRepresentationToWireframe(); streamer = new vtkDashedStreamLine(); streamer.SetInputConnection((vtkAlgorithmOutput)pl3d.GetOutputPort()); streamer.SetSource((vtkDataSet)ps.GetOutput()); streamer.SetMaximumPropagationTime((double)100); streamer.SetIntegrationStepLength((double).2); streamer.SetStepLength((double).001); streamer.SetNumberOfThreads((int)1); streamer.SetIntegrationDirectionToForward(); streamMapper = vtkPolyDataMapper.New(); streamMapper.SetInputConnection((vtkAlgorithmOutput)streamer.GetOutputPort()); streamMapper.SetScalarRange( (double)((vtkDataSet)pl3d.GetOutput()).GetScalarRange()[0], (double)((vtkDataSet)pl3d.GetOutput()).GetScalarRange()[1]); streamline = new vtkActor(); streamline.SetMapper((vtkMapper)streamMapper); outline = new vtkStructuredGridOutlineFilter(); outline.SetInputConnection((vtkAlgorithmOutput)pl3d.GetOutputPort()); outlineMapper = vtkPolyDataMapper.New(); outlineMapper.SetInputConnection((vtkAlgorithmOutput)outline.GetOutputPort()); outlineActor = new vtkActor(); outlineActor.SetMapper((vtkMapper)outlineMapper); // Add the actors to the renderer, set the background and size[] //[] ren1.AddActor((vtkProp)psActor); ren1.AddActor((vtkProp)outlineActor); ren1.AddActor((vtkProp)streamline); ren1.SetBackground((double)1,(double)1,(double)1); renWin.SetSize((int)300,(int)300); ren1.SetBackground((double)0.1,(double)0.2,(double)0.4); cam1 = ren1.GetActiveCamera(); cam1.SetClippingRange((double)3.95297,(double)50); cam1.SetFocalPoint((double)9.71821,(double)0.458166,(double)29.3999); cam1.SetPosition((double)2.7439,(double)-37.3196,(double)38.7167); cam1.SetViewUp((double)-0.16123,(double)0.264271,(double)0.950876); // render the image[] //[] renWin.Render(); // prevent the tk window from showing up then start the event loop[] //deleteAllVTKObjects(); }
private void WindowedSincPolyDataFilter() { vtkSphereSource sphereSource = vtkSphereSource.New(); sphereSource.Update(); vtkWindowedSincPolyDataFilter smoother = vtkWindowedSincPolyDataFilter.New(); smoother.SetInputConnection(sphereSource.GetOutputPort()); smoother.SetNumberOfIterations(15); smoother.BoundarySmoothingOff(); smoother.FeatureEdgeSmoothingOff(); smoother.SetFeatureAngle(120.0); smoother.SetPassBand(.001); smoother.NonManifoldSmoothingOn(); smoother.NormalizeCoordinatesOn(); smoother.Update(); vtkPolyDataMapper smoothedMapper = vtkPolyDataMapper.New(); #if VTK_MAJOR_VERSION_5 smoothedMapper.SetInputConnection(smoother.GetOutputPort()); #else smoothedMapper.SetInputData(smoother); #endif vtkActor smoothedActor = vtkActor.New(); smoothedActor.SetMapper(smoothedMapper); vtkPolyDataMapper inputMapper = vtkPolyDataMapper.New(); #if VTK_MAJOR_VERSION_5 inputMapper.SetInputConnection(sphereSource.GetOutputPort()); #else inputMapper.SetInputData(sphereSource); #endif vtkActor inputActor = vtkActor.New(); inputActor.SetMapper(inputMapper); vtkRenderWindow renderWindow = renderWindowControl1.RenderWindow; this.Size = new System.Drawing.Size(612, 352); // Define viewport ranges // (xmin, ymin, xmax, ymax) double[] leftViewport = new double[] { 0.0, 0.0, 0.5, 1.0 }; double[] rightViewport = new double[] { 0.5, 0.0, 1.0, 1.0 }; // Setup both renderers vtkRenderer leftRenderer = vtkRenderer.New(); renderWindow.AddRenderer(leftRenderer); leftRenderer.SetViewport(leftViewport[0], leftViewport[1], leftViewport[2], leftViewport[3]); leftRenderer.SetBackground(.6, .5, .4); vtkRenderer rightRenderer = vtkRenderer.New(); renderWindow.AddRenderer(rightRenderer); rightRenderer.SetViewport(rightViewport[0], rightViewport[1], rightViewport[2], rightViewport[3]); rightRenderer.SetBackground(.4, .5, .6); // Add the sphere to the left and the cube to the right leftRenderer.AddActor(inputActor); rightRenderer.AddActor(smoothedActor); leftRenderer.ResetCamera(); rightRenderer.ResetCamera(); renderWindow.Render(); }
static void Main(string[] args) { // create a sphere source, mapper, and actor vtkSphereSource sphere = new vtkSphereSource(); vtkPolyDataMapper sphereMapper = new vtkPolyDataMapper(); sphereMapper.SetInputConnection(sphere.GetOutputPort()); vtkPolyDataMapper.GlobalImmediateModeRenderingOn(); vtkLODActor sphereActor = new vtkLODActor(); sphereActor.SetMapper(sphereMapper); // create the spikes by glyphing the sphere with a cone. Create the // mapper and actor for the glyphs. vtkConeSource cone = new vtkConeSource(); vtkGlyph3D glyph = new vtkGlyph3D(); glyph.SetInputConnection(sphere.GetOutputPort()); glyph.SetSource(cone.GetOutput()); glyph.SetVectorModeToUseNormal(); glyph.SetScaleModeToScaleByVector(); glyph.SetScaleFactor(0.25); vtkPolyDataMapper spikeMapper = new vtkPolyDataMapper(); spikeMapper.SetInputConnection(glyph.GetOutputPort()); vtkLODActor spikeActor = new vtkLODActor(); spikeActor.SetMapper(spikeMapper); // Create a text mapper and actor to display the results of picking. vtkTextMapper textMapper = new vtkTextMapper(); vtkTextProperty tprop = textMapper.GetTextProperty(); tprop.SetFontFamilyToArial(); tprop.SetFontSize(10); tprop.BoldOn(); tprop.ShadowOn(); tprop.SetColor(1, 0, 0); vtkActor2D textActor = new vtkActor2D(); textActor.VisibilityOff(); textActor.SetMapper(textMapper); // Create a cell picker. vtkCellPicker picker = new vtkCellPicker(); PickData pd = new PickData(); pd.textActor = textActor; pd.textMapper = textMapper; vtkDotNetCallback cb = new vtkDotNetCallback(pd.annotatePickCallback); // Now at the end of the pick event call the above function. picker.AddObserver((uint) EventIds.EndPickEvent, cb); // Create the Renderer, RenderWindow, etc. and set the Picker. vtkRenderer ren = new vtkRenderer(); vtkRenderWindow renWin = new vtkRenderWindow(); renWin.AddRenderer(ren); vtkRenderWindowInteractor iren = new vtkRenderWindowInteractor(); iren.SetRenderWindow(renWin); iren.SetPicker(picker); // Add the actors to the renderer, set the background and size ren.AddActor2D(textActor); ren.AddActor(sphereActor); ren.AddActor(spikeActor); ren.SetBackground(1, 1, 1); renWin.SetSize(300, 300); // Get the camera and zoom in closer to the image. ren.ResetCamera(); vtkCamera cam1 = ren.GetActiveCamera(); cam1.Zoom(1.4); iren.Initialize(); // Initially pick the cell at this location. picker.Pick(85, 126, 0, ren); renWin.Render(); iren.Start(); vtkWin32OpenGLRenderWindow win32win = vtkWin32OpenGLRenderWindow.SafeDownCast(renWin); if (null != win32win) win32win.Clean(); }
/// <summary> /// The main entry method called by the CSharp driver /// </summary> /// <param name="argv"></param> public static void AVHyperScalarBar(String [] argv) { //Prefix Content is: "" // Test the scalar bar actor using a logarithmic lookup table[] //[] VTK_INTEGRATE_BOTH_DIRECTIONS = 2; //[] // generate tensors[] ptLoad = new vtkPointLoad(); ptLoad.SetLoadValue((double)100.0); ptLoad.SetSampleDimensions((int)20,(int)20,(int)20); ptLoad.ComputeEffectiveStressOn(); ptLoad.SetModelBounds((double)-10,(double)10,(double)-10,(double)10,(double)-10,(double)10); // Generate hyperstreamlines[] s1 = new vtkHyperStreamline(); s1.SetInputConnection((vtkAlgorithmOutput)ptLoad.GetOutputPort()); s1.SetStartPosition((double)9,(double)9,(double)-9); s1.IntegrateMinorEigenvector(); s1.SetMaximumPropagationDistance((double)18.0); s1.SetIntegrationStepLength((double)0.1); s1.SetStepLength((double)0.01); s1.SetRadius((double)0.25); s1.SetNumberOfSides((int)18); s1.SetIntegrationDirection((int)VTK_INTEGRATE_BOTH_DIRECTIONS); s1.Update(); // Map hyperstreamlines[] lut = new vtkLogLookupTable(); lut.SetHueRange((double).6667,(double)0.0); scalarBar = new vtkScalarBarActor(); scalarBar.SetLookupTable((vtkScalarsToColors)lut); scalarBar.SetTitle((string)"Stress"); scalarBar.GetPositionCoordinate().SetCoordinateSystemToNormalizedViewport(); scalarBar.GetPositionCoordinate().SetValue((double)0.1,(double)0.05); scalarBar.SetOrientationToVertical(); scalarBar.SetWidth((double)0.1); scalarBar.SetHeight((double)0.9); scalarBar.SetPosition((double)0.01,(double)0.1); scalarBar.SetLabelFormat((string)"%-#6.3f"); scalarBar.GetLabelTextProperty().SetColor((double)1,(double)0,(double)0); scalarBar.GetTitleTextProperty().SetColor((double)1,(double)0,(double)0); s1Mapper = vtkPolyDataMapper.New(); s1Mapper.SetInputConnection((vtkAlgorithmOutput)s1.GetOutputPort()); s1Mapper.SetLookupTable((vtkScalarsToColors)lut); ptLoad.Update(); //force update for scalar range[] s1Mapper.SetScalarRange((double)((vtkDataSet)ptLoad.GetOutput()).GetScalarRange()[0],(double)((vtkDataSet)ptLoad.GetOutput()).GetScalarRange()[1]); s1Actor = new vtkActor(); s1Actor.SetMapper((vtkMapper)s1Mapper); s2 = new vtkHyperStreamline(); s2.SetInputConnection((vtkAlgorithmOutput)ptLoad.GetOutputPort()); s2.SetStartPosition((double)-9,(double)-9,(double)-9); s2.IntegrateMinorEigenvector(); s2.SetMaximumPropagationDistance((double)18.0); s2.SetIntegrationStepLength((double)0.1); s2.SetStepLength((double)0.01); s2.SetRadius((double)0.25); s2.SetNumberOfSides((int)18); s2.SetIntegrationDirection((int)VTK_INTEGRATE_BOTH_DIRECTIONS); s2.Update(); s2Mapper = vtkPolyDataMapper.New(); s2Mapper.SetInputConnection((vtkAlgorithmOutput)s2.GetOutputPort()); s2Mapper.SetLookupTable((vtkScalarsToColors)lut); s2Mapper.SetScalarRange((double)((vtkDataSet)ptLoad.GetOutput()).GetScalarRange()[0],(double)((vtkDataSet)ptLoad.GetOutput()).GetScalarRange()[1]); s2Actor = new vtkActor(); s2Actor.SetMapper((vtkMapper)s2Mapper); s3 = new vtkHyperStreamline(); s3.SetInputConnection((vtkAlgorithmOutput)ptLoad.GetOutputPort()); s3.SetStartPosition((double)9,(double)-9,(double)-9); s3.IntegrateMinorEigenvector(); s3.SetMaximumPropagationDistance((double)18.0); s3.SetIntegrationStepLength((double)0.1); s3.SetStepLength((double)0.01); s3.SetRadius((double)0.25); s3.SetNumberOfSides((int)18); s3.SetIntegrationDirection((int)VTK_INTEGRATE_BOTH_DIRECTIONS); s3.Update(); s3Mapper = vtkPolyDataMapper.New(); s3Mapper.SetInputConnection((vtkAlgorithmOutput)s3.GetOutputPort()); s3Mapper.SetLookupTable((vtkScalarsToColors)lut); s3Mapper.SetScalarRange((double)((vtkDataSet)ptLoad.GetOutput()).GetScalarRange()[0],(double)((vtkDataSet)ptLoad.GetOutput()).GetScalarRange()[1]); s3Actor = new vtkActor(); s3Actor.SetMapper((vtkMapper)s3Mapper); s4 = new vtkHyperStreamline(); s4.SetInputConnection((vtkAlgorithmOutput)ptLoad.GetOutputPort()); s4.SetStartPosition((double)-9,(double)9,(double)-9); s4.IntegrateMinorEigenvector(); s4.SetMaximumPropagationDistance((double)18.0); s4.SetIntegrationStepLength((double)0.1); s4.SetStepLength((double)0.01); s4.SetRadius((double)0.25); s4.SetNumberOfSides((int)18); s4.SetIntegrationDirection((int)VTK_INTEGRATE_BOTH_DIRECTIONS); s4.Update(); s4Mapper = vtkPolyDataMapper.New(); s4Mapper.SetInputConnection((vtkAlgorithmOutput)s4.GetOutputPort()); s4Mapper.SetLookupTable((vtkScalarsToColors)lut); s4Mapper.SetScalarRange((double)((vtkDataSet)ptLoad.GetOutput()).GetScalarRange()[0],(double)((vtkDataSet)ptLoad.GetOutput()).GetScalarRange()[1]); s4Actor = new vtkActor(); s4Actor.SetMapper((vtkMapper)s4Mapper); // plane for context[] //[] g = new vtkImageDataGeometryFilter(); g.SetInputConnection((vtkAlgorithmOutput)ptLoad.GetOutputPort()); g.SetExtent((int)0,(int)100,(int)0,(int)100,(int)0,(int)0); g.Update(); //for scalar range[] gm = vtkPolyDataMapper.New(); gm.SetInputConnection((vtkAlgorithmOutput)g.GetOutputPort()); gm.SetScalarRange((double)((vtkImageDataGeometryFilter)g).GetOutput().GetScalarRange()[0], (double)((vtkImageDataGeometryFilter)g).GetOutput().GetScalarRange()[1]); ga = new vtkActor(); ga.SetMapper((vtkMapper)gm); // Create outline around data[] //[] outline = new vtkOutlineFilter(); outline.SetInputConnection((vtkAlgorithmOutput)ptLoad.GetOutputPort()); outlineMapper = vtkPolyDataMapper.New(); outlineMapper.SetInputConnection((vtkAlgorithmOutput)outline.GetOutputPort()); outlineActor = new vtkActor(); outlineActor.SetMapper((vtkMapper)outlineMapper); outlineActor.GetProperty().SetColor((double)0,(double)0,(double)0); // Create cone indicating application of load[] //[] coneSrc = new vtkConeSource(); coneSrc.SetRadius((double).5); coneSrc.SetHeight((double)2); coneMap = vtkPolyDataMapper.New(); coneMap.SetInputConnection((vtkAlgorithmOutput)coneSrc.GetOutputPort()); coneActor = new vtkActor(); coneActor.SetMapper((vtkMapper)coneMap); coneActor.SetPosition((double)0,(double)0,(double)11); coneActor.RotateY((double)90); coneActor.GetProperty().SetColor((double)1,(double)0,(double)0); // Create the rendering infrastructure[] //[] ren1 = vtkRenderer.New(); renWin = vtkRenderWindow.New(); renWin.AddRenderer((vtkRenderer)ren1); iren = new vtkRenderWindowInteractor(); iren.SetRenderWindow((vtkRenderWindow)renWin); camera = new vtkCamera(); camera.SetFocalPoint((double)0.113766,(double)-1.13665,(double)-1.01919); camera.SetPosition((double)-29.4886,(double)-63.1488,(double)26.5807); camera.SetViewAngle((double)24.4617); camera.SetViewUp((double)0.17138,(double)0.331163,(double)0.927879); camera.SetClippingRange((double)1,(double)100); ren1.AddActor2D((vtkProp)scalarBar); ren1.AddActor((vtkProp)s1Actor); ren1.AddActor((vtkProp)s2Actor); ren1.AddActor((vtkProp)s3Actor); ren1.AddActor((vtkProp)s4Actor); ren1.AddActor((vtkProp)outlineActor); ren1.AddActor((vtkProp)coneActor); ren1.AddActor((vtkProp)ga); ren1.SetBackground((double)1.0,(double)1.0,(double)1.0); ren1.SetActiveCamera((vtkCamera)camera); renWin.SetSize((int)300,(int)300); renWin.Render(); // prevent the tk window from showing up then start the event loop[] //deleteAllVTKObjects(); }