// Use this for initialization
 void Start()
 {
     audioSync       = GetComponent <Audio_Sync>();
     variablesScript = GetComponent <variables>();
     playerGUIScript = GetComponent <Player_GUI>();
     //fireDelay = variablesScript.fireDelay;
 }
        private string GetAliasesParent(string parent)
        {
            variables var = lstWilayah.FirstOrDefault(x => x.Code == parent);

            if (var != null)
            {
                parent = var.Value;
            }
            //if (parent == "UTR")
            //{
            //    parent = "UTARA";
            //}
            //else if (parent == "TMR")
            //{
            //    parent = "TIMUR";
            //}
            //else if (parent == "TGH")
            //{
            //    parent = "TENGAH";
            //}
            //else if (parent == "SEL")
            //{
            //    parent = "SELATAN";
            //}
            return(parent);
        }
Пример #3
0
        public ActionResult IndexCustomers(int value)
        {
            var Varaiable = new variables()
            {
            };
            var Customer = _context.Customers.Include(c => c.MembershipType).ToList();

            foreach (var i in Customer)
            {
                if (value == i.id)
                {
                    Varaiable = new variables()
                    {
                        Name = i.Name, id = i.MembershipTypeId
                    };
                }
            }
            var viewModel = new ProductViewModel
            {
                variables = Varaiable,
                customer  = Customer
            };

            return(View(viewModel));
        }
Пример #4
0
        public ActionResult Index(int value)
        {
            var Varaiable = new variables()
            {
            };
            var Product = _context.Products.ToList();

            foreach (var i in Product)
            {
                if (value == i.Id)
                {
                    Varaiable = new variables()
                    {
                        id = i.Id
                    };
                }
            }
            var viewModel = new ProductViewModel
            {
                variables = Varaiable,
                product   = Product
            };

            return(View(viewModel));
        }
 private void textBox1_TextChanged(object sender, EventArgs e)
 {
     if (var == null)
     {
         var = new variables();
     }
     textBox2.Text = var.Design;
 }
        private void LoadWilayah(string negeri)
        {
            variables variables = VariablesRepo.GetVariableByType("NEGERI").FirstOrDefault(x => x.Code == negeri);

            if (variables != null)
            {
                lblwilayah.Text = GetAliasesParent(variables.Parent);
            }
        }
                void IXmlSerializable.WriteXml(XmlWriter writer)
                {
                    XmlSerializer variablesSerializer = Serializers.variablesSerialier();
                    XmlSerializer queryInfoSerializer = Serializers.queryInfoSerializer();

                    queryInfoSerializer.Serialize(writer, responseObject.queryInfo);
                    variables v = new variables();

                    v.variable = responseObject.variables;
                    variablesSerializer.Serialize(writer, v);


                    //       XmlAttributeOverrides attrOverrides =
                    //new XmlAttributeOverrides();

                    /* Orginal attempt. This adds a double element
                     * <variablesResponse><variablesResponse><variable>content</variable><variable>...
                     * */
                    //XmlWriterSettings settings = new XmlWriterSettings();
                    //variablesResponseSerializer.Serialize(writer, responseObject);


                    /* second attempt.
                     * <variablesResponse><variablesResponse><variable>content</variable><variable>...
                     * */

                    //StringBuilder sb = new StringBuilder();

                    //XmlWriterSettings setting = new XmlWriterSettings();
                    //setting.OmitXmlDeclaration = true;
                    //setting.ConformanceLevel = ConformanceLevel.Auto;

                    //XmlWriter aWriter = XmlWriter.Create(sb, setting);
                    //queryInfoSerializer.Serialize(aWriter, responseObject.queryInfo, ns);
                    //aWriter.Close();
                    //writer.WriteRaw(sb.ToString());
                    //writer.Flush();

                    //aWriter = XmlWriter.Create(sb, setting);
                    //sb.Remove(0, sb.Length);
                    ////writer.WriteStartElement("variables");
                    ////foreach (object o in responseObject.variables)
                    ////{
                    ////    variableSerializer.Serialize(aWriter, o, ns);
                    ////}
                    ////writer.WriteRaw(sb.ToString());
                    ////writer.WriteEndElement();

                    //variablesSerializer.Serialize(aWriter, responseObject.variables, ns);
                    //writer.WriteRaw(sb.ToString());

                    //queryInfoSerializer.Serialize(writer, responseObject.queryInfo, ns);
                    //variables v = new variables();
                    //v.variable = responseObject.variables;
                    //variablesSerializer.Serialize(writer, v , ns);
                }
Пример #8
0
    // Use this for initialization
    void Start()
    {
        //if (isLocalPlayer) {

        variablesScript       = GetComponent <variables>();
        playerBoostScript     = GetComponent <Player_Boost>();
        playerDeathScript     = GetComponent <Player_Death>();
        playerRespawnScript   = GetComponent <Player_Respawn>();
        playerFireScript      = GetComponent <Player_Fire>();
        playerHealthScript    = GetComponent <Player_Health>();
        playerIDScript        = GetComponent <Player_ID>();
        shipControlScript     = GetComponent <ShipControl>();
        playerEngineScript    = GetComponent <Player_Engine>();
        playerSpotlightScript = GetComponent <Player_Spotlight>();
        playerNetworkSetup    = GetComponent <Player_NetworkSetup>();

        if (isLocalPlayer)
        {
            playerType = PlayerPrefs.GetString("ShipType");
            //print("Setting player type to: " + playerType);
            if (playerType != "Large" && playerType != "Medium" && playerType != "Small")
            {
                playerType = "Medium";
            }
            if (playerType == "Small")
            {
                Cmd_EnableSmallShip();
            }
            else if (playerType == "Medium")
            {
                Cmd_EnableMediumShip();
            }
            else if (playerType == "Large")
            {
                Cmd_EnableLargeShip();
            }
            CmdTellServerMyShip(playerType);
        }

        /*
         * if (!isLocalPlayer) {
         *  if (playerTypeGlobal == "Small") {
         *      Cmd_EnableSmallShip();
         *  }
         *  else if (playerTypeGlobal == "Medium") {
         *      Cmd_EnableMediumShip();
         *  }
         *  else if (playerTypeGlobal == "Large") {
         *      Cmd_EnableLargeShip();
         *  }
         * }
         */
    }
Пример #9
0
    // Use this for initialization
    void Start()
    {
        audioSync         = GetComponent <Audio_Sync>();
        playerPauseScirpt = GetComponent <Player_Pause>();
        //engineParent = transform.Find("Engines").gameObject;
        healthScript     = GetComponent <Player_Health>();
        variablesScript  = GetComponent <variables>();
        playerChatScript = GetComponent <Player_Chat>();
        playerIDScript   = GetComponent <Player_ID>();

        healthScript.EventDie += DisablePlayer;         //Subscribes it to the EventDie
    }
Пример #10
0
 // Use this for initialization
 void Start()
 {
     playerNetworkSetup = GetComponent <Player_NetworkSetup>();
     playerParentScript = GetComponent <Player_Parent>();
     //engineParent = transform.Find ("Engines").gameObject;
     variablesScript            = GetComponent <variables>();
     healthScript               = GetComponent <Player_Health>();
     shipControlScript          = GetComponent <ShipControl>();
     playerButtonsScript        = GetComponent <Player_Buttons>();
     healthScript.EventRespawn += EnablePlayer;         //Subscribe to event
     SetRespawnButton();
 }
Пример #11
0
        public ActionResult RandomHome()
        {
            var Variable = new variables()
            {
                Name = "Jeevitha Sakthi"
            };
            var viewModel = new ProductViewModel
            {
                variables = Variable,
            };

            return(View(viewModel));
        }
Пример #12
0
    // Use this for initialization
    void Start()
    {
        variablesScript      = targetGameObject.GetComponent <variables>();
        playerCameraAnimator = playerCamera.GetComponent <Animator>();
        //whiteFlash = GameObject.Find("WhiteFlash").GetComponent<Image>();
        //whiteFlash.color = redColor;

        playerCameraAnimator.SetTrigger("SceneStart");

        randomRot = new Vector3(Random.Range(5F, 10F), Random.Range(5F, 10F), Random.Range(5F, 10F));

        playerCamera.transform.localPosition = offsetPosBack; //Set how far back the player camera is initially from the ship
        wantedPos = offsetPosBack;
    }
Пример #13
0
        private string GenerateRefNo(string negeri)
        {
            string refno_new = "";

            variables variables = VariablesRepo.GetBy(negeri);

            refno_new = @"TBSPK/" + variables.Parent + "/";

            //int maxappinfo = AppInfoRepo.GetMaxAppInfoBy(refno_new);
            int maxappinfo = AppInfoRepo.GetMaxAppInfoBy();

            refno_new = refno_new + maxappinfo.ToString().PadLeft(5, '0');

            return(refno_new);
        }
Пример #14
0
        private void cbnegeri_SelectedIndexChanged(object sender, EventArgs e)
        {
            ComboBox cbx = (ComboBox)sender;

            if (cbx.SelectedValue != null)
            {
                LoadDaerah(cbx.SelectedValue.ToString());
                LoadDun(cbx.SelectedValue.ToString());
                LoadParlimen(cbx.SelectedValue.ToString());
                variables variables = VariablesRepo.GetVariableByType("NEGERI").FirstOrDefault(x => x.Code == cbx.SelectedValue.ToString());
                if (variables != null)
                {
                    lblWilayah.Text = GetAliasesParent(variables.Parent);
                }
            }
        }
Пример #15
0
    public bool open(PRODUCT_ID prod_id = PRODUCT_ID.T825, String serial = "")
    {
        init_defaults();
        try
        {
            UsbDeviceFinder MyUsbFinder = new UsbDeviceFinder(TIC_VENDOR_ID, (int)prod_id, serial);

            // Find and open the usb device.
            MyUsbDevice = UsbDevice.OpenUsbDevice(MyUsbFinder);

            // If the device is open and ready
            if (MyUsbDevice == null || (serial != "" && MyUsbDevice.Info.SerialString != serial))
            {
                throw new Exception("Device Not Found.");
            }

            // If this is a "whole" usb device (libusb-win32, linux libusb)
            // it will have an IUsbDevice interface. If not (WinUSB) the
            // variable will be null indicating this is an interface of a
            // device.
            IUsbDevice wholeUsbDevice = MyUsbDevice as IUsbDevice;
            if (!ReferenceEquals(wholeUsbDevice, null))
            {
                // This is a "whole" USB device. Before it can be used,
                // the desired configuration and interface must be selected.

                // Select config #1
                wholeUsbDevice.SetConfiguration(1);
                // Claim interface #0.
                wholeUsbDevice.ClaimInterface(0);
            }
            product_id = prod_id;

            vars = new variables();

            status_vars = new status_variables();


            return(true);
        }
        catch (Exception ex)
        {
            MyUsbDevice = null;
            throw new Exception("Device Not Found.", ex);
        }
    }
Пример #16
0
    // Use this for initialization
    void Start()
    {
        variablesScript = GetComponent <variables>();
        boostScript     = GetComponent <Player_Boost>();

        rb = GetComponent <Rigidbody>();
        //maxSpeed = variablesScript.maxSpeed;
        speed = maxSpeed;

        //Screen.lockCursor = true;
        mousePos     = Input.mousePosition;
        mouseLastPos = Input.mousePosition;

        Screen.lockCursor = true;
        rotationX         = MainShip.transform.rotation.x;
        rotationX         = MainShip.transform.rotation.y;
    }
    // Use this for initialization
    void Start()
    {
        variablesScript = GetComponent <variables>();
        gameManager     = GameObject.Find("GameManager").GetComponent <GameManager_References>();
        pauseButton     = gameManager.pauseButton;
        resumeButton    = gameManager.resumeButton;
        exitButton      = gameManager.exitButton;
        volumeSlider    = gameManager.volumeSlider;

        if (isLocalPlayer)
        {
            //Add the listeners to the buttons
            pauseButton.GetComponent <Button>().onClick.AddListener(Pause);
            resumeButton.GetComponent <Button>().onClick.AddListener(Resume);
            exitButton.GetComponent <Button>().onClick.AddListener(Exit);
        }
    }
Пример #18
0
        public static string GenerateRefNo(string negeri, IDbTransaction mySqlTrans)
        {
            IVariablesRepo VariablesRepo = new VariablesRepo();
            IAppInfoRepo   AppInfoRepo   = new AppInfoRepo();

            string refno_new = "";

            variables variables = VariablesRepo.GetBy(negeri);

            refno_new = @"TBSPK/" + variables.Parent + "/";

            //int maxappinfo = AppInfoRepo.GetMaxRefNoMySQL(refno_new, mySqlTrans);
            int maxappinfo = AppInfoRepo.GetMaxRefNoMySQL(mySqlTrans);

            refno_new = refno_new + maxappinfo.ToString().PadLeft(5, '0');

            return(refno_new);
        }
        private void BindMaklumatPemohon(int appinfo_id)
        {
            appinfo appinfo = AppInfoRepo.GetBy(appinfo_id);

            if (appinfo == null)
            {
                appinfo = new appinfo();
            }
            lblappdate.Text = appinfo.appdate;
            lblnama.Text    = appinfo.nama;
            lblbangsa.Text  = appinfo.bangsa;
            lbladdr1.Text   = appinfo.addr1;
            lbladdr2.Text   = appinfo.addr2;
            lbladdr3.Text   = appinfo.addr3;

            lblnegeri.Text = "";
            variables varNegeri = VariablesRepo.GetNegeri("negeri", appinfo.negeri);

            if (varNegeri != null)
            {
                lblnegeri.Text = varNegeri.Value;
            }

            tdaerah daerah  = new DaerahRepo().GetBy(appinfo.daerah);
            string  sdaerah = "";

            if (daerah != null)
            {
                sdaerah = daerah.daerah;
            }
            parlimen parlimen  = new ParlimenRepo().GetBy(appinfo.parlimen);
            string   sparlimen = "";

            if (parlimen != null)
            {
                sparlimen = parlimen.Kawasan;
            }
            lbldaerah.Text  = sdaerah + " / " + sparlimen;
            lblnokp.Text    = appinfo.icno;
            lblnolesen.Text = appinfo.nolesen;
            lblbandar.Text  = appinfo.bandar;
            lblposkod.Text  = appinfo.poskod;
            LoadWilayah(appinfo.negeri);
        }
    // Use this for initialization
    void Start()
    {
        healthText      = GameObject.Find("Health Text").GetComponent <Text> ();
        healthBar       = GameObject.Find("Health Bar").GetComponent <Image>();
        playerGUIScript = GetComponent <Player_GUI>();
        variablesScript = GetComponent <variables>();

        playerGUIScript.SetHealthText();

        randomSpin = new Vector3(Random.Range(20F, 40F), Random.Range(20F, 40F), Random.Range(20F, 40F));
        health     = maxHealth;

        /*
         * if (isLocalPlayer) {
         *  healthText.text = health + "";
         *  healthBar.fillAmount = 1;
         * }
         */
    }
Пример #21
0
    // Use this for initialization
    void Start()
    {
        //Get references to other scripts on the player's gameobject
        variablesScript = GetComponent <variables>();
        gameManager     = GameObject.Find("GameManager");
        chatManager     = gameManager.GetComponent <Chat_Manager>();
        chatInput       = gameManager.GetComponent <GameManager_References>().chatInput.GetComponent <InputField>();
        playerIDScript  = GetComponent <Player_ID>();

        if (isLocalPlayer)       //If its the local player
        //Get the chat send button from the references stored in the GameManager
        {
            chatSend = gameManager.GetComponent <GameManager_References>().chatSendButton.GetComponent <Button>();
            chatSend.onClick.AddListener(SendChat); //Add a listener to that button

            //Add listeners to the inputbox for the chat
            chatInput.onValueChanged.AddListener(Typing);
            chatInput.onEndEdit.AddListener(ExitEditing);
        }
    }
Пример #22
0
    // Use this for initialization
    void Start()
    {
        playerHealthScript = GetComponent <Player_Health>();
        variablesScript    = GetComponent <variables>();
        playerFireScript   = GetComponent <Player_Fire>();
        playerBoostScript  = GetComponent <Player_Boost>();

        healthText  = GameObject.Find("Health Text").GetComponent <Text> ();
        healthBar   = GameObject.Find("Health Bar").GetComponent <Image>();
        fireText    = GameObject.Find("Fire Text").GetComponent <Text>();
        fireBar     = GameObject.Find("Fire Bar").GetComponent <Image>();
        specialText = GameObject.Find("Special Text").GetComponent <Text>();
        specialBar  = GameObject.Find("Special Bar").GetComponent <Image>();
        boostText   = GameObject.Find("Boost Text").GetComponent <Text>();
        boostBar    = GameObject.Find("Boost Bar").GetComponent <Image>();


        healthText.text      = playerHealthScript.health.ToString();
        healthBar.fillAmount = 1;
    }
Пример #23
0
 public override Tensor[] get_updates(Tensor loss, variables @params)
 {
     throw new NotImplementedException();
 }
Пример #24
0
 void start()
 {
     script = result.GetComponent <variables> ();        //mesa sto script vazoume to script pou einai sto //result to opoio onomazetai variable
 }
Пример #25
0
 public virtual Tensor[] get_gradients(Tensor loss, variables @params) => throw new NotImplementedException();
Пример #26
0
 public virtual Tensor[] get_updates(Tensor loss, variables @params)
 {
     return(null);
 }
Пример #27
0
 static void Main(string[] args)
 {
     variables r = new variables();
     //good one
 }
Пример #28
0
 public override bool calibCrossing(int Port, bosainfo _bosainfo, testinginfo _testinfo, variables _var)
 {
     throw new NotImplementedException();
 }
Пример #29
0
        public override bool verifySignal(int Port, bosainfo _bosainfo, testinginfo _testinfo, variables _var)
        {
            try {
                bool _result = false;
                _testinfo.VERIFYSIGNALRESULT = Parameters.testStatus.Wait.ToString();
                _testinfo.SYSTEMLOG         += "--------------------------------------------------------------\r\n";
                _testinfo.SYSTEMLOG         += "STEP 6: VERIFY SIGNAL\r\n";

                base.WriteLine("echo GPON_pattern >/proc/pon_phy/debug");
                Thread.Sleep(Delay_modem);

                _var.Pwr_temp        = Convert.ToDouble(GlobalData.powerDevice.getPower_dBm(Port));
                _var.ER_temp         = Convert.ToDouble(GlobalData.erDevice.getER(Port));
                _testinfo.SYSTEMLOG += "ER_temp = " + _var.ER_temp + "\r\n";
                _testinfo.SYSTEMLOG += "Power_temp = " + _var.Pwr_temp + "\r\n";

                if (_var.Pwr_temp > 2 && _var.Pwr_temp < 3 && _var.ER_temp > 11.5 && _var.ER_temp < 13.5)
                {
                    _result = true;
                }
                else
                {
                    _result = false;
                }
                if (_result == false)
                {
                    _testinfo.ERRORCODE = "(Mã Lỗi: COT-VS-0001)";
                }
                _testinfo.SYSTEMLOG         += _result == true ? "Verify Signal: PASS.\r\n" : string.Format("Verify Signal: FAIL. {0}\r\n", _testinfo.ERRORCODE);
                _testinfo.VERIFYSIGNALRESULT = _result == true?Parameters.testStatus.PASS.ToString() : Parameters.testStatus.FAIL.ToString();

                return(_result);
            }
            catch (Exception ex) {
                _testinfo.ERRORCODE          = "(Mã Lỗi: COT-VS-0002)";
                _testinfo.SYSTEMLOG         += string.Format("{0}, {1}\r\n", _testinfo.ERRORCODE, ex.ToString());
                _testinfo.VERIFYSIGNALRESULT = Parameters.testStatus.FAIL.ToString();
                return(false);
            }
        }
Пример #30
0
        public override bool txDDMI(int Port, bosainfo _bosainfo, testinginfo _testinfo, variables _var)
        {
            try {
                bool _result = false;
                _testinfo.TXDDMIRESULT = Parameters.testStatus.Wait.ToString();
                _testinfo.SYSTEMLOG   += "--------------------------------------------------------------\r\n";
                _testinfo.SYSTEMLOG   += "STEP 3: TX DDMI\r\n";

                _var.Pwr_temp        = Convert.ToDouble(GlobalData.powerDevice.getPower_dBm(Port));
                _testinfo.SYSTEMLOG += "Pwr_temp = " + _var.Pwr_temp + "\r\n";
                base.WriteLine("echo set_flash_register_default >/proc/pon_phy/debug");
                Thread.Sleep(Delay_modem);
                base.WriteLine("echo set_flash_register_Tx_data >/proc/pon_phy/debug");
                Thread.Sleep(Delay_modem);
                string RR;
                string RR_DAC;
                RR = (Math.Round(Math.Pow(10, (_var.Pwr_temp / 10)) * 100)).ToString();

                RR_DAC = int.Parse(RR).ToString("X");
                base.WriteLine("echo set_flash_register_DDMI_TxPower 0x00" + RR_DAC + " 0x40 >/proc/pon_phy/debug");
                Thread.Sleep(Delay_modem);
                string str = base.Read();
                base.WriteLine("echo DDMI_check_8472 >/proc/pon_phy/debug");
                Thread.Sleep(Delay_modem);

                str = base.Read();
                for (int n = 0; n < str.Split('\n').Length; n++)
                {
                    if (str.Split('\n')[n].Contains("Tx power"))
                    {
                        _var.TX_Power_DDMI   = str.Split('\n')[n].Split('=')[1].TrimEnd();
                        _var.TX_Power_DDMI   = (10 * Math.Log10(Convert.ToDouble(_var.TX_Power_DDMI) / 10000)).ToString("0.##");
                        _testinfo.SYSTEMLOG += "TX_Power_DDMI = " + _var.TX_Power_DDMI.ToString() + " dBm\r\n";

                        if (Convert.ToDouble(_var.TX_Power_DDMI) > (_var.Pwr_temp - 0.5) && Convert.ToDouble(_var.TX_Power_DDMI) < (_var.Pwr_temp + 0.5))
                        {
                            _result = true;
                        }
                        else
                        {
                            _result = false;
                        }
                    }
                }
                if (_result == false)
                {
                    _testinfo.ERRORCODE = "(Mã Lỗi: COT-MI-0001)";
                }
                _testinfo.SYSTEMLOG   += _result == true ? "Check Power DDMI: PASS.\r\n" : string.Format("Check Power DDMI: FAIL. {0}\r\n", _testinfo.ERRORCODE);
                _testinfo.TXDDMIRESULT = _result == true?Parameters.testStatus.PASS.ToString() : Parameters.testStatus.FAIL.ToString();

                return(_result);
            }
            catch (Exception ex) {
                _testinfo.ERRORCODE    = "(Mã Lỗi: COT-MI-0002)";
                _testinfo.SYSTEMLOG   += string.Format("{0}, {1}\r\n", _testinfo.ERRORCODE, ex.ToString());
                _testinfo.TXDDMIRESULT = Parameters.testStatus.FAIL.ToString();
                return(false);
            }
        }