Пример #1
0
 // Use this for initialization
 void Awake()
 {
     if (GetComponent<usave_file> ())
         usaveRef = GetComponent<usave_file> ();
     partParameters = new Vector4[0];
     paramReferences = new Vector4[0];
     hoverPlaneRef = GameObject.Find ("Skater");
     hoverPlaneRef.SetActive (false);
     partNumbers = new int[1];
     trackParts = new GameObject[1];
     partNumbers [0] = 0;
     generateTrack ();
     setCamera (false);
     currentPart = 0;
     hoverPlanePosition = hoverPlaneRef.transform.position;
     hoverPlaneEulers = hoverPlaneRef.transform.eulerAngles;
 }
Пример #2
0
 // Use this for initialization
 void Awake()
 {
     targetDeltaTime = 1f / 40f;
     usaveRef = GetComponent<usave_file> ();
     segmentPool = new segment[0];
 }