/// <summary> /// 时钟用的 /// </summary> /// <param name="__instance"></param> private static void ui_TopBar_OnInit_Postfix(ui_TopBar __instance) { if (TaiwuEditor.enabled) { if (__instance.transform.Find("MissionBack/MissionNameBack/MissionNameText").gameObject.GetComponent <Clock_Text>() == null) { __instance.transform.Find("MissionBack/MissionNameBack/MissionNameText").gameObject.AddComponent <Clock_Text>(); } } }
private static void Postfix(ui_TopBar __instance) { Debug.Log("ui_Topbar awake!"); TopBar = __instance; if (VillagersList.Instance == null) { Main.Logger.Log($"create ui: {VillagersList.Load()}"); } else { VillagersList.Instance.Init(); if (!VillagersList.Instance.Open) { VillagersList.Instance.ToggleWindow(); } } }