Пример #1
0
        void appendIn(utList <tListEntry> list, System.Object target, bool paused)
        {
            tListEntry listEntry = new tListEntry();

            listEntry.target            = target;
            listEntry.paused            = paused;
            listEntry.markedForDeletion = false;
            MethodInfo method = target.GetType().GetMethod(updateSelector);

            listEntry.impMethod = (TICK_IMP)Delegate.CreateDelegate(typeof(TICK_IMP), target, method);

            utNode <tListEntry> listElement = new utNode <tListEntry> ();

            listElement.next = listElement.prev = null;
            listElement.obj  = listEntry;

            list.DL_APPEND(listElement);

            tHashUpdateEntry hashElement = new tHashUpdateEntry();

            hashElement.target = target;
            hashElement.list   = list;
            hashElement.entry  = listElement;
            hashForUpdates.HASH_ADD_INT(target.GetHashCode(), hashElement);
        }
Пример #2
0
        void priorityIn(utList <tListEntry> list, System.Object target, int priority, bool paused)
        {
            tListEntry listEntry = new tListEntry();

            listEntry.target   = target;
            listEntry.priority = priority;
            listEntry.paused   = paused;
            MethodInfo method = target.GetType().GetMethod(updateSelector);

            listEntry.impMethod         = (TICK_IMP)Delegate.CreateDelegate(typeof(TICK_IMP), target, method);
            listEntry.markedForDeletion = false;

            utNode <tListEntry> listElement = new utNode <tListEntry> ();

            listElement.next = listElement.prev = null;
            listElement.obj  = listEntry;


            if (list.head == null)
            {
                list.DL_APPEND(listElement);
            }
            else
            {
                bool added = false;
                for (utNode <tListEntry> elem = list.head; elem != null; elem = elem.next)
                {
                    if (priority < elem.obj.priority)
                    {
                        if (elem == list.head)
                        {
                            list.DL_PREPEND(listElement);
                        }
                        else
                        {
                            listElement.next = elem;
                            listElement.prev = elem.prev;

                            elem.prev.next = listElement;
                            elem.prev      = listElement;
                        }
                        added = true;
                        break;
                    }
                }

                if (!added)
                {
                    list.DL_APPEND(listElement);
                }
            }
            tHashUpdateEntry hashElement = new tHashUpdateEntry();

            hashElement.target = target;
            hashElement.list   = list;
            hashElement.entry  = listElement;
            hashForUpdates.HASH_ADD_INT(target.GetHashCode(), hashElement);
        }
		public void addDelegate(System.Object aDelegate, int priority, utList<tListEntry> list)
		{
			tListEntry listEntry = new tListEntry();
			
			listEntry.aDelegate = aDelegate;
			listEntry.priority = priority;

			utNode<tListEntry> listElement = new utNode<tListEntry> ();
			listElement.next = listElement.prev = null;
			listElement.obj = listEntry;

			bool added = false;
			
			for( utNode<tListEntry> elem = list.head; elem != null ; elem = elem.next ) {
				if( priority <= elem.obj.priority ) {
					
					if( elem == list.head )
						list.DL_PREPEND(listElement);
					else {
						listElement.next = elem;
						listElement.prev = elem.prev;
						
						elem.prev.next = listElement;
						elem.prev = listElement;
					}
					
					added = true;
					break;
				}
			}
			
			// Not added? priority has the higher value. Append it.
			if( !added )
				list.DL_APPEND(listElement);

		}