Пример #1
0
		public void Deserialize( tabtoy.DataReader reader )
		{
			
			// Sample
			if ( reader.MatchTag(0x90000) )
			{
				reader.ReadList_Struct<SampleDefine>( this.Sample );
			}
			
			// Exp
			if ( reader.MatchTag(0x90001) )
			{
				reader.ReadList_Struct<ExpDefine>( this.Exp );
			}
			
			
			// Build Sample Index
            for( int i = 0;i< this.Sample.Count;i++)
            {
                var element = this.Sample[i];
				
                _SampleByID.Add(element.ID, element);                
				
                _SampleByName.Add(element.Name, element);                
				
            }
			
			// Build Exp Index
            for( int i = 0;i< this.Exp.Count;i++)
            {
                var element = this.Exp[i];
				
                _ExpByLevel.Add(element.Level, element);                
				
            }
			
		}
Пример #2
0
		public List<Prop> StrStruct = new List<Prop>(); // 字符串结构
	
	
	
		public void Deserialize( tabtoy.DataReader reader )
		{
			
			// 唯一ID
			if ( reader.MatchTag(0x20000) )
			{
				this.ID = reader.ReadInt64( );
			}
			
			// 名称
			if ( reader.MatchTag(0x60001) )
			{
				this.Name = reader.ReadString( );
			}
			
			// 图标ID
			if ( reader.MatchTag(0x10002) )
			{
				this.IconID = reader.ReadInt32( );
			}
			
			// 攻击率
			if ( reader.MatchTag(0x50003) )
			{
				this.NumericalRate = reader.ReadFloat( );
			}
			
			// 物品id
			if ( reader.MatchTag(0x10004) )
			{
				this.ItemID = reader.ReadInt32( );
			}
			
			// BuffID
			if ( reader.MatchTag(0x10005) )
			{
				reader.ReadList_Int32( this.BuffID );
			}
			
			// 类型
			if ( reader.MatchTag(0x80006) )
			{
				this.Type = reader.ReadEnum<ActorType>( );
			}
			
			// 技能ID列表
			if ( reader.MatchTag(0x10007) )
			{
				reader.ReadList_Int32( this.SkillID );
			}
			
			// 单结构解析
			if ( reader.MatchTag(0x90008) )
			{
				this.SingleStruct = reader.ReadStruct<Prop>( );
			}
			
			// 字符串结构
			if ( reader.MatchTag(0x90009) )
			{
				reader.ReadList_Struct<Prop>( this.StrStruct );
			}
			
			
		}
Пример #3
0
		public ActorType Type = ActorType.Fighter; // 类型
	
	
	
		public void Deserialize( tabtoy.DataReader reader )
		{
			
			// 唯一ID
			if ( reader.MatchTag(0x10000) )
			{
				this.Level = reader.ReadInt32( );
			}
			
			// 经验值
			if ( reader.MatchTag(0x10001) )
			{
				this.Exp = reader.ReadInt32( );
			}
			
			// 类型
			if ( reader.MatchTag(0x80002) )
			{
				this.Type = reader.ReadEnum<ActorType>( );
			}
			
			
		}
Пример #4
0
		public void Deserialize( tabtoy.DataReader reader )
		{
			
			
			if ( reader.MatchTag(0x10000) )
			{
				this.HP = reader.ReadInt32( );
			}
			
			
			if ( reader.MatchTag(0x50001) )
			{
				this.AttackRate = reader.ReadFloat( );
			}
			
			
			if ( reader.MatchTag(0x80002) )
			{
				this.ExType = reader.ReadEnum<ActorType>( );
			}
			
			
		}