Пример #1
0
 void Awake()
 {
     trackManager = GetComponent <trackManager>();
     Reset();
     GameObject[] findcars = GameObject.FindGameObjectsWithTag("Player");
     foreach (GameObject findcar in findcars)
     {
         carController car = findcar.GetComponent <carController>();
         if (car && !cars.Contains(car))
         {
             cars.Add(car);
         }
     }
 }
Пример #2
0
 private void Awake()
 {
     self = this;
 }