private static spr smethod_23(PointF A_0, PointF A_1, PointF A_2) { spr r = new spr(); r.ᜀ(A_0); r.ᜁ(A_1); r.ᜂ(A_2); return(r); }
private static void smethod_2(spr៧ A_0, spr[] A_1, bool A_2, PointF[] A_3) { spr r = A_2 ? A_1[A_1.Length - 1] : A_1[0]; Class447 class3 = new Class447(A_3[0], A_3[1]); Class447 class2 = A_2 ? new Class447(r.ᜂ(), r.ᜀ()) : new Class447(r.ᜂ(), r.ᜁ()); PointF[] tfArray2 = new PointF[] { PointF.Empty }; Class447.smethod_1(class3, class2, tfArray2); tfArray2[0] = smethod_3(A_1, A_2, A_3, tfArray2[0]); if (A_2) { A_0.ᜀ()[0] = tfArray2[0]; } else { A_0.ᜀ()[A_0.ᜀ().Count - 1] = tfArray2[0]; } }
private static spr[] smethod_22(spr A_0, float A_1) { if ((A_1 < 0f) || (A_1 > 1f)) { return(null); } if ((A_1 != 0f) && (A_1 != 1f)) { Class447 class2 = new Class447(A_0.ᜁ(), A_0.ᜂ()); Class447 class3 = new Class447(A_0.ᜂ(), A_0.ᜀ()); float num = spr.ᜁ(A_0.ᜁ(), A_0.ᜂ()); float num2 = spr.ᜁ(A_0.ᜂ(), A_0.ᜀ()); PointF tf = smethod_24(class2, A_0, A_1, num, true); PointF tf2 = smethod_24(class3, A_0, A_1, num2, false); PointF tf3 = new Class726(A_0).method_0(A_1); spr r = smethod_23(A_0.ᜁ(), tf, tf3); spr r2 = smethod_23(tf3, tf2, A_0.ᜀ()); return(new spr[] { r, r2 }); } return(new spr[] { A_0 }); }
private static PointF smethod_24(Class447 A_0, spr A_1, float A_2, float A_3, bool A_4) { bool flag; if ((A_0.method_9() == 0f) && !A_0.method_13()) { flag = A_4 ? (A_1.ᜂ().X > A_1.ᜁ().X) : (A_1.ᜀ().X > A_1.ᜂ().X); } else { flag = A_4 ? (A_1.ᜂ().Y > A_1.ᜁ().Y) : (A_1.ᜀ().Y > A_1.ᜂ().Y); } PointF[] tfArray2 = new PointF[] { PointF.Empty }; float num = -1f; if (flag) { num = 1f; } A_0.method_7(A_4 ? A_1.ᜁ() : A_1.ᜂ(), (num * A_2) * A_3, tfArray2); return(tfArray2[0]); }
private static float[] smethod_2(spr A_0, bool A_1) { return(new float[] { (A_1 ? A_0.ᜁ().X : A_0.ᜁ().Y), (A_1 ? A_0.ᜂ().X : A_0.ᜂ().Y), (A_1 ? A_0.ᜀ().X : A_0.ᜀ().Y) }); }