void DrawLight01Menu(Rect arect, socketIG thesock, sprop.elec elec, sprop.vals valis) { GUIStyle MenuStyle = new GUIStyle(prettyskin.label); guitools.SetStyle(MenuStyle, guitools.RGB(255, 255, 255, 255), Color.black, (int)Math.Round(18f)); GUI.Label(arect, "", MenuStyle); if (GUI.Button(guitools.GRectRelative(0, 0.9f, 1, 0.1f, arect), "OK", MenuStyle)) { isinteracting = false; NetworkerPhoton.RPCSetInteract(thesock.location, false, fserial.saveasstring(thesock.asock.props)); Cursor.visible = false; cam.controlmouse = true; cam.controlkeys = true; Cursor.lockState = CursorLockMode.Locked; } Rect OffOnn = guitools.GRectRelative(0, 0.1f, 1, 0.1f, arect); if (valis.vbool) { GUI.Label(guitools.GRectRelative(0, 0, 1, 0.1f, arect), "STATUS : ONLINE", MenuStyle); valis.vbool = GUI.Toggle(guitools.GRectRelative(0.8f, (guitools.GRectRelative(0, 0, 1, 1, OffOnn))), valis.vbool, "TURN OFF", MenuStyle); } else { GUI.Label(guitools.GRectRelative(0, 0, 1, 0.1f, arect), "STATUS : OFFLINE", MenuStyle); valis.vbool = GUI.Toggle(guitools.GRectRelative(0.8f, (guitools.GRectRelative(0, 0, 1, 1, OffOnn))), valis.vbool, "TURN ON", MenuStyle); } guitools.SetStyle(MenuStyle, guitools.RGB(255, 255, 255, 255), Color.black, (int)Math.Round(12f)); Rect Colore = guitools.GRectRelative(0, 0.2f, 1, 0.1f, arect); GUI.Label(Colore, "COLOR: ", MenuStyle); Colore = guitools.GRectRelative(0, 0.3f, 0.2f, 0.1f, arect); GUI.Label(Colore, "R:" + Mathf.RoundToInt(valis.vVector3.x), MenuStyle); Colore = guitools.GRectRelative(0, 0.4f, 0.2f, 0.1f, arect); GUI.Label(Colore, "G:" + Mathf.RoundToInt(valis.vVector3.y), MenuStyle); Colore = guitools.GRectRelative(0, 0.5f, 0.2f, 0.1f, arect); GUI.Label(Colore, "B:" + Mathf.RoundToInt(valis.vVector3.z), MenuStyle); guitools.SetStyle(MenuStyle, guitools.RGB(valis.vVector3.x, valis.vVector3.y, valis.vVector3.z, 255), Color.black, (int)Math.Round(18f)); Rect Colores = guitools.GRectRelative(0.8f, 0.3f, 0.2f, 0.3f, arect); GUI.Label(Colores, "", MenuStyle); float A = 0; float B = 0; float C = 0; guitools.SetStyle(MenuStyle, guitools.RGB(200, 200, 200, 255), Color.black, (int)Math.Round(18f)); GUIStyle MenuStyle2 = new GUIStyle(prettyskin.label); guitools.SetStyle(MenuStyle2, guitools.RGB(150, 150, 150, 255), Color.black, (int)Math.Round(18f)); Colore = guitools.GRectRelative(0.2f, 0.3f, 0.6f, 0.1f, arect); A = GUI.HorizontalSlider(guitools.GRectRelative(0.8f, Colore), valis.vVector3.x, 0, 255, MenuStyle, MenuStyle2); Colore = guitools.GRectRelative(0.2f, 0.4f, 0.6f, 0.1f, arect); B = GUI.HorizontalSlider(guitools.GRectRelative(0.8f, Colore), valis.vVector3.y, 0, 255, MenuStyle, MenuStyle2); Colore = guitools.GRectRelative(0.2f, 0.5f, 0.6f, 0.1f, arect); C = GUI.HorizontalSlider(guitools.GRectRelative(0.8f, Colore), valis.vVector3.z, 0, 255, MenuStyle, MenuStyle2); Transform child = thesock.instance.transform.Find("light"); child.GetComponent<Light>().color = guitools.RGB(valis.vVector3.x, valis.vVector3.y, valis.vVector3.z, 255); child.GetComponent<Light>().enabled = valis.vbool; if (!valis.vbool) { thesock.instance.GetComponent<MeshRenderer>().materials[0].SetColor("_EmissionColor", guitools.RGB(0, 0, 0, 255)); } valis.vVector3 = new Vector3(A, B, C); }
void DrawAirGen01Menu(Rect arect, socketIG thesock, sprop.elec elec, sprop.vals valis) { GUIStyle MenuStyle = new GUIStyle(prettyskin.label); guitools.SetStyle(MenuStyle, guitools.RGB(255, 255, 255, 255), Color.black, (int)Math.Round(18f)); GUI.Label(arect, "", MenuStyle); if (GUI.Button(guitools.GRectRelative(0, 0.9f, 1, 0.1f, arect), "OK", MenuStyle)) { isinteracting = false; NetworkerPhoton.RPCSetInteract(thesock.location, false, fserial.saveasstring(thesock.asock.props)); Cursor.visible = false; Cursor.lockState = CursorLockMode.Locked; cam.controlmouse = true; cam.controlkeys = true; } Rect OffOnn = guitools.GRectRelative(0, 0.1f, 1, 0.1f, arect); if (valis.vbool) { GUI.Label(guitools.GRectRelative(0, 0, 1, 0.1f, arect), "STATUS : ONLINE", MenuStyle); valis.vbool = GUI.Toggle(guitools.GRectRelative(0.8f, (guitools.GRectRelative(0, 0, 1, 1, OffOnn))), valis.vbool, "TURN OFF", MenuStyle); } else { GUI.Label(guitools.GRectRelative(0, 0, 1, 0.1f, arect), "STATUS : OFFLINE", MenuStyle); valis.vbool = GUI.Toggle(guitools.GRectRelative(0.8f, (guitools.GRectRelative(0, 0, 1, 1, OffOnn))), valis.vbool, "TURN ON", MenuStyle); } Rect PowerEmmission = guitools.GRectRelative(0, 0.2f, 1, 0.1f, arect); GUI.Label(PowerEmmission, "sAIR PRODUCTION: " + Mathf.RoundToInt(valis.vfloat * 100) + "%", MenuStyle); PowerEmmission = guitools.GRectRelative(0, 0.3f, 1, 0.1f, arect); guitools.SetStyle(MenuStyle, guitools.RGB(200, 200, 200, 255), Color.black, (int)Math.Round(18f)); GUIStyle MenuStyle2 = new GUIStyle(prettyskin.label); guitools.SetStyle(MenuStyle2, guitools.RGB(150, 150, 150, 255), Color.black, (int)Math.Round(18f)); valis.vfloat = GUI.HorizontalSlider(guitools.GRectRelative(0.8f, PowerEmmission), valis.vfloat, 0, 1, MenuStyle, MenuStyle2); }
void DrawElecMenu(Rect arect, socketIG thesock, sprop.elec elec) { GUIStyle MenuStyle = new GUIStyle(prettyskin.label); guitools.SetStyle(MenuStyle, guitools.RGB(255, 255, 255, 255), Color.black, (int)Math.Round(18f)); GUI.Label(arect, "", MenuStyle); List<string> alist = new List<string>(); alist.Add("Max Power: " + elec.maxpower+ " EU/s"); alist.Add("Max Power Output: " + elec.energyoutput + " EU/s"); alist.Add("Power Intake: " + elec.intake + " EU/s"); alist.Add("Power Usage: " + elec.energyuse + " EU/s"); alist.Add("Buffer: " + Math.Round(thesock.asock.getelec.buffer) + " EU"); alist.Add("Max Buffer: " + elec.maxbuffer + " EU"); alist.Add("Efficiency: " + elec.loss*100 + "%"); guitools.TextureStyle(MenuStyle, Tsquareh); for (int k = -2; k < alist.Count; k++) { if (k != -2) { if (k == -1) { Rect newrect = guitools.GRectRelative(0, 0, 1, 2 / (alist.Count + 2f), arect); guitools.SetStyle(MenuStyle, guitools.RGB(0, 0, 0, 255), Color.black, (int)Math.Round(10f)); GUI.Label(guitools.GRectRelative(0, 0, 1, 1, newrect), "Electric Panel", MenuStyle); } else { guitools.SetStyle(MenuStyle, guitools.RGB(0, 0, 0, 255), Color.black, (int)Math.Round(7f)); Rect newrect = guitools.GRectRelative(0, (2 + k) * 1 / (alist.Count + 2f), 1, 1 / (alist.Count + 2f), arect); GUI.Label(guitools.GRectRelative(0, 0, 0.2f, 1, newrect), k + ".", MenuStyle); MenuStyle.alignment = TextAnchor.MiddleLeft; GUI.Label(guitools.GRectRelative(0.2f, 0, 0.8f, 1, newrect), alist[k], MenuStyle); MenuStyle.alignment = TextAnchor.MiddleCenter; } } } }
void DrawMechMenu(Rect arect, socketIG thesock, sprop.mech mech) { GUIStyle MenuStyle = new GUIStyle(prettyskin.label); guitools.SetStyle(MenuStyle, guitools.RGB(255, 255, 255, 255), Color.black, (int)Math.Round(18f)); GUI.Label(arect, "", MenuStyle); List<string> alist = new List<string>(); alist.Add("ONLINE: " + mech.powered ); alist.Add("Power Intake: " + mech.load + " MU"); alist.Add("Power Output: " + mech.production + " MU"); alist.Add("Max Power Output: " + mech.maxprod + " MU"); alist.Add("Conversion Rate: " + mech.convratio * 100 + "%"); guitools.TextureStyle(MenuStyle, Tsquareh); for (int k = -2; k < alist.Count; k++) { if (k != -2) { if (k == -1) { Rect newrect = guitools.GRectRelative(0, 0, 1, 2 / (alist.Count + 2f), arect); guitools.SetStyle(MenuStyle, guitools.RGB(0, 0, 0, 255), Color.black, (int)Math.Round(10f)); GUI.Label(guitools.GRectRelative(0, 0, 1, 1, newrect), "Mechanical Panel", MenuStyle); } else { guitools.SetStyle(MenuStyle, guitools.RGB(0, 0, 0, 255), Color.black, (int)Math.Round(7f)); Rect newrect = guitools.GRectRelative(0, (2 + k) * 1 / (alist.Count + 2f), 1, 1 / (alist.Count + 2f), arect); GUI.Label(guitools.GRectRelative(0, 0, 0.2f, 1, newrect), k + ".", MenuStyle); MenuStyle.alignment = TextAnchor.MiddleLeft; GUI.Label(guitools.GRectRelative(0.2f, 0, 0.8f, 1, newrect), alist[k], MenuStyle); MenuStyle.alignment = TextAnchor.MiddleCenter; } } } }
public static sprop copysprop(sprop aprop) { if (aprop is wire) { sprop.wire returner2 = new sprop.wire(); returner2.name = aprop.name; return returner2; } if (aprop is interact) { sprop.interact gelec = aprop as interact; sprop.interact returner2 = new sprop.interact(); returner2.name = gelec.name; returner2.abool = gelec.abool; return returner2; } if (aprop is oxgen) { sprop.oxgen gelec = aprop as oxgen; sprop.oxgen returner2 = new sprop.oxgen(); returner2.name = aprop.name; returner2.range = gelec.range; return returner2; } if (aprop is elec) { sprop.elec gelec = aprop as elec; sprop.elec returner2 = new sprop.elec(0); returner2.name = aprop.name; returner2.maxpower = gelec.maxpower; returner2.energyoutput = gelec.energyoutput; returner2.energyuse = gelec.energyuse; returner2.maxbuffer = gelec.maxbuffer; returner2.buffer = gelec.buffer; returner2.intake = gelec.intake; returner2.loss = gelec.loss; for (int k = 0; k < 6; k++) { returner2.connected[k] = gelec.connected[k]; } foreach (int anint in gelec.connecteddef) { returner2.connecteddef.Add(anint); } return returner2; } if (aprop is mech) { sprop.mech gelec = aprop as mech; sprop.mech returner2 = new sprop.mech(gelec.load, gelec.production,gelec.maxprod,gelec.convratio); returner2.name = aprop.name; for (int k = 0; k < 6; k++) { returner2.connected[k] = gelec.connected[k]; } foreach (int anint in gelec.connecteddef) { returner2.connecteddef.Add(anint); } return returner2; } if (aprop is gun) { sprop.gun gelec = aprop as gun; sprop.gun returner2 = new sprop.gun(); returner2.name = aprop.name; returner2.range = gelec.range; returner2.stamp = gelec.stamp; returner2.reset = gelec.reset; return returner2; } if (aprop is vals) { vals gvals = aprop as vals; vals returner2 = new vals(); returner2.name = aprop.name; returner2.vstring = gvals.vstring; returner2.vfloat = gvals.vfloat; returner2.vint = gvals.vint; returner2.vVector3 = gvals.vVector3; returner2.vbool = gvals.vbool; return returner2; } if (aprop is invs) { invs ginvs = aprop as invs; invs returner2 = new invs(ginvs.aninv.inv.Length); for (int k = 0; k < ginvs.aninv.inv.Length; k++) { returner2.aninv.inv[k] = new Inventory.InvItem(); } returner2.aninv.protectsuction = ginvs.aninv.protectsuction; return returner2; } if (aprop is rawinvs) { rawinvs ginvs = aprop as rawinvs; rawinvs returner2 = new rawinvs(ginvs.aninv.maxmass); returner2.aninv.protectsuction = ginvs.aninv.protectsuction; foreach (RawInv.rawlibitem anint in ginvs.aninv.inv) { returner2.aninv.add(anint.id, anint.kg); } return returner2; } if (aprop is drops) { drops ginvs = aprop as drops; drops returner2 = new drops(); returner2.aninv.protectsuction = ginvs.aninv.protectsuction; foreach (RawInv.rawlibitem anint in ginvs.aninv.inv) { returner2.aninv.add(anint.id, anint.kg); } return returner2; } if (aprop is craft) { craft ginvs = aprop as craft; craft returner2 = new craft(ginvs.RecipeList); returner2.vint = ginvs.vint; returner2.vfloat = ginvs.vfloat; returner2.vfloat2 = ginvs.vfloat2; foreach (int anint in ginvs.autos) { returner2.autos.Add(anint); } foreach (RawInv.rawlibitem anint in ginvs.ResultRaw) { returner2.ResultRaw.Add(new RawInv.rawlibitem(anint.id, anint.kg)); } foreach (Inventory.InvItem anint in ginvs.Result) { returner2.Result.Add(new Inventory.InvItem(anint.socket,anint.num)); } return returner2; } sprop returner = new sprop(); returner.name = aprop.name; return returner; }