// Use this for initialization
    void Start()
    {
        direction = GetComponent <player_move>();
        SE        = GameObject.Find("soundContolloer").GetComponent <soundContolloer>();

        time = 10.0f;

        st = GameObject.Find("statusContolloer").GetComponent <stautascontolloer>();
    }
Пример #2
0
    // Use this for initialization
    void Start()
    {
        MainspriteRender = GetComponent <SpriteRenderer>();

        pos = transform.position;

        hougyo3 = (GameObject)Resources.Load("宝玉3");

        hougyo2 = (GameObject)Resources.Load("2宝玉");

        hougyo = (GameObject)Resources.Load("火竜");

        yapre = (GameObject)Resources.Load("ya");

        oill = (GameObject)Resources.Load("oil1");

        trap_Im = (GameObject)Resources.Load("wana");


        status = GameObject.Find("statusContolloer").GetComponent <stautascontolloer>();
    }
Пример #3
0
 // Use this for initialization
 void Awake()
 {
     stautas      = GameObject.Find("statusContolloer").GetComponent <stautascontolloer>();
     arrow_number = Random.Range(1, 4);
 }