Пример #1
0
        protected override void OnUpdateInternal()
        {
            coreObject.SetPostEffectCount(postEffects.Count);

            int count = 0;

            foreach (var p in postEffects)
            {
                coreObject.BeginPostEffect(p.SwigObject);

                var src_ = coreObject.GetSrcForPostEffect(count);
                var dst_ = coreObject.GetDstForPostEffect(count);

                RenderTexture2D src = GC.GenerateRenderTexture2D(src_, GC.GenerationType.Get);
                RenderTexture2D dst = GC.GenerateRenderTexture2D(dst_, GC.GenerationType.Get);

                p.OnDraw(dst, src);

                coreObject.EndPostEffect(p.SwigObject);

                count++;
            }
        }
Пример #2
0
        internal override void OnUpdateInternal()
        {
            coreObject.StartAddingPostEffect(postEffects.Count);

            int count = 0;

            foreach (var p in postEffects)
            {
                coreObject.BeginPostEffect(p.CoreInstance);

                var src_ = coreObject.GetSrcForPostEffect(count);
                var dst_ = coreObject.GetDstForPostEffect(count);

                RenderTexture2D src = GC.GenerateRenderTexture2D(src_, GenerationType.Get);
                RenderTexture2D dst = GC.GenerateRenderTexture2D(dst_, GenerationType.Get);

                p.Draw(dst, src);

                coreObject.EndPostEffect(p.CoreInstance);

                count++;
            }
        }