Пример #1
0
    /// <summary>
    /// 进入竞技场地图了
    /// </summary>
    /// <param name="cmd"></param>
    public void OnEnterArenaMapRes(stEnterMapArenaUserCmd_CS cmd)
    {
        ChallengeTarget = null;

        object data = true;

        Engine.Utility.Log.LogGroup(GameDefine.LogGroup.User_LCY, "--->>>2  打开武斗场战斗UI ");

        ArenaBattleState state = ArenaBattleState.eArenaBattleInit;

        DataManager.Manager <UIPanelManager>().ShowPanel(PanelID.ArenaBattlePanel, data: state);
        //DataManager.Manager<UIPanelManager>().SendMsg(PanelID.ArenaBattlePanel, UIMsgID.eArenaBattleInit, null);
    }
Пример #2
0
    /// <summary>
    /// 玩家已经进入地图
    /// </summary>
    public void ReqEnterArenaMap()
    {
        stEnterMapArenaUserCmd_CS cmd = new stEnterMapArenaUserCmd_CS();

        NetService.Instance.Send(cmd);
    }
Пример #3
0
 public void OnEnterArenaMapRes(stEnterMapArenaUserCmd_CS cmd)
 {
     DataManager.Manager <ArenaManager>().OnEnterArenaMapRes(cmd);
 }