void Start() { /* * summaryMouth = Instantiate(Resources.Load("prefabs/mouth-model")) as GameObject; * * summaryMouth.transform.parent = transform.Find("current-summary"); * var rt = summaryMouth.transform.Find("Canvas").GetComponent<RectTransform>(); * rt.localPosition = new UnityEngine.Vector3(540,960); * rt.localScale = new UnityEngine.Vector3(10, 10, 1); */ summaryMouth = transform.Find("current-summary").transform.Find("mouth_model").GetComponent <ui_mouth_model>(); transform.Find("current-overview").Find("next").gameObject.SetActive(false); transform.Find("current-overview").Find("prev").gameObject.SetActive(false); }
void Start() { /* * summaryMouth = Instantiate(Resources.Load("prefabs/mouth-model")) as GameObject; * * summaryMouth.transform.parent = transform; * summaryMouth.transform.SetAsFirstSibling(); * * summaryMouth.transform.localScale = new UnityEngine.Vector3(1, 1, 1); * summaryMouth.transform.position = transform.position - new UnityEngine.Vector3(((1080/2)*1.6f)-50, ((1920/2)*1.6f)+50, 0); */ //transform.Find("mouth").gameObject.SetActive(false); if (transform.Find("mouth_model") != null) { summaryMouth = transform.Find("mouth_model").GetComponent <ui_mouth_model>(); } }